I’m back! Rough dicing on both sides this turn haha
14L G40 Me1945 (+20) vs Gamerman01 (x)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
1 artillery and 6 infantry moved from Shensi to Kansu
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 6 infantry in Kansu, round 2 : 1/7 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 artillery and 7 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 27 / 30
Japanese : 60 / 65
Americans : 54 / 74
Chinese : 6 / 7
British : 32 / 35
UK_Pacific : 10 / 8
Italians : 14 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Algeria to Libya
1 bomber moved from Algeria to Libya
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Slovakia Hungary
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Yugoslavia
Battle in Slovakia Hungary
British attack with 2 fighters and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/4 hits
Germans roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Slovakia Hungary
British win, taking Yugoslavia from Germans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Libya
British attack with 1 armour and 1 bomber
Italians defend with 1 artillery
British roll dice for 1 armour and 1 bomber in Libya, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_major and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus
3 fighters moved from Cyprus to Belarus
1 bomber moved from Libya to Rostov
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Trans-Jordan to Syria
1 armour moved from Iraq to Northwest Persia
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Rostov
1 infantry moved from Caucasus to Rostov
3 aaGuns and 11 infantry moved from Burma to India
4 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
1 fighter moved from Cyprus to GreecePlace Units - British
1 submarine placed in 98 Sea Zone
2 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
British undo move 1.
1 submarine placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 38 PUs (1 lost to blockades); end with 43 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 artilleriesTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 tactical_bomber
Western United States : 1 infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 airfield
Scotland : 4 aaGuns, 1 airfield, 1 artillery, 7 infantry and 2 mech_infantrys
Kenya : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 2 artilleries and 1 infantry
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Belarus : 5 fighters and 2 tactical_bombers
Rostov : 1 bomber, 1 fighter and 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 4 transports
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag
Yugoslavia : 1 flag, 1 airfield and 1 mech_infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 27 / 30
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 6 / 7
British : 39 / 43
UK_Pacific : 11 / 8
Italians : 9 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed no sz 97 scramble again.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from France to Northern Italy
1 mech_infantry moved from Romania to Yugoslavia
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Bessarabia to Yugoslavia -
Scramble to 91?
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Yes, scramble pls.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from France to Northern Italy
1 mech_infantry moved from Romania to Yugoslavia
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Bessarabia to YugoslaviaCombat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Yugoslavia
Italians attack with 1 armour, 1 infantry and 3 mech_infantrys
British defend with 1 airfield and 1 mech_infantry
Italians win, taking Yugoslavia from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 submarines
British defend with 1 destroyer; Americans defend with 1 fighter -
You sunk a sub, and then my bomber hit.
Casualty choice?
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Lose DD
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I still have a sub and a bomber vs. a fighter.
I’m going to retreat, but am unsure if the sub retreats to 92 (it has not submerged) or stays in 91. Do you know? Or do we need to ask. I know it’s been answered not too long ago, but I don’t remember off the top of my head and wonder if you know for sure. -
I didn’t hear about any retreat exceptions for subs.
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I do know if I stayed in 91 another round and submerged the sub, it would be in 91.
I think it retreats to 92. That’s what Triple A has as the only option, FWIW
If that’s what you think is right, then there is no issue. It is in 92. -
sz92 is ok for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from France to Northern Italy
1 mech_infantry moved from Romania to Yugoslavia
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Bessarabia to YugoslaviaCombat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Yugoslavia
Italians attack with 1 armour, 1 infantry and 3 mech_infantrys
British defend with 1 airfield and 1 mech_infantry
Italians win, taking Yugoslavia from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 submarines
British defend with 1 destroyer; Americans defend with 1 fighter
1 submarine owned by the Italians retreated to 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from France to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,1,6,1,3,4
Italians collect 9 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Burma to Kweichow
1 fighter moved from India to KweichowCombat - ANZAC
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Kansu
2 infantry moved from Iraq to Northwest Persia
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Kansu : 1 fighter
Tsinghai : 1 fighter
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
54 Sea Zone : 1 cruiser, 1 fighter and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 25 / 30
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 6 / 7
British : 33 / 43
UK_Pacific : 11 / 8
Italians : 17 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Algeria to Tunisia
1 fighter moved from Cyprus to RussiaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Russia : 1 fighter
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 25 / 30
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 6 / 7
British : 33 / 43
UK_Pacific : 11 / 8
Italians : 17 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
One edit. Please use this map.
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Whoops - whole week already
Played 2 rounds f2f with Bold this weekend and kind of got my fill of A&A for the weekend….
Football season, and work is busier…You’re the next move, though
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I apologize for long delay. Among other things, this weekend I had to crank out two past due tax returns for the non-profit I started volunteering with - my predecessor…… um… sucked.
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Sounds familiar. I did a voluntary treasurer job for United Way. My predecessor better do nothing than what he did. Enjoy. :-)
I’d like both sides feel comfortable with the game speed. Don’t worry. Hopefully you can spend more time for the game soon. Thanks for the updates.





