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14L G40 captain walker (axis) vs Degrasse (allies +9)

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    do you want to scramble your two anzac fighters to help in sz35?
    I’ll ask for OOL after I know how many hits I get in the first round.

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    Scramble both fighters

    Fleet loss orders is simple,
    take all the free hits
    kill the 2s, CVs and DDs
    Kill the 3s, tac and CAs
    kill the 4, fighters and BBs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 35 Sea Zone
                2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Kweichow to Sikang
                1 mech_infantry moved from Shensi to Sikang

    Combat - Japanese
                Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Sikang
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour in Sikang, round 3 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 4 fighters and 1 transport; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 5 destroyers, 11 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 :  20/29 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  10/19 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese , 4 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 carrier owned by the ANZAC , 2 fighters owned by the Japanese and 4 fighters owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 9 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 :  12/23 hits
                        Americans roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 3 :  2/5 hits
                        3 fighters owned by the Americans , 2 battleships owned by the Americans , 1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 164
                    Casualties for Japanese: 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 4 fighters and 1 transport
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from 35 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Amur to Manchuria
                2 transports moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 artilleries and 5 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier and 2 fighters
        35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 25 / 33
        Japanese : 55 / 55
        Americans : 54 / 81
        Chinese : 3 / 4
        British : 33 / 42
        UK_Pacific : 10 / 9
        Italians : 13 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 6 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 6 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/1 hits
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Battle in Marshall Islands
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Borneo

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Libya
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                5 destroyers placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,4,3,3,5,2,4,3,1,6,3,2
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 infantry and 1 mech_infantry
        Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 armour and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 fighter
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        32 Sea Zone : 1 transport
        30 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 5 destroyers
        54 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Libya : 1 flag, 1 bomber, 1 infantry and 3 mech_infantrys
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 25 / 33
        Japanese : 51 / 55
        Americans : 56 / 79
        Chinese : 3 / 4
        British : 33 / 42
        UK_Pacific : 14 / 9
        Italians : 11 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 25 / 33
        Japanese : 50 / 55
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 33 / 42
        UK_Pacific : 14 / 9
        Italians : 11 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Holland Belgium
                3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                3 mech_infantrys moved from Caucasus to Ukraine
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
                1 armour moved from Libya to Alexandria
                1 bomber moved from Egypt to Caucasus
                2 infantry moved from Algeria to Morocco
                1 tactical_bomber moved from Gibraltar to United Kingdom
                1 artillery and 3 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 fighter moved from Sumatra to India

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Holland Belgium
                    British attack with 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 4 infantry
                        British roll dice for 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 :  4/11 hits
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 :  2/5 hits
                        2 infantry owned by the British and 4 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 :  7/9 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                3 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Shan State to India
                2 aaGuns, 1 artillery and 10 infantry moved from India to Burma
                2 infantry moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 destroyers and 2 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 8 PUs (7 lost to blockades); end with 9 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery and 3 infantry
        Burma : 2 aaGuns, 1 artillery and 12 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        39 Sea Zone : 1 destroyer
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 4 mech_infantrys
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Morocco : 2 infantry
        Holland Belgium : 1 flag, 3 artilleries, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Ukraine : 3 mech_infantrys
        Caucasus : 1 armour, 1 bomber and 2 mech_infantrys
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Suriname : 1 flag
        110 Sea Zone : 2 destroyers, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 25 / 33
        Japanese : 49 / 55
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 36 / 41
        UK_Pacific : 15 / 9
        Italians : 11 / 18
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.217
            Median : 3.000
            Variance : 1.244
            Standard Deviation : 1.116
            Total rolls : 46

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.920
            Median : 3.000
            Variance : 0.792
            Standard Deviation : 0.890
            Total rolls : 25

