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14L G40 captain walker (axis) vs Degrasse (allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 26 / 44
        Japanese : 44 / 62
        Americans : 55 / 80
        Chinese : 16 / 22
        British : 38 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 mech_infantrys moved from Eastern Poland to Bessarabia
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
                2 bombers moved from Novgorod to Bessarabia
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                2 artilleries and 6 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Smolensk
                3 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Smolensk
                    3 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    1 artillery owned by the Germans retreated to Belarus
                    Russians win with 2 artilleries remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Archangel, round 2 :  5/6 hits
                        Russians roll dice for 4 infantry in Archangel, round 2 :  0/4 hits
                        4 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 4 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 bombers and 4 mech_infantrys in Bessarabia, round 2 :  1/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Bessarabia, round 3 :  2/5 hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Yakut S.S.R.
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
                    Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
                    French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 8 infantry
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 :  4/12 hits
                        British roll dice for 10 infantry in Normandy Bordeaux, round 2 :  2/10 hits
                        2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 :  4/10 hits
                        British roll dice for 6 infantry in Normandy Bordeaux, round 3 :  1/6 hits
                        4 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 :  3/9 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 8 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 4 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 :  1/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Western Ukraine to Novgorod
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Bessarabia to Western Germany
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Germany
                9 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
        Germany : 1 armour, 1 factory_major and 2 mech_infantrys
        Norway : 3 infantry
        Denmark : 1 aaGun and 1 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 2 artilleries and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries and 4 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
        Bessarabia : 1 flag, 3 mech_infantrys
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
        112 Sea Zone : 1 destroyer and 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 22 / 44
        Japanese : 44 / 62
        Americans : 52 / 80
        Chinese : 16 / 22
        British : 36 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                3 mech_infantrys moved from Ukraine to Bessarabia
                1 armour and 2 artilleries moved from Ukraine to Bessarabia
                2 mech_infantrys moved from Ukraine to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Samara to Novosibirsk
                2 armour moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                2 fighters moved from Russia to Bessarabia
                6 artilleries and 8 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys in Bessarabia, round 2 :  3/8 hits
                        Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  3/7 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                3 armour placed in Ukraine
                2 artilleries, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Evenkiyskiy : 1 infantry
        Yenisey : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Bessarabia : 1 armour, 2 artilleries and 2 mech_infantrys
        Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Ukraine : 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Western Ukraine : 2 armour, 2 artilleries and 2 mech_infantrys
        Novosibirsk : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 6 artilleries and 9 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 26 / 35
        Japanese : 43 / 62
        Americans : 52 / 80
        Chinese : 17 / 22
        British : 36 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                      Japanese take 20 Sea Zone from Americans
                1 artillery moved from Kiangsi to Kwangtung
                3 tactical_bombers moved from French Indo China to Kwangtung
                2 infantry moved from French Indo China to Kwangsi
                3 fighters moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Shantung
                2 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to Shantung
                3 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Kwangsi
                    Japanese attack with 3 fighters and 2 infantry
                    Chinese defend with 1 airfield and 1 artillery
                        Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 tactical_bombers
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 3 tactical_bombers in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 mech_infantry
                Battle in Shantung
                    Japanese attack with 2 bombers and 2 infantry
                    ANZAC defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Shantung, round 2 :  3/4 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shantung to Japan
                1 bomber moved from Shantung to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangsi to Malaya
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Kwangsi to Malaya
                2 tactical_bombers moved from Kwangtung to French Indo China
                3 fighters moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 18 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 airfield and 3 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 bomber and 1 infantry
        Hainan : 1 harbour
        Chahar : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
        19 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 26 / 35
        Japanese : 49 / 49
        Americans : 52 / 80
        Chinese : 14 / 22
        British : 36 / 38
        UK_Pacific : 6 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 2 mech_infantrys moved from Tunisia to Libya
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Algeria to Tunisia
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 bomber moved from India to Malaya
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
                2 battleships moved from 42 Sea Zone to 37 Sea Zone
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                5 carriers moved from 42 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 2 mech_infantrys moved from Tunisia to Libya
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Algeria to Tunisia
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 bomber moved from India to Malaya
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
                2 battleships moved from 42 Sea Zone to 37 Sea Zone
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                5 carriers moved from 42 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Libya
                    Americans attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Americans lost in Libya
                    1 armour owned by the Americans retreated to Tunisia
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 mech_infantrys
                Battle in Marshall Islands
                Battle in Malaya
                    Americans attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers
                    Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
                        Americans roll dice for 2 battleships in Malaya, round 2 :  0/2 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 :  8/15 hits
                        Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Malaya, round 2 :  6/9 hits
                        2 fighters owned by the Americans , 1 artillery owned by the Americans , 5 infantry owned by the Japanese , 1 bomber owned by the Americans , 2 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                        Americans roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Malaya, round 3 :  5/9 hits
                        Japanese roll dice for 1 fighter in Malaya, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in Malaya
                    Americans win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery, 3 fighters and 5 infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Battle in 95 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 95 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                5 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
                1 fighter moved from Caroline Islands to 37 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries, 1 fighter and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Marianas : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 artillery
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Johnston Island : 2 artilleries and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        32 Sea Zone : 1 transport
        30 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        37 Sea Zone : 2 battleships, 5 carriers, 3 destroyers, 6 fighters, 3 tactical_bombers and 2 transports
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 2 transports
        54 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Tunisia : 1 armour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        95 Sea Zone : 2 submarines
        92 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 1 destroyer and 1 transport
        107 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 26 / 35
        Japanese : 46 / 49
        Americans : 55 / 80
        Chinese : 14 / 22
        British : 36 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3.873
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 63

