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Dawgoneit(Africa resurgent) vs Wittmann(the noble Roman)270 BC

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    sorry I thought you were busy.

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - RomanRepublic
                RomanRepublic buy 7 cavalrys, 10 legionaires, 2 onagers and 3 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 legionaire moved from Messana to Lilybaeum
                1 legionaire moved from Messana to Lilybaeum
                1 legionaire moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 legionaire moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Capua to Croton
                1 legionaire moved from Capua to Croton
                1 legionaire moved from Salapia to Tarentum
                1 legionaire moved from Salapia to Tarentum
                1 cavalry moved from Roma to Tarentum
                1 velites moved from Capua to Croton
                1 cavalry moved from Patavium to Senio
                1 velites moved from Patavium to Senio
                1 velites moved from Patavium to Senio
                1 legionaire moved from Patavium to Senio
                1 velites moved from Messana to Lilybaeum

    Combat - RomanRepublic
                Battle in Croton
                    RomanRepublic attack with 1 legionaire and 2 velitess
                    Macedonia defend with 1 peltasts
                    RomanRepublic win, taking Croton from Macedonia with 1 legionaire and 2 velitess remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Tarentum
                    RomanRepublic attack with 1 cavalry and 2 legionaires
                    Macedonia defend with 1 swordman
                    RomanRepublic win, taking Tarentum from Macedonia with 1 cavalry and 2 legionaires remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 swordman
                Battle in Lilybaeum
                    RomanRepublic attack with 4 legionaires and 6 velitess
                    Carthage defend with 1 cavalry, 1 hoplite and 2 warelephants
                    Units damaged: 2 warelephants owned by the Carthage
                    RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 3 legionaires and 6 velitess
                    Casualties for Carthage: 1 cavalry, 1 hoplite and 2 warelephants
                Battle in Senio
                    RomanRepublic attack with 1 cavalry, 1 legionaire and 2 velitess
                    Macedonia defend with 1 cavalry and 2 peltastss
                    RomanRepublic win, taking Senio from Macedonia with 1 cavalry, 1 legionaire and 2 velitess remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 1 cavalry and 2 peltastss

    Non Combat Move - RomanRepublic
                1 cavalry, 2 legionaires and 2 velitess moved from Narbo to Massilia
                2 cavalrys and 1 velites moved from Genua to Massilia
                1 cavalry moved from Patavium to Genua
                1 cavalry moved from Patavium to Verona
                1 cavalry moved from Verona to Genua
                1 cavalry moved from Patavium to Genua
                1 legionaire moved from Arretium to Genua
                1 velites moved from Roma to Salapia
                1 cavalry moved from Roma to Salapia
                1 cavalry moved from Roma to Genua
                1 cavalry moved from Roma to Genua
                1 velites moved from Roma to Salapia
                1 legionaire moved from Roma to Salapia

    Place Units - RomanRepublic
                4 cavalrys placed in Genua
                7 legionaires and 1 onager placed in Patavium
                3 legionaires and 1 onager placed in Messana
                3 cavalrys and 3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 85 PUs; end with 85 PUs total

    Territory Summary for RomanRepublic :

    Croton : 1 legionaire and 2 velitess
        Arretium : 1 velites
        Roma : 3 cavalrys, 1 city, 2 forts, 1 legionaire, 2 onagers and 4 velitess
        Verona : 1 flag
        Messana : 1 city, 7 forts, 5 legionaires, 1 onager and 3 velitess
        Mediolanum : 1 flag
        Narbo : 1 flag, 1 velites
        Massilia : 1 flag, 3 cavalrys, 2 legionaires and 6 velitess
        Syracuse : 1 flag
        Capua : 1 velites
        Salapia : 1 ballista, 1 cavalry, 2 legionaires and 2 velitess
        Senio : 1 flag, 1 cavalry, 1 legionaire and 2 velitess
        Lilybaeum : 1 flag, 1 legionaire
        Genua : 1 flag, 9 cavalrys, 1 city, 1 fort and 1 legionaire
        Tarentum : 1 cavalry and 2 legionaires
        Nemausus : 1 flag
        Patavium : 1 flag, 2 ballistas, 1 city, 12 legionaires, 3 onagers and 2 velitess

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 85 / 85
        GreekCityStates : 5 / 0
        Macedonia : 62 / 75
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Combat Move - GreekCityStates
                3 biremes and 2 triremes moved from SZ 67 to SZ 53

    Non Combat Move - GreekCityStates
                5 hoplites moved from Syracuse to Messana

    Turn Complete - GreekCityStates

    Territory Summary for GreekCityStates :

    Messana : 5 hoplites
        Syracuse : 1 slingers
        SZ 53 : 3 biremes and 2 triremes

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 85 / 85
        GreekCityStates : 5 / 0
        Macedonia : 62 / 75
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

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    I had not done that go.
    Off to work. Goodnight.