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from France to Bryansk
                2 artilleries and 1 mech_infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 artilleries, 1 bomber and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery and 1 bomber in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 artillery and 1 bomber in Bryansk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Belarus
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                2 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Romania : 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        Belarus : 1 flag, 1 bomber
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bulgaria : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 24 / 33
        Japanese : 49 / 55
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 36 / 41
        UK_Pacific : 15 / 9
        Italians : 12 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        22 Sea Zone : 1 flag
        62 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 24 / 33
        Japanese : 49 / 55
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 36 / 41
        UK_Pacific : 15 / 9
        Italians : 12 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Normandy Bordeaux : 4 infantry
        92 Sea Zone : 1 destroyer
        71 Sea Zone : 2 infantry
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 24 / 33
        Japanese : 49 / 55
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 36 / 41
        UK_Pacific : 15 / 9
        Italians : 12 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                6 armour moved from Belarus to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from Novgorod to Holland Belgium
                1 artillery and 7 infantry moved from France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Germany to Holland Belgium
                3 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 6 armour, 3 infantry and 4 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 6 armour, 3 infantry and 4 mech_infantrys in Western Ukraine, round 2 :  5/13 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 7 infantry
                    French defend with 4 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 :  3/11 hits
                        Americans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 :  3/8 hits
                        3 infantry owned by the French and 3 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 :  5/8 hits
                        Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 :  4/5 hits
                        1 infantry owned by the French , 2 artilleries owned by the Americans , 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 7 infantry
                    Casualties for French: 4 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys
                    British defend with 3 artilleries, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  1/8 hits
                        British roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/5 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 :  2/6 hits
                        British roll dice for 3 artilleries and 1 mech_infantry in Holland Belgium, round 3 :  1/4 hits
                        1 infantry owned by the Germans , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Holland Belgium, round 4 :  3/5 hits
                        British roll dice for 2 artilleries in Holland Belgium, round 4 :  2/2 hits
                        2 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for British: 3 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Holland Belgium to Western Germany
                1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Vologda to Novgorod
                3 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 artillery and 3 mech_infantrys placed in Western Germany
                3 infantry placed in Western Germany
                4 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        Romania : 3 infantry
        Germany : 1 factory_major, 4 infantry and 2 mech_infantrys
        Denmark : 1 aaGun and 5 infantry
        Holland Belgium : 1 artillery
        Belarus : 1 aaGun, 4 armour, 9 artilleries and 12 infantry
        Karelia : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 2 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun, 6 armour, 3 infantry and 4 mech_infantrys
        Vologda : 1 flag, 1 armour and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
        Smolensk : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 cruiser, 2 destroyers and 3 submarines
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 18 / 33
        Japanese : 49 / 55
        Americans : 54 / 79
        Chinese : 4 / 5
        British : 33 / 41
        UK_Pacific : 15 / 9
        Italians : 12 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 28 PUs;
                Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 mech_infantry moved from Dzavhan to Buryatia
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 armour moved from Tsinghai to Sikang
                1 mech_infantry moved from Tsinghai to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Sikang
                4 infantry moved from Chahar to Jehol
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Caucasus to Rostov
                1 armour moved from Tambov to Vologda
                1 mech_infantry moved from Tambov to Vologda
                3 mech_infantrys moved from Volgograd to Vologda
                1 artillery moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Vologda
                2 fighters moved from Russia to Smolensk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 28 PUs;
                Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 mech_infantry moved from Dzavhan to Buryatia
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 armour moved from Tsinghai to Sikang
                1 mech_infantry moved from Tsinghai to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Sikang
                4 infantry moved from Chahar to Jehol
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Caucasus to Rostov
                1 armour moved from Tambov to Vologda
                1 mech_infantry moved from Tambov to Vologda
                3 mech_infantrys moved from Volgograd to Vologda
                1 artillery moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Vologda
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 :  4/7 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Vologda, round 2 :  2/4 hits
                        1 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Jehol
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Jehol, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Sikang
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 3 infantry in Sikang, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                2 fighters moved from Smolensk to Russia
                1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs

    Territory Summary for Russians :

    Jehol : 3 infantry
        Szechwan : 1 mech_infantry
        Sikang : 1 armour and 3 infantry
        Amur : 1 mech_infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Tobruk : 1 flag
        Bryansk : 1 artillery and 1 infantry
        Rostov : 1 artillery
        Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters, 19 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 3 artilleries, 1 factory_minor and 5 infantry
        Novosibirsk : 1 mech_infantry
        Vologda : 1 armour, 1 artillery and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery
        Iraq : 1 flag
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 26 / 32
        Japanese : 43 / 55
        Americans : 54 / 79
        Chinese : 7 / 5
        British : 33 / 41
        UK_Pacific : 15 / 9
        Italians : 11 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.075
            Median : 3.000
            Variance : 0.872
            Standard Deviation : 0.934
            Total rolls : 40

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.571
            Standard Deviation : 1.604
            Total rolls : 8

