Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Vologda to Archangel
                1 mech_infantry moved from Archangel to Nenetsia
                1 armour moved from Novosibirsk to Nenetsia
                1 mech_infantry moved from Samara to Nenetsia
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Nenetsia
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 artillery
                    Japanese win, taking Nenetsia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    retreated to 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Korea to Amur
                1 artillery moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 bomber moved from India to Tambov
                1 bomber moved from Tambov to Russia
                1 armour moved from Trans-Jordan to Egypt

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone
                2 infantry placed in India
                1 infantry placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone
                Japanese undo move 4.
                1 destroyer placed in 20 Sea Zone
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery placed in Kwangtung
                Japanese undo move 6.
                1 artillery and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 artillery and 1 factory_minor
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 artillery and 2 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 4 battleships, 4 carriers, 3 destroyers, 6 fighters and 2 tactical_bombers
        20 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport
        West India : 1 flag
        Egypt : 2 armour
        Syria : 1 flag
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Urals : 1 flag
        Russia : 1 bomber
        Novosibirsk : 1 flag
        Vologda : 1 flag

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 0 / 0
        Japanese : 71 / 76
        Americans : 70 / 98
        Chinese : 0 / 8
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 5 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Norway to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Denmark
                1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries and 1 infantry moved from Finland to Karelia
                3 mech_infantrys moved from Norway to Karelia
                1 mech_infantry moved from Vyborg to Karelia
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 armour and 1 artillery moved from British Columbia to 1 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 fighter moved from Western United States to Midway
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                2 submarines moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 5 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Norway to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Denmark
                1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries and 1 infantry moved from Finland to Karelia
                3 mech_infantrys moved from Norway to Karelia
                1 mech_infantry moved from Vyborg to Karelia
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 armour and 1 artillery moved from British Columbia to 1 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 fighter moved from Western United States to Midway
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                2 submarines moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer and 1 transport
                    Germans defend with 2 fighters
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 transport in 112 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters in 112 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 112 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 2 fighters in 112 Sea Zone, round 3 :  2/2 hits
                        1 destroyer owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 transport remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 1 bomber, 1 carrier and 1 destroyer
                Battle in Denmark
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 :  2/3 hits
                        Germans roll dice for 3 infantry in Denmark, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                        Americans roll dice for 1 artillery and 1 fighter in Denmark, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Karelia
                    Americans attack with 2 artilleries, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour, 2 artilleries and 2 mech_infantrys
                        Americans roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Karelia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Karelia, round 2 :  1/5 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Karelia
                        Americans roll dice for 2 artilleries and 4 mech_infantrys in Karelia, round 3 :  1/6 hits
                        Germans roll dice for 1 armour and 1 artillery in Karelia, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Karelia
                        Americans roll dice for 2 artilleries and 3 mech_infantrys in Karelia, round 4 :  1/5 hits
                        Germans roll dice for 1 armour in Karelia, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Karelia
                    Americans win, taking Karelia from Germans with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 2 artilleries and 2 mech_infantrys
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Soviet Far East
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 3 bombers and 1 destroyer in 42 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 bombers moved from 42 Sea Zone to Philippines
                2 artilleries, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 43 Sea Zone to 35 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Denmark to Norway

    Place Units - Americans
                3 armour placed in Finland
                3 bombers placed in Norway
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 flag
        Philippines : 1 airfield, 3 artilleries, 3 bombers, 1 harbour, 3 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield and 1 fighter
        Soviet Far East : 1 flag, 1 armour, 1 artillery and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag
        7 Sea Zone : 1 destroyer
        3 Sea Zone : 2 transports
        5 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Norway : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 fighter
        Denmark : 1 flag, 1 artillery
        Karelia : 1 flag, 2 artilleries and 3 mech_infantrys
        112 Sea Zone : 1 transport
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        109 Sea Zone : 1 flag
        91 Sea Zone : 2 submarines
        Finland : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 49 / 79
        Russians : 0 / 0
        Japanese : 70 / 76
        Americans : 74 / 99
        Chinese : 0 / 8
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.552
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 67

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Americans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 2 times
            Average roll : 3.311
            Median : 4.000
            Variance : 1.159
            Standard Deviation : 1.077
            Total rolls : 45

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 79
        Russians : 0 / 0
        Japanese : 70 / 76
        Americans : 74 / 99
        Chinese : 0 / 8
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.552
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 67

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Americans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 2 times
            Average roll : 3.311
            Median : 4.000
            Variance : 1.159
            Standard Deviation : 1.077
            Total rolls : 45

