@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Entek Allies -vs- dawgoneit Axis world at war #3
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Submarine moved from sz4 to sz3
2 Artillerys, 1 EarlyFighter, 12 Infantry and 4 Tanks moved from Ulaan Ude to Quingdao
1 Artillery moved from Jinan to Quingdao
1 Infantry moved from Irkutsk to QuingdaoPurchase Units - Russians
Russians buy 7 Infantry and 3 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 3 Artillerys, 1 EarlyFighter, 13 Infantry and 4 Tanks
Masaharu defend with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Factory, 1 Fighter, 3 Infantry and 6 Tanks
Russians roll dice for 3 Artillerys, 1 EarlyFighter, 13 Infantry and 4 Tanks in Quingdao, round 2 : 4/21 hits
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter, 3 Infantry and 6 Tanks in Quingdao, round 2 : 6/14 hits
3 Infantry owned by the Masaharu, 1 Bomber owned by the Masaharu and 6 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantry and 4 Tanks in Quingdao, round 3 : 6/15 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 6 Tanks in Quingdao, round 3 : 5/10 hits
4 Tanks owned by the Masaharu, 2 Artillerys owned by the Masaharu and 5 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 3 Artillerys, 1 EarlyFighter, 2 Infantry and 4 Tanks in Quingdao, round 4 : 2/10 hits
Masaharu roll dice for 1 EarlyFighter, 1 Fighter and 2 Tanks in Quingdao, round 4 : 2/4 hits
2 Tanks owned by the Masaharu and 2 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 3 Artillerys, 1 EarlyFighter and 4 Tanks in Quingdao, round 5 : 2/8 hits
Masaharu roll dice for 1 EarlyFighter and 1 Fighter in Quingdao, round 5 : 1/2 hits
1 Artillery owned by the Russians, 1 Fighter owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 2 Artillerys, 1 EarlyFighter and 4 Tanks remaining. Battle score for attacker is 46
Casualties for Masaharu: 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter, 3 Infantry and 6 Tanks
Casualties for Russians: 1 Artillery and 13 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
4 Infantry moved from Tulun to Ulaan Ude
1 Artillery and 7 Infantry moved from Kaask to Tulun
1 Infantry moved from Jinquan to Kyzal
3 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
6 Infantry placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 1 Infantry
Kyzal : 1 Infantry
Ustkut : 1 Infantry
Quingdao : 2 Artillerys, 1 Factory and 4 Tanks
Kaask : 1 AAGun, 1 Factory, 6 Infantry and 3 Tanks
Tulun : 1 Artillery and 7 Infantry
Ulaan Ude : 1 AAGun, 1 EarlyFighter and 4 Infantry
Achinsk : 1 Factory, 1 Infantry and 3 Tanks
sz3 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 60 / 62
Chinese : 22 / 29
Hisaichi : 71 / 73
Dutch : 10 / 0
Thai : 20 / 29
British : 56 / 56
Anzac : 29 / 29
Americans : 81 / 81
Masaharu : 32 / 35
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Tanks moved from Shangsi to Gansu
5 Infantry moved from Shangsi to Gansu
2 Tanks moved from Phonpei to Lasap
Yamamoto take Lasap from Americans
2 Tanks moved from Lasap to Pula
1 Destroyer and 1 Submarine moved from sz78 to sz7
1 Carrier moved from sz78 to sz7
2 Fighters moved from Tokyo to sz7
1 B.Transport moved from sz78 to sz79
1 Artillery and 1 Infantry moved from Kwangtung to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
1 Artillery and 1 Infantry moved from sz73 to Thailand
1 Infantry moved from Boho to sz70
1 Infantry moved from S to sz70
2 Infantry and 1 Transport moved from sz70 to sz73
2 Infantry moved from sz73 to Thailand
2 EarlyFighters moved from Malaya to Thailand
1 EarlyFighter moved from sz60 to Thailand
2 Bombers moved from Phuket to Thailand
2 EarlyFighters moved from sz72 to Pula
1 Carrier moved from sz72 to sz70
1 Artillery and 1 Tank moved from Iwo Jima to sz72
1 Artillery, 1 T.Boat, 1 Tank and 3 Transports moved from sz72 to sz70
1 Artillery and 1 Tank moved from sz70 to Halma
2 Fighters moved from sz70 to Halma
3 Artillerys, 5 Infantry and 1 Tank moved from Manchuria to Hsingan
1 Tank moved from Belogorsk to Hsingan
2 Artillerys, 2 Infantry and 2 Tanks moved from S.Japan to sz79
2 Artillerys, 2 Infantry and 2 Tanks moved from sz79 to ManchuriaPurchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 4 Destroyers and 15 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Thailand
Yamamoto attack with 1 Artillery, 2 Bombers, 3 EarlyFighters and 3 Infantry
British defend with 2 Artillerys and 2 Infantry
Yamamoto win, taking Thailand from British with 1 Artillery, 2 Bombers, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for British: 2 Artillerys and 2 Infantry
Casualties for Yamamoto: 2 Infantry
Battle in Pula
Yamamoto attack with 2 EarlyFighters and 2 Tanks
Americans defend with 2 Infantry
Yamamoto win, taking Pula from Americans with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Americans: 2 Infantry
Battle in Halma
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Halma from Dutch with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Gansu
Yamamoto attack with 5 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto win, taking Gansu from Chinese with 4 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Pula: 1 Tank
EDIT: Adding units owned by Yamamoto to sz70: 1 EarlyFighter
EDIT: Turning off Edit Mode
1 EarlyFighter moved from Pula to sz70
2 Fighters moved from Halma to sz70
2 EarlyFighters moved from Thailand to sz60
