i am away for the weekend, so maybe sunday night
L14 G40 COW v JWW (allies +14)
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I was planning on going all out in the pacific for the VC win, but that is not for another few rounds at least of setting up.
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I really should not play 6 games lol. I forget what is happening in each of them.
In all of them I have it in my mind Pacific win, because it is been awhile since I won in the Pacific half and people have been going Europe heavy lately.
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@Cow:
I just realized I left germany wide open in this game for some reason. lol Completely forgot to place 5 units there lol.
How come you didnt take it over?
stupidity, wasn’t even looking at it, for it……too worried about the pacific. ?!?
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@Cow:
I really should not play 6 games lol. I forget what is happening in each of them.
In all of them I have it in my mind Pacific win, because it is been awhile since I won in the Pacific half and people have been going Europe heavy lately.
keep making mistakes….i will start to look for them. I have you on too high a pedestal. it is obviously hurting me.
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haha I was too focused on pacific myself until Italy turn came around and I saw usa and uk on norway… I was HOLY COW USA COULD REACH THAT MEANS UK COULD HAVE TAKEN GERMANY ZOMG.
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I forgot something simple. I am not used to having zero units on germany. For some reason I thought I bought a bunch of mech/armor for it.
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I am actually trying a new strategy to add to my playbook against several opponents.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 4 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 56
Russians : 34 / 38
Japanese : 60 / 82
Americans : 55 / 75
Chinese : 5 / 5
British : 29 / 33
UK_Pacific : 5 / 2
Italians : 19 / 30
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Finland to Vyborg
5 infantry moved from Bulgaria to Romania
9 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
1 armour moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
14 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 14 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 14 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Egypt to Romania
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Finland to Vyborg
5 infantry moved from Bulgaria to Romania
9 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
1 armour moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
14 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 14 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 14 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Egypt to Romania
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode -
I cannot remember if you can cross denmark with the USA carrier the same turn you take it.
Use the 2nd map if you can. (russia can buy an airbase for the 3 fighters so you can all in me). The first map is fine otherwise. I just do not remember the denmark rules if it is the same as the other ports.
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@Cow:
I cannot remember if you can cross denmark with the USA carrier the same turn you take it.
Use the 2nd map if you can. (russia can buy an airbase for the 3 fighters so you can all in me). The first map is fine otherwise. I just do not remember the denmark rules if it is the same as the other ports.
huh? Which map am I suppose to use? I assume the most recent, please advise.
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Depends on the denmark rules. I explained. I forgot.
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@Cow:
Depends on the denmark rules. I explained. I forgot.
dude, I really don’t know the specifics of the “denmark rules” and it is not my responsibility to find out for you or provide advice. you can play it out and see if what you are worried about is warranted. ask Gamerman or Bold or look up the rules. When you have your answers let me know which file I should use so that I can proceed. Going to the beach now. be back later.
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Basically if you can attack with 5 fighters on Germany… I want more stuff.
Otherwise the first one is fine. Pretty sure the carrier cannot cross the same round you take denmark. Use the first one. It is fine.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/6 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 3/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
3 aaGuns and 29 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
1 aaGun moved from Nenetsia to Urals
6 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Bryansk : 3 infantry
Urals : 1 aaGun and 6 infantry
Russia : 3 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 41 infantry
Tambov : 3 infantry
Ukraine : 2 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 51
Russians : 31 / 31
Japanese : 60 / 82
Americans : 55 / 75
Chinese : 5 / 5
British : 29 / 33
UK_Pacific : 5 / 2
Italians : 19 / 30
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.259
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.300
Median : 2.500
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 destroyers, 2 factory_minors and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Burma to India
1 armour moved from Burma to India
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters and 4 tactical_bombers moved from Shan State to India
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Hopei to Kweichow
6 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 3 artilleries and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 artilleries and 9 infantryNon Combat Move - Japanese
1 battleship, 1 carrier, 2 submarines and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from India to Kwangsi
6 tactical_bombers moved from India to Shan State
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hopei
1 aaGun moved from Manchuria to Jehol
1 carrier, 3 submarines and 1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
6 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
1 factory_minor placed in Manchuria
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 bomber moved from Queensland to New Guinea
2 fighters moved from Queensland to New Guinea
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium





