@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Dawgoneit(Africa resurgent) vs Wittmann(the noble Roman)270 BC
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Egypt
Egypt buy 11 axemen and 2 triremes; Remaining resources: 2 PUs;Combat Move - Egypt
1 archer, 4 axemen and 3 spearmen moved from Attalia to SardisCombat - Egypt
Battle in Sardis
Egypt attack with 1 archer, 4 axemen and 3 spearmen
Seleucid defend with 1 city and 15 peltastss
1 axeman owned by the Egypt retreated to Attalia
Seleucid win with 7 peltastss remaining. Battle score for attacker is -6
Casualties for Egypt: 1 archer, 3 axemen and 3 spearmen
Casualties for Seleucid: 8 peltastssNon Combat Move - Egypt
3 archers, 16 axemen and 2 spearmen moved from Tarsus to Attalia
1 archer and 5 axemen moved from Salamis to SZ 62
1 archer, 5 axemen and 2 triremes moved from SZ 62 to SZ 65
1 archer and 5 axemen moved from SZ 65 to Halicarnassus
5 chariots moved from Siwa to Berenice
4 axemen moved from Cyrene to SZ 52
4 axemen, 2 biremes and 2 triremes moved from SZ 52 to SZ 51Place Units - Egypt
3 axemen placed in Cyrene
1 trireme placed in SZ 62
5 axemen placed in Salamis
3 axemen placed in Alexandria
1 trireme placed in SZ 56Turn Complete - Egypt
Egypt collect 58 PUs; end with 60 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag
Halicarnassus : 1 archer and 5 axemen
Jerusalem : 1 city
Alexandria : 3 axemen and 1 city
Berenice : 1 flag, 8 archers, 11 axemen, 11 chariots and 4 spearmen
Salamis : 5 axemen and 1 city
SZ 65 : 2 triremes
SZ 62 : 3 biremes and 1 trireme
Cyrene : 1 flag, 3 axemen and 1 city
SZ 51 : 4 axemen, 2 biremes and 2 triremes
SZ 56 : 1 trireme
Paraetonium : 1 flag
Sidon : 3 axemen, 1 city and 1 spearman
Paliurus : 1 flag
Attalia : 1 flag, 3 archers, 17 axemen and 2 spearmenProduction/PUs Summary :
Carthage : 78 / 83
RomanRepublic : 76 / 91
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 58 / 60
Seleucid : 7 / 0
Parthia : 113 / 116
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Non Combat Move - Seleucid
6 peltastss moved from Sardis to PergamumTurn Complete - Seleucid
Territory Summary for Seleucid :
Pergamum : 6 peltastss
Sardis : 1 city and 1 peltastsProduction/PUs Summary :
Carthage : 78 / 83
RomanRepublic : 76 / 91
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 58 / 60
Seleucid : 7 / 0
Parthia : 113 / 116
Numidia : 25 / 25 -
afternoon leo. well I’m guessing its afternoon for ya. nice seeing you today. hows maddy and your lady. hope you are all blessed with a great day. doing ok in the league games. just have to get use to the different moves everybody is doing. beenquiet today. yester day everybody was playing. quite eventfull might I say. it was -9 when I got up today. (5:30 AM). Its now 10:30 and its a balmy 11 out. think i’ll put my shorts on and go out and lay in the sun. I wonder what the neibors would think. LOL
well I’m doing pretty well today. I got about 4 hours sleep last night. kind of feels like I dipped into the spirits. well I’m up might as well enjoy the sunny day. at least the sun has finaly made an apperence. I live on a street that has houses on one side then theres a 400 yard long green and its about 40 yards wide then the street on the other side has houses on the opposite side. well to get to my point because of all the snow we had the snow banks just about block out the other side of the road. I like it.