1 EarlyFighter moved from Thailand to Malaya
2 Bombers moved from Thailand to Phuket
1 Tank moved from W.Sian to N.ChunkingPlace Units - Yamamoto
3 Destroyers placed in sz60
1 Infantry placed in S.Borneo
1 Destroyer placed in sz78
3 Infantry placed in Kwangsi
4 Infantry placed in S.Japan
7 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
2 Artillerys and 3 Infantry moved from Tsingnan to Sikang
2 EarlyFighters moved from Tsingnan to Sikang
1 Artillery, 7 Infantry and 6 Tanks moved from Tsingnan to Gansu
2 Tanks moved from Gobi to Gansu
2 Tanks moved from Gobi to SikangPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 1 Bomber, 1 Bunker, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 1 Artillery, 7 Infantry and 8 Tanks
Yamamoto defend with 4 Infantry and 2 Tanks
Chinese roll dice for 1 Artillery, 7 Infantry and 8 Tanks in Gansu, round 2 : 5/16 hits
Yamamoto roll dice for 4 Infantry and 2 Tanks in Gansu, round 2 : 1/6 hits
4 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
Chinese roll dice for 1 Artillery, 6 Infantry and 8 Tanks in Gansu, round 3 : 7/15 hits
Yamamoto roll dice for 1 Tank in Gansu, round 3 : 1/1 hits
1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
Chinese win, taking Gansu from Yamamoto with 1 Artillery, 5 Infantry and 8 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 4 Infantry and 2 Tanks
Casualties for Chinese: 2 Infantry
Battle in Sikang
Chinese attack with 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks in Sikang, round 2 : 2/9 hits
Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 0/2 hits
2 Tanks owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 TanksNon Combat Move - Chinese
2 EarlyFighters moved from Sikang to Tsingnan
1 AAGun moved from Tsingnan to Gansu
6 Infantry moved from Xining to Tsingnan
1 AAGun moved from Ming Jong to Xining
1 EarlyFighter moved from Urumal to Tsingnan
2 Tanks moved from Urumal to Gobi
1 Infantry moved from Urumal to QuyanPlace Units - Chinese
1 Bomber, 1 Bunker, 3 Infantry and 1 Marine placed in XiningTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Tsingnan : 3 EarlyFighters and 6 Infantry
Sikang : 2 Artillerys, 3 Infantry and 2 Tanks
Quyan : 1 Infantry
Urumal : 1 Factory
Xining : 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory, 3 Infantry and 1 Marine
Gansu : 1 AAGun, 1 Artillery, 5 Infantry and 8 Tanks
W.Mongolia : 1 flag
Gobi : 1 flag, 2 TanksProduction/PUs Summary :
Yamamoto : 63 / 64
Chinese : 23 / 23
Hisaichi : 70 / 73
Dutch : 9 / 0
Thai : 23 / 29
British : 53 / 56
Anzac : 29 / 29
Americans : 79 / 81
Masaharu : 32 / 35
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
1 Artillery and 5 Infantry moved from N.French I. to Burma
1 Artillery and 2 Tanks moved from Chunking to W.Chunking
1 Artillery and 5 Infantry moved from Hongkong to sz67
1 Artillery, 5 Infantry and 3 Transports moved from sz67 to sz60
1 Artillery and 5 Infantry moved from sz60 to Sumatra
2 Bombers moved from Kwangsi to Sumatra
1 Destroyer moved from sz45 to sz70
1 Destroyer moved from sz48 to sz70
1 Destroyer moved from sz58 to sz70
1 Submarine moved from sz81 to sz58
1 Submarine moved from sz58 to sz70
1 T.Boat moved from sz67 to sz73
2 Carriers moved from sz73 to sz60
3 Transports moved from sz67 to sz70
1 Artillery, 2 Infantry and 1 Tank moved from Mindanao to sz70
2 Infantry moved from Davao to sz70
1 Tank moved from sz70 to Samar
1 Artillery moved from sz70 to Punay
1 Infantry moved from sz70 to Samar
1 Infantry moved from N.Shangsi to Shangsi
1 Artillery, 1 Elite and 3 Tanks moved from E.Shansi to N.Shangsi
1 Tank moved from Peking to N.Shangsi
1 Artillery moved from Peking to E.Shansi
1 Infantry moved from Peking to E.Shansi
1 Infantry moved from Hopeh to Shansi
2 Infantry moved from Nanking to Sian
1 Infantry moved from Szechwan to W.Sian
1 Tank moved from Szechwan to N.Shangsi
5 Infantry moved from Tientsin to Hopeh
8 Infantry moved from Korea to Tientsin
8 Infantry moved from Seoul to Korea
1 Infantry moved from sz70 to Samar
1 Infantry moved from sz70 to Samar
1 Infantry moved from sz70 to Punay
1 Submarine moved from sz48 to sz46Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 6 Artillerys, 16 Infantry and 4 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Punay
Hisaichi attack with 1 Artillery and 1 Infantry
Americans defend with 2 Infantry
Hisaichi win, taking Punay from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in Samar
Hisaichi attack with 3 Infantry and 1 Tank
Americans defend with 2 Infantry
Hisaichi win, taking Samar from Americans with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 2 Infantry
Battle in Burma
Hisaichi attack with 1 Artillery and 5 Infantry
British defend with 2 Infantry
Hisaichi win, taking Burma from British with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Infantry
Battle in Sumatra
Hisaichi attack with 1 Artillery, 2 Bombers and 5 Infantry
Anzac defend with 2 Infantry and 2 Tanks
Hisaichi win, taking Sumatra from Anzac with 1 Artillery, 2 Bombers and 4 Infantry remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 2 Infantry and 2 Tanks
Battle in W.Chunking
Hisaichi attack with 1 Artillery and 2 Tanks
British defend with 2 Tanks
Hisaichi win, taking W.Chunking from Chinese with 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery
Casualties for British: 2 TanksNon Combat Move - Hisaichi
2 Bombers moved from Sumatra to S.BorneoPlace Units - Hisaichi