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                8 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in Poland
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 :  2/2 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 4 :  0/2 hits
                        2 artilleries owned by the Germans lost in Holland Belgium
                    British win, taking Poland from Germans, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 4 infantry and 3 transports
                EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
                EDIT: Adding units owned by British to Normandy Bordeaux: 4 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Holland Belgium to Normandy Bordeaux

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 15 mech_infantrys
        Rhodesia : 2 infantry
        Normandy Bordeaux : 2 artilleries, 1 fighter and 9 infantry
        Poland : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 factory_minor
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        114 Sea Zone : 1 transport
        Brazil : 1 flag
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 1 battleship and 3 transports

    Production/PUs Summary :

    Germans : 44 / 79
        Russians : 0 / 0
        Japanese : 70 / 76
        Americans : 74 / 99
        Chinese : 0 / 8
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 29
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 20 times
                5 was rolled 17 times
                6 was rolled 10 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.798
            Standard Deviation : 0.893
            Total rolls : 85

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    British Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 2 times
            Average roll : 3.311
            Median : 4.000
            Variance : 1.159
            Standard Deviation : 1.077
            Total rolls : 45

  • 21 19 18 17 16

    I went ahead and guessed that you would want to scramble into 112 to block the Denmark attack.  Everybody but the transport died, so if you didn’t want to scramble just put the two fighters back in Germany, the US CV and DD back in 112, and the strat bomber in Norway.

    You had 8 cities, I stole Poland, so back to 7 till Germany goes again.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That is fine, don’t worry. Was expecting Poland. Nearly stopped you getting Denmark with just 3 Inf. Considered leaving one or two Jnf in there, but can’t afford to lose Berlin again.
    We can go some more!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Northern Italy to 112 Sea Zone

    Combat - Italians
                Americans scrambles 1 units out of Norway to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 fighter and 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 fighter and 1 transport

    Non Combat Move - Italians
                1 fighter moved from 112 Sea Zone to Western Germany
                1 artillery moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Egypt to Alexandria

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy
                1 mech_infantry placed in Iraq
                Italians undo move 2.
                3 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 1 infantry
        Egypt : 1 flag, 4 armour, 5 artilleries, 1 harbour, 1 infantry and 8 mech_infantrys
        France : 2 artilleries and 2 infantry
        Western Germany : 1 fighter
        Northern Italy : 1 aaGun, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Caucasus : 1 flag, 1 factory_minor
        Samara : 1 flag
        Greece : 1 flag, 1 factory_minor
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 79
        Russians : 0 / 0
        Japanese : 70 / 76
        Americans : 74 / 99
        Chinese : 0 / 8
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Again, I scrambled for you, thinking you needed the TT to opem up Denmark again. If you feel the Ft scramble was unnecessary and had plans for the Ft, please put it back. I will have the It one in West Germany.
    Have a good weekend. I do have a busy ay and we are invited to Al’s grandfather’s for lunch tomorrow.
    He was an RAF mechanic on Lancasters in the war.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 artillery, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 79
        Russians : 0 / 0
        Japanese : 70 / 76
        Americans : 74 / 99
        Chinese : 0 / 8
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 44 / 79
        Russians : 0 / 0
        Japanese : 70 / 76
        Americans : 74 / 99
        Chinese : 0 / 8
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to 114 Sea Zone
                3 infantry moved from Western Germany to Denmark
                1 armour moved from Germany to Denmark
                1 artillery moved from Germany to Poland
                1 fighter moved from France to Poland
                4 infantry moved from Germany to Poland
                1 artillery moved from France to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to 114 Sea Zone
                3 infantry moved from Western Germany to Denmark
                1 armour moved from Germany to Denmark
                1 artillery moved from Germany to Poland
                1 fighter moved from France to Poland
                4 infantry moved from Germany to Poland
                1 artillery moved from France to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Denmark
                    Germans attack with 1 armour and 3 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Denmark from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Poland
                    Germans attack with 1 artillery, 1 fighter and 4 infantry
                    British defend with 2 infantry
                    Germans win, taking Poland from British with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 artillery and 1 factory_minor
                    Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Baltic States
                1 fighter moved from Poland to Novgorod
                1 armour moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                10 armour moved from Russia to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 bomber moved from 114 Sea Zone to Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 submarine placed in 114 Sea Zone
                1 fighter and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Western Germany
                1 artillery and 1 infantry placed in France
                1 fighter, 5 infantry and 2 mech_infantrys placed in Germany
                1 artillery placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 14 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Poland : 1 artillery and 4 infantry
        Germany : 1 bomber, 1 factory_upgrade, 1 fighter, 8 infantry and 2 mech_infantrys
        Denmark : 1 armour and 3 infantry
        Holland Belgium : 1 artillery, 1 factory_minor and 3 infantry
        Belarus : 1 aaGun and 10 armour
        Baltic States : 1 flag, 1 mech_infantry
        Bryansk : 1 flag
        Archangel : 2 armour
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Smolensk : 1 flag
        Bulgaria : 1 flag
        114 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 airfield

