@fasthard Got it – then please disregard the updated save file where i moved the UK navy in – they were there purely as sponges for damage
16L G40 ArtofWar1947 (Axis) vs. Giallo (Allies + 23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaCombat - Germans
Battle in AlgeriaNon Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Southern France to Western Germany
1 bomber moved from Egypt to Western Germany
2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
1 artillery moved from France to Southern France
1 artillery moved from Western Germany to France
1 transport moved from 98 Sea Zone to 93 Sea Zone
7 armour, 5 artilleries, 2 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Romania to Eastern Poland
2 aaGuns, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Germans
3 infantry placed in Southern France
1 bomber and 2 mech_infantrys placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Egypt : 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 1 aaGun
Poland : 1 armour and 3 mech_infantrys
Germany : 1 armour, 1 factory_major and 6 mech_infantrys
Southern Italy : 2 fighters and 2 tactical_bombers
Eastern Poland : 2 aaGuns, 8 armour, 10 artilleries, 26 infantry and 13 mech_infantrys
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 36
Japanese : 51 / 64
Americans : 52 / 78
Chinese : 4 / 5
British : 28 / 28
UK_Pacific : 10 / 10
Italians : 18 / 31
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 armour and 8 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to ShensiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 2 armour, 8 mech_infantrys and 1 tactical_bomber
Italians defend with 4 infantry
Russians win, taking Iraq from Italians with 2 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Shensi to Tsinghai
1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Bessarabia to Ukraine
2 artilleries, 1 fighter and 11 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 aaGuns, 6 artilleries and 19 infantry moved from Belarus to Bryansk
2 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Northwest Persia
1 infantry moved from Bryansk to Belarus
6 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to India
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone -
Intercept SBR on India?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to India
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India causes 15 damage total. Damaged units is as follows: factory_major = 11, airfield = 4
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Java
Battle in Philippines
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Philippines, round 2 : 6/16 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC, taking Philippines from Americans with 1 armour, 3 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
3 carriers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 infantry moved from Shan State to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
1 artillery moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 1 tactical_bomber moved from India to Yunnan
2 bombers moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Szechwan to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 4 artilleries, 2 bombers, 5 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 5 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine and 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 5 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 60
Russians : 35 / 38
Japanese : 63 / 68
Americans : 50 / 78
Chinese : 4 / 5
British : 28 / 28
UK_Pacific : 6 / 10
Italians : 16 / 31
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to India
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India causes 15 damage total. Damaged units is as follows: factory_major = 11, airfield = 4
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Java
Battle in Philippines
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Philippines, round 2 : 6/16 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC, taking Philippines from Americans with 1 armour, 3 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
3 carriers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 infantry moved from Shan State to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
1 artillery moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 1 tactical_bomber moved from India to Yunnan
2 bombers moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Szechwan to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 4 artilleries, 2 bombers, 5 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 5 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 5 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 60
Russians : 35 / 38
Japanese : 63 / 68
Americans : 50 / 78
Chinese : 4 / 5
British : 28 / 28
UK_Pacific : 6 / 10
Italians : 16 / 31
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 artillery moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
2 artilleries and 1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
1 battleship and 1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from India to Persia
1 tactical_bomber moved from India to PersiaNon Combat Move - British
Place Units - British
1 transport placed in 106 Sea Zone
2 armour placed in Persia
3 infantry placed in Union of South Africa
British undo move 3.
British undo move 1.
1 infantry placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Southern Italy to Libya
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 2 infantry
French defend with 1 infantry; British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the British and 1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Libya to Egypt
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun, 2 armour and 1 artillery moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Romania to Western UkrainePlace Units - Italians
1 submarine placed in 81 Sea Zone
1 airfield and 1 fighter placed in EgyptTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Gibraltar : 1 aaGun and 1 infantry
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Morocco : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery and 3 mech_infantrys
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
81 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 38
Japanese : 61 / 68
Americans : 50 / 71
Chinese : 6 / 8
British : 27 / 28
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 fighter placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from French
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Novgorod, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Finland to Karelia
2 aaGuns, 4 armour, 10 artilleries, 26 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Romania to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from Belarus to Germany
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Egypt
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern FrancePlace Units - Germans
1 artillery and 1 infantry placed in Southern France
1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Egypt : 1 armour and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
Poland : 1 mech_infantry
Germany : 2 bombers and 1 factory_major
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 aaGun, 1 armour and 6 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 2 aaGuns, 6 armour, 10 artilleries, 26 infantry and 12 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 28 / 38
Japanese : 58 / 68
Americans : 50 / 71
Chinese : 6 / 8
British : 27 / 28
UK_Pacific : 9 / 6
Italians : 20 / 30
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Ukraine to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Russians attack with 3 armour and 7 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Tsinghai to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Persia to Russia
1 armour moved from Volgograd to Northwest Persia
9 artilleries and 15 infantry moved from Bryansk to Tambov
15 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Bryansk to TambovPlace Units - Russians
1 fighter and 8 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Russians collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Indo China to Malaya
2 mech_infantrys moved from Yunnan to Malaya
2 bombers and 4 fighters moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from Yunnan to Malaya
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan -
Intercept SBR in India?
-
no
-
SZ 25
Japanese DD, F, & Tac
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@3; Total Hits: 01@3: (5)
Rolls: 1@4; Total Hits: 01@4: (5)US DD
Rolls: 1@2; Total Hits: 11@2: (2) -
J F & Tac
Rolls: 1@3; Total Hits: 01@3: (4)
Rolls: 1@4; Total Hits: 11@4: (1)US DD
Rolls: 1@2; Total Hits: 01@2: (3)





