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Dawgoneit(Africa resurgent) vs Wittmann(the noble Roman)270 BC

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Non Combat Move - Seleucid
                6 peltastss moved from Sardis to Pergamum

    Turn Complete - Seleucid

    Territory Summary for Seleucid :

    Pergamum : 6 peltastss
        Sardis : 1 city and 1 peltasts

    Production/PUs Summary :

    Carthage : 78 / 83
        RomanRepublic : 76 / 91
        GreekCityStates : 5 / 0
        Macedonia : 75 / 75
        Egypt : 58 / 60
        Seleucid : 7 / 0
        Parthia : 113 / 116
        Numidia : 25 / 25

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    afternoon leo. well I’m guessing its afternoon for ya. nice seeing you today. hows maddy and your lady. hope you are all blessed with a great day. doing ok in the league games. just have to get use to the different moves everybody is doing. beenquiet today. yester day everybody was playing. quite eventfull might I say. it was -9 when I got up today. (5:30 AM). Its now 10:30 and its a balmy 11 out. think i’ll put my shorts on and go out and lay in the sun. I wonder what the neibors would think. LOL
    well I’m doing pretty well today. I got about 4 hours sleep last night. kind of feels like I dipped into the spirits. well I’m up might as well enjoy the sunny day. at least the sun has finaly made an apperence. I live on a street that has houses on one side then theres a 400 yard long green and its about 40 yards wide then the street on the other side has houses on the opposite side. well to get to my point because of all the snow we had the snow banks just about block out the other side of the road. I like it.
    well sorry for gnawing off your ear for say. talk to ya later

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Parthia
                Parthia buy 5 cataphracts, 1 city and 5 horsearchers; Remaining resources: 36 PUs;

    Combat Move - Parthia
                4 cataphracts, 2 cavalrys and 17 horsearchers moved from Pessinus to Sardis
                4 cataphracts, 7 cavalrys and 9 horsearchers moved from Tavium to Sardis
                1 archer, 1 cavalry and 1 spearman moved from Halicarnassus to Sardis
                3 horsearchers moved from Hatra to Satala
                4 cavalrys moved from Antioch to Satala
                1 cataphract moved from Antioch to Satala
                1 cataphract moved from Antioch to Satala
                1 cataphract moved from Antioch to Satala

    Combat - Parthia
                Battle in Satala
                    Parthia attack with 3 cataphracts, 4 cavalrys and 3 horsearchers
                    Neutral defend with 1 cavalry and 3 spearmen
                    Parthia win, taking Satala from Neutral with 3 cataphracts, 2 cavalrys and 3 horsearchers remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 cavalry and 3 spearmen
                    Casualties for Parthia: 2 cavalrys
                Battle in Sardis
                    Parthia attack with 1 archer, 8 cataphracts, 10 cavalrys, 26 horsearchers and 1 spearman
                    Seleucid defend with 1 city and 1 peltasts
                    Parthia win, taking Sardis from Seleucid with 1 archer, 8 cataphracts, 10 cavalrys, 26 horsearchers and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia
                5 triremes moved from SZ 62 to SZ 65
                1 archer and 4 cataphracts moved from Antioch to Tarsus
                4 cataphracts moved from Tarsus to Tavium
                1 archer moved from Tarsus to Melitene

    Place Units - Parthia
                1 city placed in Halicarnassus
                5 cataphracts placed in Tarsus
                5 horsearchers placed in Antioch

    Turn Complete - Parthia
                Parthia collect 122 PUs; end with 158 PUs total

    Territory Summary for Parthia :

    Halicarnassus : 1 flag, 2 cataphracts, 2 cavalrys, 1 city and 6 horsearchers
        Euphrates : 1 flag
        Melitene : 1 flag, 1 archer
        Pessinus : 1 flag
        Damascus : 1 flag
        Edessa : 1 flag
        Babylon : 1 flag
        Tavium : 1 flag, 4 cataphracts
        Ninive : 1 flag
        Antioch : 1 flag, 1 city and 5 horsearchers
        Amida : 1 flag
        SZ 65 : 5 triremes
        Sardis : 1 flag, 1 archer, 8 cataphracts, 10 cavalrys, 1 city, 26 horsearchers and 1 spearman
        Tarsus : 1 flag, 1 archer, 5 cataphracts and 1 city
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 city
        Palmyra : 1 flag
        Seleucia : 1 flag, 1 city
        Ctesiphon : 1 city
        Satala : 1 flag, 3 cataphracts, 2 cavalrys and 3 horsearchers
        Emesa : 1 flag
        Teredon : 1 flag
        Persepolis : 1 city