2 Artillerys, 3 Infantry and 1 Tank placed in Hongkong
2 Artillerys, 3 Infantry and 1 Tank placed in Malaya
4 Infantry placed in Davao
1 Artillery and 2 Tanks placed in Peking
1 Artillery and 6 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Sarong to N.GPurchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecialNon Combat Move - Dutch
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
N.S : 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
Nayumo : 1 Infantry
Buru : 1 Infantry
Bava : 1 Infantry
N.G : 1 Artillery and 1 InfantryProduction/PUs Summary :
Yamamoto : 63 / 64
Chinese : 22 / 23
Hisaichi : 76 / 76
Dutch : 9 / 0
Thai : 23 / 29
British : 52 / 56
Anzac : 27 / 29
Americans : 77 / 81
Masaharu : 32 / 35
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 Transport moved from sz48 to sz70
1 Transport moved from sz70 to sz68
1 Artillery and 1 Infantry moved from Celebs to sz69
1 Artillery, 1 Infantry and 1 Transport moved from sz69 to sz60
1 Tank moved from N.B to W.Borneo
2 Infantry moved from Java to Sumatra
1 Infantry moved from Bali to Java
9 Infantry and 3 Tanks moved from Phuket to Thailand
1 Artillery and 1 Infantry moved from sz60 to Malaya
1 Tank moved from Malaya to Thailand
1 Infantry moved from Malaya to ThailandPurchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 1 Factory and 6 Infantry; Remaining resources: 2 PUs;Non Combat Move - Thai
5 Infantry moved from Malaya to ThailandPlace Units - Thai
1 Factory placed in Thailand
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
1 Infantry moved from Bhopa to W.Tibet
1 Artillery moved from Agra to W.Tibet
1 EarlyFighter moved from Dheli to W.Tibet
1 Artillery and 2 Infantry moved from Bengal to W.Chunking
2 Tankettes moved from E.India to Burma
1 EarlyFighter and 1 Fighter moved from sz64 to Burma
2 Infantry moved from Bengal to W.Chunking
1 Artillery moved from Bengal to Burma
3 Infantry moved from E.India to sz64
3 Infantry moved from sz64 to Burma
1 Destroyer moved from sz42 to sz46
1 Transport moved from sz42 to sz46Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 2 Artillerys, 1 Bunker, 2 Destroyers, 7 Infantry and 2 Transports; Remaining resources: 1 PUs;Combat - British
Battle in W.Chunking
British attack with 1 Artillery and 4 Infantry
Hisaichi defend with 2 Tanks
British roll dice for 1 Artillery and 4 Infantry in W.Chunking, round 2 : 0/5 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 2 : 2/2 hits
2 Infantry owned by the British lost in W.Chunking
British roll dice for 1 Artillery and 2 Infantry in W.Chunking, round 3 : 0/3 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 3 : 0/2 hits
British roll dice for 1 Artillery and 2 Infantry in W.Chunking, round 4 : 1/3 hits
Hisaichi roll dice for 2 Tanks in W.Chunking, round 4 : 1/2 hits
1 Infantry owned by the British and 1 Tank owned by the Hisaichi lost in W.Chunking
British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 5 : 2/2 hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 5 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Hisaichi lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 4 Infantry
Casualties for Hisaichi: 2 Tanks
Battle in W.Tibet
British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 0/3 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 : 0/3 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 4 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 4 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 5 : 1/3 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 5 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Burma
British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tankettes
Hisaichi defend with 1 Artillery and 4 Infantry
British roll dice for 1 Battleship in Burma, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tankettes in Burma, round 2 : 1/8 hits
Hisaichi roll dice for 1 Artillery and 4 Infantry in Burma, round 2 : 2/5 hits
2 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 3 : 1/6 hits
Hisaichi roll dice for 1 Artillery and 3 Infantry in Burma, round 3 : 0/4 hits
1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 4 : 2/6 hits
Hisaichi roll dice for 1 Artillery and 2 Infantry in Burma, round 4 : 0/3 hits
2 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes in Burma, round 5 : 3/6 hits
Hisaichi roll dice for 1 Artillery in Burma, round 5 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8
Casualties for British: 2 Infantry
Casualties for Hisaichi: 1 Artillery and 4 Infantry
Battle in sz46
British attack with 1 Destroyer and 1 Transport
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz46, round 2 : 1/1 hits
British roll dice for 1 Destroyer and 1 Transport in sz46, round 2 : 1/1 hits
1 Submarine owned by the Hisaichi and 1 Transport owned by the British lost in sz46
British win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 Transport
Casualties for Hisaichi: 1 SubmarineNon Combat Move - British
1 Transport moved from sz64 to sz63
1 Artillery and 1 Infantry moved from Calcutta to sz63
1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine, 2 T.Boats and 1 Transport moved from sz63 to sz64
1 Artillery and 1 Infantry moved from sz64 to Burma
1 EarlyFighter moved from Burma to sz64
1 Fighter moved from Burma to sz64
1 EarlyFighter moved from W.Tibet to Bengal
1 Artillery moved from Calcutta to C.India
