@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
Play Off R1 Witt(Axis) vs Entek (allies 12 bid)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Libya to Tunisia
1 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Tunisia
French attack with 3 infantry
Italians defend with 1 infantry
French roll dice for 3 infantry in Tunisia, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French lost in Tunisia
French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the French lost in Tunisia
1 infantry owned by the French retreated to Libya
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 66
Russians : 18 / 28
Japanese : 68 / 75
Americans : 52 / 67
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 18 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 87 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Western Germany to Russia
1 bomber moved from Eastern Poland to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
9 armour, 9 artilleries and 4 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 87 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Western Germany to Russia
1 bomber moved from Eastern Poland to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
9 armour, 9 artilleries and 4 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 12 armour, 9 artilleries, 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 4 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 5 artilleries and 3 mech_infantrys
Casualties for Russians: 1 armour, 3 artilleries, 1 bomber, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 87 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 2 destroyers
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 96 Sea Zone to Western Germany
1 bomber moved from 96 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
5 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 bomber moved from 87 Sea Zone to MoroccoPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
2 artilleries placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 57 PUs (3 lost to blockades); end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Germans :
Morocco : 1 flag, 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 6 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 12 armour, 4 artilleries, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 bomber
Western Ukraine : 1 aaGun and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 destroyer and 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 60 / 100
Russians : 14 / 0
Japanese : 68 / 75
Americans : 52 / 67
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 18 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please excuse my good luck, once again.
The edits too. I counted that I only placed 9 units in W Germany, so I have not overloaded the IC. The Normandy 4 are from Paris.
Have a pleasant day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Volgograd
Russians attack with 3 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
Italians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Samara to Volgograd
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Ethiopia : 1 mech_infantry
Tambov : 1 infantry
Volgograd : 2 aaGuns, 1 factory_minor and 9 infantry
Caucasus : 1 armour
Samara : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 100
Russians : 17 / 0
Japanese : 68 / 75
Americans : 52 / 67
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Amur to 4 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from Amur to 16 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Amur to 4 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from Amur to 16 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 armour moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Philippines to Malaya
1 bomber moved from Philippines to Malaya
1 infantry moved from Amur to Siberia
1 artillery moved from Korea to Amur
1 fighter moved from Yunnan to Philippines
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to MalayaPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
1 artillery and 1 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Japanese undo move 5.
1 mech_infantry placed in Malaya
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns, 1 artillery and 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
Burma : 1 flag, 3 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag
Sakha : 1 flag
Soviet Far East : 1 flag, 2 infantry
Amur : 1 flag, 1 artillery and 1 infantry
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 artillery and 3 infantry
Kazakhstan : 1 flag, 1 artillery
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 transport
38 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Novosibirsk : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 59 / 100
Russians : 13 / 0
Japanese : 73 / 78
Americans : 52 / 67
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
-
Scramble Sz 35?
-
No, thank you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 2 fighters
Germans defend with 1 bomber
Americans roll dice for 2 fighters in Morocco, round 2 : 1/2 hits
Germans roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Morocco
Americans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Aleutian Islands
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from 35 Sea Zone to Dutch New Guinea
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from French West Africa to French Central Africa
2 fighters moved from Morocco to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
British Columbia : 3 mech_infantrys
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Dutch New Guinea : 1 bomber and 2 fighters
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 fighters
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
8 Sea Zone : 1 destroyer and 1 transport
4 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries and 3 infantry
French Central Africa : 2 infantry
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 59 / 100
Russians : 13 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 59 / 100
Russians : 13 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber in Burma, round 2 : 5/20 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 8 mech_infantrys in Burma, round 2 : 8/15 hits
8 infantry owned by the British, 2 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Burma, round 3 : 3/12 hits
Japanese roll dice for 3 armour, 2 artilleries and 5 mech_infantrys in Burma, round 3 : 4/10 hits
4 infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Burma
4 infantry owned by the British and 1 artillery owned by the British retreated to India
Japanese win, taking 125 Sea Zone from Germans with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry and 6 mech_infantrys
Casualties for British: 12 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Normandy BordeauxNon Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 fighter moved from Egypt to Persia
3 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,5
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 57 / 100
Russians : 13 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 16 / 19
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t know if going on the offensive in India was the best idea, but I felt I had to try!
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I don’t know if going on the offensive in India was the best idea, but I felt I had to try!
Wittman has the dice on his side. He rolled way above average and you rolled average.
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I don’t know if going on the offensive in India was the best idea, but I felt I had to try!
Wittman has the dice on his side. He rolled way above average and you rolled average.
When I checked before going through with the attack it said I had an ~80% chance of winning so I went through with it.
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I don’t think I would have attacked, but it was probably worth a round to see. I had no AA.
I am not sure I would agreed with an 80% chance. (I never check the calculator. I would rather do it In my head.) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 mech_infantry placed in Ukraine
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Rostov : 1 flag
Tambov : 1 flag, 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 infantry
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 57 / 100
Russians : 12 / 0
Japanese : 73 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Caroline IslandsPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 100
Russians : 12 / 0
Japanese : 70 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 57 / 100
Russians : 12 / 0
Japanese : 70 / 78
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 5 / 5
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





