14L G40 captain walker (axis) vs Degrasse (allies +9)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to Northern Italy
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                2 battleships and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  3/5 hits
                        1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Philippines
                    Americans attack with 1 armour, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Philippines, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Tunisia
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                3 carriers moved from 33 Sea Zone to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 armour and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Johnston Island : 2 artilleries and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        30 Sea Zone : 1 destroyer and 2 transports
        35 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 bomber, 1 infantry and 2 mech_infantrys
        Libya : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 3 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 25 / 30
        Japanese : 55 / 57
        Americans : 56 / 81
        Chinese : 2 / 5
        British : 33 / 39
        UK_Pacific : 9 / 5
        Italians : 11 / 4
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 2 times
            Average roll : 3.513
            Median : 4.000
            Variance : 1.711
            Standard Deviation : 1.308
            Total rolls : 39

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 25 / 30
        Japanese : 55 / 57
        Americans : 56 / 81
        Chinese : 2 / 4
        British : 33 / 39
        UK_Pacific : 9 / 5
        Italians : 11 / 4
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 2 times
            Average roll : 3.513
            Median : 4.000
            Variance : 1.711
            Standard Deviation : 1.308
            Total rolls : 39

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Algeria to Libya
                2 infantry moved from Morocco to Algeria
                2 infantry moved from Morocco to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
                1 armour and 4 mech_infantrys moved from Egypt to Tobruk
                1 bomber moved from Algeria to Tobruk
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to West India
                3 mech_infantrys moved from Persia to Caucasus
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter moved from India to 42 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 bomber and 4 mech_infantrys
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Tobruk, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 :  0/4 hits
                        2 infantry owned by the Italians lost in Tobruk
                    1 armour owned by the British and 4 mech_infantrys owned by the British retreated to Alexandria
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 42 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Tobruk to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter moved from Burma to India

    Place Units - British
                2 transports placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in Persia
                British undo move 2.
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery and 3 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
        Sumatra : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour and 4 mech_infantrys
        Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 bomber, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Normandy Bordeaux : 2 infantry
        Algeria : 2 infantry
        Holland Belgium : 1 flag, 2 infantry
        Libya : 1 armour
        Ethiopia : 1 flag
        Caucasus : 3 mech_infantrys
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Suriname : 1 flag
        110 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 25 / 30
        Japanese : 54 / 57
        Americans : 56 / 81
        Chinese : 2 / 4
        British : 36 / 42
        UK_Pacific : 10 / 9
        Italians : 11 / 4
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 17 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.340
            Standard Deviation : 1.530
            Total rolls : 51

    Null / Other
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

  • '21 '19 '18 '17 '16

    You had an option to use kamikaze strikes on the US ships off the Philippines before they went sub hunting.  They didn’t bombard so the land combat is unaffected.  If you want to try to save the submarine by kamikaze striking the destroyer and then submerging, that’s fine.  We can roll on the forum and then edit the game file.

  • '23 '21 '20 '19 '17 '16 '15 '13

    You attacked with 2bb, 2ca and one dd so I’ll use three kamis. One on each ca and one on dd.
    ca
    DiceRolls: 1@1; Total Hits: 01@1: (5)
    ca
    DiceRolls: 1@1; Total Hits: 01@1: (5)
    dd
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • '23 '21 '20 '19 '17 '16 '15 '13

    no hits so the map stays the same. I’ll have to edit the number of kamis I have left though.
    In the future please check with me prior to rolling the dice if kamis could be involved.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Greece to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
                    British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 :  1/6 hits
                        Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 :  2/5 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 4 :  4/5 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to Northern Italy
                2 artilleries and 1 mech_infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 bomber
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 2 fighters, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
        Belarus : 1 flag, 2 artilleries and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Greece : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 25 / 30
        Japanese : 54 / 57
        Americans : 54 / 81
        Chinese : 2 / 4
        British : 36 / 42
        UK_Pacific : 10 / 9
        Italians : 13 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I don’t know how to edit kamis…but I should have three left. Japan starts with six don’t they?

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                Turning on Edit Mode
                ANZAC buy 1 armour and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                EDIT: Giving bonus movement to units
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 23 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 battleship moved from 23 Sea Zone to 22 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                2 fighters moved from Caroline Islands to 35 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from New South Wales to Queensland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 23 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship moved from 23 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to Philippines
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 battleship owned by the ANZAC scoring 1 hits.  Rolls: 3,2,5
                    Units damaged: 1 battleship owned by the ANZAC
                Battle in 22 Sea Zone
                    ANZAC attack with 1 battleship
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 battleship in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    ANZAC win, taking 22 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
        Philippines : 1 artillery, 2 fighters and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        33 Sea Zone : 1 destroyer
        35 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        22 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer and 2 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 25 / 30
        Japanese : 54 / 57
        Americans : 54 / 81
        Chinese : 2 / 4
        British : 36 / 42
        UK_Pacific : 10 / 9
        Italians : 13 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        81 Sea Zone : 2 infantry
        91 Sea Zone : 2 infantry
        110 Sea Zone : 1 cruiser, 2 destroyers and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 25 / 30
        Japanese : 54 / 57
        Americans : 54 / 81
        Chinese : 2 / 4
        British : 36 / 42
        UK_Pacific : 10 / 9
        Italians : 13 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    I added extra ANZAC and Japanese units to force a fake combat and expended three kamikaze strikes there, I couldn’t figure out a more elegant method.

  • '23 '21 '20 '19 '17 '16 '15 '13

    That’s probably the only way to edit them out!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from France to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 2 infantry moved from Archangel to Smolensk
                2 bombers and 1 tactical_bomber moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/5 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Holland Belgium, round 2 :  4/8 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from Holland Belgium to Western Germany
                3 infantry moved from Northern Italy to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                2 bombers and 1 tactical_bomber moved from Smolensk to Novgorod
                2 artilleries and 3 infantry moved from Novgorod to Belarus
                7 armour, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Archangel to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 fighter placed in Western Germany
                6 mech_infantrys placed in Germany
                2 infantry placed in France
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Denmark : 1 aaGun and 3 infantry
        Holland Belgium : 1 artillery and 4 infantry
        Belarus : 1 aaGun, 10 armour, 9 artilleries, 13 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 aaGun, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 3 infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Smolensk : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 cruiser, 2 destroyers and 3 submarines
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 3 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 23 / 30
        Japanese : 54 / 57
        Americans : 54 / 81
        Chinese : 2 / 4
        British : 33 / 42
        UK_Pacific : 10 / 9
        Italians : 13 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Ulaanbaatar to Buryatia
                1 mech_infantry moved from Suiyuyan to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                4 infantry moved from Suiyuyan to Chahar
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Smolensk
                3 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Sikang
                      Chinese take Sikang from Japanese
                3 infantry moved from Novosibirsk to Tsinghai
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 4 infantry
                    Japanese defend with 1 aaGun and 1 armour
                        Russians roll dice for 4 infantry in Buryatia, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 1 armour in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Russians roll dice for 3 infantry in Buryatia, round 3 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 armour in Buryatia, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia, round 4 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 armour in Buryatia, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Buryatia, round 5 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 armour in Buryatia, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia
                        Russians roll dice for 2 infantry in Buryatia, round 6 :  0/2 hits
                        Japanese roll dice for 1 armour in Buryatia, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    1 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 aaGun
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Tobruk
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    Russians win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Chahar
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tsinghai, round 2 :  4/5 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Caucasus to Tambov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Smolensk to Russia
                3 infantry moved from Bryansk to Ukraine
                4 aaGuns, 11 artilleries, 17 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 mech_infantry moved from Suiyuyan to Dzavhan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

    Territory Summary for Russians :

    Tsinghai : 1 armour, 3 infantry and 1 mech_infantry
        Chahar : 4 infantry
        Sikang : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 mech_infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 mech_infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Bryansk : 3 infantry
        Russia : 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 armour, 3 infantry and 1 mech_infantry
        Ukraine : 1 artillery, 1 factory_minor and 5 infantry
        Western Ukraine : 2 infantry
        Vologda : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Caucasus : 1 infantry
        Smolensk : 1 artillery and 2 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 27 / 33
        Japanese : 51 / 57
        Americans : 54 / 81
        Chinese : 5 / 4
        British : 33 / 42
        UK_Pacific : 10 / 9
        Italians : 13 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.656
            Median : 4.000
            Variance : 0.254
            Standard Deviation : 0.504
            Total rolls : 64

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.447
            Median : 4.000
            Variance : 0.326
            Standard Deviation : 0.571
            Total rolls : 47

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 35 Sea Zone
                2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Shensi to Sikang

  • '23 '21 '20 '19 '17 '16 '15 '13

    do you want to scramble your two anzac fighters to help in sz35?
    I’ll ask for OOL after I know how many hits I get in the first round.

  • '21 '19 '18 '17 '16

    Scramble both fighters

    Fleet loss orders is simple,
    take all the free hits
    kill the 2s, CVs and DDs
    Kill the 3s, tac and CAs
    kill the 4, fighters and BBs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 35 Sea Zone
                2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Shensi to Sikang

    Combat - Japanese
                Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Sikang
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 4 fighters and 1 transport; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 :  20/29 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  10/19 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese , 4 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 carrier owned by the ANZAC , 2 fighters owned by the Japanese and 4 fighters owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 9 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 :  12/23 hits
                        Americans roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 3 :  2/5 hits
                        3 fighters owned by the Americans , 2 battleships owned by the Americans , 1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 164
                    Casualties for Japanese: 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 4 fighters and 1 transport
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from 35 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Amur to Manchuria
                2 transports moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 artilleries and 5 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier and 2 fighters
        35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 25 / 33
        Japanese : 55 / 55
        Americans : 54 / 81
        Chinese : 3 / 4
        British : 33 / 42
        UK_Pacific : 10 / 9
        Italians : 13 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 6 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone

Suggested Topics

  • 19
  • 36
  • 94
  • 95
  • 67
  • 121
  • 107
  • 273
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.5k

Topics

1.8m

Posts