1 Infantry moved from Dheli to Bhopa
1 Submarine moved from sz64 to sz66
1 Submarine moved from sz66 to sz56Place Units - British
1 Bunker placed in Bengal
2 Transports placed in sz63
2 Destroyers placed in sz63
2 Artillerys and 2 Infantry placed in Calcutta
3 Infantry placed in Dheli
2 Infantry placed in MoresbyTurn Complete - British
British collect 55 PUs; end with 56 PUs totalTerritory Summary for British :
W.Chunking : 1 Artillery
Bengal : 1 AAGun, 1 Bunker and 1 EarlyFighter
C.India : 1 Artillery
N.G : 1 Artillery and 2 Infantry
Burma : 2 Artillerys, 2 Infantry and 2 Tankettes
E.G : 2 Infantry
Bhopa : 1 Infantry
New Guinea : 2 Infantry
Calcutta : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantry
Dheli : 1 Factory and 3 Infantry
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 8 Infantry
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Transport
Agra : 1 flag
sz46 : 1 Destroyer
sz56 : 1 Destroyer and 1 Submarine
Bikaner : 1 flag
sz66 : 1 Submarine
sz63 : 2 Destroyers and 2 Transports
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter, 1 Fighter, 1 Submarine, 4 T.Boats and 2 Transports
W.Tibet : 1 flag, 1 Artillery and 1 InfantryProduction/PUs Summary :
Yamamoto : 63 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 23 / 25
British : 55 / 56
Anzac : 27 / 29
Americans : 77 / 81
Masaharu : 32 / 35
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
2 Transports moved from sz56 to sz57
2 Artillerys and 1 Infantry moved from Soem to sz57
2 Artillerys, 1 Infantry and 2 Transports moved from sz57 to sz56
2 Artillerys and 1 Infantry moved from sz56 to Java
1 EarlyFighter moved from sz50 to sz45
1 Fighter moved from sz50 to sz45
2 EarlyFighters moved from N.S to sz68
1 Artillery and 2 Infantry moved from Derby to sz50
1 Tank moved from Derby to sz50
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz50 to sz57
1 Artillery, 2 Infantry and 1 Tank moved from sz57 to Lambok
2 Destroyers and 1 Submarine moved from sz50 to sz57Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 2 Artillerys, 1 EarlyFighter, 1 Fighter and 2 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 1/3 hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Lambok
Anzac attack with 1 Artillery, 2 Infantry and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Infantry and 1 Tank in Lambok, round 2 : 0/4 hits
Thai roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits
Anzac roll dice for 1 Artillery, 2 Infantry and 1 Tank in Lambok, round 3 : 2/4 hits
Thai roll dice for 1 Infantry in Lambok, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lambok
Anzac win, taking Lambok from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in sz45
Anzac attack with 1 EarlyFighter and 1 Fighter
Hisaichi defend with 1 Submarine
Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz45, round 2 : 1/2 hits
1 Submarine owned by the Hisaichi lost in sz45
Anzac win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Battle in sz68
Anzac attack with 2 EarlyFighters
Thai defend with 1 Transport
Anzac roll dice for 2 EarlyFighters in sz68, round 2 : 0/2 hits
Thai roll dice for 1 Transport in sz68, round 2 : 0/1 hits
Anzac roll dice for 2 EarlyFighters in sz68, round 3 : 1/2 hits
Thai roll dice for 1 Transport in sz68, round 3 : 0/1 hits
1 Transport owned by the Thai lost in sz68
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 TransportNon Combat Move - Anzac
2 EarlyFighters moved from sz68 to N.S
1 Battleship and 1 Carrier moved from sz50 to sz46
1 EarlyFighter and 1 Fighter moved from sz45 to sz46
1 Destroyer, 1 Submarine and 2 Transports moved from sz37 to sz46
5 Infantry moved from E.Australia to Townsville
1 AAGun moved from Melbourne to SydneyPlace Units - Anzac
1 Artillery and 2 Infantry placed in Darwin
1 Artillery, 1 EarlyFighter and 1 Fighter placed in MelbourneTurn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
N.S : 2 EarlyFighters
Lambok : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Java : 1 flag, 2 Artillerys and 1 Infantry
New Britain : 1 Artillery and 1 Infantry
Derby : 3 Infantry
Melbourne : 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Factory and 1 Fighter
Townsville : 7 Infantry
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantry
Sydney : 1 AAGun
New Caledonia : 2 Infantry
sz46 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports
sz56 : 1 Destroyer and 2 Transports
sz57 : 2 Destroyers, 1 Submarine and 2 TransportsProduction/PUs Summary :
Yamamoto : 63 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 30 / 30
Americans : 77 / 81
Masaharu : 32 / 35
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 Artillery moved from Pikelot to Pula
1 Tank moved from Pikelot to Pula
1 Fighter moved from sz42 to Pula
1 EarlyFighter moved from sz42 to Pula
1 Submarine moved from sz42 to sz45
1 Destroyer moved from sz42 to sz48
1 Bomber moved from Alaska to sz2
1 Destroyer moved from sz4 to sz8
1 Destroyer moved from sz4 to sz3
1 Transport moved from sz4 to sz5
1 Artillery and 1 Infantry moved from N.Canada to sz5
1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4
1 Artillery and 1 Infantry moved from sz4 to Alaska
1 Artillery and 4 Infantry moved from N.Canada to Anchorage
1 Infantry moved from British Columbia to N.CanadaPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 4 B29s and 1 Destroyer; Remaining resources: 1 PUs;Combat - Americans