    Japanese Combat
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Germans Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.907
            Median : 4.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 airfield and 2 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 :  4/6 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Anhwe
                5 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Kwangsi
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,1,4,4,3,2,6,5,4,4,4,5,1,4,2,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2
                Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield, 3 artilleries and 3 infantry
        Kiangsi : 1 infantry
        Yunnan : 3 artilleries, 1 fighter and 5 infantry
        Chahar : 1 infantry
        Anhwe : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 26 / 35
        Japanese : 43 / 49
        Americans : 55 / 80
        Chinese : 17 / 20
        British : 36 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 25 times
                3 was rolled 14 times
                4 was rolled 28 times
                5 was rolled 26 times
                6 was rolled 18 times
            Average roll : 3.648
            Median : 4.000
            Variance : 1.621
            Standard Deviation : 1.273
            Total rolls : 125

    Null / Other
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.424
            Median : 4.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 33

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.424
            Median : 4.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 33

    Germans Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.907
            Median : 4.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 artillery moved from Syria to Trans-Jordan
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 57 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                1 artillery and 2 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to Kwangtung
                1 fighter moved from India to 37 Sea Zone
                1 mech_infantry moved from India to Yunnan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 artillery moved from Syria to Trans-Jordan
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 57 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                1 artillery and 2 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to Kwangtung
                1 fighter moved from India to 37 Sea Zone
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Libya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 :  2/3 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Libya
                    1 armour owned by the British retreated to Tobruk
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter and 2 submarines; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                    British win, taking 37 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    British attack with 3 artilleries and 7 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 3 artilleries and 7 infantry in Normandy Bordeaux, round 2 :  4/10 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 aaGun, 2 artilleries and 12 infantry moved from India to Burma
                2 mech_infantrys moved from Egypt to Tobruk

    Place Units - British
                3 artilleries, 5 infantry and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
        Yunnan : 2 infantry and 1 mech_infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 1 aaGun, 2 artilleries and 12 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        37 Sea Zone : 1 flag, 1 fighter and 2 submarines
        35 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 armour and 2 mech_infantrys
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 7 destroyers, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 44 / 63
        Russians : 26 / 35
        Japanese : 39 / 49
        Americans : 55 / 80
        Chinese : 17 / 20
        British : 38 / 38
        UK_Pacific : 13 / 18
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 29 times
                3 was rolled 20 times
                4 was rolled 32 times
                5 was rolled 29 times
                6 was rolled 25 times
            Average roll : 3.570
            Median : 4.000
            Variance : 0.637
            Standard Deviation : 0.798
            Total rolls : 158

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.794
            Standard Deviation : 0.891
            Total rolls : 35

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.794
            Standard Deviation : 0.891
            Total rolls : 35

    Germans Combat
                1 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.907
            Median : 4.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from 96 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 2 :  2/6 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 artilleries placed in Southern France

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Malta : 1 flag
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Yugoslavia : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 63
        Russians : 26 / 35
        Japanese : 39 / 49
        Americans : 55 / 80
        Chinese : 17 / 20
        British : 38 / 38
        UK_Pacific : 13 / 18
        Italians : 14 / 25
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    You need to add three pu’s to China’s bank…they aren’t subject to convoy blockades. It’s one of the bugs with Triple A…they should have 23.
    I’m going to go a couple of more rounds in this game, but I fear the axis have lost.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 20 to 23
                EDIT: Turning off Edit Mode
                2 artilleries and 6 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 20 to 23
                EDIT: Turning off Edit Mode
                2 artilleries and 6 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Celebes
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                2 carriers moved from 42 Sea Zone to 54 Sea Zone
                4 fighters moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Borneo : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 artilleries and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        44 Sea Zone : 2 transports
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        54 Sea Zone : 3 carriers and 5 fighters
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 63
        Russians : 26 / 35
        Japanese : 28 / 49
        Americans : 55 / 80
        Chinese : 17 / 23
        British : 38 / 38
        UK_Pacific : 17 / 18
        Italians : 14 / 25
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 63
        Russians : 26 / 35
        Japanese : 28 / 49
        Americans : 55 / 80
        Chinese : 17 / 23
        British : 38 / 38
        UK_Pacific : 17 / 18
        Italians : 14 / 25
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • 21 19 18 17 16

    I fixed the China pu bug, thanks for pointing that out.

