@axis-dominion sounds good fire it up whenever you want
Play Off R1 Witt(Axis) vs Entek (allies 12 bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 2 fighters
Germans defend with 1 bomber
Americans roll dice for 2 fighters in Morocco, round 2 : 1/2 hits
Germans roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Morocco
Americans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Aleutian Islands
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from 35 Sea Zone to Dutch New Guinea
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from French West Africa to French Central Africa
2 fighters moved from Morocco to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
British Columbia : 3 mech_infantrys
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Dutch New Guinea : 1 bomber and 2 fighters
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 fighters
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
8 Sea Zone : 1 destroyer and 1 transport
4 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries and 3 infantry
French Central Africa : 2 infantry
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 59 / 100
Russians : 13 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 59 / 100
Russians : 13 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber in Burma, round 2 : 5/20 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 8 mech_infantrys in Burma, round 2 : 8/15 hits
8 infantry owned by the British, 2 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Burma, round 3 : 3/12 hits
Japanese roll dice for 3 armour, 2 artilleries and 5 mech_infantrys in Burma, round 3 : 4/10 hits
4 infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Burma
4 infantry owned by the British and 1 artillery owned by the British retreated to India
Japanese win, taking 125 Sea Zone from Germans with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry and 6 mech_infantrys
Casualties for British: 12 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Normandy BordeauxNon Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 fighter moved from Egypt to Persia
3 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,5
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 57 / 100
Russians : 13 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t know if going on the offensive in India was the best idea, but I felt I had to try!
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I don’t know if going on the offensive in India was the best idea, but I felt I had to try!
Wittman has the dice on his side. He rolled way above average and you rolled average.
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I don’t know if going on the offensive in India was the best idea, but I felt I had to try!
Wittman has the dice on his side. He rolled way above average and you rolled average.
When I checked before going through with the attack it said I had an ~80% chance of winning so I went through with it.
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I don’t think I would have attacked, but it was probably worth a round to see. I had no AA.
I am not sure I would agreed with an 80% chance. (I never check the calculator. I would rather do it In my head.) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 mech_infantry placed in Ukraine
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Rostov : 1 flag
Tambov : 1 flag, 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 infantry
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 57 / 100
Russians : 12 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Caroline IslandsPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 100
Russians : 12 / 0
Japanese : 70 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 57 / 100
Russians : 12 / 0
Japanese : 70 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 4 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
4 artilleries moved from Russia to Samara
12 armour and 3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus -
Would you like to scramble to SZ110? Hope you had a great weekend.
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No Scramble.
Yes, weekend was good. I went to a Santa Pubcrawl.
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Thank God, I have no idea about what you are talking!
Glad you had a good time. When do you finish and how long are you off work? (Can I ask?) -
Oh, I’m not off work.
The Santa Pubcrawl is just a bunch of people dressing up like Santa Claus or Mrs. Claus or other various things they come up with that are along those lines (the girl I went with went as a kitty elf.) Then you all meet at a pub and get drinks, are there for about an hour then walk to the next pub, rinse repeat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 4 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
4 artilleries moved from Russia to Samara
12 armour and 3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 4 fighters and 2 submarines
British defend with 2 destroyers and 2 transports
Germans win with 2 bombers, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Battle in Caucasus
Germans attack with 5 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 5 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Samara
Germans attack with 4 artilleries
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 13 armour and 5 mech_infantrys
Russians defend with 2 aaGuns, 1 factory_minor and 9 infantry
Germans win, taking Volgograd from Russians with 13 armour and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 aaGuns and 9 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to France
1 bomber moved from 110 Sea Zone to France
1 aaGun moved from Western Germany to France
2 artilleries and 3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
Germans undo move 1.
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
3 submarines placed in 93 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
Germans undo move 4.
2 artilleries and 1 infantry placed in France
Germans undo move 2.
2 submarines placed in 93 Sea Zone
Germans undo move 3.
1 infantry placed in Southern France
3 artilleries placed in France
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsTerritory Summary for Germans :
Morocco : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 2 bombers, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Germany : 1 factory_major
Southern Italy : 2 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry and 2 mech_infantrys
Rostov : 1 fighter, 2 infantry and 1 tactical_bomber
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Ukraine : 1 aaGun and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 13 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 5 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 3 artilleries
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
93 Sea Zone : 2 submarines
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 63 / 87
Russians : 6 / 0
Japanese : 70 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Ethiopia : 1 mech_infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 87
Russians : 6 / 0
Japanese : 70 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I meant your Christmas holiday.
We are closed Christmas week (Dec 21st-27th). -
I’ve just got the 25th - 28th off. Our office party is this Friday which should be interesting. It’s always fun coming back and trying to do work while buzzed!
Our office is also moving so people are frantically getting rid of stuff that has accumulated over the last 20 years.
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You said you were moving offices.
I have to give my brother (chef) a holiday . Otherwise, I would work. I love my job .