    Russians Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                3 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 artillery moved from Yunnan to Shan State
                1 armour moved from Yenisey to Kansu
                      Japanese take Olgiy from Russians
                      Japanese take Kansu from Chinese
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Manchuria to Jehol
                2 bombers moved from Kwangsi to Jehol
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 artillery and 4 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                2 fighters moved from 36 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Amur
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/7 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 :  3/8 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  2/4 hits
                        3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Jehol
                    Japanese attack with 2 bombers, 2 fighters and 3 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Jehol, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Jehol, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Jehol to 19 Sea Zone
                2 bombers moved from Jehol to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 fighters and 3 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 4 infantry
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 2 tactical_bombers
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        Olgiy : 1 flag
        32 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
        19 Sea Zone : 1 carrier and 2 fighters
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 26 / 32
        Japanese : 48 / 48
        Americans : 54 / 79
        Chinese : 3 / 5
        British : 33 / 41
        UK_Pacific : 14 / 9
        Italians : 11 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 30 Sea Zone to 32 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 transports moved from 110 Sea Zone to 104 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                3 transports moved from 104 Sea Zone to 91 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Libya to Northern Italy
                1 infantry moved from Libya to Tobruk
                3 mech_infantrys moved from Libya to Alexandria

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 30 Sea Zone to 32 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 transports moved from 110 Sea Zone to 104 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                3 transports moved from 104 Sea Zone to 91 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Libya to Northern Italy
                1 infantry moved from Libya to Tobruk
                3 mech_infantrys moved from Libya to Alexandria

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 :  2/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Malaya
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                        Americans roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Malaya, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Malaya, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Malaya
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 32 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 16 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 infantry and 1 mech_infantry
        Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 armour and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 fighter
        42 Sea Zone : 1 flag
        32 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 1 destroyer and 1 transport
        26 Sea Zone : 4 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 2 destroyers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Alexandria : 3 mech_infantrys
        Morocco : 1 artillery and 3 infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 infantry
        Libya : 1 flag
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 1 destroyer, 1 submarine and 6 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 26 / 32
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 3 / 5
        British : 33 / 41
        UK_Pacific : 14 / 9
        Italians : 11 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.189
            Median : 3.000
            Variance : 0.528
            Standard Deviation : 0.726
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.391
            Standard Deviation : 1.180
            Total rolls : 24

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 26 / 32
        Japanese : 48 / 48
        Americans : 57 / 82
        Chinese : 3 / 5
        British : 33 / 41
        UK_Pacific : 14 / 9
        Italians : 11 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.189
            Median : 3.000
            Variance : 0.528
            Standard Deviation : 0.726
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.391
            Standard Deviation : 1.180
            Total rolls : 24

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 bomber moved from Caucasus to Russia
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 4 infantry moved from Burma to Shan State
                3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Shan State

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 bomber moved from Caucasus to Russia
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 4 infantry moved from Burma to Shan State
                3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Shan State

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 armour moved from Alexandria to Trans-Jordan
                1 infantry moved from West India to India
                1 fighter moved from Yunnan to India
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                3 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 armour and 4 mech_infantrys moved from Trans-Jordan to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun and 5 infantry
        Shan State : 1 aaGun, 1 artillery and 5 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        43 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Morocco : 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
        Ethiopia : 1 flag
        Russia : 1 bomber
        Ukraine : 1 armour and 5 mech_infantrys
        Caucasus : 1 armour and 2 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 2 submarines
        Eastern Persia : 1 flag
        83 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 6 mech_infantrys
        Suriname : 1 flag
        110 Sea Zone : 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 26 / 32
        Japanese : 46 / 48
        Americans : 57 / 82
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 15 / 16
        Italians : 11 / 17
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.172
            Median : 3.000
            Variance : 0.807
            Standard Deviation : 0.898
            Total rolls : 58

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.391
            Standard Deviation : 1.180
            Total rolls : 24

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 2 fighters and 3 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 8 infantry
                        Italians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 :  2/6 hits
                        British roll dice for 8 infantry in Normandy Bordeaux, round 2 :  4/8 hits
                        2 infantry owned by the British , 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    British win with 6 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 3 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Northern Italy to France
                1 mech_infantry moved from Romania to Bessarabia
                2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    France : 2 infantry
        Romania : 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 2 fighters, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
        Belarus : 1 flag, 1 bomber
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 26 / 32
        Japanese : 46 / 48
        Americans : 57 / 82
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 15 / 16
        Italians : 11 / 11
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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