15L axis-dominion vs ArtofWar1947 (allies +14)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 16 / 28
        Japanese : 63 / 71
        Americans : 51 / 71
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 7
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                2 armour and 1 mech_infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 armour moved from Belarus to Archangel
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Northwest Persia to Caucasus
                4 armour and 4 mech_infantrys moved from Volgograd to Sikang
                      Germans take Kazakhstan from Russians
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                4 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
                7 bombers moved from Western Germany to 91 Sea Zone

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    will need your OOL for the 91 naval battle. and if you wish, we can also do it round by round. just let me know how you want it

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    tip BB, tip 5 CVs, Subs, UK DD, US DDs, sink CVs, CA, fighters

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Archangel
                2 armour and 1 mech_infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 armour moved from Belarus to Archangel
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Northwest Persia to Caucasus
                4 armour and 4 mech_infantrys moved from Volgograd to Sikang
                      Germans take Kazakhstan from Russians
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                4 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
                7 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in Sikang
                    Germans attack with 4 armour and 4 mech_infantrys
                    Chinese defend with 2 infantry
                    Germans win, taking Sikang from Chinese with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Archangel
                    Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 7 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers
                    British defend with 1 destroyer and 1 transport; Americans defend with 5 carriers, 1 cruiser, 6 destroyers, 10 fighters, 4 submarines and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 4 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 71
                    Casualties for Germans: 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 4 tactical_bombers
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 5 carriers, 1 cruiser, 6 destroyers, 10 fighters, 4 submarines and 4 transports

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 96 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Tobruk to Libya
                1 bomber moved from 91 Sea Zone to Southern France
                1 bomber moved from 91 Sea Zone to Southern France
                1 bomber moved from 91 Sea Zone to Southern France
                1 bomber moved from 91 Sea Zone to Southern France
                1 bomber moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 91 Sea Zone to Southern France
                3 aaGuns, 13 armour, 6 artilleries and 16 infantry moved from Belarus to Bryansk
                3 artilleries, 2 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Rostov to Caucasus
                2 armour moved from Rostov to Bryansk
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                1 submarine placed in 93 Sea Zone
                Germans undo move 2.
                1 submarine placed in 112 Sea Zone
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Samara to Vologda
                3 infantry moved from Samara to Volgograd
                7 artilleries and 11 infantry moved from Samara to Russia

    Place Units - Russians
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 artillery and 2 mech_infantrys
        Yenisey : 1 mech_infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag, 1 infantry
        British Somaliland : 1 mech_infantry
        Egypt : 2 armour
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 3 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 2 fighters, 66 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 4 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 17 / 29
        Japanese : 63 / 71
        Americans : 51 / 71
        Chinese : 6 / 9
        British : 30 / 30
        UK_Pacific : 6 / 7
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries and 1 infantry moved from Kweichow to Szechwan
                2 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Anhwe to Szechwan
                1 bomber moved from Japan to Hopei
                2 infantry moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Hopei
                2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone
                4 fighters moved from 42 Sea Zone to 61 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Yenisey from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Szechwan from Chinese with 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                4 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to Philippines
                1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to Philippines
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                1 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 bomber and 1 tactical_bomber moved from Hopei to Anhwe
                1 aaGun moved from Yunnan to Szechwan
                1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
                2 bombers moved from Burma to Kwangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                2 infantry moved from Malaya to Shan State
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 3 Sea Zone to 1 Sea Zone

    Place Units - Japanese
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in Kiangsu
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to Eastern United States
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
                Americans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 2 destroyers and 2 submarines
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        101 Sea Zone : 2 carriers, 2 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 16 / 29
        Japanese : 68 / 73
        Americans : 51 / 69
        Chinese : 3 / 9
        British : 30 / 30
        UK_Pacific : 5 / 7
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 fighter and 8 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 16 / 29
        Japanese : 67 / 73
        Americans : 51 / 69
        Chinese : 4 / 4
        British : 30 / 30
        UK_Pacific : 5 / 7
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Null / Other
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Algeria
                      British take Algeria from Germans
                1 armour moved from Algeria to Morocco
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 infantry moved from Alexandria to Tobruk

    Place Units - British
                2 artilleries and 1 fighter placed in Persia
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 24 PUs (7 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 factory_minor and 1 fighter
                EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,4,1
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery, 2 fighters and 2 infantry
        Algeria : 1 flag
        Tobruk : 2 infantry
        Eire : 1 flag
        Iraq : 2 armour and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 6 artilleries, 1 factory_minor, 1 fighter and 4 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 59 / 86
        Russians : 16 / 29
        Japanese : 66 / 73
        Americans : 51 / 69
        Chinese : 4 / 4
        British : 31 / 24
        UK_Pacific : 6 / 4
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.552
            Median : 4.000
            Variance : 1.393
            Standard Deviation : 1.180
            Total rolls : 29

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Playing another similar game with a UK factory in Egypt; keeping forgetting that there is not a factory in Egypt for this game. Replaced tank and 2 infantry for factory. If not acceptable, please put the tank and two infantry in S. Africa, and I will try to remember to purchase a factory next turn. Not that this will probably make difference in the outcome of the game at this point.

  • 25 24 22 21 20 19 18 16 15

    i don’t have a problem with your purchase change…that’s an innocent and understandable mistake.

  • 25 24 22 21 20 19 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                5 artilleries and 3 infantry moved from Libya to Tobruk
                1 bomber, 4 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

  • 25 24 22 21 20 19 18 16 15

    scramble? OOL?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Scramble 3 fighters.

    Tip BB, tip CV, Subs, DDs, sink CV, CA, fighters, BB

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                5 artilleries and 3 infantry moved from Libya to Tobruk
                1 bomber, 4 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Kazakhstan
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 2 transports
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Italians
                    1 cruiser owned by the Italians retreated to 96 Sea Zone
                    British win with 1 battleship, 5 fighters and 2 transports remaining. Battle score for attacker is -24
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
                    Casualties for Italians: 1 carrier, 1 destroyer, 5 fighters and 1 submarine
                Battle in Tobruk
                    Italians attack with 5 artilleries and 3 infantry
                    British defend with 2 infantry; Russians defend with 1 mech_infantry
                    Italians win, taking Tobruk from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 2 infantry
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                    2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to Greece: 1 fighter
                EDIT: Turning off Edit Mode
                1 aaGun moved from Libya to Tobruk
                1 aaGun and 1 armour moved from Ukraine to Bryansk
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 86
        Russians : 15 / 29
        Japanese : 66 / 73
        Americans : 51 / 69
        Chinese : 4 / 4
        British : 31 / 24
        UK_Pacific : 6 / 4
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 86
        Russians : 15 / 29
        Japanese : 66 / 73
        Americans : 51 / 69
        Chinese : 4 / 4
        British : 31 / 24
        UK_Pacific : 6 / 4
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Just noticed that the Uk has only 2 fighters in Morocco, not 3.
    I checked history and found that there were 3 in Morocco after the UK-8.
    Then on UK-Pac-8, history indicated that 1 fighter in SZ 91 could not land and was lost.
    This is strange, because the 3 fighters in Morocco did not move during the UK combat or noncombat move during Round 8. Also I could not find any errant edits that would have put the fighter in SZ 91 (for any good reason).
    Would you edit back in the third UK fighter in Morocco? Thanks.

  • 25 24 22 21 20 19 18 16 15

    actually history shows you edited it over to egypt, so it’s correct as it is.

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