    Production/PUs Summary :

    Carthage : 78 / 83
        RomanRepublic : 76 / 91
        GreekCityStates : 5 / 0
        Macedonia : 75 / 75
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 25

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 9

    Purchase Units - Numidia
                Numidia buy 4 archers and 2 cavalrys; Remaining resources: 1 PUs;

    Combat Move - Numidia

    Non Combat Move - Numidia
                2 cavalrys moved from Oea to Leptis Magna
                1 cavalry moved from Sabrata to Leptis Magna
                2 spearmen moved from Thenae to Sabrata
                2 cavalrys moved from Thapsus to Sabrata
                1 archer, 1 spearman and 3 swordmen moved from Zama to Thapsus
                2 spearmen moved from Thapsus to Thenae
                1 cavalry and 2 spearmen moved from Cirta to Zama
                1 cavalry moved from Zama to Thapsus
                2 biremes moved from SZ 34 to SZ 35

    Place Units - Numidia
                4 archers placed in Leptis Magna
                2 cavalrys placed in Cirta

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 26 PUs total

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    TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Carthage
                Carthage buy 9 cavalrys, 1 hoplite and 3 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 cavalry moved from Cesaraugusta to Barcino
                4 cavalrys and 2 warelephants moved from Tarraco to Barcino
                5 cavalrys moved from Valentia to Barcino
                5 cavalrys moved from Corduba to Valentia
                3 swordmen moved from Salmantica to Toletum
                4 triremes moved from SZ 28 to SZ 25
                1 bireme, 1 hoplite, 2 triremes and 1 warelephant moved from SZ 33 to SZ 36
                1 warelephant moved from Carthago to SZ 36
                2 cavalrys moved from Carthago to SZ 36
                2 spearmen moved from Carthago to SZ 36
                1 bireme and 1 trireme moved from SZ 34 to SZ 33
                3 triremes moved from SZ 28 to SZ 34
                2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants moved from SZ 36 to Lilybaeum

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Carthage
                Carthage buy 9 cavalrys, 1 hoplite and 3 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 cavalry moved from Cesaraugusta to Barcino
                4 cavalrys and 2 warelephants moved from Tarraco to Barcino
                5 cavalrys moved from Valentia to Barcino
                5 cavalrys moved from Corduba to Valentia
                3 swordmen moved from Salmantica to Toletum
                4 triremes moved from SZ 28 to SZ 25
                1 bireme, 1 hoplite, 2 triremes and 1 warelephant moved from SZ 33 to SZ 36
                1 warelephant moved from Carthago to SZ 36
                2 cavalrys moved from Carthago to SZ 36
                2 spearmen moved from Carthago to SZ 36
                1 bireme and 1 trireme moved from SZ 34 to SZ 33
                3 triremes moved from SZ 28 to SZ 34
                2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants moved from SZ 36 to Lilybaeum

    Combat - Carthage
                Battle in Lilybaeum
                    Carthage attack with 2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants
                    RomanRepublic defend with 4 legionaires and 1 velites
                        Carthage roll dice for 2 cavalrys, 1 hoplite, 2 spearmen and 2 warelephants in Lilybaeum, round 2 :  3/7 hits
                        RomanRepublic roll dice for 4 legionaires and 1 velites in Lilybaeum, round 2 :  4/5 hits
                    Units damaged: 2 warelephants owned by the Carthage
                        1 velites owned by the RomanRepublic , 2 legionaires owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Lilybaeum
                        Carthage roll dice for 2 cavalrys, 1 hoplite and 2 warelephants in Lilybaeum, round 3 :  3/5 hits
                        RomanRepublic roll dice for 2 legionaires in Lilybaeum, round 3 :  1/2 hits
                        1 cavalry owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage win, taking Lilybaeum from RomanRepublic with 1 cavalry, 1 hoplite and 2 warelephants remaining. Battle score for attacker is 9
                    Casualties for RomanRepublic: 4 legionaires and 1 velites
                    Casualties for Carthage: 1 cavalry and 2 spearmen
                Battle in Barcino
                    Carthage attack with 10 cavalrys and 2 warelephants
                    RomanRepublic defend with 2 legionaires
                        Carthage roll dice for 10 cavalrys and 2 warelephants in Barcino, round 2 :  3/12 hits
                        RomanRepublic roll dice for 2 legionaires in Barcino, round 2 :  1/2 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        2 legionaires owned by the RomanRepublic lost in Barcino
                    Carthage win, taking Barcino from RomanRepublic with 10 cavalrys and 2 warelephants remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 2 legionaires

