@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
16L G40 AetV(Axis) vs dawgoneit(Allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Baltic States
1 artillery moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
2 submarines moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 fighter moved from 45 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour moved from Eastern Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 7 armour and 7 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -36
Casualties for Germans: 7 armour and 7 infantry
Casualties for Russians: 9 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
6 armour moved from Germany to Baltic States
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Eastern Poland to Romania
2 aaGuns moved from Eastern Poland to Romania
3 fighters and 2 tactical_bombers moved from Alexandria to Tobruk
1 bomber moved from Northern Italy to Southern Italy
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
10 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
3 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to KweichowCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 bomber moved from Burma to Philippines
1 bomber moved from Formosa to Philippines
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 aaGun moved from Anhwe to Kweichow
2 fighters moved from Kweichow to Yunnan
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
3 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber and 1 tactical_bomber moved from Queensland to Caroline IslandsCombat - Americans
Battle in Shantung
Battle in Manchuria
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Shantung from Japanese, taking Manchuria from Japanese, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Central United States
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
5 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ChaharPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
9 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from United Kingdom to GibraltarCombat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Belarus
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 artillery moved from Morocco to Algeria
1 destroyer moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
3 fighters moved from Northern Territory to 37 Sea Zone
1 artillery and 2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 31
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transportsNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Karelia
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Baltic States to Belarus
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Baltic States to Belarus
1 armour moved from Belarus to Archangel
1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Baltic States to Belarus
1 armour moved from Belarus to ArchangelCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 fighters
British defend with 1 destroyer
Germans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Karelia to Finland
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 armour and 1 infantry moved from Southern France to France
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Bessarabia to Northern Italy
2 aaGuns, 3 armour, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
2 armour moved from Baltic States to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Greece to BulgariaPlace Units - Germans
9 infantry and 1 mech_infantry placed in Germany
1 factory_minor placed in Romania
Germans undo move 1.
9 infantry placed in Germany
1 mech_infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
3 infantry moved from Timguska to Urals
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
4 fighters moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 4 fighters and 2 infantry
Italians defend with 1 artillery
Russians win, taking Belarus from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
6 infantry moved from Novosibirsk to Vologda
1 aaGun and 7 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Timguska to UralsPlace Units - Russians
3 infantry placed in Ukraine
1 artillery, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone -
Scramble in sz33?
1x Ftr available, sir!
-
scramble.
may the gods be with them. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 1 transport
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 54
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 bomber and 1 harbour
Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
Japanese win, taking 37 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry; ANZAC defend with 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 aaGun moved from Kweichow to Hunan
1 armour, 1 artillery and 1 infantry moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
2 bombers moved from 33 Sea Zone to Philippines
5 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau IslandPlace Units - Japanese
1 bomber and 1 fighter placed in Japan
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Japan
1 transport placed in 19 Sea Zone
2 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
Hold on a second.
I forgot a minor NCM.
Do you mind edit it in?





