15L BoldFresh (allies +17) v JWW Games 1 & 2

  • 12

    @JWW:

    was going to apologize for my delay but I see you haven’t moved�…

    here is my official 1st bump�. :-D

    no problem.  Sorry forgot to tell you I’m in mexico til Feb 22nd.  We shall continue soon.

    cheers

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    business or pleasure?

  • 12

    @JWW:

    business or pleasure?

    Pleasure

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    nice

  • 12

    trying to get back into the flow but i can barely even make a move in xdap.  let’s see if i can post here quick.

  • 12

    dang, i just cannot rush a move where there are so insanely many options and which is so huge to the course of the match.  thanks for your patience Jim, we’ll get this one rolling again soon, hopefully early next week!  i’ve thought about the move now for a good bit and have a good idea of where it’s going.  if i don’t pass out early from exhaustion, perhaps i can get a post in tonight.

  • 12

    congrats on your win over roboto!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Boldfresh:

    dang, i just cannot rush a move where there are so insanely many options and which is so huge to the course of the match.  thanks for your patience Jim, we’ll get this one rolling again soon, hopefully early next week!  i’ve thought about the move now for a good bit and have a good idea of where it’s going.  if i don’t pass out early from exhaustion, perhaps i can get a post in tonight.

    No worries.

  • 12

    ok looking at this again.  just realized you killed my british acc - very nice move.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 57 Sea Zone to 43 Sea Zone
                1 bomber moved from Wake Island to Manchuria

    Combat - Americans
                Strategic bombing raid in Manchuria
                    1 bomber killed by AA
                    Bombing raid in Manchuria causes 0 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to Queensland
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 28 Sea Zone to 89 Sea Zone
                1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 aaGun moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                4 fighters and 1 tactical_bomber moved from Wake Island to Western United States

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 57 Sea Zone to 43 Sea Zone
                1 bomber moved from Wake Island to Manchuria

    Combat - Americans
                Strategic bombing raid in Manchuria
                    1 bomber killed by AA
                    Bombing raid in Manchuria causes 0 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to Queensland
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 28 Sea Zone to 89 Sea Zone
                1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 aaGun moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                4 fighters and 1 tactical_bomber moved from Wake Island to Western United States

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 12

    that aa gun was just waiting for me.  brilliant.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries, 1 fighter and 13 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 1 armour, 6 artilleries and 8 infantry
                    retreated to Yunnan
                    Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is -11
                    Casualties for Japanese: 4 artilleries and 8 infantry
                    Casualties for Chinese: 3 artilleries and 13 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 12

    my dice are just awesome

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield and 3 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                4 mech_infantrys moved from India to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Persia to Iraq
                5 fighters and 2 tactical_bombers moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 5 fighters, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                    British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 infantry and 6 mech_infantrys
                    Japanese defend with 1 armour and 2 artilleries
                    British win, taking Yunnan from Japanese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 artilleries
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns, 1 artillery and 8 infantry moved from India to Burma
                2 mech_infantrys moved from India to Burma
                1 aaGun moved from India to Burma
                1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                2 fighters moved from United Kingdom to Morocco
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Egypt to Morocco
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from British Somaliland to Egypt
                4 fighters and 2 tactical_bombers moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 airfield placed in Egypt
                3 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 6 mech_infantrys

  • 12

    here is the map.

    that was just a totally screwed up dice round.

    whatever, just on one of my epic dice streaks at the moment, all the games at once.  :lol:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    glad to hear it, I need some help.

  • 12

    @JWW:

    glad to hear it, I need some help.

    well, you just got a slew of it.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i thought I decided what to do here but now I am drawing a blank….

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Southern France to 91 Sea Zone
                1 infantry moved from Romania to Bessarabia
                1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Bessarabia
                2 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
                1 armour and 1 artillery moved from Libya to Tunisia
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

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