i am away for the weekend, so maybe sunday night
14L G40 JWW v MrRoboto Allies (+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kansu to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
1 mech_infantry moved from Shensi to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Eastern Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Kazakhstan from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Novosibirsk
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 bomber
British win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
3 aaGuns, 2 artilleries and 4 infantry moved from Hopei to Shensi
2 armour and 4 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern PersiaPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Volgograd
Italians take Volgograd from Russians
3 fighters moved from Southern Italy to United Kingdom
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Iraq to PersiaCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Cyprus : 1 flag
Malta : 1 flag
United Kingdom : 3 fighters
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun
Caucasus : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 4 transports
Iraq : 1 flag, 1 factory_minor and 1 infantry
92 Sea Zone : 1 cruiser and 1 transport
Persia : 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 69 / 99
Russians : 23 / 23
Japanese : 17 / 18
Americans : 54 / 84
Chinese : 20 / 26
British : 12 / 0
UK_Pacific : 24 / 29
Italians : 27 / 37
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Your going to make a last ditch effort to liberate the UK……it will be close!
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yes it will
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You know what, I will give up. Congrats to the win.
You will just send the 8 strat bombers to London too, and with them it’s nigh impossible for me to liberate it. And even if I would, it would not mean victory, it would still look very, very grim.
Wanna play another? I would start bidding allies+10 again.
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You know what, I will give up. Congrats to the win.
You will just send the 8 strat bombers to London too, and with them it’s nigh impossible for me to liberate it. And even if I would, it would not mean victory, it would still look very, very grim.
Wanna play another? I would start bidding allies+10 again.
yeah i was contemplating attacking your african troops with 8 ITA inf w/ a CR and then following that w/bmb’s from Germany and caucus and then the lone jap bmb, to whittle down one of those usa stacks but i figured the bmb’s would be best served as fodder for the UK liberation.
Thanks for the game…. and I will take the allies +9
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let me know if you are still interested in a rematch, if not I will start another game.
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Hm, sorry - I somehow didn’t get the update on this thread.
Allies+8, again.
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Hm, sorry - I somehow didn’t get the update on this thread.
Allies+8, again.
I can’t go lower than 9…….I don’t have the nuts for it. Let me know your bid placement.
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i’ll take the british med sub and 2 extra ipc for uk europe
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new thread started…good luck





