TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 artilleries and 2 infantry moved from Shantung to Anhwe
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
3 bombers moved from Japan to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 armour moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 43 Sea Zone
4 carriers moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 3 bombers in 16 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 31 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Anhwe, round 3 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits
Americans roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits
2 artilleries owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Japanese
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 armour moved from French Indo China to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 bombers moved from 16 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Anhwe to Japan
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Anhwe : 1 flag, 1 armour, 2 artilleries and 2 infantry
Gilbert Islands : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 armour, 2 fighters, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 destroyer and 3 submarines
Production/PUs Summary :
Russians : 25 / 26
Japanese : 38 / 39
Americans : 59 / 88
Chinese : 11 / 20
Germans : 50 / 62
British : 35 / 36
UK_Pacific : 19 / 19
Italians : 8 / 15
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.873
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 55
Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.756
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 41
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.250
Median : 5.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8