No worries
Wittmann/dawgoneit (Goodie2shoes) vs. Degrasse/UnknownSoldier (EvilEmpire)
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 56 PUs;
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Archangel
5 armour and 2 infantry moved from Novgorod to Belarus
5 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to 97 Sea Zone
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 armour, 6 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 10 armour, 6 infantry and 1 mech_infantry in Belarus, round 2 : 5/17 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Northern Italy
Germans attack with 1 artillery and 8 infantry
Americans defend with 3 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Northern Italy, round 2 : 3/9 hits
Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 2 : 0/4 hits
2 artilleries owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 artillery and 8 infantry in Northern Italy, round 3 : 1/9 hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery and 7 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 3 artilleries and 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
ANZAC defend with 4 submarines; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
4 submarines owned by the ANZAC Submerged
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 3/3 hits
1 destroyer owned by the Americans and 3 fighters owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 0/2 hits
1 battleship owned by the Americans and 1 cruiser owned by the Americans lost in 97 Sea Zone
2 transports owned by the Americans lost in 97 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 3 fighters
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
3 armour moved from Ukraine to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Germany : 1 factory_major and 10 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 artillery and 7 infantry
Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 10 armour, 5 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 2 infantry
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Finland : 1 flagProduction/PUs Summary :
Russians : 26 / 28
Japanese : 8 / 2
Americans : 72 / 102
Chinese : 23 / 29
Germans : 47 / 57
British : 35 / 43
UK_Pacific : 26 / 31
Italians : 8 / 9
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The evil Allies have almost completed imposing the Imperialistic ways on the world :cry:
And don’t you forget it!
Hope you have been well. I have been roped into gardening lately. I even had Maddy come and drag me off the sofa to do some weeding this afternoon!
I blame her mother: how can a man play A&A if he is in the garden? -
It is a conspiracy amongst the women in your household!!!
-
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
5 artilleries and 14 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Normandy Bordeaux from British
French take Southern France from Americans
French take Tunisia from Americans
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Russia to Novgorod -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 armour, 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
5 artilleries and 14 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Normandy Bordeaux from British
French take Southern France from Americans
French take Tunisia from Americans
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Russia to NovgorodCombat - British
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Holland Belgium
British attack with 2 artilleries, 3 fighters and 6 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 aaGun moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Northwest Persia to Rostov
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 armour moved from Eastern Persia to Northwest Persia
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 carrier, 5 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 carrier, 5 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 transport placed in 81 Sea Zone
1 armour and 1 infantry placed in Egypt
3 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in Kwangtung change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Some Units in 20 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Formosa : 1 flag
Korea : 1 artillery and 3 infantry
Okinawa : 1 flag
Siam : 1 flag
Hainan : 1 flag
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 3 infantry
Amur : 1 artillery and 1 infantry
Sumatra : 1 flag
39 Sea Zone : 1 transport
20 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 1 fighter, 8 submarines, 1 tactical_bomber and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Syria : 1 infantry
France : 1 aaGun, 5 artilleries and 14 infantry
Holland Belgium : 1 flag, 2 artilleries and 6 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 armour
Ukraine : 3 mech_infantrys
Caucasus : 1 armour and 2 mech_infantrys
125 Sea Zone : 1 flag
76 Sea Zone : 2 submarines
109 Sea Zone : 1 destroyer
Greece : 1 artillery and 3 infantry
99 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
97 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 3 armour
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag
110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 4 transportsProduction/PUs Summary :
Russians : 28 / 28
Japanese : 8 / 2
Americans : 68 / 102
Chinese : 23 / 29
Germans : 38 / 57
British : 36 / 41
UK_Pacific : 24 / 32
Italians : 8 / 9
ANZAC : 13 / 23
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 : 2/3 hits
Americans roll dice for 4 infantry in Yugoslavia, round 2 : 1/4 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Yugoslavia
Italians roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 4 : 1/2 hits
Americans roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits
1 infantry owned by the Americans lost in Yugoslavia
Italians roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 5 : 2/2 hits
Americans roll dice for 1 infantry in Yugoslavia, round 5 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Yugoslavia
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 4 infantryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5,5,5,3,5,5,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor
Southern Italy : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 8 infantryProduction/PUs Summary :
Russians : 28 / 28
Japanese : 8 / 2
Americans : 68 / 102
Chinese : 23 / 29
Germans : 38 / 57
British : 36 / 41
UK_Pacific : 24 / 32
Italians : 8 / 0
ANZAC : 13 / 23
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Rostov to Bessarabia
Russians take Bessarabia from GermansCombat - ANZAC
Non Combat Move - ANZAC
1 armour moved from Kazakhstan to Rostov
1 artillery and 2 infantry moved from Sikang to Kazakhstan
2 armour, 1 artillery and 2 infantry moved from Szechwan to Sikang
2 armour moved from Sikang to Kazakhstan
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 armour and 1 mech_infantry moved from Shan State to Szechwan
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 armour moved from 37 Sea Zone to Shan State
1 mech_infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
ANZAC undo move 1.
