@Chris_Henry:
Interesting. As I said, I obviously have not played your version, so you’d know better than I, but I was just curious on your thoughts on that.
I’ve had versions where I still allowed the Germans to build naval units out of Southern France, but that would count towards the unit max that Vichy could build there as well.
I’m curious, and maybe I missed this earlier in the thread, so sorry if I did, but what happens to the Axis NO of holding Southern France/Greece/Egypt/Gibraltar? Does this just automatically count still or did you remove this NO?
I’m also curious if you’ve considered allowing Free French units to build in England as well, as sort of a add-on to the China spawn rule?
It does look interesting. I may have to try it. Though as CW Marc and myself pointed out, I may change the cruiser NO. I might do it more as a “if Vichy controls at least X amount of their overseas territory”. Maybe three, with North Africa being the reasonable three to choose to hold. It would make them want to make sure it’s garrisoned to keep that NO alive.
Actually - I did change the cruiser NO, but you may have missed the post about it. :)
@Aldyn:
Actually, Chris and CWO, I came up with a replacement for the Vichy NO. :) Hopefully it will be a bit better. I like the concept anyway.
First a couple other changes. The factory in S France NO longer automatically converts to a MIC. It remains a mIC. BUT, the Vichy can pay to upgrade it as per normal rules.
If they do, the aircraft build restriction goes away and their NO kicks in. (they still cannot build larger ships than DDs though)
“Delores de Pertinence” - Vichy France gains 5 IPC if they control an operational MIC.
This is untested as yet, but presents Vichy with some interesting choices. Ability to build fighters and bombers and 5 IPC, vs spending money to shore up European shores as it were.
Also remember the term “operational”. The Allies can shut off this NO if they bomb the factory into rubble, making it a potential money sink. Also a spot to move AA guns into if you’re a German or Italian player wanting to garrison the place.
Also, a potential strategy option that just dawned on me is that Vichy could conceivably build an mIC in FIC to pump out infantry/etc as well into SE Asia fight, aiding the Japanese (if you so choose)… I had also considered a Vichy Syria mIC build, but my buddy saw that in our test games and squashed Syria ASAP. But, that was before the FIC correction was made. (thanks BTW)
As for the Axis NO involving control of S France etc, Vichy counts as an Axis power, so no disruption there.
The Free French option to build in London is an intriguing idea that hadn’t occurred to me. My view I guess is that the French units in London were more refugees than anything, and that the Brits were having enough trouble finding their own men to fight. Whereas the African spawn guys are part of DeGaulle’s resistance growing. Maybe a limit of one infantry a round option in London (French expatriates supportive of DeGaulle?) could be workable.
The German “commandeering” of production capacity idea is interesting as well… I would say that if another Axis power is garrisoning the Vichy territory with the factory in question, they could produce one unit there a turn (but only of the types that the Vichy is capable to produce - eg. no ships bigger than DDs, and no aircraft unless the Vichy have upgraded their factory in S France)
I should do another update post rolling up the ruleset as it currently stands with the NO change, and potentially the commandeered production and London expatriate options.