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G40 14L JuanSpain (allies +9) v JWW Game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Battle in Borneo
                Battle in Malaya

    Non Combat Move - British
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                10 infantry moved from India to Burma
                6 artilleries moved from India to Burma
                3 aaGuns moved from India to Burma
                3 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Quebec to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from 103 Sea Zone to 91 Sea Zone

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Poland
                2 infantry moved from Slovakia Hungary to Poland
                2 armour and 2 infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to Alexandria

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Poland
                2 infantry moved from Slovakia Hungary to Poland
                2 armour and 2 infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  5/11 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 2 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Romania, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Italians win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from Alexandria to 98 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                1 bomber moved from Poland to Western Germany
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 1 bomber
        Romania : 2 armour, 1 infantry and 1 mech_infantry
        Poland : 2 infantry
        Germany : 1 aaGun
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 artillery and 3 infantry
        97 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 2 aaGuns
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 35 / 52
        Japanese : 49 / 66
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 25 / 0
        UK_Pacific : 13 / 15
        Italians : 13 / 18
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Russians Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

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    Kami?

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    sure….i’ll take 2…

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4,3
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to Guam
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to 24 Sea Zone
                1 fighter moved from 24 Sea Zone to 16 Sea Zone
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Northern Territory to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                13 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                13 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Novgorod
                Battle in 114 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win, taking Novgorod from Russians with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 16 armour, 5 artilleries, 2 bombers, 3 fighters, 24 infantry, 6 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 2 armour, 8 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
                        AA fire in Eastern Poland :  1/8 hits
                        1 fighter owned by the Germans lost in Eastern Poland
                        Germans roll dice for 16 armour, 5 artilleries, 2 bombers, 2 fighters, 24 infantry, 6 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 :  20/58 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 8 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  23/52 hits
                        16 infantry owned by the Russians , 23 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 16 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 :  19/35 hits
                        Russians roll dice for 2 armour, 8 artilleries, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  12/36 hits
                        18 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 5 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 16 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Eastern Poland, round 4 :  9/23 hits
                        Russians roll dice for 2 armour, 8 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  6/17 hits
                        6 armour owned by the Germans , 5 artilleries owned by the Russians and 4 mech_infantrys owned by the Russians lost in Eastern Poland
                        Germans roll dice for 10 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Eastern Poland, round 5 :  12/17 hits
                        Russians roll dice for 2 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 :  4/8 hits
                        1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 4 armour owned by the Germans , 3 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 10 armour, 5 artilleries, 1 fighter, 24 infantry and 6 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 8 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                3 aaGuns and 3 infantry moved from Western Germany to 113 Sea Zone
                3 aaGuns, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                2 transports moved from 113 Sea Zone to 114 Sea Zone
                2 fighters and 3 tactical_bombers moved from Eastern Poland to Romania
                2 bombers moved from Eastern Poland to Southern Italy
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Germans
                3 infantry placed in United Kingdom
                6 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Romania : 2 fighters and 2 tactical_bombers
        Germany : 1 factory_major and 6 mech_infantrys
        Northern Italy : 2 infantry
        Southern Italy : 2 bombers
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 3 aaGuns and 7 armour
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        115 Sea Zone : 4 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 55 / 61
        Russians : 30 / 52
        Japanese : 45 / 66
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 25 / 0
        UK_Pacific : 13 / 15
        Italians : 12 / 18
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 69 times
                2 was rolled 70 times
                3 was rolled 70 times
                4 was rolled 60 times
                5 was rolled 57 times
                6 was rolled 57 times
            Average roll : 3.358
            Median : 3.000
            Variance : 0.563
            Standard Deviation : 0.750
            Total rolls : 383

    Null / Other
                1 was rolled 21 times
                2 was rolled 25 times
                3 was rolled 22 times
                4 was rolled 21 times
                5 was rolled 15 times
                6 was rolled 20 times
            Average roll : 3.355
            Median : 3.000
            Variance : 0.455
            Standard Deviation : 0.675
            Total rolls : 124

    Germans Combat
                1 was rolled 27 times
                2 was rolled 20 times
                3 was rolled 26 times
                4 was rolled 18 times
                5 was rolled 27 times
                6 was rolled 17 times
            Average roll : 3.363
            Median : 3.000
            Variance : 0.828
            Standard Deviation : 0.910
            Total rolls : 135

    Russians Combat
                1 was rolled 21 times
                2 was rolled 25 times
                3 was rolled 22 times
                4 was rolled 21 times
                5 was rolled 15 times
                6 was rolled 20 times
            Average roll : 3.355
            Median : 3.000
            Variance : 0.455
            Standard Deviation : 0.675
            Total rolls : 124

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I made one edit…I lost a tac in the big battle and kept one arm…

  • 19 18 17 16 15

    No problem, I moved but could not upload

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    you can upload now

  • 19 18 17 16 15

    Here it is.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am attacking sea zone 116 w/everything that can reach…what is your order of loss? If you want to select the hits per turn I can roll the dice here (in this thread) and you can choose? Let me know.

  • 19 18 17 16 15

    Do it as you would do, I trust you, otherwise this will be too long.

    Little ships first and then damage and kill carriers together with their planes makes sense to avoid sinking planes if you retire, but all that depends on how dice evolve.

    Cheers

    Juan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JuanSpain:

    Little ships first and then damage and kill carriers together with their planes makes sense to avoid sinking planes if you retire, but all that depends on how dice evolve.

    got it

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 fighters and 5 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Yunnan to Malaya
                1 mech_infantry moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 fighters and 5 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Yunnan to Malaya
                1 mech_infantry moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 tactical_bombers
                    ANZAC defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 :  9/17 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 :  7/16 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans , 3 destroyers owned by the Americans , 3 cruisers owned by the Americans , 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 5 tactical_bombers in 16 Sea Zone, round 3 :  8/15 hits
                        Americans roll dice for 1 battleship, 3 carriers, 5 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 3 :  7/10 hits
                        2 fighters owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 16 Sea Zone
                        Japanese roll dice for 1 battleship, 4 fighters and 3 tactical_bombers in 16 Sea Zone, round 4 :  3/8 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 16 Sea Zone, round 4 :  3/4 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 5 :  4/5 hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 16 Sea Zone, round 5 :  2/2 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 armour owned by the Americans , 2 transports owned by the Americans , 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in 16 Sea Zone
                        1 transport owned by the Americans and 2 infantry owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Malaya to French Indo China
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Kwangsi to French Indo China
                1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Anhwe
                2 artilleries moved from Hopei to Kweichow

    Place Units - Japanese
                3 infantry placed in French Indo China
                5 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 aaGun and 1 factory_minor
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 2 artilleries
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 armour and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag, 1 mech_infantry
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 9 infantry and 1 tactical_bomber
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports
        8 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 61
        Russians : 25 / 30
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 25 / 0
        UK_Pacific : 10 / 15
        Italians : 12 / 18
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 15 times
                3 was rolled 17 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 18 times
            Average roll : 3.380
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 92

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.302
            Standard Deviation : 0.549
            Total rolls : 54

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.206
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

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