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    TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 2 cavalrys, 2 hoplites, 15 peltastss, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 cavalry and 2 peltastss moved from Sirmium to Senio
                4 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen moved from Salonae to Senio

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 2 cavalrys, 2 hoplites, 15 peltastss, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 cavalry and 2 peltastss moved from Sirmium to Senio
                4 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen moved from Salonae to Senio

    Combat - Macedonia
                Battle in Senio
                    Macedonia attack with 5 cavalrys, 6 hoplites, 17 peltastss and 2 swordmen
                    RomanRepublic defend with 1 cavalry, 1 legionaire and 2 velitess
                        Macedonia roll dice for 5 cavalrys, 6 hoplites, 17 peltastss and 2 swordmen in Senio, round 2 :  8/30 hits
                        RomanRepublic roll dice for 1 cavalry, 1 legionaire and 2 velitess in Senio, round 2 :  2/4 hits
                        2 velitess owned by the RomanRepublic , 1 cavalry owned by the RomanRepublic , 2 peltastss owned by the Macedonia and 1 legionaire owned by the RomanRepublic lost in Senio
                    Macedonia win, taking Senio from RomanRepublic with 5 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen remaining. Battle score for attacker is 10
                    Casualties for Macedonia: 2 peltastss
                    Casualties for RomanRepublic: 1 cavalry, 1 legionaire and 2 velitess

    Non Combat Move - Macedonia
                1 bireme moved from SZ 44 to SZ 50
                1 bireme moved from SZ 45 to SZ 50

    Place Units - Macedonia
                1 bireme and 1 trireme placed in SZ 50
                6 peltastss placed in Sparta
                7 peltastss placed in Corinth
                2 cavalrys, 1 hoplite and 2 peltastss placed in Athens
                1 hoplite and 2 swordmen placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 65 PUs; end with 65 PUs total

    Territory Summary for Macedonia :

    Sparta : 1 flag, 1 city, 3 hoplites and 12 peltastss
        Sirmium : 1 flag
        Thessalonica : 1 city
        Larissa : 1 city, 1 hoplite, 4 peltastss and 2 swordmen
        Corinth : 1 city, 2 hoplites and 15 peltastss
        Pergamum : 1 flag, 9 cavalrys, 1 city and 8 peltastss
        Salonae : 1 flag
        Athens : 1 flag, 2 cavalrys, 1 city, 1 hoplite and 13 peltastss
        Delphi : 1 flag, 1 hoplite and 2 peltastss
        Senio : 1 flag, 5 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen
        SZ 50 : 3 biremes and 3 triremes
        Apollonia : 1 flag

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 65 / 65
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

    Macedonia Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    RomanRepublic Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Egypt
                Egypt buy 2 axemen, 2 chariots, 6 spearmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Egypt
                4 axemen, 2 biremes and 2 triremes moved from SZ 51 to SZ 50
                1 archer and 5 axemen moved from Halicarnassus to SZ 65
                1 archer, 5 axemen and 2 triremes moved from SZ 65 to SZ 68
                3 axemen moved from Alexandria to SZ 56
                3 axemen and 1 trireme moved from SZ 56 to SZ 55
                5 axemen moved from Salamis to SZ 62
                5 axemen, 3 biremes and 1 trireme moved from SZ 62 to SZ 65

    Combat - Egypt
                Battle in SZ 50
                    Egypt attack with 4 axemen, 2 biremes and 2 triremes
                    Macedonia defend with 3 biremes and 3 triremes
                    2 axemen owned by the Egypt and 1 trireme owned by the Egypt retreated to SZ 51
                    Macedonia win with 2 biremes and 3 triremes remaining. Battle score for attacker is -25
                    Casualties for Egypt: 2 axemen, 2 biremes and 1 trireme
                    Casualties for Macedonia: 1 bireme