well sorry for gnawing off your ear for say. talk to ya later -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Parthia
Parthia buy 5 cataphracts, 1 city and 5 horsearchers; Remaining resources: 36 PUs;Combat Move - Parthia
4 cataphracts, 2 cavalrys and 17 horsearchers moved from Pessinus to Sardis
4 cataphracts, 7 cavalrys and 9 horsearchers moved from Tavium to Sardis
1 archer, 1 cavalry and 1 spearman moved from Halicarnassus to Sardis
3 horsearchers moved from Hatra to Satala
4 cavalrys moved from Antioch to Satala
1 cataphract moved from Antioch to Satala
1 cataphract moved from Antioch to Satala
1 cataphract moved from Antioch to SatalaCombat - Parthia
Battle in Satala
Parthia attack with 3 cataphracts, 4 cavalrys and 3 horsearchers
Neutral defend with 1 cavalry and 3 spearmen
Parthia win, taking Satala from Neutral with 3 cataphracts, 2 cavalrys and 3 horsearchers remaining. Battle score for attacker is 5
Casualties for Neutral: 1 cavalry and 3 spearmen
Casualties for Parthia: 2 cavalrys
Battle in Sardis
Parthia attack with 1 archer, 8 cataphracts, 10 cavalrys, 26 horsearchers and 1 spearman
Seleucid defend with 1 city and 1 peltasts
Parthia win, taking Sardis from Seleucid with 1 archer, 8 cataphracts, 10 cavalrys, 26 horsearchers and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
5 triremes moved from SZ 62 to SZ 65
1 archer and 4 cataphracts moved from Antioch to Tarsus
4 cataphracts moved from Tarsus to Tavium
1 archer moved from Tarsus to MelitenePlace Units - Parthia
1 city placed in Halicarnassus
5 cataphracts placed in Tarsus
5 horsearchers placed in AntiochTurn Complete - Parthia
Parthia collect 122 PUs; end with 158 PUs totalTerritory Summary for Parthia :
Halicarnassus : 1 flag, 2 cataphracts, 2 cavalrys, 1 city and 6 horsearchers
Euphrates : 1 flag
Melitene : 1 flag, 1 archer
Pessinus : 1 flag
Damascus : 1 flag
Edessa : 1 flag
Babylon : 1 flag
Tavium : 1 flag, 4 cataphracts
Ninive : 1 flag
Antioch : 1 flag, 1 city and 5 horsearchers
Amida : 1 flag
SZ 65 : 5 triremes
Sardis : 1 flag, 1 archer, 8 cataphracts, 10 cavalrys, 1 city, 26 horsearchers and 1 spearman
Tarsus : 1 flag, 1 archer, 5 cataphracts and 1 city
SZ 86 : 1 bireme
Hatra : 1 flag, 1 city
Palmyra : 1 flag
Seleucia : 1 flag, 1 city
Ctesiphon : 1 city
Satala : 1 flag, 3 cataphracts, 2 cavalrys and 3 horsearchers
Emesa : 1 flag
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 78 / 83
RomanRepublic : 76 / 91
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 58 / 60
Seleucid : 0 / 0
Parthia : 122 / 158
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 1 PUs;Combat Move - Numidia
Non Combat Move - Numidia
2 cavalrys moved from Oea to Leptis Magna
1 cavalry moved from Sabrata to Leptis Magna
2 spearmen moved from Thenae to Sabrata
2 cavalrys moved from Thapsus to Sabrata
1 archer, 1 spearman and 3 swordmen moved from Zama to Thapsus
2 spearmen moved from Thapsus to Thenae
1 cavalry and 2 spearmen moved from Cirta to Zama
1 cavalry moved from Zama to Thapsus
2 biremes moved from SZ 34 to SZ 35Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in CirtaTurn Complete - Numidia
Numidia collect 25 PUs; end with 26 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - Carthage
Carthage buy 9 cavalrys, 1 hoplite and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 cavalry moved from Cesaraugusta to Barcino
4 cavalrys and 2 warelephants moved from Tarraco to Barcino
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
3 swordmen moved from Salmantica to Toletum
4 triremes moved from SZ 28 to SZ 25
1 bireme, 1 hoplite, 2 triremes and 1 warelephant moved from SZ 33 to SZ 36
1 warelephant moved from Carthago to SZ 36
2 cavalrys moved from Carthago to SZ 36
2 spearmen moved from Carthago to SZ 36
1 bireme and 1 trireme moved from SZ 34 to SZ 33
3 triremes moved from SZ 28 to SZ 34
2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants moved from SZ 36 to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - Carthage
Carthage buy 9 cavalrys, 1 hoplite and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 cavalry moved from Cesaraugusta to Barcino
4 cavalrys and 2 warelephants moved from Tarraco to Barcino
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
3 swordmen moved from Salmantica to Toletum
