like you said, let’s change it up!
L14-15 JWW v Axis Dominion (allies +15)
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actually, i realized it didn’t matter, that you should just take a hit with your carrier first rather than lose a sub. and in any case, you ended up losing your sub too…to think, i was OH SO close to sinking all of your trannies :evil:
yeah, I knew I was tempting fate a bit….I didn’t think you would take a fgt off of the UK to attack the DD & Cr……perhaps this was a mistake on my part?
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Well I figured in the process I could take out your tranny, which helps make up for the fighter’s absence in London.
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scramble intercept?
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Intercept
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 armour moved from Algeria to 92 Sea Zone
1 armour, 1 battleship, 2 cruisers and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Eire
1 bomber and 1 fighter moved from France to United Kingdom
1 fighter moved from France to 109 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 armour moved from Algeria to 92 Sea Zone
1 armour, 1 battleship, 2 cruisers and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Eire
1 bomber and 1 fighter moved from France to United Kingdom
1 fighter moved from France to 109 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Scotland
Battle in Eire
Air Battle in United Kingdom
Italians attacks with 2 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
1 fighter owned by the Italians lost in United Kingdom
1 fighter owned by the French lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to Romania
2 aaGuns, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Scotland : 1 flag, 1 airfield and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 fighter
Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 bomber
Romania : 1 infantry
Tobruk : 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Eire : 1 flag, 1 armour
109 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 43 / 55
Russians : 34 / 36
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 4 / 6
British : 27 / 30
UK_Pacific : 17 / 17
Italians : 19 / 23
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
we both hit w/one intercept�I killed the Vrit fgt but of course you can put the french one back if you prefer?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from Queensland to Sumatra
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
8 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
9 armour moved from Western Germany to 112 Sea Zone
9 armour, 9 infantry and 9 transports moved from 112 Sea Zone to 109 Sea Zone
9 armour and 9 infantry moved from 109 Sea Zone to United Kingdom
2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter and 4 tactical_bombers moved from Holland Belgium to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
8 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
9 armour moved from Western Germany to 112 Sea Zone
9 armour, 9 infantry and 9 transports moved from 112 Sea Zone to 109 Sea Zone
9 armour and 9 infantry moved from 109 Sea Zone to United Kingdom
2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter and 4 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 2 bombers, 5 fighters, 9 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 9 armour, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 1 fighter and 7 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 artilleries and 13 infantry moved from Poland to Slovakia Hungary
1 aaGun, 3 artilleries and 4 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Greece to Bulgaria
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters and 2 tactical_bombers moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea ZonePlace Units - Germans
1 artillery and 9 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 48 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Scotland : 2 fighters and 2 tactical_bombers
United Kingdom : 1 flag, 1 airfield, 9 armour, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 artilleries and 17 infantry
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 3 aaGuns, 1 artillery, 1 fighter and 2 tactical_bombers
Northern Italy : 3 mech_infantrys
Baltic States : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 9 transports
Greece : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 83
Russians : 33 / 36
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 17 / 17
Italians : 19 / 23
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i have never seen such an amazingly successful sea lion like that…you’re such a lucky roller
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i highly doubt i can recover with your having that many tanks left over, but i will play it out a little longer anyway…if i lose, this would mark my first sea lion loss ever, and i’ve been through a lot of them
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
4 infantry moved from Amur to Sakha
7 infantry moved from Amur to Sakha
2 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Finland
1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Baltic States
4 infantry moved from Belarus to Baltic States
1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 artilleries and 18 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Rostov to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 2 artilleries, 1 fighter and 18 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 2 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Sakha
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Eastern Poland to Romania
2 aaGuns moved from Western Ukraine to Bessarabia
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Romania to Novgorod
1 tactical_bomber moved from Bessarabia to Novgorod
2 mech_infantrys moved from Russia to Western Ukraine
2 armour and 2 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Bryansk to Western Ukraine
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns moved from Amur to SakhaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 6 infantry
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs -
i have never seen such an amazingly successful sea lion like that…you’re such a lucky roller
yeah it all worked out quite well for me….I think I had the entire battle going like 70% until you sent some air away and intercepted….I think the only thing that was under par for my dice was the IC SBR which was below avg I think……
I haven’t been called a lucky roller in quite some time…it feels good. :-D
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I wasn’t expecting to hold England so I figured a couple planes fewer wouldn’t affect the outcome that much…and actually, with the wretched dice I had, I’m glad I did make better use of them. I mean, I got 1 aa hit out of 12 dice rolled, and then I had really bad combat rounds and you had pretty good ones.
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I wasn’t expecting to hold England so I figured a couple planes fewer wouldn’t affect the outcome that much…and actually, with the wretched dice I had, I’m glad I did make better use of them. I mean, I got 1 aa hit out of 12 dice rolled, and then I had really bad combat rounds and you had pretty good ones.
I feel your pain brother…been there, many, many, many times….it isn’t a fun place to be. I think it’s time for you to go on tilt now……
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Yah gonna have to take more risks and do things I normally wouldn’t from here on lol
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Manchuria to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 bomber moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Burma
2 tactical_bombers moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Manchuria to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 bomber moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Burma
2 tactical_bombers moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to MalayaCombat - Japanese
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Siberia
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 carrier and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from Chahar to Hopei
1 infantry moved from Shantung to Anhwe
1 bomber moved from Siberia to Anhwe
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
6 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan
2 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
3 mech_infantrys placed in Shantung
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 bomber, 1 fighter and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 6 infantry
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 bomber and 1 infantry
Shan State : 1 flag, 1 armour and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Java : 1 flag, 2 infantry
42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 42 / 83
Russians : 42 / 57
Japanese : 58 / 58
Americans : 50 / 52
Chinese : 2 / 6
British : 21 / 0
UK_Pacific : 5 / 17
Italians : 19 / 23
ANZAC : 14 / 18
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.488
Median : 3.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 41Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.733
Median : 4.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2





