@fasthard said in L26 BM4 fasthard(X) vs discalced(L+20):
@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
If only it always worked as intended ;-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 bomber moved from Kweichow to Kwangtung
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
Russians take Siam from Japanese
3 infantry moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
2 fighters moved from Kweichow to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 bomber moved from Kweichow to Kwangtung
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
Russians take Siam from Japanese
3 infantry moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
2 fighters moved from Kweichow to French Indo China
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in French Indo China
Russians attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in French Indo China, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
Russians win, taking French Indo China from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber and 2 fighters moved from French Indo China to Hunan
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Shan State to Hunan
2 armour and 1 mech_infantry moved from Sikang to Kweichow
1 armour moved from Kweichow to Hunan
1 infantry moved from Hopei to Anhwe
3 mech_infantrys moved from Anhwe to Hunan
3 aaGuns, 2 armour, 15 artilleries, 19 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 aaGun and 6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Finland to Karelia
4 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Novgorod to Karelia
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
2 bombers moved from Russia to Hunan
1 infantry moved from Yunnan to Burma
1 bomber moved from Kwangtung to Hunan
1 infantry moved from Yunnan to Burma
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUs
Territory Summary for Russians :
Kwangsi : 3 infantry
Siam : 1 flag, 1 infantry
Yunnan : 2 infantry
Kweichow : 2 armour and 1 mech_infantry
Hunan : 1 armour, 4 bombers, 2 fighters, 1 infantry and 4 mech_infantrys
Sikang : 1 armour and 2 mech_infantrys
Anhwe : 1 aaGun and 2 infantry
Burma : 2 infantry
India : 1 aaGun
Malaya : 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Egypt : 1 mech_infantry
Romania : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Baltic States : 1 artillery and 1 infantry
Eastern Poland : 4 aaGuns, 5 armour, 15 artilleries, 4 fighters, 25 infantry and 10 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 bomber and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 3 mech_infantrys
Production/PUs Summary :
Germans : 40 / 50
Russians : 49 / 70
Japanese : 44 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 13 / 23
ANZAC : 7 / 3
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 14 times
3 was rolled 2 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.356
Median : 4.000
Variance : 1.932
Standard Deviation : 1.390
Total rolls : 45
Null / Other
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.200
Median : 2.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
5 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Russians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.200
Median : 2.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 bomber moved from Kweichow to Kwangtung
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
Russians take Siam from Japanese
3 infantry moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
2 fighters moved from Kweichow to French Indo China
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in French Indo China
Russians attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 3 infantry in French Indo China, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
Russians win, taking French Indo China from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber and 2 fighters moved from French Indo China to Hunan
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Shan State to Hunan
2 armour and 1 mech_infantry moved from Sikang to Kweichow
1 armour moved from Kweichow to Hunan
1 infantry moved from Hopei to Anhwe
3 mech_infantrys moved from Anhwe to Hunan
3 aaGuns, 2 armour, 15 artilleries, 19 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 aaGun and 6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 fighters moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Finland to Karelia
4 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Novgorod to Karelia
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
2 bombers moved from Russia to Hunan
1 infantry moved from Yunnan to Burma
1 bomber moved from Kwangtung to Hunan
1 infantry moved from Yunnan to Burma
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Burma: 2 infantry
EDIT: Adding units owned by Russians to Kwangsi: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Kwangsi : 5 infantry
Siam : 1 flag, 1 infantry
Yunnan : 2 infantry
Kweichow : 2 armour and 1 mech_infantry
Hunan : 1 armour, 4 bombers, 2 fighters, 1 infantry and 4 mech_infantrys
Sikang : 1 armour and 2 mech_infantrys
Anhwe : 1 aaGun and 2 infantry
India : 1 aaGun
Malaya : 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Egypt : 1 mech_infantry
Romania : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Baltic States : 1 artillery and 1 infantry
Eastern Poland : 4 aaGuns, 5 armour, 15 artilleries, 4 fighters, 25 infantry and 10 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 bomber and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 3 mech_infantrys
Production/PUs Summary :
Germans : 40 / 50
Russians : 49 / 70
Japanese : 44 / 83
Americans : 49 / 53
Chinese : 17 / 23
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 13 / 23
ANZAC : 7 / 3
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
basically hitting S.Aus w/everything that can reach….OOL?
