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L14 artofwar (allies +9) v JWW game II

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    A battle score of 232 is mainly a testament to the need for keeping focused on the game and badly your game can go south if you do not. I screwed up in a specular and an unprecedented manner.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                3 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                3 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans

    Non Combat Move - Americans
                4 carriers, 1 cruiser, 7 destroyers, 4 submarines, 1 tactical_bomber and 6 transports moved from 125 Sea Zone to 110 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western United States to Eastern United States
                2 aaGuns moved from Western United States to Central United States
                4 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - Americans
                1 armour, 4 artilleries and 3 mech_infantrys placed in Central United States
                3 fighters placed in Eastern United States
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4,3,4,1,2,3,4,2,1,5,4,1,4,4,6,2,4,1,3,1,5,2,6,4,3,6,1,3,6,1,6,3,2,3,1,3,1,3,4,6,2,4
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 4 bombers, 7 fighters, 5 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        17 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 3 tactical_bombers
        Morocco : 1 flag
        Algeria : 1 flag, 3 artilleries, 5 infantry and 2 mech_infantrys
        Norway : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        125 Sea Zone : 1 flag
        Brazil : 1 flag
        Finland : 1 flag
        110 Sea Zone : 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 57 / 68
        Americans : 59 / 78
        Chinese : 11 / 10
        British : 30 / 32
        UK_Pacific : 2 / 0
        Italians : 14 / 26
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                14 infantry moved from Anhwe to Hunan
                1 fighter moved from Shensi to Hunan

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese

    Combat - British

    Non Combat Move - British
                2 infantry moved from Norway to 125 Sea Zone
                2 aaGuns moved from Norway to 125 Sea Zone
                2 aaGuns, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Morocco to United Kingdom
                2 fighters moved from Morocco to 110 Sea Zone
                2 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from West India to India
                3 mech_infantrys moved from Eastern Persia to India
                1 armour moved from Eastern Persia to India
                8 fighters and 2 tactical_bombers moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                3 fighters moved from Egypt to Eastern Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria

    Place Units - British
                4 artilleries, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,1,5,2,6,1,3,2,3,5,5,3,5,4,6,3,6,5,1,2
                British collect 24 PUs (6 lost to blockades); end with 24 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 12 infantry and 5 mech_infantrys
        West India : 8 fighters, 1 infantry and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour and 1 infantry
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Morocco : 1 infantry
        Algeria : 1 armour and 1 artillery
        Syria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Norway : 1 aaGun, 8 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 2 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 armour, 3 fighters and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 53 / 68
        Americans : 59 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 14 / 26
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    need some time to review

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Scotland to 109 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 109 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Caroline Islands to Anhwe

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Scotland to 109 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 109 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Caroline Islands to Anhwe

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters and 5 infantry
                    French defend with 1 fighter; British defend with 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 fighter
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Anhwe
                    Italians attack with 2 bombers
                    Russians defend with 1 armour and 1 fighter
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 armour and 1 fighter
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 bomber moved from Anhwe to Kiangsu
                1 infantry moved from Bulgaria to Romania
                2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                4 fighters moved from Holland Belgium to Gibraltar
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                3 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Holland Belgium to Greater Southern Germany

    Place Units - Italians
                3 infantry placed in Southern France
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Kiangsu : 1 bomber
        Gibraltar : 1 flag, 3 aaGuns, 1 airfield, 4 fighters and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag
        Morocco : 1 flag, 1 artillery and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 artillery and 3 infantry
        Greater Southern Germany : 1 armour and 2 mech_infantrys
        Western Germany : 5 infantry
        Romania : 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 53 / 68
        Americans : 58 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 61 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 3 fighters, 1 harbour, 4 infantry and 4 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        44 Sea Zone : 1 flag
        63 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 53 / 68
        Americans : 58 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 53 / 68
        Americans : 58 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 6 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 2 artilleries in Ukraine, round 2 :  2/2 hits
                        1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 6 :  1/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 6 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries
                Battle in Belarus
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 2 artilleries and 5 infantry in Belarus, round 2 :  5/7 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 :  4/5 hits
                        3 infantry owned by the Russians, 4 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 fighters and 2 tactical_bombers moved from Scotland to Novgorod
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Bulgaria to Yugoslavia
                4 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                4 infantry moved from Holland Belgium to Western Germany
                2 fighters moved from Western Germany to Germany
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Caroline Islands : 1 bomber
        Gibraltar : 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 17 infantry and 4 mech_infantrys
        Romania : 2 infantry
        Germany : 3 armour, 1 factory_major, 2 fighters, 22 infantry and 6 mech_infantrys
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 4 aaGuns, 1 artillery and 20 infantry
        Bessarabia : 1 flag, 2 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry, 8 mech_infantrys and 2 tactical_bombers
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag, 1 aaGun
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 33 / 56
        Japanese : 53 / 68
        Americans : 56 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 40

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.087
            Standard Deviation : 0.295
            Total rolls : 24

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.733
            Standard Deviation : 1.317
            Total rolls : 16

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    meant to attack your ansac dd with the german bmb…will do it now if it is ok….

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    G bmbDiceRolls: 1@4; Total Hits: 01@4: (6)v DDDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    2nd wave attackDiceRolls: 1@4; Total Hits: 11@4: (2)v ddDiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    bmb lands in N.G

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    file attached

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shantung to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Shensi to Szechwan
                2 fighters moved from Volgograd to Szechwan
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Urals to Nenetsia
                1 infantry moved from Vologda to Nenetsia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shantung to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Shensi to Szechwan
                2 fighters moved from Volgograd to Szechwan
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Urals to Nenetsia
                1 infantry moved from Vologda to Nenetsia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Nenetsia, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 :  3/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 2 fighters and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 3 infantry in Szechwan, round 2 :  2/5 hits
                        Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Jehol to Hopei
                1 aaGun moved from Shensi to Hopei
                2 fighters moved from Szechwan to Sikang
                1 mech_infantry moved from Volgograd to Sikang
                1 aaGun and 11 infantry moved from West India to India
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Libya to Alexandria
                1 fighter moved from Western Ukraine to Archangel
                2 fighters moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Nenetsia to Archangel
                3 artilleries moved from Vologda to Archangel
                2 mech_infantrys moved from Urals to Archangel
                1 armour and 1 mech_infantry moved from Russia to Archangel
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 bombers and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs

    Territory Summary for Russians :

    Kweichow : 1 mech_infantry
        Hopei : 1 aaGun, 1 infantry and 1 mech_infantry
        Szechwan : 3 infantry
        Sikang : 2 fighters and 1 mech_infantry
        India : 1 aaGun, 1 armour and 11 infantry
        Alexandria : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 artillery and 2 infantry
        Bryansk : 3 aaGuns, 8 artilleries and 33 infantry
        Nenetsia : 1 mech_infantry
        Archangel : 1 aaGun, 3 armour, 11 artilleries, 4 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 bombers, 1 factory_major and 2 fighters
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 56
        Japanese : 51 / 68
        Americans : 56 / 78
        Chinese : 14 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.258
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 31

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.095
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

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