4 triremes moved from SZ 28 to SZ 25
1 bireme, 1 hoplite, 2 triremes and 1 warelephant moved from SZ 33 to SZ 36
1 warelephant moved from Carthago to SZ 36
2 cavalrys moved from Carthago to SZ 36
2 spearmen moved from Carthago to SZ 36
1 bireme and 1 trireme moved from SZ 34 to SZ 33
3 triremes moved from SZ 28 to SZ 34
2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants moved from SZ 36 to LilybaeumCombat - Carthage
Battle in Lilybaeum
Carthage attack with 2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants
RomanRepublic defend with 4 legionaires and 1 velites
Carthage roll dice for 2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants in Lilybaeum, round 2 : 3/7 hits
RomanRepublic roll dice for 4 legionaires and 1 velites in Lilybaeum, round 2 : 4/5 hits
Units damaged: 2 warelephants owned by the Carthage
1 velites owned by the RomanRepublic , 2 legionaires owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Lilybaeum
Carthage roll dice for 2 cavalrys, 1 hoplite and 2 warelephants in Lilybaeum, round 3 : 3/5 hits
RomanRepublic roll dice for 2 legionaires in Lilybaeum, round 3 : 1/2 hits
1 cavalry owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 1 cavalry, 1 hoplite and 2 warelephants remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 4 legionaires and 1 velites
Casualties for Carthage: 1 cavalry and 2 spearmen
Battle in Barcino
Carthage attack with 10 cavalrys and 2 warelephants
RomanRepublic defend with 2 legionaires
Carthage roll dice for 10 cavalrys and 2 warelephants in Barcino, round 2 : 3/12 hits
RomanRepublic roll dice for 2 legionaires in Barcino, round 2 : 1/2 hits
Units damaged: 1 warelephant owned by the Carthage
2 legionaires owned by the RomanRepublic lost in Barcino
Carthage win, taking Barcino from RomanRepublic with 10 cavalrys and 2 warelephants remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 2 legionairesNon Combat Move - Carthage
5 cavalrys moved from Oea to Leptis Magna
2 swordmen moved from Sabrata to Oea
3 cavalrys moved from Thenae to OeaPlace Units - Carthage
3 warelephants placed in Carthago
4 cavalrys placed in Tarraco
5 cavalrys and 1 hoplite placed in CarthagoTurn Complete - Carthage
Carthage collect 87 PUs; end with 87 PUs total
3 units repaired.Territory Summary for Carthage :
Oea : 3 cavalrys, 1 spearman and 2 swordmen
Barcino : 1 flag, 10 cavalrys and 2 warelephants
Brigantium : 1 flag, 3 cavalrys
Pax Julia : 1 flag
Salmantica : 1 flag
Palantia : 1 flag
Cale : 1 flag
Tarraco : 1 flag, 4 cavalrys and 1 city
Aleria : 1 cavalry and 1 warelephant
Castulo : 1 flag
Toletum : 1 flag, 3 swordmen
Carthago : 5 cavalrys, 1 city, 1 hoplite and 3 warelephants
SZ 36 : 2 biremes and 3 triremes
SZ 33 : 1 bireme and 1 trireme
SZ 34 : 3 triremes
SZ 25 : 4 triremes
Lilybaeum : 1 cavalry, 1 hoplite and 2 warelephants
Leptis Magna : 8 cavalrys
Olisipo : 1 flag
Valentia : 1 flag, 5 cavalrys
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag
Corduba : 1 city
Lucus Augusti : 1 flag
Scallabis : 1 flagProduction/PUs Summary :
Carthage : 87 / 87
RomanRepublic : 67 / 91
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 58 / 60
Seleucid : 0 / 0
Parthia : 122 / 158
Numidia : 25 / 26Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.242
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33RomanRepublic Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.222
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Carthage Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.625
Median : 3.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24 -
Always good to hear from you. Glad you have sunbathing weather at last! We are fine too.
Is pancake day today and Al has made some French galettes( Normandy recipe). We will have a savoury filling, not sweet. I am having a smoked Italian cheese(scamorza) and mushrooms. Will be excellent. will also have a few drinks, as is my last day off before work.Do not be worried about Parthia’s income, by the way. I saved 36.
Have fun. We Romans await your hordes! -
Sorry Dawgoneit.
It seems to be my go! I was convinced it was yours and that I had done Rome and Greece.
Weird.
I do not get the Marti emails any more, so cannot check. Perhaps you could tell me if I did do my go.
