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L14 artofwar (allies +9) v JWW game II

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
                Japanese buy 6 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Victoria to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 61 Sea Zone
                3 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
                5 fighters and 3 tactical_bombers moved from 54 Sea Zone to South Australia
                5 fighters and 5 tactical_bombers moved from 62 Sea Zone to South Australia
                2 bombers and 4 fighters moved from New Guinea to South Australia
                1 battleship and 1 cruiser moved from 42 Sea Zone to 61 Sea Zone
                4 fighters moved from 42 Sea Zone to South Australia
                2 artilleries and 6 infantry moved from Java to 42 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 42 Sea Zone to 61 Sea Zone
                2 artilleries and 6 infantry moved from 61 Sea Zone to South Australia
                2 bombers moved from New Zealand to South Australia
                2 artilleries and 4 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                5 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Kiangsu to Kiangsi
                3 fighters moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in New South Wales
                    Japanese captures 3PUs while taking ANZAC capital
                Battle in Queensland
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 2 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 3 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Queensland
                    Japanese win, taking New South Wales from ANZAC, taking Queensland from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in South Australia
                    Japanese attack with 6 artilleries, 4 bombers, 18 fighters, 12 infantry and 8 tactical_bombers
                    ANZAC defend with 3 aaGuns, 3 armour, 7 artilleries, 3 fighters, 8 infantry and 4 mech_infantrys; Americans defend with 1 artillery, 4 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
                        AA fire in South Australia :  2/9 hits
                        2 fighters owned by the Japanese lost in South Australia
                        Japanese roll dice for 1 battleship and 1 cruiser in South Australia, round 2 :  2/2 hits
                        Japanese roll dice for 6 artilleries, 4 bombers, 16 fighters, 12 infantry and 8 tactical_bombers in South Australia, round 2 :  25/46 hits
                        ANZAC roll dice for 3 aaGuns, 3 armour, 8 artilleries, 4 bombers, 10 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber in South Australia, round 2 :  14/41 hits
                        1 artillery owned by the Americans, 8 infantry owned by the ANZAC, 12 infantry owned by the Japanese, 3 aaGuns owned by the ANZAC, 4 bombers owned by the Americans, 3 infantry owned by the Americans, 4 artilleries owned by the ANZAC, 4 mech_infantrys owned by the ANZAC and 2 artilleries owned by the Japanese lost in South Australia
                        Japanese roll dice for 4 artilleries, 4 bombers, 16 fighters and 8 tactical_bombers in South Australia, round 3 :  20/32 hits
                        ANZAC roll dice for 3 armour, 3 artilleries, 10 fighters and 1 tactical_bomber in South Australia, round 3 :  8/17 hits
                        7 fighters owned by the Americans, 3 armour owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 artilleries owned by the ANZAC, 4 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 4 artilleries owned by the Japanese lost in South Australia
                    Japanese win with 4 bombers, 12 fighters and 8 tactical_bombers remaining. Battle score for attacker is 153
                    Casualties for Japanese: 6 artilleries, 6 fighters and 12 infantry
                    Casualties for ANZAC: 3 aaGuns, 3 armour, 7 artilleries, 3 fighters, 8 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 artillery, 4 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters and 5 infantry
                    Russians defend with 5 infantry; British defend with 1 infantry
                        Japanese roll dice for 3 fighters and 5 infantry in Kwangsi, round 2 :  2/8 hits
                        Chinese roll dice for 6 infantry in Kwangsi, round 2 :  1/6 hits
                        1 infantry owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 3 fighters and 4 infantry in Kwangsi, round 3 :  3/7 hits
                        Chinese roll dice for 4 infantry in Kwangsi, round 3 :  0/4 hits
                        3 infantry owned by the Russians lost in Kwangsi
                        Japanese roll dice for 3 fighters and 4 infantry in Kwangsi, round 4 :  2/7 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters and 4 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 5 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kwangsi to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu
                2 fighters moved from 6 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                1 aaGun and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                10 fighters and 8 tactical_bombers moved from South Australia to 54 Sea Zone
                1 fighter moved from South Australia to Victoria
                1 fighter moved from South Australia to Victoria
                1 bomber moved from South Australia to Victoria
                1 bomber moved from South Australia to Victoria
                2 bombers moved from South Australia to Victoria
                2 carriers moved from 42 Sea Zone to 54 Sea Zone
                4 carriers moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                3 fighters placed in Kiangsu
                3 infantry placed in Kwangtung
                1 fighter and 1 infantry placed in Japan
                2 fighters placed in 6 Sea Zone
                Japanese undo move 4.
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 4 infantry
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 7 fighters, 12 infantry and 4 mech_infantrys
        Kiangsi : 1 flag, 2 infantry
        Japan : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Ceylon : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 15 infantry
        Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Victoria : 1 flag, 4 bombers and 2 fighters
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 flag, 1 airfield
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        26 Sea Zone : 1 flag, 3 transports
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        63 Sea Zone : 1 carrier and 2 destroyers
        54 Sea Zone : 9 carriers, 1 destroyer, 10 fighters, 8 tactical_bombers and 2 transports
        62 Sea Zone : 1 transport
        61 Sea Zone : 1 battleship, 1 cruiser and 8 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 49 / 70
        Japanese : 50 / 68
        Americans : 49 / 53
        Chinese : 15 / 23
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 13 / 23
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 34 times
                2 was rolled 29 times
                3 was rolled 35 times
                4 was rolled 25 times
                5 was rolled 28 times
                6 was rolled 42 times
            Average roll : 3.570
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 193