Battle in sz2
Americans attack with 1 Bomber
Masaharu defend with 1 Transport
Americans roll dice for 1 Bomber in sz2, round 2 : 1/1 hits
Masaharu roll dice for 1 Transport in sz2, round 2 : 0/1 hits
1 Transport owned by the Masaharu lost in sz2
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Transport
Battle in Pula
Americans attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank
Yamamoto defend with 1 Tank
Americans roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank in Pula, round 2 : 1/4 hits
Yamamoto roll dice for 1 Tank in Pula, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Pula
Americans win, taking Pula from Yamamoto with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - Americans
2 Artillerys and 2 Infantry moved from Arawa to sz42
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantry and 2 Transports moved from sz42 to sz46
2 Artillerys and 2 Infantry moved from sz46 to E.G
1 EarlyFighter moved from Pula to sz46
1 Fighter moved from Pula to sz46
1 EarlyFighter moved from Arawa to E.G
1 Battleship, 1 Carrier and 1 Destroyer moved from sz20 to sz42
3 Artillerys, 6 Infantry and 4 Tanks moved from Kauai to sz25
3 Artillerys, 4 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 6 Infantry and 4 Tanks moved from sz25 to sz20
3 Artillerys, 6 Infantry and 4 Tanks moved from sz20 to Wake
1 Bomber moved from San Francisco to Auki
1 Fighter moved from San Francisco to Kauai
1 Bomber moved from sz2 to AlaskaPlace Units - Americans
2 B29s placed in Pearl Harbor
2 B29s placed in Hilo
1 Destroyer placed in sz4Turn Complete - Americans
Americans collect 78 PUs; end with 79 PUs totalTerritory Summary for Americans :
E.G : 2 Artillerys, 1 EarlyFighter and 2 Infantry
Auki : 1 Bomber
Anchorage : 1 Artillery and 4 Infantry
N.Canada : 1 Infantry
Hilo : 2 B29s and 1 Factory
Kiska : 1 Infantry
Pula : 1 Artillery and 1 Tank
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 3 Artillerys, 7 Infantry and 5 Tanks
Pearl Harbor : 2 B29s, 1 Factory and 2 Infantry
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 1 Artillery, 1 Bomber, 1 Factory and 2 Infantry
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 Fighter
San Francisco : 1 AAGun, 1 Factory and 3 Infantry
sz4 : 2 Destroyers and 1 Transport
sz3 : 1 Destroyer
sz8 : 1 Destroyer
sz20 : 4 B.Transports, 1 Battleship, 1 Cruiser and 2 Destroyers
sz48 : 1 Destroyer
sz45 : 1 Submarine
sz46 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports
sz42 : 1 Battleship, 1 Carrier and 1 DestroyerProduction/PUs Summary :
Yamamoto : 62 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 30 / 30
Americans : 78 / 79
Masaharu : 32 / 35
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Artillery, 2 Infantry and 1 Marine moved from Vostok to Quingdao
2 Infantry moved from Belogorsk to Quingdao
1 Tank moved from Yakutsk to Quingdao
1 Infantry moved from Yakutsk to Angarsk
Masaharu take Angarsk from Russians
1 Artillery moved from Yakutsk to MagadanPurchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 1 Destroyer, 6 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery, 4 Infantry, 1 Marine and 1 Tank
Russians defend with 2 Artillerys, 1 Factory and 4 Tanks
Russians win with 1 Tank remaining. Battle score for attacker is 3
Casualties for Masaharu: 1 Artillery, 4 Infantry, 1 Marine and 1 Tank
Casualties for Russians: 2 Artillerys and 3 TanksNon Combat Move - Masaharu
3 Infantry moved from Amursk to Belogorsk
1 Artillery and 3 Infantry moved from Manchuria to Belogorsk
1 T.Boat moved from sz1 to sz15
3 Transports moved from sz1 to sz15
7 Infantry moved from Akina to sz15
6 Infantry and 3 Transports moved from sz15 to sz1
6 Infantry moved from sz1 to Amursk
1 Infantry moved from sz15 to VladivostokPlace Units - Masaharu
1 Destroyer placed in sz16
2 Artillerys and 1 Tank placed in Amursk
6 Infantry and 1 Marine placed in AkinaTurn Complete - Masaharu
Masaharu collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Tank moved from Quingdao to Vostok
Russians take Vostok from Masaharu
1 Tank moved from Vostok to QuingdaoPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Bunker and 11 Infantry; Remaining resources: 1 PUs;Combat - Russians
Non Combat Move - Russians
1 AAGun, 1 EarlyFighter and 4 Infantry moved from Ulaan Ude to Quingdao
1 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Tulun to Ustkut
1 Infantry moved from Kyzal to Ulaan Ude
1 Artillery and 6 Infantry moved from Tulun to Ulaan Ude
3 Tanks moved from Kaask to Ulaan Ude
6 Infantry moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Kaask
3 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
1 Bunker and 3 Infantry placed in Quingdao
6 Infantry placed in Kaask
2 Infantry placed in AchinskTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 1 Infantry
Ustkut : 1 Infantry
Irkutsk : 1 Infantry
Quingdao : 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory, 7 Infantry and 1 Tank
Kaask : 1 AAGun, 1 Factory, 7 Infantry and 3 Tanks
Tulun : 6 Infantry
Ulaan Ude : 1 Artillery, 7 Infantry and 3 Tanks
Achinsk : 1 Factory and 2 Infantry
sz3 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 62 / 64
Chinese : 23 / 23
Hisaichi : 74 / 76
Dutch : 9 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 30 / 30
Americans : 78 / 79
Masaharu : 32 / 33
Russians : 28 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Transports moved from sz73 to sz60
