No scrambles, let’s have some fun!
14 L game 2 JWW v Entek (allies +9)
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I guess it is only fair that my stupid German placement last turn led to an 18% victory for you with the russians……
What the hell was that…suicide attack by the russians and they roll out of their arse……
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you had 10 hits with your 18 attacking inf! I have never seen anything like that…OMG
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then 50% hits for your inf and art in rd 1……WTF. :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to India
2 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Shan State to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Burma to India
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese -
@JWW:
then 50% hits for your inf and art in rd 1�…WTF. :lol:
Gotta love dice!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to India
2 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Shan State to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Burma to India
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Shensi to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/6 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Caroline Islands, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in India
Japanese attack with 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 airfield, 4 artilleries, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in India, round 2 : 3/14 hits
UK_Pacific roll dice for 4 artilleries and 5 infantry in India, round 2 : 2/9 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in India, round 3 : 6/12 hits
UK_Pacific roll dice for 4 artilleries and 1 infantry in India, round 3 : 1/5 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 4 artilleries owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 3 infantry
Casualties for British: 4 artilleries and 5 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 3 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits
1 bomber owned by the Americans lost in Burma
Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 3 : 3/4 hits
UK_Pacific roll dice for 3 infantry in Burma, round 3 : 1/3 hits
3 infantry owned by the British and 1 fighter owned by the Japanese lost in Burma
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to Shan State
3 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to Malaya
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo ChinaPlace Units - Japanese
2 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 carrier and 1 fighter placed in 6 Sea Zone
1 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 4.
1 transport placed in 36 Sea Zone
1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 carrier and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 carrier and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 fighters, 3 infantry and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 2 carriers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 55 / 68
Russians : 33 / 38
Japanese : 62 / 78
Americans : 52 / 74
Chinese : 5 / 13
British : 25 / 101
UK_Pacific : 3 / 0
Italians : 16 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.851
Median : 4.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 67Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.864
Median : 4.000
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 44UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Romania
2 fighters moved from Gibraltar to 92 Sea ZoneCombat - Americans
Battle in Romania
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Romania, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Romania
Germans win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 92 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 5 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 2 fighters and 1 infantry
French West Africa : 1 infantry and 1 mech_infantry
87 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Brazil : 1 flag, 2 infantry
110 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 55 / 68
Russians : 33 / 38
Japanese : 62 / 78
Americans : 52 / 75
Chinese : 5 / 13
British : 25 / 101
UK_Pacific : 3 / 0
Italians : 16 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
1 artillery moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Hunan : 1 infantry
Szechwan : 1 artillery, 1 fighter and 8 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 55 / 68
Russians : 33 / 38
Japanese : 60 / 78
Americans : 52 / 75
Chinese : 7 / 8
British : 25 / 101
UK_Pacific : 3 / 0
Italians : 16 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from ItaliansCombat - British
Non Combat Move - British
Place Units - British
1 carrier, 1 destroyer, 2 fighters and 4 transports placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
British undo move 1.
British undo move 2.
British undo move 1.
4 artilleries and 4 infantry placed in United Kingdom
British undo move 1.
1 carrier, 1 destroyer and 2 fighters placed in 110 Sea Zone
British undo move 1.
1 carrier, 2 fighters and 4 transports placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
British undo move 1.
British undo move 2.
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 carrier, 1 destroyer, 2 fighters and 3 transports placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Yunnan : 1 aaGun
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag
113 Sea Zone : 1 submarine
106 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 55 / 68
Russians : 33 / 38
Japanese : 60 / 78
Americans : 52 / 75
Chinese : 7 / 8
British : 25 / 26
UK_Pacific : 3 / 0
Italians : 16 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West IndiaCombat - Italians
Battle in West IndiaNon Combat Move - Italians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Persia to India
1 bomber moved from Persia to Malaya
1 aaGun and 3 infantry moved from Greece to 97 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 aaGun and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 2.