Will redo when I can(possibly with a sense of déjà vu!). -
sorry I thought you were busy.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - RomanRepublic
RomanRepublic buy 7 cavalrys, 10 legionaires, 2 onagers and 3 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 legionaire moved from Messana to Lilybaeum
1 legionaire moved from Messana to Lilybaeum
1 legionaire moved from Messana to Lilybaeum
1 velites moved from Messana to Lilybaeum
1 velites moved from Messana to Lilybaeum
1 velites moved from Messana to Lilybaeum
1 velites moved from Messana to Lilybaeum
1 legionaire moved from Messana to Lilybaeum
1 velites moved from Messana to Lilybaeum
1 velites moved from Capua to Croton
1 legionaire moved from Capua to Croton
1 legionaire moved from Salapia to Tarentum
1 legionaire moved from Salapia to Tarentum
1 cavalry moved from Roma to Tarentum
1 velites moved from Capua to Croton
1 cavalry moved from Patavium to Senio
1 velites moved from Patavium to Senio
1 velites moved from Patavium to Senio
1 legionaire moved from Patavium to Senio
1 velites moved from Messana to LilybaeumCombat - RomanRepublic
Battle in Croton
RomanRepublic attack with 1 legionaire and 2 velitess
Macedonia defend with 1 peltasts
RomanRepublic win, taking Croton from Macedonia with 1 legionaire and 2 velitess remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Tarentum
RomanRepublic attack with 1 cavalry and 2 legionaires
Macedonia defend with 1 swordman
RomanRepublic win, taking Tarentum from Macedonia with 1 cavalry and 2 legionaires remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 swordman
Battle in Lilybaeum
RomanRepublic attack with 4 legionaires and 6 velitess
Carthage defend with 1 cavalry, 1 hoplite and 2 warelephants
Units damaged: 2 warelephants owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 3 legionaires and 6 velitess
Casualties for Carthage: 1 cavalry, 1 hoplite and 2 warelephants
Battle in Senio
RomanRepublic attack with 1 cavalry, 1 legionaire and 2 velitess
Macedonia defend with 1 cavalry and 2 peltastss
RomanRepublic win, taking Senio from Macedonia with 1 cavalry, 1 legionaire and 2 velitess remaining. Battle score for attacker is 8
Casualties for Macedonia: 1 cavalry and 2 peltastssNon Combat Move - RomanRepublic
1 cavalry, 2 legionaires and 2 velitess moved from Narbo to Massilia
2 cavalrys and 1 velites moved from Genua to Massilia
1 cavalry moved from Patavium to Genua
1 cavalry moved from Patavium to Verona
1 cavalry moved from Verona to Genua
1 cavalry moved from Patavium to Genua
1 legionaire moved from Arretium to Genua
1 velites moved from Roma to Salapia
1 cavalry moved from Roma to Salapia
1 cavalry moved from Roma to Genua
1 cavalry moved from Roma to Genua
1 velites moved from Roma to Salapia
1 legionaire moved from Roma to SalapiaPlace Units - RomanRepublic
4 cavalrys placed in Genua
7 legionaires and 1 onager placed in Patavium
3 legionaires and 1 onager placed in Messana
3 cavalrys and 3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 85 PUs; end with 85 PUs totalTerritory Summary for RomanRepublic :
Croton : 1 legionaire and 2 velitess
Arretium : 1 velites
Roma : 3 cavalrys, 1 city, 2 forts, 1 legionaire, 2 onagers and 4 velitess
Verona : 1 flag
Messana : 1 city, 7 forts, 5 legionaires, 1 onager and 3 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 1 velites
Massilia : 1 flag, 3 cavalrys, 2 legionaires and 6 velitess
Syracuse : 1 flag
Capua : 1 velites
Salapia : 1 ballista, 1 cavalry, 2 legionaires and 2 velitess
Senio : 1 flag, 1 cavalry, 1 legionaire and 2 velitess
Lilybaeum : 1 flag, 1 legionaire
Genua : 1 flag, 9 cavalrys, 1 city, 1 fort and 1 legionaire
Tarentum : 1 cavalry and 2 legionaires
Nemausus : 1 flag
Patavium : 1 flag, 2 ballistas, 1 city, 12 legionaires, 3 onagers and 2 velitessProduction/PUs Summary :
Carthage : 82 / 87
RomanRepublic : 85 / 85
GreekCityStates : 5 / 0
Macedonia : 62 / 75
Egypt : 58 / 60
Seleucid : 0 / 0
Parthia : 122 / 158
Numidia : 25 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Combat Move - GreekCityStates
3 biremes and 2 triremes moved from SZ 67 to SZ 53Non Combat Move - GreekCityStates
5 hoplites moved from Syracuse to MessanaTurn Complete - GreekCityStates
Territory Summary for GreekCityStates :
Messana : 5 hoplites
Syracuse : 1 slingers
SZ 53 : 3 biremes and 2 triremesProduction/PUs Summary :
Carthage : 82 / 87
RomanRepublic : 85 / 85
GreekCityStates : 5 / 0
Macedonia : 62 / 75
Egypt : 58 / 60
Seleucid : 0 / 0
Parthia : 122 / 158
Numidia : 25 / 26 -
I had not done that go.
