TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to Kweichow
1 fighter moved from India to Kweichow
Combat - ANZAC
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Kansu
2 infantry moved from Iraq to Northwest Persia
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Kansu : 1 fighter
Tsinghai : 1 fighter
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
54 Sea Zone : 1 cruiser, 1 fighter and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 25 / 30
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 6 / 7
British : 33 / 43
UK_Pacific : 11 / 8
Italians : 17 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0