1 Marine moved from S.Borneo to sz60
4 Infantry moved from S.Borneo to sz60
4 Infantry and 1 Marine moved from sz60 to Java
1 Infantry moved from Kwangsi to N.French I.
2 Infantry moved from Kwangsi to Chunking
1 Submarine moved from sz70 to sz48
1 Destroyer moved from sz70 to sz45
1 EarlyFighter and 1 Fighter moved from sz70 to sz48
1 EarlyFighter and 1 Fighter moved from sz70 to sz45
1 Tank moved from Halma to sz70
1 Tank and 1 Transport moved from sz70 to sz48
1 Tank moved from sz48 to Ceram
1 Artillery moved from Halma to sz70
1 Artillery and 1 Transport moved from sz70 to sz48
1 Artillery moved from sz48 to Sarong
1 T.Boat moved from sz70 to sz72
1 Infantry moved from Weno to sz72
1 Infantry moved from sz72 to Pikelot
Yamamoto take Pikelot from Americans
3 Artillerys and 5 Infantry moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Jinan
Yamamoto take Jinan from Russians
1 Tank moved from Jinan to Quingdao
1 Tank moved from Hsingan to Quingdao
2 Tanks moved from Manchuria to Quingdao
1 Infantry moved from Manchuria to Hsingan
2 Artillerys and 1 Infantry moved from Manchuria to Hsingan
2 Fighters moved from sz7 to Quingdao
1 Destroyer moved from sz7 to sz3
1 Submarine moved from sz7 to sz3
3 Tanks moved from S.Japan to sz79
3 Infantry moved from S.Japan to sz79
2 Infantry moved from Nagasaki to S.Japan
3 Infantry and 3 Tanks moved from sz79 to Manchuria
9 Infantry and 1 Marine moved from Tokyo to S.Japan
1 Destroyer moved from sz78 to sz8
2 Bombers moved from Phuket to sz57
2 EarlyFighters moved from sz60 to sz57
1 EarlyFighter moved from Malaya to sz57
1 Transport moved from sz70 to sz74
2 Infantry moved from S.Japan to sz74
2 Infantry moved from sz74 to TientsinPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 3 Fighters and 7 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz57
Yamamoto attack with 2 Bombers and 3 EarlyFighters
Anzac defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 10
Casualties for Yamamoto: 3 EarlyFighters
Casualties for Anzac: 2 Destroyers, 1 Submarine and 2 Transports
Battle in sz45
Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 Fighter
Americans defend with 1 Submarine
Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz3
Yamamoto attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer; Russians defend with 1 Submarine
1 Destroyer retreated to sz7
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Submarine
Battle in sz48
Yamamoto attack with 1 EarlyFighter, 1 Fighter, 1 Submarine and 2 Transports
Americans defend with 1 Destroyer
Yamamoto win with 1 EarlyFighter, 1 Fighter and 2 Transports remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Sarong
Battle in Quingdao
Yamamoto attack with 3 Artillerys, 2 Fighters, 5 Infantry and 4 Tanks
Russians defend with 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory, 7 Infantry and 1 Tank
Units damaged: 1 Bunker owned by the Russians
Yamamoto win, taking Sarong from Dutch, taking Quingdao from Russians with 1 Artillery, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 5 Infantry
Casualties for Russians: 1 Bunker, 1 EarlyFighter, 7 Infantry and 1 Tank
Battle in Ceram
Battle in Java
Yamamoto attack with 4 Infantry and 1 Marine
Anzac defend with 2 Artillerys and 1 Infantry
Yamamoto win, taking Ceram from Dutch, taking Java from Anzac with 2 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Infantry
Casualties for Anzac: 2 Artillerys and 1 Infantry
Battle in sz8
Yamamoto attack with 1 Destroyer
Americans defend with 1 Destroyer
Americans win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Yamamoto
1 Carrier moved from sz7 to sz1
1 Fighter moved from Quingdao to Belogorsk
2 Bombers moved from sz57 to Celebs
1 EarlyFighter moved from sz48 to sz70
1 Fighter moved from sz48 to sz70
1 Fighter moved from sz45 to sz70
1 EarlyFighter moved from sz45 to sz70Place Units - Yamamoto
1 B.Carrier placed in sz78
3 Fighters placed in sz78
4 Infantry placed in S.Borneo
3 Infantry placed in KwangsiTurn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs total -
it don’t look good again.
another round or 2
but if not want to play another?
i’ll be the axis again. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
Chinese take Szechwan from Hisaichi
1 Artillery and 2 Infantry moved from Sikang to W.Sian
2 Infantry moved from Gansu to Shangsi
3 EarlyFighters moved from Tsingnan to Shangsi
1 Bomber moved from Xining to ShangsiPurchase Units - Chinese
Chinese buy 2 Bunkers and 5 Infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 1 Bomber, 3 EarlyFighters and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber, 3 EarlyFighters and 2 Infantry in Shangsi, round 2 : 3/6 hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Bomber, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantry in W.Sian, round 2 : 2/3 hits
Yamamoto roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Bomber and 2 EarlyFighters moved from Shangsi to Gansu
1 Infantry moved from Tsingnan to Sikang
1 Artillery and 2 Tanks moved from Sikang to Gansu
5 Infantry moved from Tsingnan to Gansu
3 Infantry moved from Xining to Tsingnan
1 Marine moved from Xining to Tsingnan
2 Tanks moved from Gobi to Gansu
1 Infantry moved from Quyan to Gobi
1 EarlyFighter moved from Shangsi to GansuPlace Units - Chinese
1 Bunker placed in Gansu
1 Bunker placed in Sikang
5 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs totalTerritory Summary for Chinese :
Tsingnan : 3 Infantry and 1 Marine
Sikang : 1 Bunker and 1 Infantry
W.Sian : 1 Artillery and 2 Infantry
Urumal : 1 Factory
Shangsi : 1 Infantry
Szechwan : 1 Infantry
Xining : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantry
Gansu : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Bunker, 3 EarlyFighters, 8 Infantry and 12 Tanks
W.Mongolia : 1 flag
Gobi : 1 flag, 1 InfantryProduction/PUs Summary :
Yamamoto : 72 / 73
Chinese : 26 / 27
Hisaichi : 72 / 76
Dutch : 6 / 0
Thai : 20 / 25
British : 55 / 56
Anzac : 28 / 30
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29 -
it don’t look good again.
another round or 2
but if not want to play another?
