14L G40 captain walker (axis) vs Degrasse (allies +9)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 4 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 28 / 40
        Japanese : 57 / 61
        Americans : 65 / 85
        Chinese : 5 / 5
        British : 33 / 36
        UK_Pacific : 10 / 10
        Italians : 5 / 9
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 15 times
                3 was rolled 15 times
                4 was rolled 19 times
                5 was rolled 16 times
                6 was rolled 31 times
            Average roll : 3.918
            Median : 4.000
            Variance : 1.908
            Standard Deviation : 1.381
            Total rolls : 110

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Americans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.822
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                1 mech_infantry moved from Szechwan to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Szechwan to Hopei
                      Chinese take Hopei from Japanese
                1 armour and 1 mech_infantry moved from Szechwan to Kweichow
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 armour and 2 mech_infantrys moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 armour and 2 mech_infantrys moved from West India to Burma
                1 artillery and 5 infantry moved from India to Burma
                3 armour moved from Persia to West India
                2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 10 infantry moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from Normandy Bordeaux to France
                2 artilleries moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from Scotland to 119 Sea Zone
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 bomber moved from Russia to India

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Szechwan to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Szechwan to Hopei
                      Chinese take Hopei from Japanese
                1 armour and 1 mech_infantry moved from Szechwan to Kweichow
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 armour and 2 mech_infantrys moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 armour and 2 mech_infantrys moved from West India to Burma
                1 artillery and 5 infantry moved from India to Burma
                3 armour moved from Persia to West India
                2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 10 infantry moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from Normandy Bordeaux to France
                2 artilleries moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from Scotland to 119 Sea Zone
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 bomber moved from Russia to India

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Japanese defend with 2 artilleries
                        British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Shan State, round 2 :  3/5 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Yunnan
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour and 3 mech_infantrys in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 2 artilleries and 10 infantry
                    Germans defend with 1 artillery
                        British roll dice for 2 artilleries and 10 infantry in Holland Belgium, round 2 :  4/12 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in France
                    British attack with 2 artilleries and 8 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
                        British roll dice for 2 artilleries and 8 infantry in France, round 2 :  2/10 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in France, round 2 :  0/4 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in France
                        British roll dice for 2 artilleries and 8 infantry in France, round 3 :  4/10 hits
                        Germans roll dice for 1 artillery and 2 infantry in France, round 3 :  2/3 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
                    British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for British: 2 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                1 fighter moved from 119 Sea Zone to United Kingdom
                2 fighters moved from Shan State to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 armour and 2 mech_infantrys
        Suiyuyan : 1 mech_infantry
        Kweichow : 1 armour
        Hopei : 1 mech_infantry
        Tsinghai : 1 armour and 1 mech_infantry
        Shan State : 1 armour and 2 mech_infantrys
        Burma : 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        43 Sea Zone : 1 flag
        West India : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
        Southern France : 1 fighter and 1 tactical_bomber
        France : 2 artilleries and 6 infantry
        Holland Belgium : 1 flag, 2 artilleries and 9 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Suriname : 1 flag
        110 Sea Zone : 5 transports

    Production/PUs Summary :

    Germans : 38 / 57
        Russians : 28 / 40
        Japanese : 52 / 61
        Americans : 59 / 85
        Chinese : 9 / 5
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 5 / 9
        ANZAC : 10 / 19
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 29 times
                3 was rolled 25 times
                4 was rolled 29 times
                5 was rolled 23 times
                6 was rolled 38 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 172

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.941
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    British Combat
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.809
            Standard Deviation : 0.899
            Total rolls : 48

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Americans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.822
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 3 PUs;
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                1 bomber and 1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 1 fighter and 4 infantry
                    Americans defend with 1 armour and 1 factory_minor
                        Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 2 :  3/6 hits
                        Americans roll dice for 1 armour in Northern Italy, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 factory_minor and 4 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Baltic States : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 57
        Russians : 28 / 40
        Japanese : 52 / 61
        Americans : 55 / 85
        Chinese : 9 / 5
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 9 / 9
        ANZAC : 10 / 19
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    this game’s not looking too good for the European axis…

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
                2 infantry moved from New South Wales to 62 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone

  • '21 '19 '18 '17 '16

    Scramble and kamikaze strike for sea zone 6?

    All depends on the dice now, ANZAC might win the game or go down miserably on dice here.

