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L14 artofwar (allies +9) v JWW game II

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Scotland to 109 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 109 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Caroline Islands to Anhwe

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters and 5 infantry
                    French defend with 1 fighter; British defend with 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 fighter
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Anhwe
                    Italians attack with 2 bombers
                    Russians defend with 1 armour and 1 fighter
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 armour and 1 fighter
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 bomber moved from Anhwe to Kiangsu
                1 infantry moved from Bulgaria to Romania
                2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                4 fighters moved from Holland Belgium to Gibraltar
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                3 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Holland Belgium to Greater Southern Germany

    Place Units - Italians
                3 infantry placed in Southern France
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Kiangsu : 1 bomber
        Gibraltar : 1 flag, 3 aaGuns, 1 airfield, 4 fighters and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag
        Morocco : 1 flag, 1 artillery and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 artillery and 3 infantry
        Greater Southern Germany : 1 armour and 2 mech_infantrys
        Western Germany : 5 infantry
        Romania : 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 53 / 68
        Americans : 58 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 61 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 3 fighters, 1 harbour, 4 infantry and 4 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        44 Sea Zone : 1 flag
        63 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 53 / 68
        Americans : 58 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 36 / 56
        Japanese : 53 / 68
        Americans : 58 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 6 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 2 artilleries in Ukraine, round 2 :  2/2 hits
                        1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 6 :  1/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 6 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries
                Battle in Belarus
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 2 artilleries and 5 infantry in Belarus, round 2 :  5/7 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 :  4/5 hits
                        3 infantry owned by the Russians, 4 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 fighters and 2 tactical_bombers moved from Scotland to Novgorod
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Bulgaria to Yugoslavia
                4 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                4 infantry moved from Holland Belgium to Western Germany
                2 fighters moved from Western Germany to Germany
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Caroline Islands : 1 bomber
        Gibraltar : 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 17 infantry and 4 mech_infantrys
        Romania : 2 infantry
        Germany : 3 armour, 1 factory_major, 2 fighters, 22 infantry and 6 mech_infantrys
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 4 aaGuns, 1 artillery and 20 infantry
        Bessarabia : 1 flag, 2 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry, 8 mech_infantrys and 2 tactical_bombers
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag, 1 aaGun
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 33 / 56
        Japanese : 53 / 68
        Americans : 56 / 78
        Chinese : 12 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 40

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.087
            Standard Deviation : 0.295
            Total rolls : 24

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.733
            Standard Deviation : 1.317
            Total rolls : 16

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    meant to attack your ansac dd with the german bmb…will do it now if it is ok….

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    G bmbDiceRolls: 1@4; Total Hits: 01@4: (6)v DDDiceRolls: 1@2; Total Hits: 01@2: (5)

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    2nd wave attackDiceRolls: 1@4; Total Hits: 11@4: (2)v ddDiceRolls: 1@2; Total Hits: 01@2: (4)

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    bmb lands in N.G

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    file attached

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shantung to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Shensi to Szechwan
                2 fighters moved from Volgograd to Szechwan
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Urals to Nenetsia
                1 infantry moved from Vologda to Nenetsia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shantung to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Shensi to Szechwan
                2 fighters moved from Volgograd to Szechwan
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Urals to Nenetsia
                1 infantry moved from Vologda to Nenetsia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Nenetsia, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 :  3/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 2 fighters and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 3 infantry in Szechwan, round 2 :  2/5 hits
                        Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Jehol to Hopei
                1 aaGun moved from Shensi to Hopei
                2 fighters moved from Szechwan to Sikang
                1 mech_infantry moved from Volgograd to Sikang
                1 aaGun and 11 infantry moved from West India to India
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Libya to Alexandria
                1 fighter moved from Western Ukraine to Archangel
                2 fighters moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Nenetsia to Archangel
                3 artilleries moved from Vologda to Archangel
                2 mech_infantrys moved from Urals to Archangel
                1 armour and 1 mech_infantry moved from Russia to Archangel
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 bombers and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs

    Territory Summary for Russians :