    Non Combat Move - Carthage
                5 cavalrys moved from Oea to Leptis Magna
                2 swordmen moved from Sabrata to Oea
                3 cavalrys moved from Thenae to Oea

    Place Units - Carthage
                3 warelephants placed in Carthago
                4 cavalrys placed in Tarraco
                5 cavalrys and 1 hoplite placed in Carthago

    Turn Complete - Carthage
                Carthage collect 87 PUs; end with 87 PUs total
                3 units repaired.

    Territory Summary for Carthage :

    Oea : 3 cavalrys, 1 spearman and 2 swordmen
        Barcino : 1 flag, 10 cavalrys and 2 warelephants
        Brigantium : 1 flag, 3 cavalrys
        Pax Julia : 1 flag
        Salmantica : 1 flag
        Palantia : 1 flag
        Cale : 1 flag
        Tarraco : 1 flag, 4 cavalrys and 1 city
        Aleria : 1 cavalry and 1 warelephant
        Castulo : 1 flag
        Toletum : 1 flag, 3 swordmen
        Carthago : 5 cavalrys, 1 city, 1 hoplite and 3 warelephants
        SZ 36 : 2 biremes and 3 triremes
        SZ 33 : 1 bireme and 1 trireme
        SZ 34 : 3 triremes
        SZ 25 : 4 triremes
        Lilybaeum : 1 cavalry, 1 hoplite and 2 warelephants
        Leptis Magna : 8 cavalrys
        Olisipo : 1 flag
        Valentia : 1 flag, 5 cavalrys
        Emerita Augusta : 1 flag
        Cesaraugusta : 1 flag
        Corduba : 1 city
        Lucus Augusti : 1 flag
        Scallabis : 1 flag

    Production/PUs Summary :

    Carthage : 87 / 87
        RomanRepublic : 67 / 91
        GreekCityStates : 5 / 0
        Macedonia : 75 / 75
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.242
            Median : 3.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 33

    RomanRepublic Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.222
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Carthage Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 3.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Always good to hear from you. Glad you have sunbathing weather at last! We are fine too.
    Is pancake day today and Al has made some French galettes( Normandy recipe). We will have a savoury filling, not sweet. I am having a smoked Italian cheese(scamorza) and mushrooms. Will be excellent. will also have a few drinks, as is my last day off before work.

    Do not be worried about Parthia’s income, by the way. I saved 36.
    Have fun. We Romans await your hordes!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry Dawgoneit.
    It seems to be my go! I was convinced it was yours and that I had done Rome and Greece.
    Weird.
    I do not get the Marti emails any more, so cannot check.  Perhaps you could tell me if I did do my go.
    Will redo when I can(possibly with a sense of déjà vu!).

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    sorry I thought you were busy.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - RomanRepublic
                RomanRepublic buy 7 cavalrys, 10 legionaires, 2 onagers and 3 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 legionaire moved from Messana to Lilybaeum
                1 legionaire moved from Messana to Lilybaeum
                1 legionaire moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 legionaire moved from Messana to Lilybaeum
                1 velites moved from Messana to Lilybaeum
                1 velites moved from Capua to Croton
                1 legionaire moved from Capua to Croton
                1 legionaire moved from Salapia to Tarentum
                1 legionaire moved from Salapia to Tarentum
                1 cavalry moved from Roma to Tarentum
                1 velites moved from Capua to Croton
                1 cavalry moved from Patavium to Senio
                1 velites moved from Patavium to Senio
                1 velites moved from Patavium to Senio
                1 legionaire moved from Patavium to Senio
                1 velites moved from Messana to Lilybaeum

