TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
1 armour moved from Manchuria to Siberia
2 armour moved from Manchuria to Jehol
1 bomber moved from Japan to Jehol
1 bomber moved from Japan to 19 Sea Zone
2 artilleries and 3 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 carriers moved from 25 Sea Zone to 6 Sea Zone
2 battleships moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 13 Sea Zone
1 submarine moved from 16 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 13 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 13 Sea Zone
1 fighter moved from 25 Sea Zone to 13 Sea Zone
1 fighter moved from 25 Sea Zone to 15 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Siberia
1 bomber moved from Japan to 15 Sea Zone
3 fighters moved from 25 Sea Zone to 14 Sea Zone
Combat - Japanese
Battle in 14 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 14 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 14 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 destroyers and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 5 carriers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits
Americans roll dice for 1 aaGun and 1 artillery in Hawaiian Islands, round 2 : 0/1 hits
1 aaGun owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 0/4 hits
Americans roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 4 : 2/4 hits
Americans roll dice for 1 artillery in Hawaiian Islands, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 1 artillery
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Wake Island
Battle in 13 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 13 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Japanese win, taking Wake Island from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 2 armour and 1 bomber
British defend with 1 armour
Japanese roll dice for 2 armour and 1 bomber in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
1 transport owned by the British lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 15 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 15 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 15 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siberia
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Siberia to Japan
1 bomber moved from Jehol to Japan
1 bomber moved from 15 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Japan
2 fighters moved from 14 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 13 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Japanese :
Japan : 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Amur : 1 flag
Siberia : 1 flag, 1 armour and 1 infantry
Buryatia : 1 flag, 1 armour and 1 infantry
43 Sea Zone : 1 flag
31 Sea Zone : 1 destroyer and 1 transport
30 Sea Zone : 1 cruiser
26 Sea Zone : 2 transports
15 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers
Production/PUs Summary :
Russians : 26 / 28
Japanese : 22 / 24
Americans : 59 / 87
Chinese : 19 / 25
Germans : 49 / 65
British : 38 / 44
UK_Pacific : 24 / 29
Italians : 8 / 16
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.722
Median : 4.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 54
Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.707
Median : 4.000
Variance : 0.575
Standard Deviation : 0.758
Total rolls : 41
Russians Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7