    Non Combat Move - Egypt
                3 archers, 17 axemen and 2 spearmen moved from Attalia to Sardis
                3 axemen moved from Cyrene to Berenice

    Place Units - Egypt
                2 axemen and 2 spearmen placed in Cyrene
                2 chariots placed in Alexandria
                2 triremes placed in SZ 56
                4 spearmen placed in Alexandria
                Egypt undo move 4.
                Egypt undo move 1.
                Egypt undo move 1.
                2 spearmen placed in Cyrene
                2 axemen and 4 spearmen placed in Alexandria
                2 chariots placed in Cyrene

    Turn Complete - Egypt
                Egypt collect 58 PUs; end with 58 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag
        Jerusalem : 1 city
        Alexandria : 2 axemen, 1 city and 4 spearmen
        Berenice : 1 flag, 8 archers, 14 axemen, 11 chariots and 4 spearmen
        Salamis : 1 city
        SZ 65 : 5 axemen, 3 biremes and 1 trireme
        SZ 68 : 1 archer, 5 axemen and 2 triremes
        Sardis : 3 archers, 17 axemen and 2 spearmen
        Cyrene : 1 flag, 2 chariots, 1 city and 2 spearmen
        SZ 51 : 2 axemen and 1 trireme
        SZ 55 : 3 axemen and 1 trireme
        SZ 56 : 2 triremes
        Paraetonium : 1 flag
        Sidon : 3 axemen, 1 city and 1 spearman
        Paliurus : 1 flag
        Attalia : 1 flag

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 65 / 65
        Egypt : 58 / 58
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Turn Complete - Seleucid

    Territory Summary for Seleucid :

    Pergamum : 6 peltastss

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 65 / 65
        Egypt : 58 / 58
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Parthia
                Parthia buy 7 cataphracts, 4 cavalrys, 1 horsearcher, 2 spearmen and 5 triremes; Remaining resources: 21 PUs;

    Combat Move - Parthia
                2 cataphracts and 2 cavalrys moved from Halicarnassus to SZ 65
                2 cataphracts, 2 cavalrys and 5 triremes moved from SZ 65 to SZ 68
                1 cataphract moved from Sardis to SZ 68
                1 cataphract moved from Sardis to SZ 68
                4 cavalrys moved from Sardis to SZ 68
                4 cataphracts and 6 cavalrys moved from SZ 68 to Athens
                6 horsearchers moved from Halicarnassus to Pergamum
                3 cataphracts, 2 cavalrys and 3 horsearchers moved from Satala to Trapezus
                1 cataphract moved from Tarsus to Trapezus
                1 cataphract moved from Tarsus to Trapezus
                1 archer, 6 cavalrys, 24 horsearchers and 1 spearman moved from Sardis to Pergamum
                5 horsearchers moved from Antioch to Sinope
                4 cataphracts moved from Tavium to Sinope
                1 archer moved from Melitene to Sinope
                3 cataphracts moved from Tarsus to Sinope

    Combat - Parthia
                Battle in Athens
                    Parthia attack with 4 cataphracts and 6 cavalrys
                    Macedonia defend with 2 cavalrys, 1 city, 1 hoplite and 13 peltastss
                    Parthia win, taking Athens from Macedonia with 2 cataphracts remaining. Battle score for attacker is 1
                    Casualties for Macedonia: 2 cavalrys, 1 hoplite and 13 peltastss
                    Casualties for Parthia: 2 cataphracts and 6 cavalrys
                Battle in Pergamum
                    Parthia attack with 1 archer, 6 cavalrys, 30 horsearchers and 1 spearman
                    Macedonia defend with 9 cavalrys, 1 city and 8 peltastss; Seleucid defend with 6 peltastss
                    Parthia win, taking Pergamum from Macedonia with 5 cavalrys and 30 horsearchers remaining. Battle score for attacker is 53
                    Casualties for Macedonia: 9 cavalrys and 8 peltastss
                    Casualties for Seleucid: 6 peltastss
                    Casualties for Parthia: 1 archer, 1 cavalry and 1 spearman
                Battle in Sinope
                    Parthia attack with 1 archer, 7 cataphracts and 5 horsearchers
                    Neutral defend with 3 archers, 1 axeman and 5 spearmen
                    Parthia win, taking Sinope from Neutral with 5 cataphracts and 3 horsearchers remaining. Battle score for attacker is 0
                    Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
                    Casualties for Parthia: 1 archer, 2 cataphracts and 2 horsearchers
                Battle in Trapezus
                    Parthia attack with 5 cataphracts, 2 cavalrys and 3 horsearchers
                    Neutral defend with 2 archers and 4 spearmen
                    Parthia win, taking Trapezus from Neutral with 5 cataphracts and 2 horsearchers remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 archers and 4 spearmen
                    Casualties for Parthia: 2 cavalrys and 1 horsearcher