    The Pacific map is collapsing, just counting carriers shows that.  Europe doesn’t look as bad, Italy with 25 is respectable.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Yakut S.S.R. to Yenisey
                2 tactical_bombers moved from Novgorod to Bessarabia
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
                2 bombers moved from Western Germany to Bessarabia
                4 infantry moved from Western Germany to Holland Belgium
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Yenisey
                    Germans attack with 1 armour
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour in Yenisey, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Yenisey, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Yenisey, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Yenisey, round 4 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Yenisey, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Yenisey
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 bombers, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 armour, 2 artilleries and 2 mech_infantrys
                        Germans roll dice for 1 armour, 2 bombers, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 :  3/8 hits
                        Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 :  1/5 hits
                        1 artillery owned by the Russians , 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 :  2/7 hits
                        Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 3 :  1/2 hits
                        1 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour, 2 artilleries and 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers, 3 fighters and 4 infantry
                    British defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 :  4/10 hits
                        British roll dice for 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 :  4/8 hits
                        4 infantry owned by the British and 4 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 3 :  4/6 hits
                        British roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        1 infantry owned by the British , 3 artilleries owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for British: 3 artilleries and 5 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 4 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 3 :  0/5 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 :  2/4 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from Western Germany to France
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 bombers moved from Bessarabia to Germany
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                2 tactical_bombers moved from Bessarabia to Romania
                2 infantry moved from Yugoslavia to Romania
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 artilleries moved from Archangel to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                3 infantry moved from Archangel to Belarus
                2 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 4 mech_infantrys placed in Germany
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Yakut S.S.R. : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Romania : 2 infantry and 2 tactical_bombers
        Germany : 1 armour, 2 bombers, 1 factory_major and 4 mech_infantrys
        Norway : 3 infantry
        Denmark : 1 aaGun and 1 infantry
        Holland Belgium : 3 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 5 artilleries and 5 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 26 / 35
        Japanese : 28 / 49
        Americans : 52 / 80
        Chinese : 17 / 23
        British : 36 / 38
        UK_Pacific : 17 / 18
        Italians : 14 / 25
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                1 infantry moved from Kansu to Tsagaan Olom
                1 infantry moved from Evenkiyskiy to Yenisey
                1 artillery and 2 infantry moved from Novosibirsk to Timguska
                1 artillery and 2 infantry moved from Smolensk to Archangel
                5 artilleries and 7 infantry moved from Smolensk to Belarus
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
                3 mech_infantrys moved from Russia to Belarus

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                1 infantry moved from Kansu to Tsagaan Olom
                1 infantry moved from Evenkiyskiy to Yenisey
                1 artillery and 2 infantry moved from Novosibirsk to Timguska
                1 artillery and 2 infantry moved from Smolensk to Archangel
                5 artilleries and 7 infantry moved from Smolensk to Belarus
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 armour, 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
                3 mech_infantrys moved from Russia to Belarus

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 5 armour, 2 artilleries and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
                        Russians roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Eastern Poland, round 2 :  3/9 hits
                        Germans roll dice for 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  1/6 hits
                        2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 3 :  5/8 hits
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 :  2/4 hits
                        1 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 5 armour and 1 artillery remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 artilleries and 5 infantry
                        Russians roll dice for 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  3/18 hits
                        Germans roll dice for 5 artilleries and 5 infantry in Belarus, round 2 :  3/10 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 5 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  6/15 hits
                        Germans roll dice for 5 artilleries and 2 infantry in Belarus, round 3 :  4/7 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 5 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  1/11 hits
                        Germans roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 5 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 artilleries and 5 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                3 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 1 artillery and 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 5 artilleries and 3 mech_infantrys
        Bryansk : 4 aaGuns, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
        Archangel : 1 artillery and 2 infantry
        Eastern Poland : 5 armour and 1 artillery
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 30 / 42
        Japanese : 28 / 49
        Americans : 52 / 80
        Chinese : 17 / 23
        British : 36 / 38
        UK_Pacific : 17 / 18
        Italians : 13 / 25
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 12 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 23 times
                6 was rolled 14 times
            Average roll : 3.602
            Median : 4.000
            Variance : 0.924
            Standard Deviation : 0.961
            Total rolls : 93

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.379
            Median : 3.000
            Variance : 0.607
            Standard Deviation : 0.779
            Total rolls : 29

    Russians Combat
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 19 times
                6 was rolled 10 times
            Average roll : 3.703
            Median : 4.000
            Variance : 1.619
            Standard Deviation : 1.272
            Total rolls : 64

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to Japan
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Manchuria to Japan

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 36 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,6,5,3,2,4,6,5,6,1,1,2,6,4,5,5,4,6,3,5,6,3,6,5,2,6,1
                Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun and 1 infantry
        Hainan : 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 5 carriers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser and 1 destroyer
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 30 / 42
        Japanese : 31 / 30
        Americans : 52 / 80
        Chinese : 14 / 23
        British : 36 / 38
        UK_Pacific : 17 / 18
        Italians : 13 / 25
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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