    Japanese Combat
                1 was rolled 25 times
                2 was rolled 17 times
                3 was rolled 22 times
                4 was rolled 18 times
                5 was rolled 13 times
                6 was rolled 17 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.829
            Standard Deviation : 0.910
            Total rolls : 112

    ANZAC Combat
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 20 times
            Average roll : 3.884
            Median : 4.000
            Variance : 1.632
            Standard Deviation : 1.278
            Total rolls : 69

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.750
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

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    RD 1 JPN rolled up by 5, allies rolled down 2……that finished that battle.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Western United States to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Western United States to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 3 transports
                    Americans win with 6 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - Americans
                1 destroyer moved from 64 Sea Zone to 30 Sea Zone
                2 destroyers moved from 64 Sea Zone to 12 Sea Zone
                2 carriers, 1 destroyer and 2 tactical_bombers moved from 89 Sea Zone to 12 Sea Zone
                2 carriers moved from 10 Sea Zone to 12 Sea Zone
                6 fighters moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from 89 Sea Zone to Western United States
                1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                3 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
                4 artilleries, 3 infantry and 4 transports moved from 89 Sea Zone to 10 Sea Zone
                4 artilleries and 3 infantry moved from 10 Sea Zone to Western United States
                2 mech_infantrys moved from Southeast Mexico to Western United States
                1 mech_infantry moved from Southeast Mexico to Eastern United States
                1 aaGun, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 1 transport placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 bomber and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3
                Americans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Mexico : 1 factory_minor
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer
        12 Sea Zone : 4 carriers, 3 destroyers, 6 fighters and 2 tactical_bombers
        10 Sea Zone : 1 carrier, 1 destroyer and 7 transports
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 harbour
        Eastern United States : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        112 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        125 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 49 / 70
        Japanese : 50 / 68
        Americans : 49 / 61
        Chinese : 15 / 23
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 13 / 23
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shantung to Kiangsu
                2 artilleries, 1 fighter and 19 infantry moved from Anhwe to Kiangsu

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    Marti’s rolls in S. Australia pretty much par for the course.

    Did not scramble 2 Japanese fighters to defend transports in SZ 26, because I figured you would not like the 6:2 odds, though given Marti’s prejudices, you might want me to roll dice. Up to you.

