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L14 artofwar (allies +9) v JWW game II

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shantung to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Shensi to Szechwan
                2 fighters moved from Volgograd to Szechwan
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Urals to Nenetsia
                1 infantry moved from Vologda to Nenetsia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shantung to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Shensi to Szechwan
                2 fighters moved from Volgograd to Szechwan
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Urals to Nenetsia
                1 infantry moved from Vologda to Nenetsia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Nenetsia, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 :  3/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 2 fighters and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 3 infantry in Szechwan, round 2 :  2/5 hits
                        Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Jehol to Hopei
                1 aaGun moved from Shensi to Hopei
                2 fighters moved from Szechwan to Sikang
                1 mech_infantry moved from Volgograd to Sikang
                1 aaGun and 11 infantry moved from West India to India
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Libya to Alexandria
                1 fighter moved from Western Ukraine to Archangel
                2 fighters moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Nenetsia to Archangel
                3 artilleries moved from Vologda to Archangel
                2 mech_infantrys moved from Urals to Archangel
                1 armour and 1 mech_infantry moved from Russia to Archangel
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 bombers and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs

    Territory Summary for Russians :

    Kweichow : 1 mech_infantry
        Hopei : 1 aaGun, 1 infantry and 1 mech_infantry
        Szechwan : 3 infantry
        Sikang : 2 fighters and 1 mech_infantry
        India : 1 aaGun, 1 armour and 11 infantry
        Alexandria : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 artillery and 2 infantry
        Bryansk : 3 aaGuns, 8 artilleries and 33 infantry
        Nenetsia : 1 mech_infantry
        Archangel : 1 aaGun, 3 armour, 11 artilleries, 4 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 bombers, 1 factory_major and 2 fighters
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 56
        Japanese : 51 / 68
        Americans : 56 / 78
        Chinese : 14 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.258
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 31

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.095
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese

    Combat - Japanese
                Battle in Western United States
                    Japanese converts factory_major into different units
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
                    Japanese win, taking Western United States from Americans, taking Hawaiian Islands from Americans with 3 artilleries, 6 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 bombers moved from Marshall Islands to Philippines
                2 fighters moved from Kiangsu to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 mech_infantrys moved from French Indo China to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Korea to Manchuria
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                3 fighters moved from Marshall Islands to New Guinea
                1 fighter moved from Kiangsu to Shan State
                1 tactical_bomber moved from Caroline Islands to New Guinea
                1 fighter moved from Caroline Islands to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to Burma
                3 infantry moved from Malaya to Shan State
                4 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Kwangsi to Yunnan
                1 aaGun and 9 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Shan State
                2 artilleries moved from French Indo China to Shan State
                4 infantry moved from Burma to Yunnan

    Place Units - Japanese
                2 carriers placed in 37 Sea Zone
                2 transports placed in 6 Sea Zone
                Japanese undo move 2.
                1 transport placed in 36 Sea Zone
                Japanese undo move 2.
                2 transports placed in 6 Sea Zone
                1 infantry placed in Japan
                3 infantry placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Korea : 2 aaGuns and 2 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 8 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun and 18 infantry
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 4 artilleries, 1 fighter and 3 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
        New Guinea : 1 flag, 1 artillery, 4 fighters, 5 infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 6 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
        26 Sea Zone : 1 flag, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 12 fighters, 6 tactical_bombers and 5 transports
        10 Sea Zone : 1 transport
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 56
        Japanese : 65 / 80
        Americans : 45 / 78
        Chinese : 11 / 13
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Central United States to Western United States
                6 fighters and 3 tactical_bombers moved from Eastern United States to Western United States
                3 artilleries, 5 infantry and 2 mech_infantrys moved from Algeria to Morocco
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from Norway to Finland
                1 tactical_bomber moved from 110 Sea Zone to Finland
                4 fighters moved from 110 Sea Zone to 104 Sea Zone

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                15 infantry moved from Hunan to Anhwe

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                15 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 15 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 15 infantry in Anhwe, round 2 :  4/16 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Shensi : 1 fighter
        Anhwe : 19 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 36 / 56
        Japanese : 52 / 80
        Americans : 58 / 73
        Chinese : 14 / 15
        British : 30 / 24
        UK_Pacific : 5 / 5
        Italians : 14 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from India to Burma

