14L G40 JWW v Entek (allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                8 infantry moved from Ukraine to Bryansk
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                5 infantry moved from Belarus to Bryansk
                6 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
        Belarus : 11 infantry
        Karelia : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry
        Vyborg : 1 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 armour, 2 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 3 fighters; Remaining resources: 15 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 6 infantry moved from Anhwe to Kweichow
                2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Siam to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kwangtung

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    I trust you received the dice…there was an error message when I tried to post the file….I a saved the map and posted it here.

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    Yep, got the dice  8-) No worries.

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    @Entek:

    Yep, got the dice  8-) No worries.

    what awful dice all the way around, lots of 4, 5’s & 6’s for both of us……

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Guam to 43 Sea Zone
                1 bomber moved from Hawaiian Islands to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 2 destroyers and 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to Java
                1 bomber moved from 42 Sea Zone to Java
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 bomber and 1 fighter
        42 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter and 1 submarine
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 48 / 63
        Americans : 50 / 73
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 10 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                7 infantry moved from Szechwan to Kweichow
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 9 infantry
                    Japanese defend with 2 artilleries and 5 infantry
                        Chinese roll dice for 9 infantry in Kweichow, round 2 :  2/9 hits
                        Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 :  3/7 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 6 infantry in Kweichow, round 3 :  0/6 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 :  1/5 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    5 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan
                Chinese undo move 1.
                4 infantry placed in Szechwan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Kansu : 1 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 47 / 63
        Americans : 50 / 73
        Chinese : 6 / 12
        British : 28 / 34
        UK_Pacific : 10 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 aaGun and 2 infantry moved from Burma to Yunnan
                1 aaGun and 2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 carrier and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to 98 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,4,3,4,2,4,5,2,2,5,2
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun and 2 infantry
        Shan State : 2 mech_infantrys
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        91 Sea Zone : 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 63
        Americans : 50 / 73
        Chinese : 6 / 12
        British : 30 / 31
        UK_Pacific : 11 / 10
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in 98 Sea Zone
                    Germans loiter and taunt with 1 armour and 1 infantry; Italians attack with 1 battleship, 2 cruisers, 2 fighters, 1 submarine and 3 transports
                    British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 3 transports in 98 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  0/4 hits
                        1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 3 transports in 98 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 fighter in 98 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 transport owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 51
                    Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 :  4/10 hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  4/8 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Egypt, round 3 :  3/6 hits
                        British roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 3 :  2/4 hits
                        1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 :  3/4 hits
                        British roll dice for 1 tactical_bomber in Egypt, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                2 aaGuns and 2 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Bulgaria to Northern Italy
                4 infantry moved from Bulgaria to Greece
                2 fighters moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 1.
                1 artillery placed in Northern Italy
                3 infantry placed in Southern Italy
                Italians undo move 2.
                Italians undo move 1.
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery, 2 fighters and 1 infantry
        Egypt : 1 flag, 2 armour and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery, 1 bomber and 4 infantry
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 63
        Americans : 50 / 73
        Chinese : 6 / 12
        British : 27 / 31
        UK_Pacific : 11 / 10
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.420
            Median : 3.000
            Variance : 0.122
            Standard Deviation : 0.350
            Total rolls : 50

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Italians Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.452
            Standard Deviation : 0.672
            Total rolls : 32

  • 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 63
        Americans : 50 / 73
        Chinese : 6 / 12
        British : 27 / 31
        UK_Pacific : 11 / 10
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 63
        Americans : 50 / 73
        Chinese : 6 / 12
        British : 27 / 31
        UK_Pacific : 11 / 10
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Finland to Karelia
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland
                1 armour, 2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 bomber moved from Southern France to 114 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Finland to Karelia
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland
                1 armour, 2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 bomber moved from Southern France to 114 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Karelia
                    Germans attack with 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 9 infantry in Karelia, round 2 :  1/9 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Norway to Finland
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Northern Italy to France
                1 infantry moved from Southern France to France
                1 aaGun moved from Southern France to Northern Italy
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 artillery moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany
                2 artilleries and 4 infantry moved from Germany to Poland
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from 114 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 114 Sea Zone to Northern Italy
                1 bomber moved from 114 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy

    Place Units - Germans
                1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
                5 mech_infantrys placed in Germany
                2 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 1 armour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Poland : 2 artilleries and 4 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Northern Italy : 2 aaGuns, 2 armour, 1 mech_infantry and 1 tactical_bomber
        Southern Italy : 3 fighters and 3 tactical_bombers
        Karelia : 1 flag, 9 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 18 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        125 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 46 / 63
        Americans : 50 / 73
        Chinese : 6 / 12
        British : 27 / 31
        UK_Pacific : 11 / 10
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
            Average roll : 3.533
            Median : 4.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Russians Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Belarus to Novgorod
                7 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Archangel to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 22 infantry and 1 mech_infantry
        Vyborg : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 6 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
        Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 34
        Japanese : 46 / 63
        Americans : 50 / 73
        Chinese : 6 / 12
        British : 27 / 31
        UK_Pacific : 11 / 10
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 artilleries and 2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 artilleries and 2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers and 3 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 destroyers and 3 transports in 42 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; Americans defend with 1 bomber and 1 fighter
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Java, round 2 :  2/7 hits
                        ANZAC roll dice for 1 bomber, 1 fighter and 1 infantry in Java, round 2 :  2/3 hits
                        1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 :  1/5 hits
                        ANZAC roll dice for 1 fighter in Java, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 2 infantry; Chinese defend with 2 infantry
                        AA fire in Yunnan :  0/2 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Yunnan, round 3 :  1/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 fighter in Yunnan, round 4 :  2/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  2/2 hits
                        2 infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 2 :  9/13 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 2 :  3/10 hits
                        2 infantry owned by the Japanese , 9 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 3 :  4/10 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Chinese: 1 fighter and 9 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                1 bomber, 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Hunan
                1 aaGun moved from Anhwe to Hunan

    Place Units - Japanese
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 aaGun and 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters and 4 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 34
        Japanese : 56 / 56
        Americans : 50 / 73
        Chinese : 4 / 12
        British : 27 / 31
        UK_Pacific : 10 / 10
        Italians : 15 / 25
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 16 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 18 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.291
            Standard Deviation : 0.539
            Total rolls : 87

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 15 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.586
            Median : 3.000
            Variance : 0.877
            Standard Deviation : 0.937
            Total rolls : 58

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    UK_Pacific Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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