i’ll be the axis again.Sounds good to me
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from E.Shansi to Shangsi
2 Artillerys, 1 Elite, 3 Infantry and 6 Tanks moved from N.Shangsi to E.Shansi
2 Tanks moved from Peking to E.Shansi
1 Artillery moved from Peking to E.Shansi
5 Infantry moved from Hopeh to E.Shansi
8 Infantry moved from Tientsin to Hopeh
1 Infantry moved from Shansi to Shangsi
1 Infantry moved from Sian to Hanan
8 Infantry moved from Korea to Tientsin
1 Artillery and 6 Infantry moved from Seoul to Korea
1 Tank moved from Samar to sz70
2 Infantry moved from Samar to sz70
1 Artillery moved from Punay to sz70
1 Infantry moved from Punay to sz70
1 Infantry moved from Davao to sz70
1 Submarine moved from sz70 to sz47
1 Artillery, 4 Infantry, 1 Tank and 3 Transports moved from sz70 to sz81
1 Artillery and 1 Tank moved from sz81 to New Guinea
2 Infantry moved from sz81 to S.G
Hisaichi take S.G from British
2 Infantry moved from sz81 to New Guinea
3 Destroyers moved from sz70 to sz42
1 Artillery and 4 Infantry moved from Sumatra to N.S
2 Artillerys moved from Malaya to sz60
1 Tank moved from Malaya to sz60
3 Infantry moved from Malaya to sz60
2 Artillerys, 3 Infantry and 1 Tank moved from sz60 to N.S
2 Bombers moved from S.Borneo to N.S
1 T.Boat moved from sz73 to sz67
1 Tank moved from Hongkong to Kiangsi
2 Artillerys and 3 Infantry moved from Hongkong to KwangtungPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 12 Infantry, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shangsi
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz42
Hisaichi attack with 3 Destroyers
Americans defend with 1 Battleship, 1 Carrier and 1 Destroyer
Units damaged: 1 Battleship owned by the Americans
Americans win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is -16
Casualties for Hisaichi: 3 Destroyers
Casualties for Americans: 1 Destroyer
Battle in N.S
Hisaichi attack with 3 Artillerys, 2 Bombers, 7 Infantry and 1 Tank
Anzac defend with 2 EarlyFighters; Dutch defend with 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Bombers, 5 Infantry and 1 Tank remaining. Battle score for attacker is 33
Casualties for Hisaichi: 2 Infantry
Casualties for Anzac: 2 EarlyFighters
Casualties for Dutch: 1 Artillery, 1 Bunker, 3 Infantry and 1 Tank
Battle in New Guinea
Hisaichi attack with 1 Artillery, 2 Infantry and 1 Tank
British defend with 2 Infantry
Hisaichi win, taking New Guinea from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantry
Casualties for British: 2 InfantryNon Combat Move - Hisaichi
2 Bombers moved from N.S to S.BorneoPlace Units - Hisaichi
1 Artillery, 1 Infantry and 1 Tank placed in Peking
2 Artillerys, 3 Infantry and 1 Tank placed in Malaya
1 Artillery and 5 Infantry placed in Hongkong
3 Infantry placed in Seoul
2 Destroyers and 2 Submarines placed in sz70Turn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Nayumo : 1 Infantry
Buru : 1 Infantry
Bava : 1 Infantry
N.G : 1 Artillery and 1 InfantryProduction/PUs Summary :
Yamamoto : 72 / 73
Chinese : 25 / 27
Hisaichi : 78 / 78
Dutch : 4 / 0
Thai : 20 / 25
British : 52 / 56
Anzac : 28 / 30
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
6 Infantry moved from Thailand to Burma
4 Tanks moved from Thailand to Burma
2 Infantry moved from Thailand to Burma
6 Infantry moved from Phuket to Thailand
1 Infantry moved from Sumatra to sz60
1 Infantry and 1 Transport moved from sz60 to sz59
1 Infantry moved from sz59 to Soem
Thai take Soem from Anzac
1 Destroyer moved from sz60 to sz66Purchase Units - Thai
Thai buy 2 Artillerys, 5 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 8 Infantry and 4 Tanks
British defend with 2 Artillerys, 2 Infantry and 2 Tankettes
Thai win, taking Burma from British with 4 Infantry and 4 Tanks remaining. Battle score for attacker is 12
Casualties for British: 2 Artillerys, 2 Infantry and 2 Tankettes
Casualties for Thai: 4 Infantry
Battle in sz66
Thai attack with 1 Destroyer
British defend with 1 Submarine
Thai win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 SubmarineNon Combat Move - Thai
5 Infantry moved from Thailand to Burma
1 Infantry moved from Malaya to Thailand
1 Artillery moved from Malaya to Thailand
1 Infantry moved from Sumatra to N.SPlace Units - Thai
2 Artillerys and 1 Tank placed in Thailand
5 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Artillerys and 2 Infantry moved from Calcutta to sz63
1 Artillery and 2 Infantry moved from N.G to Sarong
2 Infantry moved from Moresby to New Guinea
2 Infantry moved from E.G to New Guinea
2 Infantry moved from Moresby to New Guinea
1 Destroyer moved from sz46 to sz47
2 Artillerys, 2 Infantry and 2 Transports moved from sz63 to sz64
2 Artillerys and 2 Infantry moved from sz64 to Bengal
1 Infantry moved from Bhopa to Nepal
1 Artillery and 1 Infantry moved from W.Tibet to Nepal
3 Infantry moved from Dheli to Bhopa
2 Destroyers moved from sz63 to sz66
1 EarlyFighter moved from sz64 to sz66
1 Fighter and 1 Submarine moved from sz64 to sz66
1 Submarine moved from sz56 to sz57Purchase Units - British
British buy 1 Bunker, 2 Destroyers, 2 Infantry, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in sz66
British attack with 2 Destroyers, 1 EarlyFighter, 1 Fighter and 1 Submarine
Thai defend with 1 Destroyer
British roll dice for 1 Submarine in sz66, round 2 : 0/1 hits
British roll dice for 2 Destroyers, 1 EarlyFighter and 1 Fighter in sz66, round 2 : 1/4 hits
Thai roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits
1 Destroyer owned by the Thai lost in sz66
British win with 2 Destroyers, 1 EarlyFighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Thai: 1 Destroyer
