L14 G40 COW v JWW (allies +14)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Archangel to Vologda
                2 bombers and 2 mech_infantrys moved from Belarus to Vologda
                16 armour, 5 artilleries, 9 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Egypt
                1 tactical_bomber moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 22 armour, 5 artilleries, 9 infantry and 10 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 22 armour, 5 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Vologda from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Germans attack with 5 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 bombers moved from Vologda to Novgorod
                1 tactical_bomber moved from Ukraine to Novgorod
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                2 aaGuns moved from Slovakia Hungary to Germany
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Belarus
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 artilleries moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Russia to Tambov

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Belarus
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 artilleries moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Urals to Vologda
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 1 infantry and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 7 infantry in Vologda, round 2 :  1/9 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 3 :  2/8 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 aaGun moved from Urals to Vologda

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 3 infantry
        Tsinghai : 3 infantry
        Belarus : 1 armour and 1 mech_infantry
        Rostov : 1 mech_infantry
        Archangel : 1 armour and 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters and 53 infantry
        Tambov : 1 infantry
        Vologda : 1 aaGun, 2 artilleries and 5 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        97 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 28 / 28
        Japanese : 66 / 78
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.419
            Standard Deviation : 0.647
            Total rolls : 44

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.531
            Standard Deviation : 0.729
            Total rolls : 33

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                4 tactical_bombers moved from Kweichow to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                3 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Hopei
                2 bombers moved from Yunnan to Rostov
                3 infantry moved from Shensi to Tsinghai
                4 artilleries moved from Shensi to Suiyuyan
                2 mech_infantrys moved from French Indo China to Szechwan
                2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 infantry and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Japanese attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Rostov to Ukraine
                4 tactical_bombers moved from Tsinghai to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 aaGun moved from Chahar to Suiyuyan
                3 fighters moved from Japan to French Indo China
                1 battleship, 3 carriers, 7 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from India to West India

    Place Units - Japanese
                4 fighters placed in Japan
                3 infantry placed in India
                3 infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                4 tactical_bombers moved from Kweichow to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                3 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Jehol to Hopei
                2 bombers moved from Yunnan to Rostov
                3 infantry moved from Shensi to Tsinghai
                4 artilleries moved from Shensi to Suiyuyan
                2 mech_infantrys moved from French Indo China to Szechwan
                2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 infantry and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Japanese attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Rostov to Ukraine
                4 tactical_bombers moved from Tsinghai to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 aaGun moved from Chahar to Suiyuyan
                3 fighters moved from Japan to French Indo China
                1 battleship, 3 carriers, 7 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from India to West India

    Place Units - Japanese
                4 fighters placed in Japan
                3 infantry placed in India
                3 infantry placed in Malaya
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
                EDIT: Adding units owned by Japanese to Kwangsi: 3 fighters
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am going to hit both Novgorod and Egypt with everything that can reach…do you want to provide an OOL? I assume max D for each?

  • TripleA

    of course

  • TripleA

    Unless you roll shitty.

  • TripleA

    egypt for sure lose bomber.

  • TripleA

    You can post usa/china and then when uk comes just save after the first round of rolling for novgorod. I forgot you had 5 fighters on Russia, but it is actually not unrealistic for you to only score 1-2 hits attacking in which case my losses would be different.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    just noticed I forgot to place my 3 usa ss in eastern sea zone? Not sure how that brain fart happened but I am going to place them there now. Let me know if you have a problem with this?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Greece
                Battle in Albania
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Greece from Germans, taking Albania from Italians, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 4 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to Hawaiian Islands
                1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Malta to Rostov
                1 fighter moved from Malta to Iraq
                1 carrier and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
                1 aaGun moved from Algeria to Tunisia
                1 infantry moved from Norway to Finland
                2 fighters moved from Iraq to Persia
                3 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 fighters and 1 infantry placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 aaGun, 1 bomber, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        26 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        10 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 11 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Tunisia : 1 aaGun
        Norway : 1 flag
        Albania : 1 flag, 1 infantry
        Rostov : 1 fighter
        Greece : 1 flag, 1 armour and 1 infantry
        97 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Iraq : 1 fighter
        Brazil : 1 flag
        Persia : 2 fighters
        91 Sea Zone : 3 submarines
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 28 / 28
        Japanese : 65 / 79
        Americans : 64 / 84
        Chinese : 1 / 5
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 22
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Shensi

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 28 / 28
        Japanese : 64 / 79
        Americans : 64 / 84
        Chinese : 2 / 4
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 22
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Cow:

    You can post usa/china and then when uk comes just save after the first round of rolling for novgorod. I forgot you had 5 fighters on Russia, but it is actually not unrealistic for you to only score 1-2 hits attacking in which case my losses would be different.

    I am going to roll the dice for Novog battle here “old school” after the EGY battle, which is an amphib battle and by the rules I should do that one first although I don’t think it really matters, not in this case anyway! I will do everything else on triple A. I trust this is ok?

  • 12

    @JWW:

    just noticed I forgot to place my 3 usa ss in eastern sea zone? Not sure how that brain fart happened but I am going to place them there now. Let me know if you have a problem with this?

    If you mean from last round, it is illegal not to place all purchased units if they can be placed so you can also move them this round.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Boldfresh:

    @JWW:

    just noticed I forgot to place my 3 usa ss in eastern sea zone? Not sure how that brain fart happened but I am going to place them there now. Let me know if you have a problem with this?

    If you mean from last round, it is illegal not to place all purchased units if they can be placed so you can also move them this round.

    yeah I did….I guess there is a first time for everything…

    so to be clear, I am attacking NOV with the 5fgt (mos) & inf (2) from kar & vyb, and rolling the dice here…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Thought that comment was from you cow……thanks for the input Bold

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    afraid to roll this EGY battle……don’t get diced, don’t get diced.  LOL :lol:

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