@VictoryFirst J2.tsvg and one final edit. sorry. that is my final answer, promise.
G40 14L ArtofWar1947 (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsi to Manchuria
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to Manchuria
2 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to KwangsiPlace Units - Japanese
2 carriers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield, 1 bomber, 2 fighters and 1 tactical_bomber
26 Sea Zone : 1 carrier and 1 transport
16 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
102 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport
101 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 26 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 battleship, 1 carrier, 3 cruisers and 3 fighters in 98 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians, 1 transport owned by the Italians and 2 cruisers owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers and 3 fighters remaining. Battle score for attacker is 58
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 transport moved from 41 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 98 Sea Zone to MaltaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
39 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 artillery and 2 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
75 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers and 2 fightersProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 25
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.895
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 battleship, 1 carrier, 3 cruisers and 3 fighters in 98 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians, 1 transport owned by the Italians and 2 cruisers owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers and 3 fighters remaining. Battle score for attacker is 58
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 transport moved from 41 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 98 Sea Zone to MaltaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 transport
EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
39 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 artillery and 2 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
75 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers and 2 fightersProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 25
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Please used edited map just posted.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 battleship, 1 carrier, 3 cruisers and 3 fighters in 98 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians, 1 transport owned by the Italians and 2 cruisers owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers and 3 fighters remaining. Battle score for attacker is 58
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 transport moved from 41 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 98 Sea Zone to MaltaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
39 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 artillery and 2 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
75 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers and 2 fightersProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 25
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
For the UK NCM, I forgot to move a UK infantry unit into Northwest Persia. Would you add this edit to the Italy-2 turn? Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Tobruk to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Anglo Egyptian Sudan to Kenya
3 armour moved from Egypt to Kenya
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-JordanCombat - Italians
Battle in Kenya
Italians attack with 3 armour, 1 artillery and 2 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Kenya from British with 3 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
Italians attack with 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 2 cruisers
French win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for French: 1 cruiser
Casualties for Italians: 1 bomber and 1 fighterNon Combat Move - Italians
1 artillery moved from Alexandria to Egypt
2 infantry moved from Bulgaria to Romania
2 artilleries moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 factory_minor placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3,6,4,6,2,4
Italians collect 12 PUs (4 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
For the UK NCM, I forgot to move a UK infantry unit into Northwest Persia. Would you add this edit to the Italy-2 turn? Thanks
Did not read before posting, no issue with it, include it yourself when moving France pls.
Those French cruisers were accurate man.
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The French CAs have truly been impressive.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Turning off Edit Mode
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 25 / 25
UK_Pacific : 21 / 21
Italians : 16 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
72 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 25 / 25
UK_Pacific : 21 / 21
Italians : 16 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from Tobruk to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
3 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers, 7 fighters and 5 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship, 1 carrier, 3 cruisers and 2 fighters
Germans win with 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 6 fighters
Casualties for French: 1 cruiser
Casualties for British: 1 battleship, 1 carrier, 3 cruisers and 2 fightersNon Combat Move - Germans
1 tactical_bomber moved from 98 Sea Zone to Kenya
1 fighter moved from 98 Sea Zone to Egypt
4 tactical_bombers moved from 98 Sea Zone to Egypt
3 bombers moved from 98 Sea Zone to Southern Italy
3 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
3 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Slovakia Hungary
4 mech_infantrys moved from Southern France to Yugoslavia
3 aaGuns, 6 armour, 4 artilleries and 3 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
3 artilleries moved from Western Germany to Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
1 transport placed in 93 Sea Zone
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Again defense over average, those ships cost me 2 more planes than they should. :cry:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
18 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
18 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 114 Sea Zone to 113 Sea Zone
5 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
1 artillery moved from Novgorod to BelarusPlace Units - Russians
1 tactical_bomber placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5,2,4
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
Bryansk : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 3 artilleries and 15 infantry
Volgograd : 1 factory_minor and 1 tactical_bomber
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 2 armour and 5 mech_infantrys
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 37
Japanese : 28 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 25 / 25
UK_Pacific : 21 / 21
Italians : 16 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.562
Median : 4.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18 -
The bad luck the Axis has had attacking Ally ships in this game is why I prefer low luck. With low luck–which can still produce surprises–it is easier to evaluate strategy.