    OOL for Chinese attack on Kiangsu?

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    inf….keep the aa. China won’t get through the inf

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shantung to Kiangsu
                2 artilleries, 1 fighter and 19 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

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    the aa is going to hit the chi fgt, this turn and then two UK aircraft next.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shantung to Kiangsu
                2 artilleries, 1 fighter and 19 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries, 1 fighter and 21 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 7 fighters, 12 infantry and 4 mech_infantrys
                        AA fire in Kiangsu :  0/1 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 21 infantry in Kiangsu, round 2 :  4/24 hits
                        Japanese roll dice for 1 aaGun, 7 fighters, 12 infantry and 4 mech_infantrys in Kiangsu, round 2 :  16/23 hits
                        4 infantry owned by the Japanese and 16 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsu, round 3 :  4/8 hits
                        Japanese roll dice for 1 aaGun, 7 fighters, 8 infantry and 4 mech_infantrys in Kiangsu, round 3 :  8/19 hits
                        1 fighter owned by the Chinese, 2 artilleries owned by the Chinese, 3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Japanese win with 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -56
                    Casualties for Japanese: 7 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 artilleries, 1 fighter and 21 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                5 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Manchuria : 1 infantry
        Anhwe : 5 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 49 / 70
        Japanese : 47 / 68
        Americans : 49 / 61
        Chinese : 18 / 24
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 13 / 23
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 19 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 15 times
                6 was rolled 9 times
            Average roll : 3.320
            Median : 3.000
            Variance : 1.014
            Standard Deviation : 1.007
            Total rolls : 75

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.186
            Median : 3.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                3 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from India to Kiangsu
                1 armour, 9 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Hunan to Kiangsu
                1 artillery and 10 infantry moved from Hunan to Kiangsi

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from India to Kiangsu
                1 armour, 9 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Hunan to Kiangsu
                1 artillery and 10 infantry moved from Hunan to Kiangsi

    Combat - British
                Battle in Kiangsu
                    British attack with 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 factory_minor, 7 fighters, 5 infantry and 3 mech_infantrys
                        AA fire in Kiangsu :  0/3 hits
                        British roll dice for 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 :  7/19 hits
                        Japanese roll dice for 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys in Kiangsu, round 2 :  7/15 hits
                        1 armour owned by the British, 5 infantry owned by the Japanese, 5 mech_infantrys owned by the British, 1 fighter owned by the British, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        British roll dice for 2 bombers, 8 fighters and 2 tactical_bombers in Kiangsu, round 3 :  7/12 hits
                        Japanese roll dice for 7 fighters and 2 mech_infantrys in Kiangsu, round 3 :  6/9 hits
                        6 fighters owned by the British, 5 fighters owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                        British roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kiangsu, round 4 :  5/6 hits
                        Japanese roll dice for 2 fighters in Kiangsu, round 4 :  2/2 hits
                        2 tactical_bombers owned by the British and 2 fighters owned by the Japanese lost in Kiangsu
                    British win with 2 bombers and 2 fighters remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys
                    Casualties for British: 1 armour, 7 fighters, 5 mech_infantrys and 2 tactical_bombers
                Battle in Kiangsi
                    British attack with 1 artillery and 10 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 10 infantry in Kiangsi, round 2 :  2/11 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                    British attack with 2 artilleries and 7 infantry
                    Germans defend with 1 armour, 1 factory_minor and 6 infantry
                        British roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  1/2 hits
                        British roll dice for 2 artilleries and 7 infantry in Norway, round 2 :  2/9 hits
                        Germans roll dice for 1 armour and 6 infantry in Norway, round 2 :  4/7 hits
                        4 infantry owned by the British and 3 infantry owned by the Germans lost in Norway
                        British roll dice for 2 artilleries and 3 infantry in Norway, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 3 infantry in Norway, round 3 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
                        British roll dice for 2 artilleries and 2 infantry in Norway, round 4 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Norway, round 4 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 6 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - British
                2 bombers and 2 fighters moved from Kiangsu to Anhwe
                1 aaGun moved from Hunan to Kiangsi
                3 armour and 3 mech_infantrys moved from India to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anhwe: 1 fighter
                EDIT: Adding units owned by UK_Pacific to Kiangsu: 1 armour
                EDIT: Changing ownership of Kiangsu from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Kiangsu: 1 factory_minor
                EDIT: Removing units owned by British from India: 2 fighters
                EDIT: Adding units owned by UK_Pacific to Hunan: 2 fighters
                EDIT: Turning off Edit Mode
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Units Change Ownership
                    Some Units in Kiangsu change ownership: 1 armour
                    Some Units in Hunan change ownership: 2 fighters
                    Some Units in India change ownership: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kiangsu : 1 armour
        Kiangsi : 1 aaGun, 1 artillery and 9 infantry
        Hunan : 2 fighters
        Anhwe : 2 bombers and 1 fighter
        Burma : 3 armour and 3 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Malaya : 1 factory_minor and 1 harbour
        Eastern United States : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Syria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Norway : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Karelia : 1 mech_infantry
        112 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 50
        Russians : 49 / 70
        Japanese : 43 / 68
        Americans : 49 / 61
        Chinese : 22 / 24
        British : 35 / 35
        UK_Pacific : 10 / 10
        Italians : 13 / 23
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 41 times
                3 was rolled 26 times
                4 was rolled 34 times
                5 was rolled 37 times
                6 was rolled 25 times
            Average roll : 3.476
            Median : 4.000
            Variance : 1.229
            Standard Deviation : 1.108
            Total rolls : 189