  • '23 '21 '20 '19 '17 '16 '15 '13

    one kami on dd…no scramble

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
                2 infantry moved from New South Wales to 62 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6
                Battle in 6 Sea Zone
                    ANZAC attack with 1 bomber, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 destroyers owned by the ANZAC , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                        ANZAC roll dice for 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 :  0/6 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 6 Sea Zone
                        ANZAC roll dice for 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 :  2/5 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    ANZAC win with 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 3 destroyers, 1 fighter and 1 submarine
                Battle in Japan
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
                        ANZAC roll dice for 2 artilleries and 2 infantry in Japan, round 2 :  1/4 hits
                        Japanese roll dice for 3 aaGuns and 2 fighters in Japan, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Japan
                        ANZAC roll dice for 2 artilleries and 1 infantry in Japan, round 3 :  0/3 hits
                        Japanese roll dice for 2 aaGuns and 2 fighters in Japan, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Japan
                        ANZAC roll dice for 2 artilleries in Japan, round 4 :  0/2 hits
                        Japanese roll dice for 2 aaGuns and 2 fighters in Japan, round 4 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Japan
                        ANZAC roll dice for 1 artillery in Japan, round 5 :  1/1 hits
                        Japanese roll dice for 2 aaGuns and 2 fighters in Japan, round 5 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Japan
                        ANZAC roll dice for 1 artillery in Japan, round 6 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 2 fighters in Japan, round 6 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Japan
                    Japanese win with 1 aaGun and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 aaGuns
                    Casualties for ANZAC: 2 artilleries and 2 infantry

    Non Combat Move - ANZAC
                2 carriers moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 6 Sea Zone to Soviet Far East

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Soviet Far East : 1 bomber
        Dutch New Guinea : 1 flag
        33 Sea Zone : 2 destroyers and 1 transport
        22 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports
        62 Sea Zone : 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 57
        Russians : 28 / 40
        Japanese : 52 / 61
        Americans : 55 / 85
        Chinese : 9 / 5
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 9 / 9
        ANZAC : 10 / 20
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.939
            Median : 4.000
            Variance : 0.979
            Standard Deviation : 0.990
            Total rolls : 49

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    ANZAC Combat
                1 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 4.032
            Median : 4.000
            Variance : 1.767
            Standard Deviation : 1.329
            Total rolls : 31

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                2 infantry moved from Normandy Bordeaux to France
                1 fighter moved from Gibraltar to France

    Non Combat Move - French

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor, 1 fighter and 6 infantry
        92 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 57
        Russians : 28 / 40
        Japanese : 52 / 61
        Americans : 55 / 85
        Chinese : 9 / 5
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 9 / 9
        ANZAC : 10 / 20
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.939
            Median : 4.000
            Variance : 0.979
            Standard Deviation : 0.990
            Total rolls : 49

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    ANZAC Combat
                1 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 4.032
            Median : 4.000
            Variance : 1.767
            Standard Deviation : 1.329
            Total rolls : 31

  • '21 '19 '18 '17 '16

    Didn’t work on taking Japan, but was worth a shot.  Have you played Vold?

  • '23 '21 '20 '19 '17 '16 '15 '13

    I played against vold last year…but we haven’t had any games yet this year

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 7 infantry moved from Western Germany to France
                4 mech_infantrys moved from Germany to France
                2 fighters moved from Western Germany to France
                2 bombers moved from Germany to France
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to France
                1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                6 armour, 6 artilleries and 5 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                3 infantry moved from Novgorod to Belarus
                1 artillery and 7 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                2 fighters moved from Novgorod to Archangel