Off to work. Goodnight. -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - Macedonia
Macedonia buy 1 bireme, 2 cavalrys, 2 hoplites, 15 peltastss, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry and 2 peltastss moved from Sirmium to Senio
4 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen moved from Salonae to Senio -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - Macedonia
Macedonia buy 1 bireme, 2 cavalrys, 2 hoplites, 15 peltastss, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry and 2 peltastss moved from Sirmium to Senio
4 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen moved from Salonae to SenioCombat - Macedonia
Battle in Senio
Macedonia attack with 5 cavalrys, 6 hoplites, 17 peltastss and 2 swordmen
RomanRepublic defend with 1 cavalry, 1 legionaire and 2 velitess
Macedonia roll dice for 5 cavalrys, 6 hoplites, 17 peltastss and 2 swordmen in Senio, round 2 : 8/30 hits
RomanRepublic roll dice for 1 cavalry, 1 legionaire and 2 velitess in Senio, round 2 : 2/4 hits
2 velitess owned by the RomanRepublic , 1 cavalry owned by the RomanRepublic , 2 peltastss owned by the Macedonia and 1 legionaire owned by the RomanRepublic lost in Senio
Macedonia win, taking Senio from RomanRepublic with 5 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen remaining. Battle score for attacker is 10
Casualties for Macedonia: 2 peltastss
Casualties for RomanRepublic: 1 cavalry, 1 legionaire and 2 velitessNon Combat Move - Macedonia
1 bireme moved from SZ 44 to SZ 50
1 bireme moved from SZ 45 to SZ 50Place Units - Macedonia
1 bireme and 1 trireme placed in SZ 50
6 peltastss placed in Sparta
7 peltastss placed in Corinth
2 cavalrys, 1 hoplite and 2 peltastss placed in Athens
1 hoplite and 2 swordmen placed in LarissaTurn Complete - Macedonia
Macedonia collect 65 PUs; end with 65 PUs totalTerritory Summary for Macedonia :
Sparta : 1 flag, 1 city, 3 hoplites and 12 peltastss
Sirmium : 1 flag
Thessalonica : 1 city
Larissa : 1 city, 1 hoplite, 4 peltastss and 2 swordmen
Corinth : 1 city, 2 hoplites and 15 peltastss
Pergamum : 1 flag, 9 cavalrys, 1 city and 8 peltastss
Salonae : 1 flag
Athens : 1 flag, 2 cavalrys, 1 city, 1 hoplite and 13 peltastss
Delphi : 1 flag, 1 hoplite and 2 peltastss
Senio : 1 flag, 5 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen
SZ 50 : 3 biremes and 3 triremes
Apollonia : 1 flagProduction/PUs Summary :
Carthage : 82 / 87
RomanRepublic : 82 / 85
GreekCityStates : 5 / 0
Macedonia : 65 / 65
Egypt : 58 / 60
Seleucid : 0 / 0
Parthia : 122 / 158
Numidia : 25 / 26Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 34Macedonia Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30RomanRepublic Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - Egypt
Egypt buy 2 axemen, 2 chariots, 6 spearmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Egypt
4 axemen, 2 biremes and 2 triremes moved from SZ 51 to SZ 50
1 archer and 5 axemen moved from Halicarnassus to SZ 65
1 archer, 5 axemen and 2 triremes moved from SZ 65 to SZ 68
3 axemen moved from Alexandria to SZ 56
3 axemen and 1 trireme moved from SZ 56 to SZ 55
5 axemen moved from Salamis to SZ 62
5 axemen, 3 biremes and 1 trireme moved from SZ 62 to SZ 65Combat - Egypt
Battle in SZ 50
Egypt attack with 4 axemen, 2 biremes and 2 triremes
Macedonia defend with 3 biremes and 3 triremes
2 axemen owned by the Egypt and 1 trireme owned by the Egypt retreated to SZ 51
Macedonia win with 2 biremes and 3 triremes remaining. Battle score for attacker is -25
Casualties for Egypt: 2 axemen, 2 biremes and 1 trireme
Casualties for Macedonia: 1 biremeNon Combat Move - Egypt
3 archers, 17 axemen and 2 spearmen moved from Attalia to Sardis
3 axemen moved from Cyrene to BerenicePlace Units - Egypt
2 axemen and 2 spearmen placed in Cyrene
2 chariots placed in Alexandria
2 triremes placed in SZ 56
4 spearmen placed in Alexandria
Egypt undo move 4.