AA, bombers, infantry, mechs, arty, tacs, fighters-US, fighters-ANZAC, tank-ANZAC.
Let the carnage begin.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
Japanese buy 6 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Victoria to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 transport moved from 54 Sea Zone to 63 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 61 Sea Zone
3 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to South Australia
5 fighters and 5 tactical_bombers moved from 62 Sea Zone to South Australia
2 bombers and 4 fighters moved from New Guinea to South Australia
1 battleship and 1 cruiser moved from 42 Sea Zone to 61 Sea Zone
4 fighters moved from 42 Sea Zone to South Australia
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 42 Sea Zone to 61 Sea Zone
2 artilleries and 6 infantry moved from 61 Sea Zone to South Australia
2 bombers moved from New Zealand to South Australia
2 artilleries and 4 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
5 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
3 fighters moved from Kiangsu to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
Japanese buy 6 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Victoria to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 transport moved from 54 Sea Zone to 63 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 61 Sea Zone
3 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to South Australia
5 fighters and 5 tactical_bombers moved from 62 Sea Zone to South Australia
2 bombers and 4 fighters moved from New Guinea to South Australia
1 battleship and 1 cruiser moved from 42 Sea Zone to 61 Sea Zone
4 fighters moved from 42 Sea Zone to South Australia
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 42 Sea Zone to 61 Sea Zone
2 artilleries and 6 infantry moved from 61 Sea Zone to South Australia
2 bombers moved from New Zealand to South Australia
2 artilleries and 4 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
5 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
3 fighters moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Battle in Queensland
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 0/4 hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Queensland
Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 3 : 2/3 hits
ANZAC roll dice for 1 infantry in Queensland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Queensland
Japanese win, taking New South Wales from ANZAC, taking Queensland from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in South Australia
Japanese attack with 6 artilleries, 4 bombers, 18 fighters, 12 infantry and 8 tactical_bombers
ANZAC defend with 3 aaGuns, 3 armour, 7 artilleries, 3 fighters, 8 infantry and 4 mech_infantrys; Americans defend with 1 artillery, 4 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
AA fire in South Australia : 2/9 hits
2 fighters owned by the Japanese lost in South Australia
Japanese roll dice for 1 battleship and 1 cruiser in South Australia, round 2 : 2/2 hits
Japanese roll dice for 6 artilleries, 4 bombers, 16 fighters, 12 infantry and 8 tactical_bombers in South Australia, round 2 : 25/46 hits
ANZAC roll dice for 3 aaGuns, 3 armour, 8 artilleries, 4 bombers, 10 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber in South Australia, round 2 : 14/41 hits
1 artillery owned by the Americans, 8 infantry owned by the ANZAC, 12 infantry owned by the Japanese, 3 aaGuns owned by the ANZAC, 4 bombers owned by the Americans, 3 infantry owned by the Americans, 4 artilleries owned by the ANZAC, 4 mech_infantrys owned by the ANZAC and 2 artilleries owned by the Japanese lost in South Australia
Japanese roll dice for 4 artilleries, 4 bombers, 16 fighters and 8 tactical_bombers in South Australia, round 3 : 20/32 hits
ANZAC roll dice for 3 armour, 3 artilleries, 10 fighters and 1 tactical_bomber in South Australia, round 3 : 8/17 hits
7 fighters owned by the Americans, 3 armour owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 artilleries owned by the ANZAC, 4 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 4 artilleries owned by the Japanese lost in South Australia
Japanese win with 4 bombers, 12 fighters and 8 tactical_bombers remaining. Battle score for attacker is 153
Casualties for Japanese: 6 artilleries, 6 fighters and 12 infantry
Casualties for ANZAC: 3 aaGuns, 3 armour, 7 artilleries, 3 fighters, 8 infantry and 4 mech_infantrys
Casualties for Americans: 1 artillery, 4 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 5 infantry
Russians defend with 5 infantry; British defend with 1 infantry
Japanese roll dice for 3 fighters and 5 infantry in Kwangsi, round 2 : 2/8 hits
Chinese roll dice for 6 infantry in Kwangsi, round 2 : 1/6 hits
1 infantry owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 3 fighters and 4 infantry in Kwangsi, round 3 : 3/7 hits
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits
3 infantry owned by the Russians lost in Kwangsi
Japanese roll dice for 3 fighters and 4 infantry in Kwangsi, round 4 : 2/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Kwangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
2 fighters moved from 6 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
10 fighters and 8 tactical_bombers moved from South Australia to 54 Sea Zone
1 fighter moved from South Australia to Victoria
1 fighter moved from South Australia to Victoria
1 bomber moved from South Australia to Victoria
1 bomber moved from South Australia to Victoria
2 bombers moved from South Australia to Victoria
2 carriers moved from 42 Sea Zone to 54 Sea Zone
4 carriers moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
3 fighters placed in Kiangsu
3 infantry placed in Kwangtung
1 fighter and 1 infantry placed in Japan
2 fighters placed in 6 Sea Zone
Japanese undo move 4.
