Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015


  • Please use second post. I forgot about the Italian fleet I meant to join with my Carrier.
    If you attack, think of defence. I would like the Italian TT to survive. If I lose the carrier, I lose it.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Timguska to Urals
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Timguska to Urals
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  0/4 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  1/3 hits
                        Italians roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                Battle in Tsinghai
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 5 infantry in Tsinghai, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        Russians roll dice for 5 infantry in Tsinghai, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  2/5 hits
                        Italians roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                4 aaGuns, 5 artilleries and 5 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Timguska: 1 aaGun and 7 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun and 7 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Tsinghai : 5 infantry
        Buryatia : 1 aaGun and 3 infantry
        Egypt : 1 mech_infantry
        Urals : 1 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 19 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 aaGun and 7 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 2 armour and 1 mech_infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 29 / 37
        Japanese : 60 / 68
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 11 / 9
        Italians : 13 / 27
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.853
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 34

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • I fear Russia is making too much money, for me to defeat it. You were always going to recapture Archangel too. Well done.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to Buryatia
                1 armour and 4 infantry moved from Amur to Buryatia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Hunan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Tsinghai
                1 tactical_bomber moved from Szechwan to Tsinghai
                1 bomber moved from Kweichow to Tsinghai
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma


  • Morning . Would you like to scramble your two Aussie Fts to save the TTs and damaged Carrier? I have sent 5 units (DD, Ft, Ft, Tac and Tac).

  • '21 '19 '18 '17 '16

    No  scramble


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to Buryatia
                1 armour and 4 infantry moved from Amur to Buryatia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Hunan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Tsinghai
                1 tactical_bomber moved from Szechwan to Tsinghai
                1 bomber moved from Kweichow to Tsinghai
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier and 2 transports
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 carrier and 2 transports
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Buryatia
                    Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 3 infantry
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                    retreated to Tsinghai
                    Chinese win with 3 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Tsinghai to Shensi
                1 aaGun and 3 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 bomber moved from Tsinghai to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Celebes to Philippines
                1 bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 armour and 1 mech_infantry placed in Kwangtung
                2 mech_infantrys placed in Kiangsu
                1 infantry placed in Kiangsu
                1 artillery placed in Kwangtung
                Japanese undo move 5.
                Japanese undo move 3.
                1 mech_infantry placed in Kiangsu
                1 armour and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '21 '19 '18 '17 '16

    I’m getting an error message when I try to load the saved game file, could you test it please?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to Buryatia
                1 armour and 4 infantry moved from Amur to Buryatia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Hunan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Tsinghai
                1 tactical_bomber moved from Szechwan to Tsinghai
                1 bomber moved from Kweichow to Tsinghai
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Burma

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier and 2 transports
                    Japanese win, taking 54 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for ANZAC: 1 carrier and 2 transports
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                Battle in Buryatia
                    Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 3 infantry
                    Japanese win, taking Buryatia from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                    retreated to Tsinghai
                    Chinese win with 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Tsinghai: 1 fighter
                    EDIT: Turning off Edit Mode
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Yunnan
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Tsinghai to Kweichow
                1 bomber moved from Tsinghai to Kweichow
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 aaGun and 3 infantry moved from Suiyuyan to Shensi
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • Think that is right. I could not load it either. Sorry you had to waste your time.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 units repaired.
                2 submarines moved from 101 Sea Zone to 89 Sea Zone
                2 submarines moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 bomber moved from Queensland to New Britain

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 units repaired.
                2 submarines moved from 101 Sea Zone to 89 Sea Zone
                2 submarines moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 8 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 bomber moved from Queensland to New Britain

    Combat - Americans
                Battle in 102 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 cruiser
                        Americans roll dice for 2 submarines in 102 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 cruiser in 102 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 102 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Germans lost in 102 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 89 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 89 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 89 Sea Zone
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in New Britain
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New Britain, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in New Britain, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in New Britain
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New Britain, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in New Britain, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Britain
                    Americans win, taking New Britain from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from New Britain to Solomon Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 carriers and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 infantry and 1 mech_infantry
        New Britain : 1 artillery and 1 infantry
        Solomon Islands : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        47 Sea Zone : 1 transport
        26 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Iceland : 1 armour, 2 infantry and 1 mech_infantry
        123 Sea Zone : 2 destroyers and 2 transports
        108 Sea Zone : 1 submarine
        104 Sea Zone : 1 submarine
        89 Sea Zone : 1 flag, 1 submarine
        102 Sea Zone : 2 submarines
        90 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 37
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 1 / 3
        British : 33 / 33
        UK_Pacific : 11 / 9
        Italians : 13 / 27
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.048
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 37
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 1 / 1
        British : 33 / 33
        UK_Pacific : 11 / 9
        Italians : 13 / 27
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.048
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 bomber moved from Persia to Alexandria
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Shan State to Malaya
                1 artillery moved from Burma to India
                2 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from United Kingdom to Iceland

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                        AA fire in Alexandria :  0/3 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  5/14 hits
                        Italians roll dice for 1 aaGun, 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in Alexandria, round 2 :  5/11 hits
                        5 infantry owned by the British, 1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  4/9 hits
                        Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  2/7 hits
                        2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Alexandria, round 4 :  4/7 hits
                        Italians roll dice for 3 fighters in Alexandria, round 4 :  1/3 hits
                        1 fighter owned by the Italians, 1 artillery owned by the British and 2 fighters owned by the Germans lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Italians: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber, 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                3 mech_infantrys moved from Persia to Caucasus

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 21 infantry
        Malaya : 1 aaGun, 1 harbour and 7 infantry
        West India : 1 infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag
        Caucasus : 3 mech_infantrys
        123 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Suriname : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 37
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 1 / 1
        British : 33 / 33
        UK_Pacific : 11 / 10
        Italians : 13 / 27
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 18 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.452
            Median : 3.000
            Variance : 0.289
            Standard Deviation : 0.538
            Total rolls : 84

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 2.923
            Standard Deviation : 1.710
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Algeria
                      Italians take Tunisia from French
                      Italians take Algeria from French
                1 armour moved from Nenetsia to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Algeria
                      Italians take Tunisia from French
                      Italians take Algeria from French
                1 armour moved from Nenetsia to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Algeria : 1 flag, 1 armour
        Tunisia : 1 flag
        Romania : 2 mech_infantrys
        Tobruk : 2 infantry
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Belarus : 1 flag
        Nenetsia : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 infantry
        96 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 2 destroyers
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 27 / 37
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 1 / 1
        British : 33 / 33
        UK_Pacific : 11 / 10
        Italians : 16 / 26
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 123 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
                EDIT: Adding units owned by British to 123 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Iceland: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from South Australia to New South Wales
                2 armour moved from New South Wales to South Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 armour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 27 / 37
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 1 / 1
        British : 33 / 33
        UK_Pacific : 11 / 10
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 27 / 37
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 1 / 1
        British : 33 / 33
        UK_Pacific : 11 / 10
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to 123 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                3 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians

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