1 armour and 2 infantry placed in Queensland
1 infantry and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Rostov to Bessarabia
Russians take Bessarabia from GermansCombat - ANZAC
Non Combat Move - ANZAC
1 armour moved from Kazakhstan to Rostov
1 artillery and 2 infantry moved from Sikang to Kazakhstan
2 armour, 1 artillery and 2 infantry moved from Szechwan to Sikang
2 armour moved from Sikang to Kazakhstan
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 armour and 1 mech_infantry moved from Shan State to Szechwan
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 armour moved from 37 Sea Zone to Shan State
1 mech_infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
ANZAC undo move 1.
1 armour and 2 infantry placed in Queensland
1 infantry and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yakut S.S.R.: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Kazakhstan: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Tunisia to LibyaTurn Complete - French
French collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Non Combat Move - Russians
3 aaGuns, 8 artilleries and 11 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,2,5,1,3,6,2,1,1,4,2,4,3,5,5,2,2,2,4,1,2,4,4,4,3,1,4,5,5,5,6
Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 22 Sea Zone to 6 Sea Zone
6 artilleries and 9 infantry moved from Korea to 6 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
7 artilleries and 9 infantry moved from 6 Sea Zone to Japan -
The new President of the US(even Truman has died by now) has been persuaded by Stalin (still alive) to do something to end this lengthy war.
All available Americans have embarked on transports and are assaulting some coast somewhere. The English are hoping their sacrifice will mean the Empire will once again be strong, as we can retake what Americans fail to conquer.Degrasse: any scramble to SZ6?
Unknown: any scramble to SZ95?
Dawgoneit: feel free to look away! -
Scramble one fighter to block the bombardment
-
Degrasse, were you speaking for Unknown? I have no US Bombardment. My fleet is 4 DDs and a Carrier with one Ft in the SZ. Protecting 8 TTs and 16 sea sick ground units….
-
No scramble from Italy sir…is this your way of making up for failure in the World Cup? :-P
-
Only among friends.
Hope you have been well too. Shall I not scramble for Degrasse? I have no bombardment -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 22 Sea Zone to 6 Sea Zone
6 artilleries and 9 infantry moved from Korea to 6 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
7 artilleries and 9 infantry moved from 6 Sea Zone to JapanCombat - Americans
Battle in Japan
Americans attack with 7 artilleries and 9 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 16 infantry
Japanese win with 1 aaGun, 5 fighters and 9 infantry remaining. Battle score for attacker is -34
Casualties for Japanese: 7 infantry
Casualties for Americans: 7 artilleries and 9 infantry
Battle in Western Germany
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Germans win with 11 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Americans: 5 artilleries and 5 infantry
Battle in Northern Italy
Americans attack with 2 armour, 4 artilleries, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 artillery and 7 infantry; Italians defend with 1 factory_minor
Americans win, taking Northern Italy from Italians with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 3 artilleries and 4 infantryNon Combat Move - Americans
1 artillery moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 bomber moved from Northern Italy to France
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northern Italy to France
1 fighter moved from 95 Sea Zone to France
1 infantry moved from Siberia to Amur
1 armour moved from Soviet Far East to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 destroyer and 2 transports moved from 3 Sea Zone to 2 Sea ZonePlace Units - Americans
1 factory_minor placed in Greece
2 armour and 1 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Alaska
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
Americans undo move 3.
2 artilleries and 1 infantry placed in Alaska
1 artillery and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 7.
1 destroyer placed in 10 Sea Zone
Americans undo move 8.
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
2 artilleries and 3 infantry placed in Western United States
1 artillery placed in Western United States
Americans undo move 9.
1 artillery placed in KoreaTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
9 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs





