@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
14L G40 captain walker (axis) vs Degrasse (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 44 / 61
Russians : 26 / 44
Japanese : 44 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bessarabia
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
2 bombers moved from Novgorod to Bessarabia
1 artillery and 4 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
3 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Smolensk
3 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
1 artillery owned by the Germans retreated to Belarus
Russians win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 5/6 hits
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 3 mech_infantrys in Bessarabia, round 3 : 2/5 hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 4/12 hits
British roll dice for 10 infantry in Normandy Bordeaux, round 2 : 2/10 hits
2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 4/10 hits
British roll dice for 6 infantry in Normandy Bordeaux, round 3 : 1/6 hits
4 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 : 3/9 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for French: 2 infantry
Casualties for British: 8 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 1/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Western Ukraine to Novgorod
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Germany
9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
Germany : 1 armour, 1 factory_major and 2 mech_infantrys
Norway : 3 infantry
Denmark : 1 aaGun and 1 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 2 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries and 4 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
Bessarabia : 1 flag, 3 mech_infantrys
Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 44
Japanese : 44 / 62
Americans : 52 / 80
Chinese : 16 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 2 artilleries moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Samara to Novosibirsk
2 armour moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Bessarabia
6 artilleries and 8 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys in Bessarabia, round 2 : 3/8 hits
Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 1/3 hits
1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun moved from Russia to SmolenskPlace Units - Russians
3 armour placed in Ukraine
2 artilleries, 2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Bessarabia : 1 armour, 2 artilleries and 2 mech_infantrys
Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Ukraine : 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
Western Ukraine : 2 armour, 2 artilleries and 2 mech_infantrys
Novosibirsk : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 6 artilleries and 9 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 26 / 35
Japanese : 43 / 62
Americans : 52 / 80
Chinese : 17 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 36 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 artillery moved from Kiangsi to Kwangtung
3 tactical_bombers moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Shantung
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Shantung
3 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ShantungCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangsi
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 airfield and 1 artillery
Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 tactical_bombers in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits
Japanese roll dice for 2 bombers and 2 infantry in Shantung, round 2 : 3/4 hits
Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantryNon Combat Move - Japanese
1 bomber moved from Shantung to Japan
1 bomber moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
2 tactical_bombers moved from Kwangtung to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Malaya
1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Hainan : 1 harbour
Chahar : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
19 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 26 / 35
Japanese : 49 / 49
Americans : 52 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 6 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans lost in Libya
1 armour owned by the Americans retreated to Tunisia
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Marshall Islands
Battle in Malaya
Americans attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Americans roll dice for 2 battleships in Malaya, round 2 : 0/2 hits
Americans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits
Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Malaya, round 2 : 6/9 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 5 infantry owned by the Japanese , 1 bomber owned by the Americans , 2 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Malaya, round 3 : 5/9 hits
Japanese roll dice for 1 fighter in Malaya, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Malaya
Americans win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 3 fighters and 5 infantry
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Battle in 95 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Malaya : 1 artillery
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
42 Sea Zone : 1 flag
32 Sea Zone : 1 transport
30 Sea Zone : 2 destroyers, 2 submarines and 2 transports
37 Sea Zone : 2 battleships, 5 carriers, 3 destroyers, 6 fighters, 3 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Tunisia : 1 armour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
95 Sea Zone : 2 submarines
92 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 destroyer and 1 transport
107 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 46 / 49
Americans : 55 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.873
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 63Japanese Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Anhwe
5 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Kwangsi
4 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,1,4,4,3,2,6,5,4,4,4,5,1,4,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield, 3 artilleries and 3 infantry
Kiangsi : 1 infantry
Yunnan : 3 artilleries, 1 fighter and 5 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 43 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 25 times
3 was rolled 14 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 18 times
Average roll : 3.648
Median : 4.000
Variance : 1.621
Standard Deviation : 1.273
Total rolls : 125Null / Other
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from India to YunnanCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Libya
1 armour owned by the British retreated to Tobruk
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 2 submarines; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British win, taking 37 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 3 artilleries and 7 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 aaGun, 2 artilleries and 12 infantry moved from India to Burma
2 mech_infantrys moved from Egypt to TobrukPlace Units - British
3 artilleries, 5 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Yunnan : 2 infantry and 1 mech_infantry
Shan State : 1 artillery and 1 infantry
Burma : 1 aaGun, 2 artilleries and 12 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
37 Sea Zone : 1 flag, 1 fighter and 2 submarines
35 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour and 2 mech_infantrys
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 7 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 39 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 38 / 38
UK_Pacific : 13 / 18
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 29 times
3 was rolled 20 times
4 was rolled 32 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.570
Median : 4.000
Variance : 0.637
Standard Deviation : 0.798
Total rolls : 158Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35Germans Combat
1 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 2 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 39 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 38 / 38
UK_Pacific : 13 / 18
Italians : 14 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You need to add three pu’s to China’s bank…they aren’t subject to convoy blockades. It’s one of the bugs with Triple A…they should have 23.
I’m going to go a couple of more rounds in this game, but I fear the axis have lost. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 23
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 23
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 carriers moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Borneo : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 2 transports
43 Sea Zone : 1 transport
35 Sea Zone : 1 flag
54 Sea Zone : 3 carriers and 5 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 28 / 49
Americans : 55 / 80
Chinese : 17 / 23
British : 38 / 38
UK_Pacific : 17 / 18
Italians : 14 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Production/PUs Summary :
Germans : 44 / 63
Russians : 26 / 35
Japanese : 28 / 49
Americans : 55 / 80
Chinese : 17 / 23
British : 38 / 38
UK_Pacific : 17 / 18
Italians : 14 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
I fixed the China pu bug, thanks for pointing that out.
The Pacific map is collapsing, just counting carriers shows that. Europe doesn’t look as bad, Italy with 25 is respectable.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yakut S.S.R. to Yenisey
2 tactical_bombers moved from Novgorod to Bessarabia
1 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to Bessarabia
4 infantry moved from Western Germany to Holland Belgium
1 artillery and 4 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Yenisey
Germans attack with 1 armour
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
Germans roll dice for 1 armour in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits
Germans roll dice for 1 armour in Yenisey, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Yenisey, round 4 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Yenisey
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 2 mech_infantrys
Germans roll dice for 1 armour, 2 bombers, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 3/8 hits
Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 1/5 hits
1 artillery owned by the Russians , 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 2/7 hits
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 1/2 hits
1 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 4 infantry
British defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/10 hits
British roll dice for 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits
4 infantry owned by the British and 4 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 3 : 4/6 hits
British roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
1 infantry owned by the British , 3 artilleries owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 4 infantry
Casualties for British: 3 artilleries and 5 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 3 : 0/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 2/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to France
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Bessarabia to Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
2 tactical_bombers moved from Bessarabia to Romania
2 infantry moved from Yugoslavia to Romania
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 artilleries moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Archangel to Belarus
2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Yakut S.S.R. : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Romania : 2 infantry and 2 tactical_bombers
Germany : 1 armour, 2 bombers, 1 factory_major and 4 mech_infantrys
Norway : 3 infantry
Denmark : 1 aaGun and 1 infantry
Holland Belgium : 3 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 5 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 26 / 35
Japanese : 28 / 49
Americans : 52 / 80
Chinese : 17 / 23
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 14 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 artillery and 2 infantry moved from Smolensk to Archangel
5 artilleries and 7 infantry moved from Smolensk to Belarus
2 artilleries and 2 infantry moved from Russia to Bryansk
2 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 artillery and 2 infantry moved from Smolensk to Archangel
5 artilleries and 7 infantry moved from Smolensk to Belarus
2 artilleries and 2 infantry moved from Russia to Bryansk
2 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 2 artilleries and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Russians roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Eastern Poland, round 2 : 3/9 hits
Germans roll dice for 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits
2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 5 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 3 : 5/8 hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 2/4 hits
1 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 armour and 1 artillery remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 artilleries and 5 infantry
Russians roll dice for 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/18 hits
Germans roll dice for 5 artilleries and 5 infantry in Belarus, round 2 : 3/10 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 6/15 hits
Germans roll dice for 5 artilleries and 2 infantry in Belarus, round 3 : 4/7 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Belarus
Russians roll dice for 5 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/11 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 artilleries and 5 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Smolensk to Bryansk
3 aaGuns moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries, 2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Timguska : 1 artillery and 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 5 artilleries and 3 mech_infantrys
Bryansk : 4 aaGuns, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Archangel : 1 artillery and 2 infantry
Eastern Poland : 5 armour and 1 artillery
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Iraq : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 30 / 42
Japanese : 28 / 49
Americans : 52 / 80
Chinese : 17 / 23
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 13 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.602
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 93Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.379
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29Russians Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 19 times
6 was rolled 10 times
Average roll : 3.703
Median : 4.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 64 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from ChineseCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from French Indo China to Japan
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to JapanPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,6,5,3,2,4,6,5,6,1,1,2,6,4,5,5,4,6,3,5,6,3,6,5,2,6,1
Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun and 1 infantry
Hainan : 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 5 carriers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser and 1 destroyer
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 30 / 42
Japanese : 31 / 30
Americans : 52 / 80
Chinese : 14 / 23
British : 36 / 38
UK_Pacific : 17 / 18
Italians : 13 / 25
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





