TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
6 fighters moved from 33 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 bomber, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 36 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 2 fighters and 10 submarines moved from 33 Sea Zone to 35 Sea Zone
6 fighters moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to Celebes
1 carrier, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
3 infantry placed in Eastern United States
3 infantry placed in Norway
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 bomber and 1 infantry
Java : 1 flag
30 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 12 fighters, 13 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 carrier and 2 transports
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 factory_minor, 2 fighters and 4 infantry
Libya : 1 flag, 1 mech_infantry
96 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
107 Sea Zone : 2 transports
110 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 33 / 36
Russians : 39 / 48
Japanese : 54 / 62
Americans : 77 / 102
Chinese : 3 / 8
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 10 / 4
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0