Egypt undo move 1.
Egypt undo move 1.
2 spearmen placed in Cyrene
2 axemen and 4 spearmen placed in Alexandria
2 chariots placed in CyreneTurn Complete - Egypt
Egypt collect 58 PUs; end with 58 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag
Jerusalem : 1 city
Alexandria : 2 axemen, 1 city and 4 spearmen
Berenice : 1 flag, 8 archers, 14 axemen, 11 chariots and 4 spearmen
Salamis : 1 city
SZ 65 : 5 axemen, 3 biremes and 1 trireme
SZ 68 : 1 archer, 5 axemen and 2 triremes
Sardis : 3 archers, 17 axemen and 2 spearmen
Cyrene : 1 flag, 2 chariots, 1 city and 2 spearmen
SZ 51 : 2 axemen and 1 trireme
SZ 55 : 3 axemen and 1 trireme
SZ 56 : 2 triremes
Paraetonium : 1 flag
Sidon : 3 axemen, 1 city and 1 spearman
Paliurus : 1 flag
Attalia : 1 flagProduction/PUs Summary :
Carthage : 82 / 87
RomanRepublic : 82 / 85
GreekCityStates : 5 / 0
Macedonia : 65 / 65
Egypt : 58 / 58
Seleucid : 0 / 0
Parthia : 122 / 158
Numidia : 25 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Turn Complete - Seleucid
Territory Summary for Seleucid :
Pergamum : 6 peltastss
Production/PUs Summary :
Carthage : 82 / 87
RomanRepublic : 82 / 85
GreekCityStates : 5 / 0
Macedonia : 65 / 65
Egypt : 58 / 58
Seleucid : 0 / 0
Parthia : 122 / 158
Numidia : 25 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - Parthia
Parthia buy 7 cataphracts, 4 cavalrys, 1 horsearcher, 2 spearmen and 5 triremes; Remaining resources: 21 PUs;Combat Move - Parthia
2 cataphracts and 2 cavalrys moved from Halicarnassus to SZ 65
2 cataphracts, 2 cavalrys and 5 triremes moved from SZ 65 to SZ 68
1 cataphract moved from Sardis to SZ 68
1 cataphract moved from Sardis to SZ 68
4 cavalrys moved from Sardis to SZ 68
4 cataphracts and 6 cavalrys moved from SZ 68 to Athens
6 horsearchers moved from Halicarnassus to Pergamum
3 cataphracts, 2 cavalrys and 3 horsearchers moved from Satala to Trapezus
1 cataphract moved from Tarsus to Trapezus
1 cataphract moved from Tarsus to Trapezus
1 archer, 6 cavalrys, 24 horsearchers and 1 spearman moved from Sardis to Pergamum
5 horsearchers moved from Antioch to Sinope
4 cataphracts moved from Tavium to Sinope
1 archer moved from Melitene to Sinope
3 cataphracts moved from Tarsus to SinopeCombat - Parthia
Battle in Athens
Parthia attack with 4 cataphracts and 6 cavalrys
Macedonia defend with 2 cavalrys, 1 city, 1 hoplite and 13 peltastss
Parthia win, taking Athens from Macedonia with 2 cataphracts remaining. Battle score for attacker is 1
Casualties for Macedonia: 2 cavalrys, 1 hoplite and 13 peltastss
Casualties for Parthia: 2 cataphracts and 6 cavalrys
Battle in Pergamum
Parthia attack with 1 archer, 6 cavalrys, 30 horsearchers and 1 spearman
Macedonia defend with 9 cavalrys, 1 city and 8 peltastss; Seleucid defend with 6 peltastss
Parthia win, taking Pergamum from Macedonia with 5 cavalrys and 30 horsearchers remaining. Battle score for attacker is 53
Casualties for Macedonia: 9 cavalrys and 8 peltastss
Casualties for Seleucid: 6 peltastss
Casualties for Parthia: 1 archer, 1 cavalry and 1 spearman