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Kwangsi : 1 flag, 4 infantry
Korea : 1 aaGun
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 7 fighters, 12 infantry and 4 mech_infantrys
Kiangsi : 1 flag, 2 infantry
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Ceylon : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 15 infantry
Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Victoria : 1 flag, 4 bombers and 2 fighters
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag, 1 airfield
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
26 Sea Zone : 1 flag, 3 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
63 Sea Zone : 1 carrier and 2 destroyers
54 Sea Zone : 9 carriers, 1 destroyer, 10 fighters, 8 tactical_bombers and 2 transports
62 Sea Zone : 1 transport
61 Sea Zone : 1 battleship, 1 cruiser and 8 transports
Production/PUs Summary :
Germans : 40 / 50
Russians : 49 / 70
Japanese : 50 / 68
Americans : 49 / 53
Chinese : 15 / 23
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 13 / 23
ANZAC : 3 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 34 times
2 was rolled 29 times
3 was rolled 35 times
4 was rolled 25 times
5 was rolled 28 times
6 was rolled 42 times
Average roll : 3.570
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 193
Japanese Combat
1 was rolled 25 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.250
Median : 3.000
Variance : 0.829
Standard Deviation : 0.910
Total rolls : 112
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 20 times
Average roll : 3.884
Median : 4.000
Variance : 1.632
Standard Deviation : 1.278
Total rolls : 69
Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.750
Median : 5.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
RD 1 JPN rolled up by 5, allies rolled down 2……that finished that battle.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 6 fighters
Japanese defend with 3 transports
Americans win with 6 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Non Combat Move - Americans
1 destroyer moved from 64 Sea Zone to 30 Sea Zone
2 destroyers moved from 64 Sea Zone to 12 Sea Zone
2 carriers, 1 destroyer and 2 tactical_bombers moved from 89 Sea Zone to 12 Sea Zone
2 carriers moved from 10 Sea Zone to 12 Sea Zone
6 fighters moved from 26 Sea Zone to 12 Sea Zone
2 fighters moved from 89 Sea Zone to Western United States
1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
3 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 89 Sea Zone to 10 Sea Zone
4 artilleries and 3 infantry moved from 10 Sea Zone to Western United States
2 mech_infantrys moved from Southeast Mexico to Western United States
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 aaGun, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3
Americans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Mexico : 1 factory_minor
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Midway : 1 airfield
30 Sea Zone : 1 destroyer
12 Sea Zone : 4 carriers, 3 destroyers, 6 fighters and 2 tactical_bombers
10 Sea Zone : 1 carrier, 1 destroyer and 7 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 harbour
Eastern United States : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
112 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
125 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 50
Russians : 49 / 70
Japanese : 50 / 68
Americans : 49 / 61
Chinese : 15 / 23
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 13 / 23
ANZAC : 3 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shantung to Kiangsu
2 artilleries, 1 fighter and 19 infantry moved from Anhwe to Kiangsu
Marti’s rolls in S. Australia pretty much par for the course.
Did not scramble 2 Japanese fighters to defend transports in SZ 26, because I figured you would not like the 6:2 odds, though given Marti’s prejudices, you might want me to roll dice. Up to you.
