@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
14L G40 captain walker (axis) vs Degrasse (allies +9)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 unit repaired.
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Algeria to Libya
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 78 Sea Zone to 57 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 33 PUs;
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Algeria to Libya
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 78 Sea Zone to 57 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 8 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 1/11 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from India to Yunnan
1 fighter moved from Yunnan to IndiaPlace Units - British
3 artilleries and 7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 artilleries, 6 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Kwangtung : 1 harbour and 1 mech_infantry
42 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
57 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
Algeria : 1 flag
Syria : 1 flag, 1 artillery
Tunisia : 1 flag, 1 infantry
Tobruk : 1 armour and 1 mech_infantry
Libya : 2 armour and 2 mech_infantrys
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 7 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 44 / 61
Russians : 27 / 44
Japanese : 48 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 13 / 17
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.568
Median : 3.500
Variance : 0.930
Standard Deviation : 0.964
Total rolls : 44Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.647
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
I need to remember to drink my coffee before playing, I wasn’t quite awake this morning and the frequent edits are from me not paying attention as I went. After the sub vs carrier fight off China, I landed the two fighters in French Indo-China instead of Hainan with the naval base or the chinese territory with the airfield. FIC or Hainan were equally safe and the chinese territory would have exposed them to a Chinese attack. Feel free to edit the game to move them to Hainan if you prefer them there.
The funny edits with the American plane were from having one on an ANZAC carrier, I just stuck it back on the air base instead around Java.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 96 Sea Zone to LibyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 94 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 2 armour and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Libya, round 2 : 1/5 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Libya, round 2 : 1/4 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 3 : 2/4 hits
Russians roll dice for 2 armour in Libya, round 3 : 0/2 hits
2 armour owned by the British lost in Libya
Italians win, taking Libya from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Libya to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Libya : 1 artillery and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
95 Sea Zone : 1 destroyer
Greece : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 61
Russians : 26 / 44
Japanese : 48 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No problem with the edits…I’ve done some turns without having my coffee also.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 5 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 carriers and 3 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to QueenslandCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 6 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 6 infantry in Java, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 carrier and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Shantung : 2 artilleries and 1 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 artilleries and 6 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 2 carriers, 4 fighters and 4 transports
36 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 flag
62 Sea Zone : 1 carrier
Egypt : 1 infantryProduction/PUs Summary :
Germans : 44 / 61
Russians : 26 / 44
Japanese : 44 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 44 / 61
Russians : 26 / 44
Japanese : 44 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bessarabia
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
2 bombers moved from Novgorod to Bessarabia
1 artillery and 4 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
3 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Smolensk
3 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
1 artillery owned by the Germans retreated to Belarus
Russians win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 5/6 hits
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 3 mech_infantrys in Bessarabia, round 3 : 2/5 hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 4/12 hits
British roll dice for 10 infantry in Normandy Bordeaux, round 2 : 2/10 hits
2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 4/10 hits
British roll dice for 6 infantry in Normandy Bordeaux, round 3 : 1/6 hits
4 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 : 3/9 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for French: 2 infantry
Casualties for British: 8 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 1/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Western Ukraine to Novgorod
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Germany
9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
Germany : 1 armour, 1 factory_major and 2 mech_infantrys
Norway : 3 infantry
Denmark : 1 aaGun and 1 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 2 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries and 4 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
Bessarabia : 1 flag, 3 mech_infantrys
Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 44
Japanese : 44 / 62
Americans : 52 / 80
Chinese : 16 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 2 artilleries moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Samara to Novosibirsk
2 armour moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Bessarabia
6 artilleries and 8 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys in Bessarabia, round 2 : 3/8 hits
Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 1/3 hits
1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun moved from Russia to SmolenskPlace Units - Russians
3 armour placed in Ukraine
2 artilleries, 2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Bessarabia : 1 armour, 2 artilleries and 2 mech_infantrys
Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Ukraine : 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
Western Ukraine : 2 armour, 2 artilleries and 2 mech_infantrys
Novosibirsk : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 6 artilleries and 9 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 26 / 35
Japanese : 43 / 62
Americans : 52 / 80
Chinese : 17 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 36 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 artillery moved from Kiangsi to Kwangtung
3 tactical_bombers moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Shantung
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Shantung
3 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ShantungCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangsi
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 airfield and 1 artillery
Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 tactical_bombers in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits
Japanese roll dice for 2 bombers and 2 infantry in Shantung, round 2 : 3/4 hits
Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantryNon Combat Move - Japanese
1 bomber moved from Shantung to Japan
1 bomber moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
2 tactical_bombers moved from Kwangtung to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Malaya
1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Hainan : 1 harbour
Chahar : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
19 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 26 / 35
Japanese : 49 / 49
Americans : 52 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 6 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans lost in Libya
1 armour owned by the Americans retreated to Tunisia
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Marshall Islands
Battle in Malaya
Americans attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Americans roll dice for 2 battleships in Malaya, round 2 : 0/2 hits
Americans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits
Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Malaya, round 2 : 6/9 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 5 infantry owned by the Japanese , 1 bomber owned by the Americans , 2 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Malaya, round 3 : 5/9 hits
Japanese roll dice for 1 fighter in Malaya, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Malaya
Americans win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 3 fighters and 5 infantry
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Battle in 95 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Malaya : 1 artillery
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
42 Sea Zone : 1 flag
32 Sea Zone : 1 transport
30 Sea Zone : 2 destroyers, 2 submarines and 2 transports
37 Sea Zone : 2 battleships, 5 carriers, 3 destroyers, 6 fighters, 3 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Tunisia : 1 armour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
95 Sea Zone : 2 submarines
92 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 destroyer and 1 transport
107 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 46 / 49
Americans : 55 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.873
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 63Japanese Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
5 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Kwangsi
4 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,1,4,4,3,2,6,5,4,4,4,5,1,4,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield, 3 artilleries and 3 infantry
Kiangsi : 1 infantry
Yunnan : 3 artilleries, 1 fighter and 5 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 43 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 25 times
3 was rolled 14 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 18 times
Average roll : 3.648
Median : 4.000
Variance : 1.621
Standard Deviation : 1.273
Total rolls : 125Null / Other
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from India to YunnanCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Libya
1 armour owned by the British retreated to Tobruk
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 2 submarines; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British win, taking 37 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 3 artilleries and 7 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 aaGun, 2 artilleries and 12 infantry moved from India to Burma
2 mech_infantrys moved from Egypt to TobrukPlace Units - British
3 artilleries, 5 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Yunnan : 2 infantry and 1 mech_infantry
Shan State : 1 artillery and 1 infantry
Burma : 1 aaGun, 2 artilleries and 12 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
37 Sea Zone : 1 flag, 1 fighter and 2 submarines
35 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour and 2 mech_infantrys
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 7 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 39 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 38 / 38
UK_Pacific : 13 / 18
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 29 times
3 was rolled 20 times
4 was rolled 32 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.570
Median : 4.000
Variance : 0.637
Standard Deviation : 0.798
Total rolls : 158Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35Germans Combat
1 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 2 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 39 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 38 / 38
UK_Pacific : 13 / 18
Italians : 14 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You need to add three pu’s to China’s bank…they aren’t subject to convoy blockades. It’s one of the bugs with Triple A…they should have 23.
I’m going to go a couple of more rounds in this game, but I fear the axis have lost. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 23
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 23
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 carriers moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Borneo : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 2 transports
43 Sea Zone : 1 transport
35 Sea Zone : 1 flag
54 Sea Zone : 3 carriers and 5 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 28 / 49
Americans : 55 / 80
Chinese : 17 / 23
British : 38 / 38
UK_Pacific : 17 / 18
Italians : 14 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8