    Kweichow : 1 mech_infantry
        Hopei : 1 aaGun, 1 infantry and 1 mech_infantry
        Szechwan : 3 infantry
        Sikang : 2 fighters and 1 mech_infantry
        India : 1 aaGun, 1 armour and 11 infantry
        Alexandria : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 artillery and 2 infantry
        Bryansk : 3 aaGuns, 8 artilleries and 33 infantry
        Nenetsia : 1 mech_infantry
        Archangel : 1 aaGun, 3 armour, 11 artilleries, 4 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 bombers, 1 factory_major and 2 fighters
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 56
        Japanese : 51 / 68
        Americans : 56 / 78
        Chinese : 14 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.258
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 31

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.095
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese

    Combat - Japanese
                Battle in Western United States
                    Japanese converts factory_major into different units
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
                    Japanese win, taking Western United States from Americans, taking Hawaiian Islands from Americans with 3 artilleries, 6 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 bombers moved from Marshall Islands to Philippines
                2 fighters moved from Kiangsu to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 mech_infantrys moved from French Indo China to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Korea to Manchuria
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                3 fighters moved from Marshall Islands to New Guinea
                1 fighter moved from Kiangsu to Shan State
                1 tactical_bomber moved from Caroline Islands to New Guinea
                1 fighter moved from Caroline Islands to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to Burma
                3 infantry moved from Malaya to Shan State
                4 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Kwangsi to Yunnan
                1 aaGun and 9 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Shan State
                2 artilleries moved from French Indo China to Shan State
                4 infantry moved from Burma to Yunnan

    Place Units - Japanese
                2 carriers placed in 37 Sea Zone
                2 transports placed in 6 Sea Zone
                Japanese undo move 2.
                1 transport placed in 36 Sea Zone
                Japanese undo move 2.
                2 transports placed in 6 Sea Zone
                1 infantry placed in Japan
                3 infantry placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Korea : 2 aaGuns and 2 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 8 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun and 18 infantry
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 4 artilleries, 1 fighter and 3 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
        New Guinea : 1 flag, 1 artillery, 4 fighters, 5 infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 6 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
        26 Sea Zone : 1 flag, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 12 fighters, 6 tactical_bombers and 5 transports
        10 Sea Zone : 1 transport
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 56
        Japanese : 65 / 80
        Americans : 45 / 78
        Chinese : 11 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Central United States to Western United States
                6 fighters and 3 tactical_bombers moved from Eastern United States to Western United States
                3 artilleries, 5 infantry and 2 mech_infantrys moved from Algeria to Morocco
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from Norway to Finland
                1 tactical_bomber moved from 110 Sea Zone to Finland
                4 fighters moved from 110 Sea Zone to 104 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                15 infantry moved from Hunan to Anhwe

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                15 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 15 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 15 infantry in Anhwe, round 2 :  4/16 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Shensi : 1 fighter
        Anhwe : 19 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 36 / 56
        Japanese : 52 / 80
        Americans : 58 / 73
        Chinese : 14 / 15
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 14 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from India to Burma

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys in Burma, round 2 :  3/19 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from India to Burma
                8 fighters, 1 infantry and 2 tactical_bombers moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 3 fighters moved from Eastern Persia to India
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 artillery moved from Algeria to Morocco
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Changing ownership of Scotland from Italians to British
                EDIT: Changing PUs for British from 30 to 32
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 11 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour and 1 infantry
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Morocco : 1 armour and 1 artillery
        Syria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Norway : 1 aaGun and 8 infantry
        Karelia : 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 infantry and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 56
        Japanese : 51 / 80
        Americans : 58 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 12 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys in Burma, round 2 :  3/19 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from India to Burma
                8 fighters, 1 infantry and 2 tactical_bombers moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 3 fighters moved from Eastern Persia to India
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 artillery moved from Algeria to Morocco
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Changing ownership of Scotland from Italians to British
                EDIT: Changing PUs for British from 30 to 32
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 infantry
                EDIT: Adding units owned by British to Eastern United States: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 11 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Eastern United States : 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Morocco : 1 armour and 1 artillery
        Syria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Norway : 1 aaGun and 8 infantry
        Karelia : 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 infantry and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 56
        Japanese : 51 / 80
        Americans : 58 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 12 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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