Battle in New Guinea
British attack with 6 Infantry
Hisaichi defend with 1 Artillery and 1 Tank
British roll dice for 6 Infantry in New Guinea, round 2 : 2/6 hits
Hisaichi roll dice for 1 Artillery and 1 Tank in New Guinea, round 2 : 1/2 hits
1 Infantry owned by the British, 1 Artillery owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in New Guinea
British win, taking New Guinea from Hisaichi with 5 Infantry remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tank
Battle in Sarong
British attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Artillery
British roll dice for 1 Artillery and 2 Infantry in Sarong, round 2 : 0/3 hits
Yamamoto roll dice for 1 Artillery in Sarong, round 2 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantry in Sarong, round 3 : 2/3 hits
Yamamoto roll dice for 1 Artillery in Sarong, round 3 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Sarong
British win, taking Sarong from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in sz47
British attack with 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz47, round 2 : 0/1 hits
British roll dice for 1 Destroyer in sz47, round 2 : 1/1 hits
1 Submarine owned by the Hisaichi lost in sz47
British win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 SubmarineNon Combat Move - British
4 Infantry moved from Moresby to E.G
1 AAGun moved from Moresby to E.G
1 Fighter moved from sz66 to sz64
1 EarlyFighter moved from sz66 to sz64
1 Transport moved from sz64 to sz63
1 Artillery moved from C.India to sz63
1 Artillery and 1 Transport moved from sz63 to sz64
1 Artillery moved from sz64 to Bengal
1 Artillery moved from W.Chunking to BengalPlace Units - British
1 Bunker placed in Bengal
2 Destroyers placed in sz63
3 Mech.Infs placed in Dheli
2 Infantry and 3 Tanks placed in CalcuttaTurn Complete - British
British collect 55 PUs; end with 55 PUs totalTerritory Summary for British :
Sarong : 1 flag, 1 Artillery and 2 Infantry
Bengal : 1 AAGun, 4 Artillerys, 2 Bunkers, 1 EarlyFighter and 2 Infantry
E.G : 1 AAGun and 4 Infantry
Bhopa : 3 Infantry
New Guinea : 5 Infantry
Calcutta : 1 AAGun, 1 Factory, 2 Infantry and 3 Tanks
Dheli : 1 Factory and 3 Mech.Infs
Auki : 1 Artillery
Moresby : 1 Factory
Arawa : 1 Infantry
Gizo : 1 Infantry
Nepal : 1 Artillery and 2 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Transport
Agra : 1 flag
sz47 : 1 Destroyer
sz56 : 1 Destroyer
sz57 : 1 Submarine
Bikaner : 1 flag
sz66 : 2 Destroyers and 1 Submarine
sz63 : 2 Destroyers
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter, 1 Fighter, 4 T.Boats and 4 Transports
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 70 / 73
Chinese : 25 / 27
Hisaichi : 76 / 78
Dutch : 4 / 0
Thai : 22 / 22
British : 55 / 55
Anzac : 27 / 30
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Tank moved from Lambok to Bali
Anzac take Bali from Thai
1 Tank moved from Bali to Java
1 Transport moved from sz56 to sz57
1 Artillery and 1 Infantry moved from Lambok to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz56
1 Artillery and 1 Infantry moved from sz56 to Java
1 Transport moved from sz56 to sz50
1 Destroyer moved from sz46 to sz45
1 Submarine moved from sz46 to sz45
1 EarlyFighter moved from sz46 to sz45
1 Fighter moved from sz46 to sz45Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry and 2 Submarines; Remaining resources: 1 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 2 Infantry and 1 Marine
Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 2/3 hits
Yamamoto roll dice for 2 Infantry and 1 Marine in Java, round 2 : 2/3 hits
1 Artillery owned by the Anzac, 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Tank in Java, round 3 : 1/1 hits
Yamamoto roll dice for 1 Marine in Java, round 3 : 1/1 hits
1 Tank owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 Infantry and 1 Marine
Casualties for Anzac: 1 Artillery, 1 Infantry and 1 Tank
Battle in sz45
Anzac attack with 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz45, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits
1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz45
Anzac win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 SubmarineNon Combat Move - Anzac
1 EarlyFighter moved from sz45 to sz42
1 Fighter moved from sz45 to sz42
1 Fighter moved from Melbourne to sz46
1 EarlyFighter moved from Melbourne to sz46
1 Artillery moved from Melbourne to S.W.Australia
1 AAGun moved from Sydney to E.Australia
1 Artillery and 2 Infantry moved from Darwin to Derby
2 Infantry moved from Derby to N.Australia
2 Infantry moved from Townsville to N.Australia
4 Infantry moved from Townsville to sz46
4 Infantry moved from sz46 to E.GPlace Units - Anzac
1 Destroyer and 2 Submarines placed in sz37
2 Artillerys and 1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 28 PUs; end with 29 PUs totalTerritory Summary for Anzac :
Bali : 1 flag
Lambok : 1 flag
New Britain : 1 Artillery and 1 Infantry
E.G : 4 Infantry
S.W.Australia : 1 Artillery
Derby : 1 Artillery and 3 Infantry
Melbourne : 1 Bunker and 1 Factory
Townsville : 1 Infantry
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
E.Australia : 1 AAGun
New Caledonia : 2 Infantry
N.Australia : 4 Infantry
sz37 : 1 Destroyer and 2 Submarines
sz45 : 1 Destroyer
sz46 : 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Fighter and 2 Transports
sz42 : 1 EarlyFighter and 1 Fighter
sz56 : 1 Destroyer and 1 Transport
sz50 : 1 TransportProduction/PUs Summary :
Yamamoto : 70 / 73
Chinese : 25 / 27
Hisaichi : 76 / 78
Dutch : 4 / 0
Thai : 21 / 22
British : 55 / 55
Anzac : 28 / 29
Americans : 77 / 79
Masaharu : 32 / 33
Russians : 23 / 29





