G40 JWW (Allies +10) vs Balladeer (Axis)


  • the triple a file is missing the game id……I will enter it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                1 artillery and 6 infantry moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Belarus : 1 artillery and 13 infantry
        Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 6 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        112 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 37 / 38
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
                1 fighter moved from Korea to Manchuria
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Amur
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 2 infantry
        Szechwan : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 armour and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from India to Persia
                1 fighter moved from Burma to Persia
                2 infantry moved from Burma to India
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 bomber moved from 110 Sea Zone to Gibraltar

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 3 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 cruiser and 1 destroyer
        106 Sea Zone : 1 destroyer and 2 transports
        94 Sea Zone : 1 destroyer
        92 Sea Zone : 1 carrier, 2 cruisers and 2 fighters
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        79 Sea Zone : 1 battleship
        Persia : 1 flag, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 submarine and 2 transports
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Southern France
                    Italians attack with 2 artilleries and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Albania
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 fighter moved from 94 Sea Zone to Northern Italy
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to Nigeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Nigeria : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 armour, 4 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.  Damaged units is as follows: airfield = 4, harbour = 4, factory_major = 6
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 4 infantry and 4 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 armour moved from France to Germany
                2 bombers moved from United Kingdom to Western Germany
                3 artilleries and 13 infantry moved from Poland to Eastern Poland
                3 armour moved from Yugoslavia to Eastern Poland
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 infantry moved from Finland to Norway
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Germany
                1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                1 armour, 3 artilleries and 6 infantry placed in Germany
                1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • '18 '16 '15

    I assumed you didn’t want to air battle above Britain 2 v 6, but we can reroll if you want :)

  • '18 '16 '15

    Bump #1


  • @Balladeer:

    Bump #1

    sorry man, busy w/family……


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 artillery and 13 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 3 artilleries and 16 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  4/28 hits
                        Germans roll dice for 3 armour, 3 artilleries and 16 infantry in Eastern Poland, round 2 :  8/22 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  5/20 hits
                        Germans roll dice for 3 armour, 3 artilleries and 12 infantry in Eastern Poland, round 3 :  7/18 hits
                        7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  5/13 hits
                        Germans roll dice for 3 armour, 3 artilleries and 7 infantry in Eastern Poland, round 4 :  4/13 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 5 :  5/9 hits
                        Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Eastern Poland, round 5 :  2/8 hits
                        2 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 :  2/7 hits
                        Germans roll dice for 3 armour in Eastern Poland, round 6 :  1/3 hits
                        2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                    Germans win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour, 3 artilleries and 16 infantry
                    Casualties for Russians: 1 artillery, 19 infantry and 2 mech_infantrys
                Battle in Baltic States
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Baltic States, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 3 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                6 infantry moved from Yakut S.S.R. to Dzavhan
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries placed in Ukraine
                10 infantry placed in Russia
                Russians undo move 2.
                2 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 8 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Baltic States : 3 infantry
        Bryansk : 3 infantry
        Rostov : 3 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 33 / 38
        Japanese : 31 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 25 times
                3 was rolled 25 times
                4 was rolled 20 times
                5 was rolled 30 times
                6 was rolled 41 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.515
            Standard Deviation : 1.231
            Total rolls : 170

    Germans Combat
                1 was rolled 15 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 15 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.671
            Standard Deviation : 0.819
            Total rolls : 71

    Russians Combat
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 15 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 26 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.459
            Standard Deviation : 1.208
            Total rolls : 99


  • hey just an FYI…triple A doesn’t handle AA, like your attack on the UK correctly. The game shouldn’t let you choose which aircraft to lose. some players here might want that attack scenario handled differently. Just wanted to give you the heads up…

  • '18 '16 '15

    Hey,
    I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.

    And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Amur to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kwangsi to Hunan
                1 artillery moved from Chahar to Buyant-Uhaa
                1 artillery and 2 infantry moved from Jehol to Buyant-Uhaa
                3 fighters and 2 tactical_bombers moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs


  • @Balladeer:

    Hey,
    I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.

    And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?

    you might have to roll it here, in the forum…or call the dice….1st to dice for the bmb, etc


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 fighter and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 38
        Japanese : 38 / 49
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • internet is slooooooow…I hope you have received those awful chinese dice?


  • game file doesn’t seem to be sending…via triple A?

    HERE IS THE FILE FOR THE US/CHI/UK TURN.

    let me know if you have any questions.

  • '18 '16 '15

    @JWW:

    internet is slooooooow�I hope you have received those awful chinese dice?

    Yep I got all the dice (also UK), those are some pretty bad Chinese infantry you got!

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