    Combat - RomanRepublic
                Battle in Croton
                    RomanRepublic attack with 1 legionaire and 2 velitess
                    Macedonia defend with 1 peltasts
                    RomanRepublic win, taking Croton from Macedonia with 1 legionaire and 2 velitess remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Tarentum
                    RomanRepublic attack with 1 cavalry and 2 legionaires
                    Macedonia defend with 1 swordman
                    RomanRepublic win, taking Tarentum from Macedonia with 1 cavalry and 2 legionaires remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 swordman
                Battle in Lilybaeum
                    RomanRepublic attack with 4 legionaires and 6 velitess
                    Carthage defend with 1 cavalry, 1 hoplite and 2 warelephants
                    Units damaged: 2 warelephants owned by the Carthage
                    RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 3 legionaires and 6 velitess
                    Casualties for Carthage: 1 cavalry, 1 hoplite and 2 warelephants
                Battle in Senio
                    RomanRepublic attack with 1 cavalry, 1 legionaire and 2 velitess
                    Macedonia defend with 1 cavalry and 2 peltastss
                    RomanRepublic win, taking Senio from Macedonia with 1 cavalry, 1 legionaire and 2 velitess remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 1 cavalry and 2 peltastss

    Non Combat Move - RomanRepublic
                1 cavalry, 2 legionaires and 2 velitess moved from Narbo to Massilia
                2 cavalrys and 1 velites moved from Genua to Massilia
                1 cavalry moved from Patavium to Genua
                1 cavalry moved from Patavium to Verona
                1 cavalry moved from Verona to Genua
                1 cavalry moved from Patavium to Genua
                1 legionaire moved from Arretium to Genua
                1 velites moved from Roma to Salapia
                1 cavalry moved from Roma to Salapia
                1 cavalry moved from Roma to Genua
                1 cavalry moved from Roma to Genua
                1 velites moved from Roma to Salapia
                1 legionaire moved from Roma to Salapia

    Place Units - RomanRepublic
                4 cavalrys placed in Genua
                7 legionaires and 1 onager placed in Patavium
                3 legionaires and 1 onager placed in Messana
                3 cavalrys and 3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 85 PUs; end with 85 PUs total

    Territory Summary for RomanRepublic :

    Croton : 1 legionaire and 2 velitess
        Arretium : 1 velites
        Roma : 3 cavalrys, 1 city, 2 forts, 1 legionaire, 2 onagers and 4 velitess
        Verona : 1 flag
        Messana : 1 city, 7 forts, 5 legionaires, 1 onager and 3 velitess
        Mediolanum : 1 flag
        Narbo : 1 flag, 1 velites
        Massilia : 1 flag, 3 cavalrys, 2 legionaires and 6 velitess
        Syracuse : 1 flag
        Capua : 1 velites
        Salapia : 1 ballista, 1 cavalry, 2 legionaires and 2 velitess
        Senio : 1 flag, 1 cavalry, 1 legionaire and 2 velitess
        Lilybaeum : 1 flag, 1 legionaire
        Genua : 1 flag, 9 cavalrys, 1 city, 1 fort and 1 legionaire
        Tarentum : 1 cavalry and 2 legionaires
        Nemausus : 1 flag
        Patavium : 1 flag, 2 ballistas, 1 city, 12 legionaires, 3 onagers and 2 velitess

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 85 / 85
        GreekCityStates : 5 / 0
        Macedonia : 62 / 75
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Combat Move - GreekCityStates
                3 biremes and 2 triremes moved from SZ 67 to SZ 53

    Non Combat Move - GreekCityStates
                5 hoplites moved from Syracuse to Messana

    Turn Complete - GreekCityStates

    Territory Summary for GreekCityStates :

    Messana : 5 hoplites
        Syracuse : 1 slingers
        SZ 53 : 3 biremes and 2 triremes

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 85 / 85
        GreekCityStates : 5 / 0
        Macedonia : 62 / 75
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I had not done that go.
    Off to work. Goodnight.