1 fighter placed in Southern Italy
1 artillery and 8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
India : 1 fighter
Malaya : 1 bomber
39 Sea Zone : 1 battleship and 1 cruiser
West India : 1 flag, 1 armour
Trans-Jordan : 1 flag, 1 aaGun and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Germany : 2 fighters and 2 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 8 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
97 Sea Zone : 1 transport
Iraq : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
79 Sea Zone : 1 submarine and 1 transport
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 68
Russians : 33 / 38
Japanese : 60 / 78
Americans : 52 / 75
Chinese : 7 / 8
British : 25 / 26
UK_Pacific : 1 / 0
Italians : 18 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 68
Russians : 33 / 38
Japanese : 56 / 78
Americans : 52 / 75
Chinese : 7 / 8
British : 25 / 26
UK_Pacific : 1 / 0
Italians : 18 / 37
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 55 / 68
Russians : 33 / 38
Japanese : 56 / 78
Americans : 52 / 75
Chinese : 7 / 8
British : 25 / 26
UK_Pacific : 1 / 0
Italians : 18 / 37
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_upgrade and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Egypt to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 tactical_bombers moved from 81 Sea Zone to Belgian Congo
1 infantry moved from Alexandria to Egypt
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_upgrade and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Egypt to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 tactical_bombers moved from 81 Sea Zone to Belgian Congo
1 infantry moved from Alexandria to Egypt
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belgian Congo
Germans attack with 1 armour, 3 infantry and 2 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 3 infantry and 2 tactical_bombers in Belgian Congo, round 2 : 3/6 hits
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits
1 armour owned by the British, 1 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Eastern Poland : 1/2 hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 4 infantry
Russians defend with 2 aaGuns, 1 armour and 3 artilleries
AA fire in Belarus : 0/3 hits
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 4 infantry in Belarus, round 2 : 4/9 hits
Russians roll dice for 2 aaGuns, 1 armour and 3 artilleries in Belarus, round 2 : 1/4 hits
1 infantry owned by the Germans, 2 artilleries owned by the Russians and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry in Belarus, round 3 : 5/8 hits
Russians roll dice for 1 armour and 1 artillery in Belarus, round 3 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns, 1 armour and 3 artilleriesNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
2 bombers moved from Belarus to Germany
2 mech_infantrys moved from Denmark to Germany
1 infantry moved from France to Western Germany
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Eastern Poland to Poland
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 aaGuns moved from Germany to Western Germany
2 tactical_bombers moved from Belgian Congo to EgyptPlace Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
3 infantry placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag, 1 armour and 2 infantry
Egypt : 1 infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 flag, 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Romania : 1 infantry
Poland : 1 tactical_bomber
Germany : 1 aaGun, 2 bombers, 1 factory_upgrade and 2 mech_infantrys
Tobruk : 1 mech_infantry
Belarus : 1 flag, 1 armour, 1 artillery and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
87 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 armour
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 73
Russians : 30 / 38
Japanese : 56 / 78
Americans : 52 / 75
Chinese : 7 / 8
British : 24 / 26
UK_Pacific : 1 / 0
Italians : 18 / 37
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 18 times
Average roll : 3.839
Median : 4.000
Variance : 2.295
Standard Deviation : 1.515
Total rolls : 62Null / Other
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.600
Median : 5.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15Germans Combat
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.966
Median : 3.000
Variance : 2.107
Standard Deviation : 1.452
Total rolls : 29Russians Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.600
Median : 5.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15British Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 artillery and 2 infantry moved from Caucasus to Northwest Persia
5 infantry moved from Bessarabia to Romania
1 fighter moved from Russia to Romania
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
2 armour moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 2 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Belarus, round 3 : 4/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 3 : 1/3 hits
1 armour owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Romania
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 5 infantry in Romania, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Romania to Bessarabia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 9 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Romania : 1 flag, 5 infantry
Belarus : 1 armour
Archangel : 1 infantry
Bessarabia : 1 fighter and 1 infantry
Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Turkmenistan : 2 aaGuns and 18 infantry
Smolensk : 1 artillery and 9 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 armour, 1 artillery and 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 73
Russians : 35 / 43
Japanese : 56 / 78
Americans : 52 / 75
Chinese : 7 / 8
British : 24 / 26
UK_Pacific : 1 / 0
Italians : 18 / 37
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 battleship and 1 cruiser moved from 33 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 bombers moved from Malaya to Anhwe
1 fighter moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 battleship and 1 cruiser moved from 33 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 bombers moved from Malaya to Anhwe
1 fighter moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 factory_minor, 1 fighter and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits
ANZAC roll dice for 1 fighter in New South Wales, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Victoria
Battle in Western Australia
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Japanese win, taking Victoria from ANZAC, taking Western Australia from ANZAC, taking 42 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/8 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 1 infantry
AA fire in Yunnan : 1/2 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 0/1 hits
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 bomber moved from Anhwe to Kiangsi
1 bomber moved from Anhwe to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 carriers moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 56 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Dutch New Guinea
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Yunnan to MalayaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 39 Sea Zone
2 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
2 infantry placed in Malaya
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 infantry placed in Malaya
1 infantry placed in Japan
Japanese undo move 9.
Japanese undo move 5.
2 infantry and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Victoria : 1 flag, 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 fighter and 1 tactical_bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 transport
20 Sea Zone : 1 transport
6 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
56 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 flag
62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 54 / 73
Russians : 35 / 43
Japanese : 66 / 95
Americans : 52 / 75
Chinese : 6 / 8
British : 24 / 26
UK_Pacific : 0 / 0
Italians : 18 / 37
ANZAC : 6 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 2.846
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 39Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.857
Median : 2.500
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from Hawaiian Islands to New South Wales
2 artilleries and 2 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Battle in New South Wales
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in New South Wales, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Americans win, taking Caroline Islands from Japanese, taking New South Wales from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from New South Wales to Queensland
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
3 artilleries placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 bomber
New South Wales : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 3 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 3 artilleries, 2 fighters and 2 infantry
United Kingdom : 1 bomber
French West Africa : 1 infantry and 1 mech_infantry
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
110 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 54 / 73
Russians : 35 / 43
Japanese : 64 / 95
Americans : 52 / 73
Chinese : 6 / 8
British : 24 / 26
UK_Pacific : 0 / 0
Italians : 18 / 37
ANZAC : 8 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 infantry
Yunnan : 1 artillery and 4 infantry
Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 54 / 73
Russians : 35 / 43
Japanese : 61 / 95
Americans : 52 / 73
Chinese : 9 / 11
British : 24 / 26
UK_Pacific : 0 / 0
Italians : 18 / 37
ANZAC : 8 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