OOL for Chinese attack on Kiangsu?
inf….keep the aa. China won’t get through the inf
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shantung to Kiangsu
2 artilleries, 1 fighter and 19 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
the aa is going to hit the chi fgt, this turn and then two UK aircraft next.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shantung to Kiangsu
2 artilleries, 1 fighter and 19 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries, 1 fighter and 21 infantry
Japanese defend with 1 aaGun, 1 factory_minor, 7 fighters, 12 infantry and 4 mech_infantrys
AA fire in Kiangsu : 0/1 hits
Chinese roll dice for 2 artilleries, 1 fighter and 21 infantry in Kiangsu, round 2 : 4/24 hits
Japanese roll dice for 1 aaGun, 7 fighters, 12 infantry and 4 mech_infantrys in Kiangsu, round 2 : 16/23 hits
4 infantry owned by the Japanese and 16 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsu, round 3 : 4/8 hits
Japanese roll dice for 1 aaGun, 7 fighters, 8 infantry and 4 mech_infantrys in Kiangsu, round 3 : 8/19 hits
1 fighter owned by the Chinese, 2 artilleries owned by the Chinese, 3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win with 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -56
Casualties for Japanese: 7 infantry and 1 mech_infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 21 infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Place Units - Chinese
5 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Territory Summary for Chinese :
Manchuria : 1 infantry
Anhwe : 5 artilleries and 2 infantry
Production/PUs Summary :
Germans : 40 / 50
Russians : 49 / 70
Japanese : 47 / 68
Americans : 49 / 61
Chinese : 18 / 24
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 13 / 23
ANZAC : 3 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 19 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.320
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 75
Japanese Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.186
Median : 3.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43
Chinese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
3 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
2 bombers moved from India to Kiangsu
1 armour, 9 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Hunan to Kiangsu
1 artillery and 10 infantry moved from Hunan to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
2 bombers moved from India to Kiangsu
1 armour, 9 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Hunan to Kiangsu
1 artillery and 10 infantry moved from Hunan to Kiangsi
Combat - British
Battle in Kiangsu
British attack with 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor, 7 fighters, 5 infantry and 3 mech_infantrys
AA fire in Kiangsu : 0/3 hits
British roll dice for 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 : 7/19 hits
Japanese roll dice for 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys in Kiangsu, round 2 : 7/15 hits
1 armour owned by the British, 5 infantry owned by the Japanese, 5 mech_infantrys owned by the British, 1 fighter owned by the British, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
British roll dice for 2 bombers, 8 fighters and 2 tactical_bombers in Kiangsu, round 3 : 7/12 hits
Japanese roll dice for 7 fighters and 2 mech_infantrys in Kiangsu, round 3 : 6/9 hits
6 fighters owned by the British, 5 fighters owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kiangsu
British roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kiangsu, round 4 : 5/6 hits
Japanese roll dice for 2 fighters in Kiangsu, round 4 : 2/2 hits
2 tactical_bombers owned by the British and 2 fighters owned by the Japanese lost in Kiangsu
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys
Casualties for British: 1 armour, 7 fighters, 5 mech_infantrys and 2 tactical_bombers
Battle in Kiangsi
British attack with 1 artillery and 10 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 10 infantry in Kiangsi, round 2 : 2/11 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 2 artilleries and 7 infantry
Germans defend with 1 armour, 1 factory_minor and 6 infantry
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
British roll dice for 2 artilleries and 7 infantry in Norway, round 2 : 2/9 hits
Germans roll dice for 1 armour and 6 infantry in Norway, round 2 : 4/7 hits
4 infantry owned by the British and 3 infantry owned by the Germans lost in Norway
British roll dice for 2 artilleries and 3 infantry in Norway, round 3 : 2/5 hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 3 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
British roll dice for 2 artilleries and 2 infantry in Norway, round 4 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 4 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 6 infantry
Casualties for British: 6 infantry
Non Combat Move - British
2 bombers and 2 fighters moved from Kiangsu to Anhwe
1 aaGun moved from Hunan to Kiangsi
3 armour and 3 mech_infantrys moved from India to Burma
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 fighter
EDIT: Adding units owned by UK_Pacific to Kiangsu: 1 armour
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Removing units owned by Chinese from Kiangsu: 1 factory_minor
EDIT: Removing units owned by British from India: 2 fighters
EDIT: Adding units owned by UK_Pacific to Hunan: 2 fighters
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Kiangsu change ownership: 1 armour
Some Units in Hunan change ownership: 2 fighters
Some Units in India change ownership: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Kiangsu : 1 armour
Kiangsi : 1 aaGun, 1 artillery and 9 infantry
Hunan : 2 fighters