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 0 / 0
        Japanese : 70 / 76
        Americans : 72 / 99
        Chinese : 0 / 8
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - Russians

    Turn Complete - Russians

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
                Japanese buy 4 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Russia to Norway
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
                Japanese buy 4 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Russia to Norway
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in Norway
                    Japanese attack with 1 bomber
                    Americans defend with 1 airfield, 3 bombers and 1 factory_minor
                    Americans win with 3 bombers remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 infantry moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone

    Place Units - Japanese
                3 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter and 5 infantry placed in Japan
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 artillery and 4 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 4 battleships, 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers
        36 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
        West India : 1 flag
        Egypt : 2 armour
        Syria : 1 flag
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Eastern Persia : 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 0 / 0
        Japanese : 70 / 75
        Americans : 72 / 99
        Chinese : 0 / 8
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
                Japanese buy 4 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Russia to Norway
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in Norway
                    Japanese attack with 1 bomber
                    Americans defend with 1 airfield, 3 bombers and 1 factory_minor
                    Americans win with 3 bombers remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 infantry moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone

    Place Units - Japanese
                3 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter and 5 infantry placed in Japan
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 artillery and 4 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 4 battleships, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
        West India : 1 flag
        Egypt : 2 armour
        Syria : 1 flag
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Eastern Persia : 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 0 / 0
        Japanese : 70 / 75
        Americans : 72 / 99
        Chinese : 0 / 8
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Afternoon. Please use second file. I decided I wamted a TT off Malaya.
    I thought I could have spoiled your attack with that Jap Bomber attack, but I failed to get one b*****d Bomber!

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 3 mech_infantrys moved from Karelia to Novgorod
                3 armour moved from Finland to Novgorod
                2 bombers moved from Norway to Novgorod
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Norway to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 bomber moved from Philippines to 43 Sea Zone
                2 bombers moved from Philippines to 42 Sea Zone
                1 fighter moved from Western United States to Soviet Far East
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 3 mech_infantrys moved from Karelia to Novgorod
                3 armour moved from Finland to Novgorod
                2 bombers moved from Norway to Novgorod
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Norway to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 bomber moved from Philippines to 43 Sea Zone
                2 bombers moved from Philippines to 42 Sea Zone
                1 fighter moved from Western United States to Soviet Far East
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 3 armour, 2 artilleries, 2 bombers and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                        Americans roll dice for 3 armour, 2 artilleries, 2 bombers and 3 mech_infantrys in Novgorod, round 2 :  2/10 hits
                        Germans roll dice for 2 fighters and 5 infantry in Novgorod, round 2 :  4/7 hits
                        1 artillery owned by the Americans, 3 mech_infantrys owned by the Americans and 2 infantry owned by the Germans lost in Novgorod
                        Americans roll dice for 3 armour, 1 artillery and 2 bombers in Novgorod, round 3 :  4/6 hits
                        Germans roll dice for 2 fighters and 3 infantry in Novgorod, round 3 :  3/5 hits
                        1 artillery owned by the Americans, 3 infantry owned by the Germans, 2 armour owned by the Americans and 1 fighter owned by the Germans lost in Novgorod
                        Americans roll dice for 1 armour and 2 bombers in Novgorod, round 4 :  2/3 hits
                        Germans roll dice for 1 fighter in Novgorod, round 4 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 fighters and 5 infantry
                    Casualties for Americans: 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  2/4 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 4 :  2/3 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Siberia
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Siberia, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 20 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 20 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to Soviet Far East
                1 bomber moved from 5 Sea Zone to Soviet Far East
                2 bombers moved from 42 Sea Zone to Philippines
                1 bomber moved from 43 Sea Zone to Philippines
                1 bomber moved from Western United States to United Kingdom
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Novgorod to Norway
                1 bomber moved from Holland Belgium to Norway

    Place Units - Americans
                3 armour placed in Finland
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 bomber and 2 fighters placed in Norway

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 flag
        Philippines : 1 airfield, 3 artilleries, 3 bombers, 1 harbour, 3 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 bomber and 2 fighters
        Siberia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag
        1 Sea Zone : 2 transports
        54 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 2 fighters
        Holland Belgium : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Karelia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 submarines
        91 Sea Zone : 2 submarines
        Finland : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 46 / 69
        Russians : 0 / 0
        Japanese : 69 / 75
        Americans : 78 / 103
        Chinese : 0 / 8
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 26 / 35
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.304
            Median : 3.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 79

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Americans Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.204
            Standard Deviation : 0.452
            Total rolls : 50

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