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.405
            Median : 3.500
            Variance : 0.685
            Standard Deviation : 0.828
            Total rolls : 74

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 8 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.418
            Standard Deviation : 0.646
            Total rolls : 68

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from India to Kiangsu
                1 armour, 9 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Hunan to Kiangsu
                1 artillery and 10 infantry moved from Hunan to Kiangsi

    Combat - British
                Battle in Kiangsu
                    British attack with 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 factory_minor, 7 fighters, 5 infantry and 3 mech_infantrys
                        AA fire in Kiangsu :  0/3 hits
                        British roll dice for 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 :  7/19 hits
                        Japanese roll dice for 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys in Kiangsu, round 2 :  7/15 hits
                        1 armour owned by the British, 5 infantry owned by the Japanese, 5 mech_infantrys owned by the British, 1 fighter owned by the British, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        British roll dice for 2 bombers, 8 fighters and 2 tactical_bombers in Kiangsu, round 3 :  7/12 hits
                        Japanese roll dice for 7 fighters and 2 mech_infantrys in Kiangsu, round 3 :  6/9 hits
                        6 fighters owned by the British, 5 fighters owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                        British roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kiangsu, round 4 :  5/6 hits
                        Japanese roll dice for 2 fighters in Kiangsu, round 4 :  2/2 hits
                        2 tactical_bombers owned by the British and 2 fighters owned by the Japanese lost in Kiangsu
                    British win with 2 bombers and 2 fighters remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys
                    Casualties for British: 1 armour, 7 fighters, 5 mech_infantrys and 2 tactical_bombers
                Battle in Kiangsi
                    British attack with 1 artillery and 10 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 10 infantry in Kiangsi, round 2 :  2/11 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                    British attack with 2 artilleries and 7 infantry
                    Germans defend with 1 armour, 1 factory_minor and 6 infantry
                        British roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  1/2 hits
                        British roll dice for 2 artilleries and 7 infantry in Norway, round 2 :  2/9 hits
                        Germans roll dice for 1 armour and 6 infantry in Norway, round 2 :  4/7 hits
                        4 infantry owned by the British and 3 infantry owned by the Germans lost in Norway
                        British roll dice for 2 artilleries and 3 infantry in Norway, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 3 infantry in Norway, round 3 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
                        British roll dice for 2 artilleries and 2 infantry in Norway, round 4 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Norway, round 4 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 6 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - British
                2 bombers and 2 fighters moved from Kiangsu to Anhwe
                1 aaGun moved from Hunan to Kiangsi
                3 armour and 3 mech_infantrys moved from India to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anhwe: 1 fighter
                EDIT: Adding units owned by UK_Pacific to Kiangsu: 1 armour
                EDIT: Changing ownership of Kiangsu from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Kiangsu: 1 factory_minor
                EDIT: Removing units owned by British from India: 2 fighters
                EDIT: Adding units owned by UK_Pacific to Hunan: 2 fighters
                EDIT: Turning off Edit Mode
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Units Change Ownership
                    Some Units in Kiangsu change ownership: 1 armour
                    Some Units in Hunan change ownership: 2 fighters