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys in Burma, round 2 :  3/19 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from India to Burma
                8 fighters, 1 infantry and 2 tactical_bombers moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 3 fighters moved from Eastern Persia to India
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 artillery moved from Algeria to Morocco
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Changing ownership of Scotland from Italians to British
                EDIT: Changing PUs for British from 30 to 32
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 11 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour and 1 infantry
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Morocco : 1 armour and 1 artillery
        Syria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Norway : 1 aaGun and 8 infantry
        Karelia : 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 infantry and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 56
        Japanese : 51 / 80
        Americans : 58 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 12 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys in Burma, round 2 :  3/19 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from India to Burma
                8 fighters, 1 infantry and 2 tactical_bombers moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 3 fighters moved from Eastern Persia to India
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 1 artillery moved from Algeria to Morocco
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Changing ownership of Scotland from Italians to British
                EDIT: Changing PUs for British from 30 to 32
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 infantry
                EDIT: Adding units owned by British to Eastern United States: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 5 mech_infantrys
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 11 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Eastern United States : 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 14 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Morocco : 1 armour and 1 artillery
        Syria : 1 flag, 1 harbour
        Tunisia : 1 flag
        Norway : 1 aaGun and 8 infantry
        Karelia : 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 infantry and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 56
        Japanese : 51 / 80
        Americans : 58 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 12 / 25
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 91 Sea Zone to 93 Sea Zone
                6 infantry moved from Southern France to 93 Sea Zone
                6 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                6 infantry moved from 92 Sea Zone to Morocco
                4 fighters moved from Gibraltar to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 101 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 91 Sea Zone to 93 Sea Zone
                6 infantry moved from Southern France to 93 Sea Zone
                6 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                6 infantry moved from 92 Sea Zone to Morocco
                4 fighters moved from Gibraltar to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 battleship and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 101 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 6 fighters and 6 infantry
                    British defend with 1 armour and 1 artillery; Americans defend with 3 artilleries, 3 infantry and 2 mech_infantrys
                    Italians win, taking Morocco from Americans with 6 fighters and 4 infantry remaining. Battle score for attacker is 33
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 3 artilleries, 3 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 carrier and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                4 fighters moved from Morocco to Gibraltar
                1 artillery moved from France to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Western Germany to Denmark
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry moved from Romania to Slovakia Hungary

    Place Units - Italians
                1 artillery and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Kiangsu : 1 bomber
        Gibraltar : 1 flag, 3 aaGuns, 1 airfield, 4 fighters and 1 harbour
        Malta : 1 flag
        Morocco : 1 flag, 4 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 3 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 1 aaGun, 1 armour, 5 infantry and 4 mech_infantrys
        Denmark : 2 infantry
        Northern Italy : 1 artillery, 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
        101 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 56
        Japanese : 51 / 80
        Americans : 57 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 13 / 23
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    British defend with 1 armour and 1 artillery; Americans defend with 3 artilleries, 3 infantry and 2 mechs = power of 21, which theoreticalyy should translate into 3.5 hits on the first round. The Allies got 2 hits over 2 rounds, wow.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 3 aaGuns, 1 airfield, 3 armour, 6 artilleries, 3 fighters, 1 harbour, 6 infantry and 4 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        44 Sea Zone : 1 flag
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 56
        Japanese : 51 / 80
        Americans : 57 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 13 / 23
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 56
        Japanese : 51 / 80
        Americans : 57 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 13 / 23
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947:

    British defend with 1 armour and 1 artillery; Americans defend with 3 artilleries, 3 infantry and 2 mechs = power of 21, which theoreticalyy should translate into 3.5 hits on the first round. The Allies got 2 hits over 2 rounds, wow.

    yeah, I was surprised as well. I’ll take it…by the way forgot to even use my ITA bmb…still hoping to use it in ncm? it’s your call. haven’t even looked at your ansac/fre file yet. let me know.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I don’t have a problem with your moving the Italian bomber NCM.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 8 mech_infantrys moved from Novgorod to Finland
                2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 8 mech_infantrys moved from Novgorod to Finland
                2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to West Indies
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in West Indies
                Battle in Brazil
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking West Indies from Americans, taking Brazil from Americans, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Belarus from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Finland
                    Germans attack with 3 armour and 8 mech_infantrys
                    Americans defend with 1 armour
                    Germans win, taking Finland from Americans with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kiangsu: 1 bomber
                EDIT: Adding units owned by Germans to New Guinea: 1 bomber
                EDIT: Adding units owned by Italians to New Guinea: 1 bomber
                EDIT: Removing units owned by Germans from New Guinea: 1 bomber
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
                2 fighters moved from Western Germany to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                2 artilleries and 7 infantry moved from Novgorod to Vyborg
                2 fighters and 2 tactical_bombers moved from Belarus to Western Germany
                2 infantry moved from Romania to Eastern Poland
                2 aaGuns moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Greater Southern Germany
                2 aaGuns moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Bulgaria to Yugoslavia

    Place Units - Germans
                2 tactical_bombers placed in Germany
                6 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Normandy Bordeaux
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    New Guinea : 1 bomber
        West Indies : 1 flag, 1 infantry
        Gibraltar : 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 aaGun
        Slovakia Hungary : 4 aaGuns
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 24 infantry, 4 mech_infantrys and 3 tactical_bombers
        Germany : 3 armour, 1 factory_major, 2 fighters, 22 infantry, 6 mech_infantrys and 2 tactical_bombers
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 4 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 2 artilleries and 7 infantry
        Eastern Poland : 21 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 submarine
        89 Sea Zone : 1 transport
        85 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        92 Sea Zone : 1 carrier and 2 fighters
        Brazil : 1 flag, 1 infantry and 1 mech_infantry
        Yugoslavia : 1 flag, 1 infantry
        91 Sea Zone : 1 cruiser
        Finland : 1 flag, 3 armour and 8 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 32 / 56
        Japanese : 51 / 80
        Americans : 52 / 73
        Chinese : 14 / 15
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 13 / 23
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                3 bombers and 2 fighters moved from Russia to Ukraine
                4 fighters and 1 tactical_bomber moved from Archangel to Western Ukraine
                3 armour, 11 artilleries, 2 infantry and 8 mech_infantrys moved from Archangel to Belarus

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