    Non Combat Move - Parthia
                1 archer moved from Tarsus to Tavium

    Place Units - Parthia
                5 triremes placed in SZ 65
                4 cavalrys and 1 horsearcher placed in Tarsus
                5 cataphracts and 2 spearmen placed in Sardis
                Parthia undo move 2.
                2 cataphracts and 3 cavalrys placed in Tarsus
                1 cavalry and 1 horsearcher placed in Antioch

    Turn Complete - Parthia
                Parthia collect 147 PUs; end with 168 PUs total

    Territory Summary for Parthia :

    Halicarnassus : 1 flag, 1 city
        Euphrates : 1 flag
        Melitene : 1 flag
        Pergamum : 1 flag, 5 cavalrys, 1 city and 30 horsearchers
        Pessinus : 1 flag
        Damascus : 1 flag
        Edessa : 1 flag
        Babylon : 1 flag
        Tavium : 1 flag, 1 archer
        Athens : 1 flag, 2 cataphracts and 1 city
        Sinope : 1 flag, 5 cataphracts and 3 horsearchers
        Ninive : 1 flag
        Antioch : 1 flag, 1 cavalry, 1 city and 1 horsearcher
        Amida : 1 flag
        SZ 65 : 5 triremes
        Trapezus : 1 flag, 5 cataphracts and 2 horsearchers
        SZ 68 : 5 triremes
        Sardis : 1 flag, 11 cataphracts, 1 city, 2 horsearchers and 2 spearmen
        Tarsus : 1 flag, 2 cataphracts, 3 cavalrys and 1 city
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 city
        Palmyra : 1 flag
        Seleucia : 1 flag, 1 city
        Ctesiphon : 1 city
        Satala : 1 flag
        Emesa : 1 flag
        Teredon : 1 flag
        Persepolis : 1 city

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 52 / 65
        Egypt : 58 / 58
        Seleucid : 0 / 0
        Parthia : 147 / 168
        Numidia : 25 / 26

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Numidia
                Numidia buy 4 archers, 1 cavalry and 2 spearmen; Remaining resources: 0 PUs;

    Non Combat Move - Numidia
                2 cavalrys and 2 spearmen moved from Sabrata to Oea
                2 cavalrys moved from Oea to Leptis Magna
                2 biremes moved from SZ 35 to SZ 43
                1 archer, 1 cavalry, 1 spearman and 3 swordmen moved from Thapsus to Thenae
                1 cavalry and 2 spearmen moved from Thenae to Sabrata
                2 spearmen moved from Zama to Thapsus
                2 cavalrys moved from Cirta to Thapsus

    Place Units - Numidia
                4 archers placed in Leptis Magna
                1 cavalry and 2 spearmen placed in Cirta

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

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    Afternoon. .
    Did you forget noble Carthage? Don’t rush. I am at work and not free until tomorrow morning now.
    If you want to play the Allies please set up a 42 game, otherwise tell me and I can in The morning

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    TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 11

    Purchase Units - Carthage
                Carthage buy 1 bireme, 5 cavalrys, 2 spearmen, 1 trireme and 3 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                4 triremes moved from SZ 25 to SZ 21
                1 warelephant moved from Aleria to SZ 21
                1 cavalry moved from Aleria to SZ 21
                1 trireme moved from SZ 33 to SZ 36
                1 bireme moved from SZ 33 to SZ 36
                5 cavalrys, 1 hoplite and 3 warelephants moved from Carthago to SZ 36
                5 cavalrys, 1 hoplite and 3 warelephants moved from SZ 36 to Lilybaeum
                10 cavalrys and 2 warelephants moved from Barcino to Narbo
                4 cavalrys moved from Tarraco to Narbo
                3 swordmen moved from Toletum to Palantia
                3 cavalrys moved from Brigantium to Palantia
                5 cavalrys moved from Valentia to Barcino
                3 cavalrys, 1 spearman and 2 swordmen moved from Oea to Leptis Magna

