G40 League Dawgoneit (Allies + 13) vs JuanSpain (Axis)

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    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

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    Defense now

    DiceRolls: 1@2; Total Hits: 11@2: (2)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 cruiser
                    Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Gibraltar
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Holland Belgium
                2 fighters moved from 93 Sea Zone to Holland Belgium
                1 armour moved from Northern Italy to Holland Belgium
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Romania
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,2,6,6
                Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by French from Tunisia: 1 infantry
                EDIT: Removing units owned by Italians from Libya: 1 infantry
                EDIT: Changing ownership of Tunisia from French to Italians
                EDIT: Changing PUs for Italians from 4 to 5
                EDIT: Removing units owned by Italians from Libya: 1 artillery
                EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
                EDIT: Removing units owned by Italians from Tobruk: 1 armour
                EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 artillery and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tobruk: 3 infantry
                EDIT: Removing units owned by Italians from Tobruk: 1 artillery
                EDIT: Adding units owned by Italians to Libya: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Sumatra
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour, 1 bomber and 2 fighters
                    Germans win with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Northern Italy to 109 Sea Zone
                1 tactical_bomber moved from Southern Italy to 109 Sea Zone
                3 fighters moved from Western Germany to 109 Sea Zone
                3 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

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    Scramble?

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    Yes Please

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    @dawgoneit:

    Yes Please

    Ok, will apply max scramble and max defense in your OOL.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Northern Italy to 109 Sea Zone
                1 tactical_bomber moved from Southern Italy to 109 Sea Zone
                3 fighters moved from Western Germany to 109 Sea Zone
                3 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                British scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 5 tactical_bombers
                    French defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 3 destroyers and 5 fighters
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 92
                    Casualties for Germans: 4 submarines
                    Casualties for French: 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser, 3 destroyers and 5 fighters

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                4 fighters moved from 109 Sea Zone to Holland Belgium
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from Yugoslavia to Romania
                4 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 mech_infantry moved from Southern France to Greater Southern Germany
                3 armour moved from France to Greater Southern Germany
                1 aaGun moved from Germany to Greater Southern Germany
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary

    Place Units - Germans
                10 artilleries placed in Germany
                7 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,5,6
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

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    ya no I loose a lot of wars but what am I suppose to do when this kind of stuff allways happens. you only lost 4 subs out of all that.

    I will do my turn later. but I see that its another one of those wars. man I love loosing

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Bessarabia to Ukraine
                5 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Bessarabia to Ukraine
                5 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

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    @dawgoneit:

    ya no I loose a lot of wars but what am I suppose to do when this kind of stuff allways happens. you only lost 4 subs out of all that.

    I will do my turn later. but I see that its another one of those wars. man I love loosing

    You had bad dice man, however best option vs such massive attack was no scrambling I think. Average was me having 3-4 more hits, not worthy I think. It is a game anyway, having fun is the important thing, not done yet anyway. :mrgreen:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                3 infantry moved from Anhwe to Kweichow
                2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                5 fighters moved from Yunnan to Hunan
                5 tactical_bombers moved from Yunnan to Hunan
                5 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                2 artilleries moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 tactical_bomber moved from Wake Island to Hawaiian Islands
                1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship and 1 destroyer placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 21 / 21
        Italians : 10 / 5
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Shensi to Kansu
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 11 infantry
        Hopei : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 31 / 46
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 21 / 21
        Italians : 10 / 5
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from Malta to 92 Sea Zone
                1 fighter moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Malta to 93 Sea Zone
                1 fighter moved from Trans-Jordan to 96 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery moved from Ethiopia to Italian Somaliland
                1 fighter moved from India to Iraq
                1 armour moved from Ethiopia to Italian Somaliland

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