Anhwe : 2 bombers and 1 fighter
Burma : 3 armour and 3 mech_infantrys
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Malaya : 1 factory_minor and 1 harbour
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Norway : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Karelia : 1 mech_infantry
112 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 37 / 50
Russians : 49 / 70
Japanese : 43 / 68
Americans : 49 / 61
Chinese : 22 / 24
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 13 / 23
ANZAC : 3 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 41 times
3 was rolled 26 times
4 was rolled 34 times
5 was rolled 37 times
6 was rolled 25 times
Average roll : 3.476
Median : 4.000
Variance : 1.229
Standard Deviation : 1.108
Total rolls : 189
Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.405
Median : 3.500
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 74
Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
British Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.588
Median : 4.000
Variance : 0.418
Standard Deviation : 0.646
Total rolls : 68
Chinese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
2 bombers moved from India to Kiangsu
1 armour, 9 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Hunan to Kiangsu
1 artillery and 10 infantry moved from Hunan to Kiangsi
Combat - British
Battle in Kiangsu
British attack with 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor, 7 fighters, 5 infantry and 3 mech_infantrys
AA fire in Kiangsu : 0/3 hits
British roll dice for 1 armour, 2 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 : 7/19 hits
Japanese roll dice for 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys in Kiangsu, round 2 : 7/15 hits
1 armour owned by the British, 5 infantry owned by the Japanese, 5 mech_infantrys owned by the British, 1 fighter owned by the British, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
British roll dice for 2 bombers, 8 fighters and 2 tactical_bombers in Kiangsu, round 3 : 7/12 hits
Japanese roll dice for 7 fighters and 2 mech_infantrys in Kiangsu, round 3 : 6/9 hits
6 fighters owned by the British, 5 fighters owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kiangsu
British roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kiangsu, round 4 : 5/6 hits
Japanese roll dice for 2 fighters in Kiangsu, round 4 : 2/2 hits
2 tactical_bombers owned by the British and 2 fighters owned by the Japanese lost in Kiangsu
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 aaGun, 7 fighters, 5 infantry and 3 mech_infantrys
Casualties for British: 1 armour, 7 fighters, 5 mech_infantrys and 2 tactical_bombers
Battle in Kiangsi
British attack with 1 artillery and 10 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 10 infantry in Kiangsi, round 2 : 2/11 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 2 artilleries and 7 infantry
Germans defend with 1 armour, 1 factory_minor and 6 infantry
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
British roll dice for 2 artilleries and 7 infantry in Norway, round 2 : 2/9 hits
Germans roll dice for 1 armour and 6 infantry in Norway, round 2 : 4/7 hits
4 infantry owned by the British and 3 infantry owned by the Germans lost in Norway
British roll dice for 2 artilleries and 3 infantry in Norway, round 3 : 2/5 hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 3 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
British roll dice for 2 artilleries and 2 infantry in Norway, round 4 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 4 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 6 infantry
Casualties for British: 6 infantry
Non Combat Move - British
2 bombers and 2 fighters moved from Kiangsu to Anhwe
1 aaGun moved from Hunan to Kiangsi
3 armour and 3 mech_infantrys moved from India to Burma
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 fighter
EDIT: Adding units owned by UK_Pacific to Kiangsu: 1 armour
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Removing units owned by Chinese from Kiangsu: 1 factory_minor
EDIT: Removing units owned by British from India: 2 fighters
EDIT: Adding units owned by UK_Pacific to Hunan: 2 fighters
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Kiangsu change ownership: 1 armour
Some Units in Hunan change ownership: 2 fighters
Some Units in India change ownership: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Malaya: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Kiangsu : 1 armour
Kiangsi : 1 aaGun, 1 artillery and 9 infantry
Hunan : 2 fighters
Anhwe : 2 bombers and 1 fighter
Burma : 3 armour and 3 mech_infantrys
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Syria : 1 flag, 1 harbour
Tunisia : 1 flag
Norway : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Karelia : 1 mech_infantry
112 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 37 / 50
Russians : 49 / 70
Japanese : 43 / 68
Americans : 49 / 61
Chinese : 22 / 24
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 13 / 23
ANZAC : 3 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 41 times
3 was rolled 26 times
4 was rolled 34 times
5 was rolled 37 times
6 was rolled 25 times
Average roll : 3.476
Median : 4.000
Variance : 1.229
Standard Deviation : 1.108
Total rolls : 189
Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.405
Median : 3.500
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 74
Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
British Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.588
Median : 4.000
Variance : 0.418
Standard Deviation : 0.646
Total rolls : 68
Chinese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32
The UK AA in SZ 112 should have been moved to Norway during the NCM…