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    TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 2 cavalrys, 2 hoplites, 15 peltastss, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 cavalry and 2 peltastss moved from Sirmium to Senio
                4 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen moved from Salonae to Senio

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    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 2 cavalrys, 2 hoplites, 15 peltastss, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 cavalry and 2 peltastss moved from Sirmium to Senio
                4 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen moved from Salonae to Senio

    Combat - Macedonia
                Battle in Senio
                    Macedonia attack with 5 cavalrys, 6 hoplites, 17 peltastss and 2 swordmen
                    RomanRepublic defend with 1 cavalry, 1 legionaire and 2 velitess
                        Macedonia roll dice for 5 cavalrys, 6 hoplites, 17 peltastss and 2 swordmen in Senio, round 2 :  8/30 hits
                        RomanRepublic roll dice for 1 cavalry, 1 legionaire and 2 velitess in Senio, round 2 :  2/4 hits
                        2 velitess owned by the RomanRepublic , 1 cavalry owned by the RomanRepublic , 2 peltastss owned by the Macedonia and 1 legionaire owned by the RomanRepublic lost in Senio
                    Macedonia win, taking Senio from RomanRepublic with 5 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen remaining. Battle score for attacker is 10
                    Casualties for Macedonia: 2 peltastss
                    Casualties for RomanRepublic: 1 cavalry, 1 legionaire and 2 velitess

    Non Combat Move - Macedonia
                1 bireme moved from SZ 44 to SZ 50
                1 bireme moved from SZ 45 to SZ 50

    Place Units - Macedonia
                1 bireme and 1 trireme placed in SZ 50
                6 peltastss placed in Sparta
                7 peltastss placed in Corinth
                2 cavalrys, 1 hoplite and 2 peltastss placed in Athens
                1 hoplite and 2 swordmen placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 65 PUs; end with 65 PUs total

    Territory Summary for Macedonia :

    Sparta : 1 flag, 1 city, 3 hoplites and 12 peltastss
        Sirmium : 1 flag
        Thessalonica : 1 city
        Larissa : 1 city, 1 hoplite, 4 peltastss and 2 swordmen
        Corinth : 1 city, 2 hoplites and 15 peltastss
        Pergamum : 1 flag, 9 cavalrys, 1 city and 8 peltastss
        Salonae : 1 flag
        Athens : 1 flag, 2 cavalrys, 1 city, 1 hoplite and 13 peltastss
        Delphi : 1 flag, 1 hoplite and 2 peltastss
        Senio : 1 flag, 5 cavalrys, 6 hoplites, 15 peltastss and 2 swordmen
        SZ 50 : 3 biremes and 3 triremes
        Apollonia : 1 flag

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 65 / 65
        Egypt : 58 / 60
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

    Macedonia Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    RomanRepublic Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Egypt
                Egypt buy 2 axemen, 2 chariots, 6 spearmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Egypt
                4 axemen, 2 biremes and 2 triremes moved from SZ 51 to SZ 50
                1 archer and 5 axemen moved from Halicarnassus to SZ 65
                1 archer, 5 axemen and 2 triremes moved from SZ 65 to SZ 68
                3 axemen moved from Alexandria to SZ 56
                3 axemen and 1 trireme moved from SZ 56 to SZ 55
                5 axemen moved from Salamis to SZ 62
                5 axemen, 3 biremes and 1 trireme moved from SZ 62 to SZ 65

    Combat - Egypt
                Battle in SZ 50
                    Egypt attack with 4 axemen, 2 biremes and 2 triremes
                    Macedonia defend with 3 biremes and 3 triremes
                    2 axemen owned by the Egypt and 1 trireme owned by the Egypt retreated to SZ 51
                    Macedonia win with 2 biremes and 3 triremes remaining. Battle score for attacker is -25
                    Casualties for Egypt: 2 axemen, 2 biremes and 1 trireme
                    Casualties for Macedonia: 1 bireme

    Non Combat Move - Egypt
                3 archers, 17 axemen and 2 spearmen moved from Attalia to Sardis
                3 axemen moved from Cyrene to Berenice

    Place Units - Egypt
                2 axemen and 2 spearmen placed in Cyrene
                2 chariots placed in Alexandria
                2 triremes placed in SZ 56
                4 spearmen placed in Alexandria
                Egypt undo move 4.
                Egypt undo move 1.
                Egypt undo move 1.
                2 spearmen placed in Cyrene
                2 axemen and 4 spearmen placed in Alexandria
                2 chariots placed in Cyrene