                    Some Units in India change ownership: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by UK_Pacific to Malaya: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Kiangsu : 1 armour
        Kiangsi : 1 aaGun, 1 artillery and 9 infantry
        Hunan : 2 fighters
        Anhwe : 2 bombers and 1 fighter
        Burma : 3 armour and 3 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Malaya : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Eastern United States : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Syria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Norway : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Karelia : 1 mech_infantry
        112 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 50
        Russians : 49 / 70
        Japanese : 43 / 68
        Americans : 49 / 61
        Chinese : 22 / 24
        British : 35 / 35
        UK_Pacific : 10 / 10
        Italians : 13 / 23
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 41 times
                3 was rolled 26 times
                4 was rolled 34 times
                5 was rolled 37 times
                6 was rolled 25 times
            Average roll : 3.476
            Median : 4.000
            Variance : 1.229
            Standard Deviation : 1.108
            Total rolls : 189

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.405
            Median : 3.500
            Variance : 0.685
            Standard Deviation : 0.828
            Total rolls : 74

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 8 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.418
            Standard Deviation : 0.646
            Total rolls : 68

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

  • 25 24 23 22 21 20 19 18 16 15 14 13

    The UK AA in SZ 112 should have been moved to Norway during the NCM…

  • 25 24 23 22 21 20 19 18 16 15 14 13

    And the UK mech in Karelia should have ben moved to Norway as well.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947:

    And the UK mech in Karelia should have ben moved to Norway as well.

    just make these edits and repost

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    okay, i think this is it……

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Libya
                      Italians take Tunisia from British
                      Italians take Libya from Russians
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Yugoslavia to Romania
                1 fighter moved from Southern Italy to Romania
                1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Libya
                      Italians take Tunisia from British
                      Italians take Libya from Russians
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Yugoslavia to Romania
                1 fighter moved from Southern Italy to Romania
                1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                6 infantry moved from Southern France to 93 Sea Zone
                6 infantry and 3 transports moved from 93 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                2 fighters moved from Gibraltar to Western Germany
                2 infantry moved from Northern Italy to France
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Romania to Germany
                2 infantry moved from Western Germany to Greater Southern Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy
                Italians undo move 2.
                1 infantry placed in Southern France
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 11 infantry and 1 mech_infantry
        Malta : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 2 infantry
        Tunisia : 1 flag
        Greater Southern Germany : 2 infantry
        Slovakia Hungary : 3 mech_infantrys
        Western Germany : 1 aaGun, 3 fighters and 5 infantry
        Romania : 1 infantry
        Germany : 1 fighter
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Libya : 1 armour
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        101 Sea Zone : 1 submarine
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 45 / 70
        Japanese : 43 / 68
        Americans : 49 / 61
        Chinese : 22 / 24
        British : 34 / 35
        UK_Pacific : 10 / 10
        Italians : 15 / 25
        ANZAC : 3 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

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