@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
14L G40 JWW v Entek (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Kansu to Suiyuyan
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
3 fighters and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/6 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Rostov
8 infantry moved from Bryansk to Russia
2 aaGuns and 14 infantry moved from Vologda to Russia
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Suiyuyan : 6 infantry
Chahar : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 3 fighters, 39 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 27 / 32
Japanese : 53 / 67
Americans : 52 / 74
Chinese : 8 / 7
British : 22 / 25
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Paulau Island to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 62 Sea Zone
1 bomber moved from Philippines to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from French Indo China to Szechwan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Szechwan
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Paulau Island to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 62 Sea Zone
1 bomber moved from Philippines to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from French Indo China to Szechwan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Szechwan
1 fighter and 1 tactical_bomber moved from Manchuria to KweichowCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Wake Island
Battle in Soviet Far East
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 transports in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking Wake Island from Americans, taking Soviet Far East from Russians, taking 42 Sea Zone from ANZAC with 2 bombers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 2/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Szechwan, round 3 : 1/7 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Szechwan, round 4 : 1/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 battleship moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 bomber moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 2.
1 armour and 2 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 2 fighters and 1 tactical_bomber
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield and 2 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Amur : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
31 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 76
Russians : 25 / 32
Japanese : 62 / 67
Americans : 52 / 74
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.661
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 56Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.512
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 26 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Gibraltar to Northern Italy
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone -
Scramble for Sz 95
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 26 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Gibraltar to Northern Italy
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 1 fighter in 26 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Germans defend with 1 fighter; Italians defend with 2 fighters
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
1 fighter owned by the Germans lost in 95 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 5 : 0/2 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 95 Sea Zone, round 6 : 1/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 6 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the Americans lost in 95 Sea Zone
Americans win with 1 carrier and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Italians: 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 94 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Northern Italy
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 3 infantry; Italians defend with 2 aaGuns, 1 factory_major and 3 infantry
AA fire in Northern Italy : 1/2 hits
1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Northern Italy, round 2 : 0/5 hits
Italians roll dice for 2 aaGuns and 6 infantry in Northern Italy, round 2 : 3/6 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Northern Italy
1 bomber owned by the Americans retreated
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 2 aaGuns and 6 infantry in Northern Italy, round 3 : 3/6 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win with 2 aaGuns and 6 infantry remaining. Battle score for attacker is -26
Casualties for Americans: 2 artilleries, 1 bomber and 2 infantryNon Combat Move - Americans
1 bomber moved from Northern Italy to Tunisia
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 1 fighter
10 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 infantry
Tunisia : 1 bomber, 1 infantry and 1 mech_infantry
95 Sea Zone : 1 carrier, 2 fighters and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 76
Russians : 25 / 32
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 6 / 7
British : 22 / 25
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 25 / 32
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 7 / 8
British : 22 / 25
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
UK?
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Sorry it was taking a while to upload and I had to leave. Scramble for Sz 95?
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no worries, yeah I’ll scramble the tac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits
Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 76 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 76 Sea Zone
1 transport owned by the Italians lost in 76 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 transport
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 1 destroyer and 3 transports; Americans loiter and taunt with
Germans defend with 1 tactical_bomber
British roll dice for 1 destroyer and 3 transports in 95 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
3 transports owned by the British retreated to 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from 76 Sea Zone to British Somaliland
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 23 PUs; end with 23 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
West India : 1 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 fighter
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
96 Sea Zone : 2 artilleries, 3 infantry and 3 transports
106 Sea Zone : 1 flag
109 Sea Zone : 2 destroyers and 1 submarine
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 76
Russians : 25 / 32
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 7 / 8
British : 23 / 23
UK_Pacific : 6 / 6
Italians : 21 / 38
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Egypt to British Somaliland
1 bomber moved from Southern Italy to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Northwest Persia to Rostov
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Egypt to British Somaliland
1 bomber moved from Southern Italy to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Northwest Persia to Rostov
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Belgian CongoCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 2 artilleries, 3 infantry and 3 transports
3 infantry owned by the British , 3 transports owned by the British and 2 artilleries owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 38
Casualties for British: 2 artilleries, 3 infantry and 3 transports
Battle in British Somaliland
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 fighter
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in British Somaliland, round 2 : 2/4 hits
British roll dice for 1 fighter in British Somaliland, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in British Somaliland
Italians win, taking British Somaliland from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Belgian Congo
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Belgian Congo, round 2 : 2/3 hits
British roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from British Somaliland to Ethiopia
1 fighter moved from Belgian Congo to Egypt
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 1 transport placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 bomber and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Ethiopia : 1 fighter
Rostov : 1 flag, 1 armour
Caucasus : 1 artillery and 1 infantry
96 Sea Zone : 1 destroyer
76 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 23 / 32
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 7 / 8
British : 23 / 23
UK_Pacific : 6 / 6
Italians : 24 / 36
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1,2,1,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 76
Russians : 23 / 32
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 7 / 8
British : 23 / 23
UK_Pacific : 6 / 6
Italians : 24 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 52 / 76
Russians : 23 / 32
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 7 / 8
British : 23 / 23
UK_Pacific : 6 / 6
Italians : 24 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 bomber moved from Persia to 95 Sea Zone
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to 95 Sea Zone
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Bryansk
5 armour and 9 mech_infantrys moved from Ukraine to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 bomber moved from Persia to 95 Sea Zone
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to 95 Sea Zone
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Bryansk
5 armour and 9 mech_infantrys moved from Ukraine to VolgogradCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in 95 Sea Zone
Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Battle in Volgograd
Germans attack with 6 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 6 armour and 9 mech_infantrys in Volgograd, round 2 : 1/15 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 6 armour and 9 mech_infantrys in Volgograd, round 3 : 4/15 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from France to Western Germany
3 infantry moved from Northern Italy to Western Germany
2 bombers moved from 95 Sea Zone to Southern Italy
1 fighter moved from Persia to Anglo Egyptian Sudan
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Belarus to Western Germany
1 tactical_bomber moved from Bessarabia to 98 Sea ZonePlace Units - Germans
4 transports placed in 112 Sea Zone
3 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 10 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 2 aaGuns, 2 bombers, 3 infantry and 1 mech_infantry
Belarus : 1 flag, 1 artillery and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 mech_infantry
Rostov : 1 aaGun and 2 artilleries
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 13 mech_infantrys
Western Ukraine : 1 flag, 1 artillery
Volgograd : 1 flag, 6 armour, 1 factory_minor and 9 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
125 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 84
Russians : 14 / 32
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 7 / 8
British : 23 / 23
UK_Pacific : 6 / 6
Italians : 24 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 8 times
Average roll : 3.487
Median : 3.500
Variance : 0.831
Standard Deviation : 0.912
Total rolls : 78Null / Other
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 5 times
Average roll : 3.339
Median : 3.500
Variance : 0.691
Standard Deviation : 0.831
Total rolls : 56Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.300
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Americans Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
6 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 5 : 2/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraPlace Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Hopei : 6 infantry
Anhwe : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 16 / 16
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 9 / 8
British : 23 / 23
UK_Pacific : 6 / 6
Italians : 24 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