    Turn Complete - Egypt
                Egypt collect 58 PUs; end with 58 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag
        Jerusalem : 1 city
        Alexandria : 2 axemen, 1 city and 4 spearmen
        Berenice : 1 flag, 8 archers, 14 axemen, 11 chariots and 4 spearmen
        Salamis : 1 city
        SZ 65 : 5 axemen, 3 biremes and 1 trireme
        SZ 68 : 1 archer, 5 axemen and 2 triremes
        Sardis : 3 archers, 17 axemen and 2 spearmen
        Cyrene : 1 flag, 2 chariots, 1 city and 2 spearmen
        SZ 51 : 2 axemen and 1 trireme
        SZ 55 : 3 axemen and 1 trireme
        SZ 56 : 2 triremes
        Paraetonium : 1 flag
        Sidon : 3 axemen, 1 city and 1 spearman
        Paliurus : 1 flag
        Attalia : 1 flag

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 65 / 65
        Egypt : 58 / 58
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Turn Complete - Seleucid

    Territory Summary for Seleucid :

    Pergamum : 6 peltastss

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 65 / 65
        Egypt : 58 / 58
        Seleucid : 0 / 0
        Parthia : 122 / 158
        Numidia : 25 / 26

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Parthia
                Parthia buy 7 cataphracts, 4 cavalrys, 1 horsearcher, 2 spearmen and 5 triremes; Remaining resources: 21 PUs;

    Combat Move - Parthia
                2 cataphracts and 2 cavalrys moved from Halicarnassus to SZ 65
                2 cataphracts, 2 cavalrys and 5 triremes moved from SZ 65 to SZ 68
                1 cataphract moved from Sardis to SZ 68
                1 cataphract moved from Sardis to SZ 68
                4 cavalrys moved from Sardis to SZ 68
                4 cataphracts and 6 cavalrys moved from SZ 68 to Athens
                6 horsearchers moved from Halicarnassus to Pergamum
                3 cataphracts, 2 cavalrys and 3 horsearchers moved from Satala to Trapezus
                1 cataphract moved from Tarsus to Trapezus
                1 cataphract moved from Tarsus to Trapezus
                1 archer, 6 cavalrys, 24 horsearchers and 1 spearman moved from Sardis to Pergamum
                5 horsearchers moved from Antioch to Sinope
                4 cataphracts moved from Tavium to Sinope
                1 archer moved from Melitene to Sinope
                3 cataphracts moved from Tarsus to Sinope

    Combat - Parthia
                Battle in Athens
                    Parthia attack with 4 cataphracts and 6 cavalrys
                    Macedonia defend with 2 cavalrys, 1 city, 1 hoplite and 13 peltastss
                    Parthia win, taking Athens from Macedonia with 2 cataphracts remaining. Battle score for attacker is 1
                    Casualties for Macedonia: 2 cavalrys, 1 hoplite and 13 peltastss
                    Casualties for Parthia: 2 cataphracts and 6 cavalrys
                Battle in Pergamum
                    Parthia attack with 1 archer, 6 cavalrys, 30 horsearchers and 1 spearman
                    Macedonia defend with 9 cavalrys, 1 city and 8 peltastss; Seleucid defend with 6 peltastss
                    Parthia win, taking Pergamum from Macedonia with 5 cavalrys and 30 horsearchers remaining. Battle score for attacker is 53
                    Casualties for Macedonia: 9 cavalrys and 8 peltastss
                    Casualties for Seleucid: 6 peltastss
                    Casualties for Parthia: 1 archer, 1 cavalry and 1 spearman
                Battle in Sinope
                    Parthia attack with 1 archer, 7 cataphracts and 5 horsearchers
                    Neutral defend with 3 archers, 1 axeman and 5 spearmen
                    Parthia win, taking Sinope from Neutral with 5 cataphracts and 3 horsearchers remaining. Battle score for attacker is 0
                    Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
                    Casualties for Parthia: 1 archer, 2 cataphracts and 2 horsearchers
                Battle in Trapezus
                    Parthia attack with 5 cataphracts, 2 cavalrys and 3 horsearchers
                    Neutral defend with 2 archers and 4 spearmen
                    Parthia win, taking Trapezus from Neutral with 5 cataphracts and 2 horsearchers remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 archers and 4 spearmen
                    Casualties for Parthia: 2 cavalrys and 1 horsearcher