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 7 armour, 8 artilleries, 16 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 7 armour, 8 artilleries, 16 infantry and 3 mech_infantrys in Belarus, round 2 :  13/34 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 7 armour, 8 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in France
                    Germans attack with 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 airfield, 1 factory_minor, 1 fighter and 6 infantry; British defend with 2 artilleries and 6 infantry
                        Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  9/19 hits
                        French roll dice for 2 artilleries, 1 fighter and 12 infantry in France, round 2 :  5/15 hits
                        6 infantry owned by the British , 3 infantry owned by the French and 5 infantry owned by the Germans lost in France
                        Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 :  3/14 hits
                        French roll dice for 2 artilleries, 1 fighter and 3 infantry in France, round 3 :  2/6 hits
                        3 infantry owned by the French and 2 infantry owned by the Germans lost in France
                        Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in France, round 4 :  4/12 hits
                        French roll dice for 2 artilleries and 1 fighter in France, round 4 :  2/3 hits
                        2 artilleries owned by the British , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
                    Germans captures 17PUs while taking French capital
                    Germans win, taking France from French with 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 7 infantry and 2 mech_infantrys
                    Casualties for French: 1 fighter and 6 infantry
                    Casualties for British: 2 artilleries and 6 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                2 fighters moved from Archangel to Novgorod
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 bombers moved from France to Germany
                1 fighter moved from France to Germany
                2 fighters and 1 tactical_bomber moved from France to Western Germany
                1 artillery and 6 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Slovakia Hungary to Germany
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                10 infantry placed in Western Germany
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
        Germany : 2 bombers, 1 factory_major, 1 fighter, 9 infantry and 1 mech_infantry
        Denmark : 1 aaGun and 7 infantry
        Belarus : 1 flag, 1 aaGun, 7 armour, 8 artilleries, 15 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        112 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 26 / 40
        Japanese : 52 / 61
        Americans : 55 / 85
        Chinese : 9 / 5
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 9 / 9
        ANZAC : 10 / 20
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Western Ukraine to Bessarabia
                1 armour and 3 mech_infantrys moved from Ukraine to Bessarabia
                3 artilleries moved from Bryansk to Western Ukraine
                3 armour and 3 mech_infantrys moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 4 armour, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 4 armour, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  4/15 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 4 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Tsagaan Olom to Central Mongolia
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 fighter moved from Bessarabia to Western Ukraine

    Place Units - Russians
                4 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs

    Territory Summary for Russians :

    Soviet Far East : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 1 infantry
        Eastern Poland : 1 artillery and 2 infantry
        Bessarabia : 4 armour, 2 infantry and 6 mech_infantrys
        Russia : 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 3 infantry and 4 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 4 aaGuns, 14 artilleries, 2 fighters, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 27 / 36
        Japanese : 52 / 61
        Americans : 55 / 85
        Chinese : 9 / 5
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 9 / 9
        ANZAC : 10 / 20
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 bombers and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Shan State
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 mech_infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese

  • '23 '21 '20 '19 '17 '16 '15 '13

    OOL for sz6…I got four hits …

  • '21 '19 '18 '17 '16

    Two free hits on CV, one tac, one fighter.  Next round if needed, fighter, then the two CVs.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 bombers and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Shan State
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 mech_infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  1/1 hits
                        1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 armour and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/4 hits
                        Chinese roll dice for 2 armour in Yunnan, round 3 :  0/2 hits
                        2 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 2 carriers owned by the ANZAC
                        ANZAC roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  1/5 hits
                        1 tactical_bomber owned by the ANZAC , 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  3/7 hits
                        ANZAC roll dice for 2 carriers, 1 fighter and 2 transports in 6 Sea Zone, round 3 :  1/3 hits
                        1 destroyer owned by the Japanese , 2 carriers owned by the ANZAC and 1 fighter owned by the ANZAC lost in 6 Sea Zone
                        2 transports owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 2 destroyers
                    Casualties for ANZAC: 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Sakha to Amur

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 26 / 36
        Japanese : 56 / 51
        Americans : 55 / 85
        Chinese : 7 / 5
        British : 36 / 41
        UK_Pacific : 10 / 11
        Italians : 9 / 9
        ANZAC : 10 / 20
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Southern France to France
                2 fighters moved from Southern France to France
                1 infantry moved from Southern France to France
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Burma to Shan State
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Southern France to France
                2 fighters moved from Southern France to France
                1 infantry moved from Southern France to France
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Burma to Shan State
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Shan State
                    Americans attack with 3 mech_infantrys
                    Japanese defend with 1 artillery
                        Americans roll dice for 3 mech_infantrys in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in France
                    Americans attack with 2 artilleries, 2 fighters and 4 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in France, round 2 :  2/8 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in France, round 2 :  0/4 hits
                        2 mech_infantrys owned by the Germans lost in France
                        Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in France, round 3 :  3/8 hits
                        Germans roll dice for 2 artilleries in France, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in France
                    Americans win, taking France from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 artilleries and 2 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from France to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 artillery, 2 fighters and 3 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Marshall Islands : 1 flag
        Shan State : 3 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 submarine
        33 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 2 destroyers
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 3 artilleries and 3 infantry
        Normandy Bordeaux : 2 artilleries and 2 infantry
        France : 2 artilleries and 4 infantry
        Libya : 1 flag
        102 Sea Zone : 1 transport
        Iraq : 1 infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 2 destroyers, 1 submarine and 3 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 39 / 71
        Russians : 26 / 36
        Japanese : 55 / 51
        Americans : 55 / 80
        Chinese : 7 / 5
        British : 36 / 41
        UK_Pacific : 11 / 11
        Italians : 9 / 9
        ANZAC : 10 / 20
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

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