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 11

    Purchase Units - Carthage
                Carthage buy 1 bireme, 5 cavalrys, 2 spearmen, 1 trireme and 3 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                4 triremes moved from SZ 25 to SZ 21
                1 warelephant moved from Aleria to SZ 21
                1 cavalry moved from Aleria to SZ 21
                1 trireme moved from SZ 33 to SZ 36
                1 bireme moved from SZ 33 to SZ 36
                5 cavalrys, 1 hoplite and 3 warelephants moved from Carthago to SZ 36
                5 cavalrys, 1 hoplite and 3 warelephants moved from SZ 36 to Lilybaeum
                10 cavalrys and 2 warelephants moved from Barcino to Narbo
                4 cavalrys moved from Tarraco to Narbo
                3 swordmen moved from Toletum to Palantia
                3 cavalrys moved from Brigantium to Palantia
                5 cavalrys moved from Valentia to Barcino
                3 cavalrys, 1 spearman and 2 swordmen moved from Oea to Leptis Magna

    Combat - Carthage
                Battle in Narbo
                    Carthage attack with 14 cavalrys and 2 warelephants
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 14 cavalrys and 2 warelephants in Narbo, round 2 :  8/16 hits
                        RomanRepublic roll dice for 1 velites in Narbo, round 2 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Narbo
                    Carthage win, taking Narbo from RomanRepublic with 14 cavalrys and 2 warelephants remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                Battle in Lilybaeum
                    Carthage attack with 5 cavalrys, 1 hoplite and 3 warelephants
                    RomanRepublic defend with 1 legionaire
                        Carthage roll dice for 5 cavalrys, 1 hoplite and 3 warelephants in Lilybaeum, round 2 :  6/9 hits
                        RomanRepublic roll dice for 1 legionaire in Lilybaeum, round 2 :  1/1 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 legionaire owned by the RomanRepublic lost in Lilybaeum
                    Carthage win, taking Lilybaeum from RomanRepublic with 5 cavalrys, 1 hoplite and 3 warelephants remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 legionaire

    Non Combat Move - Carthage

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                2 spearmen and 3 warelephants placed in Carthago
                4 cavalrys placed in Tarraco
                1 cavalry placed in Carthago

    Turn Complete - Carthage
                Carthage collect 90 PUs; end with 90 PUs total
                1 unit repaired.

    Territory Summary for Carthage :

    Barcino : 1 flag, 5 cavalrys
        Brigantium : 1 flag
        Pax Julia : 1 flag
        Salmantica : 1 flag
        Palantia : 1 flag, 3 cavalrys and 3 swordmen
        Cale : 1 flag
        Tarraco : 1 flag, 4 cavalrys and 1 city
        Castulo : 1 flag
        Narbo : 1 flag, 14 cavalrys and 2 warelephants
        Toletum : 1 flag
        Carthago : 1 cavalry, 1 city, 2 spearmen and 3 warelephants
        SZ 36 : 4 biremes and 5 triremes
        SZ 34 : 3 triremes
        SZ 21 : 1 cavalry, 4 triremes and 1 warelephant
        Lilybaeum : 5 cavalrys, 1 hoplite and 3 warelephants
        Leptis Magna : 11 cavalrys, 1 spearman and 2 swordmen
        Olisipo : 1 flag
        Valentia : 1 flag
        Emerita Augusta : 1 flag
        Cesaraugusta : 1 flag
        Corduba : 1 city
        Lucus Augusti : 1 flag
        Scallabis : 1 flag

    Production/PUs Summary :

    Carthage : 90 / 90
        RomanRepublic : 74 / 85
        GreekCityStates : 5 / 0
        Macedonia : 52 / 65
        Egypt : 58 / 58
        Seleucid : 0 / 0
        Parthia : 147 / 168
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 2.731
            Standard Deviation : 1.653
            Total rolls : 27

    RomanRepublic Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Carthage Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.760
            Median : 3.000
            Variance : 2.958
            Standard Deviation : 1.720
            Total rolls : 25

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I do believe you have this one in hand. I concede.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry! It was a different game and you have been causing me problems in Italy.
    I enjoyed it.
    Thank you my friend.

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