    Non Combat Move - Parthia
                1 archer moved from Tarsus to Tavium

    Place Units - Parthia
                5 triremes placed in SZ 65
                4 cavalrys and 1 horsearcher placed in Tarsus
                5 cataphracts and 2 spearmen placed in Sardis
                Parthia undo move 2.
                2 cataphracts and 3 cavalrys placed in Tarsus
                1 cavalry and 1 horsearcher placed in Antioch

    Turn Complete - Parthia
                Parthia collect 147 PUs; end with 168 PUs total

    Territory Summary for Parthia :

    Halicarnassus : 1 flag, 1 city
        Euphrates : 1 flag
        Melitene : 1 flag
        Pergamum : 1 flag, 5 cavalrys, 1 city and 30 horsearchers
        Pessinus : 1 flag
        Damascus : 1 flag
        Edessa : 1 flag
        Babylon : 1 flag
        Tavium : 1 flag, 1 archer
        Athens : 1 flag, 2 cataphracts and 1 city
        Sinope : 1 flag, 5 cataphracts and 3 horsearchers
        Ninive : 1 flag
        Antioch : 1 flag, 1 cavalry, 1 city and 1 horsearcher
        Amida : 1 flag
        SZ 65 : 5 triremes
        Trapezus : 1 flag, 5 cataphracts and 2 horsearchers
        SZ 68 : 5 triremes
        Sardis : 1 flag, 11 cataphracts, 1 city, 2 horsearchers and 2 spearmen
        Tarsus : 1 flag, 2 cataphracts, 3 cavalrys and 1 city
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 city
        Palmyra : 1 flag
        Seleucia : 1 flag, 1 city
        Ctesiphon : 1 city
        Satala : 1 flag
        Emesa : 1 flag
        Teredon : 1 flag
        Persepolis : 1 city

    Production/PUs Summary :

    Carthage : 82 / 87
        RomanRepublic : 82 / 85
        GreekCityStates : 5 / 0
        Macedonia : 52 / 65
        Egypt : 58 / 58
        Seleucid : 0 / 0
        Parthia : 147 / 168
        Numidia : 25 / 26

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 10

    Purchase Units - Numidia
                Numidia buy 4 archers, 1 cavalry and 2 spearmen; Remaining resources: 0 PUs;

    Non Combat Move - Numidia
                2 cavalrys and 2 spearmen moved from Sabrata to Oea
                2 cavalrys moved from Oea to Leptis Magna
                2 biremes moved from SZ 35 to SZ 43
                1 archer, 1 cavalry, 1 spearman and 3 swordmen moved from Thapsus to Thenae
                1 cavalry and 2 spearmen moved from Thenae to Sabrata
                2 spearmen moved from Zama to Thapsus
                2 cavalrys moved from Cirta to Thapsus

    Place Units - Numidia
                4 archers placed in Leptis Magna
                1 cavalry and 2 spearmen placed in Cirta

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Afternoon. .
    Did you forget noble Carthage? Don’t rush. I am at work and not free until tomorrow morning now.
    If you want to play the Allies please set up a 42 game, otherwise tell me and I can in The morning

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 11

    Purchase Units - Carthage
                Carthage buy 1 bireme, 5 cavalrys, 2 spearmen, 1 trireme and 3 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                4 triremes moved from SZ 25 to SZ 21
                1 warelephant moved from Aleria to SZ 21
                1 cavalry moved from Aleria to SZ 21
                1 trireme moved from SZ 33 to SZ 36
                1 bireme moved from SZ 33 to SZ 36
                5 cavalrys, 1 hoplite and 3 warelephants moved from Carthago to SZ 36
                5 cavalrys, 1 hoplite and 3 warelephants moved from SZ 36 to Lilybaeum
                10 cavalrys and 2 warelephants moved from Barcino to Narbo
                4 cavalrys moved from Tarraco to Narbo
                3 swordmen moved from Toletum to Palantia
                3 cavalrys moved from Brigantium to Palantia
                5 cavalrys moved from Valentia to Barcino
                3 cavalrys, 1 spearman and 2 swordmen moved from Oea to Leptis Magna

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