Battle in Sinope
Parthia attack with 1 archer, 7 cataphracts and 5 horsearchers
Neutral defend with 3 archers, 1 axeman and 5 spearmen
Parthia win, taking Sinope from Neutral with 5 cataphracts and 3 horsearchers remaining. Battle score for attacker is 0
Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
Casualties for Parthia: 1 archer, 2 cataphracts and 2 horsearchers
Battle in Trapezus
Parthia attack with 5 cataphracts, 2 cavalrys and 3 horsearchers
Neutral defend with 2 archers and 4 spearmen
Parthia win, taking Trapezus from Neutral with 5 cataphracts and 2 horsearchers remaining. Battle score for attacker is 6
Casualties for Neutral: 2 archers and 4 spearmen
Casualties for Parthia: 2 cavalrys and 1 horsearcherNon Combat Move - Parthia
1 archer moved from Tarsus to TaviumPlace Units - Parthia
5 triremes placed in SZ 65
4 cavalrys and 1 horsearcher placed in Tarsus
5 cataphracts and 2 spearmen placed in Sardis
Parthia undo move 2.
2 cataphracts and 3 cavalrys placed in Tarsus
1 cavalry and 1 horsearcher placed in AntiochTurn Complete - Parthia
Parthia collect 147 PUs; end with 168 PUs totalTerritory Summary for Parthia :
Halicarnassus : 1 flag, 1 city
Euphrates : 1 flag
Melitene : 1 flag
Pergamum : 1 flag, 5 cavalrys, 1 city and 30 horsearchers
Pessinus : 1 flag
Damascus : 1 flag
Edessa : 1 flag
Babylon : 1 flag
Tavium : 1 flag, 1 archer
Athens : 1 flag, 2 cataphracts and 1 city
Sinope : 1 flag, 5 cataphracts and 3 horsearchers
Ninive : 1 flag
Antioch : 1 flag, 1 cavalry, 1 city and 1 horsearcher
Amida : 1 flag
SZ 65 : 5 triremes
Trapezus : 1 flag, 5 cataphracts and 2 horsearchers
SZ 68 : 5 triremes
Sardis : 1 flag, 11 cataphracts, 1 city, 2 horsearchers and 2 spearmen
Tarsus : 1 flag, 2 cataphracts, 3 cavalrys and 1 city
SZ 86 : 1 bireme
Hatra : 1 flag, 1 city
Palmyra : 1 flag
Seleucia : 1 flag, 1 city
Ctesiphon : 1 city
Satala : 1 flag
Emesa : 1 flag
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 82 / 87
RomanRepublic : 82 / 85
GreekCityStates : 5 / 0
Macedonia : 52 / 65
Egypt : 58 / 58
Seleucid : 0 / 0
Parthia : 147 / 168
Numidia : 25 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 10
Purchase Units - Numidia
Numidia buy 4 archers, 1 cavalry and 2 spearmen; Remaining resources: 0 PUs;Non Combat Move - Numidia
2 cavalrys and 2 spearmen moved from Sabrata to Oea
2 cavalrys moved from Oea to Leptis Magna
2 biremes moved from SZ 35 to SZ 43
1 archer, 1 cavalry, 1 spearman and 3 swordmen moved from Thapsus to Thenae
1 cavalry and 2 spearmen moved from Thenae to Sabrata
2 spearmen moved from Zama to Thapsus
2 cavalrys moved from Cirta to ThapsusPlace Units - Numidia
4 archers placed in Leptis Magna
1 cavalry and 2 spearmen placed in CirtaTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total -
Afternoon. .
Did you forget noble Carthage? Don’t rush. I am at work and not free until tomorrow morning now.
If you want to play the Allies please set up a 42 game, otherwise tell me and I can in The morning





