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14L G40 captain walker (axis) vs Degrasse (allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 24 / 37
        Japanese : 44 / 52
        Americans : 52 / 78
        Chinese : 11 / 15
        British : 37 / 39
        UK_Pacific : 11 / 11
        Italians : 17 / 17
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Ukraine
                2 bombers moved from Poland to Normandy Bordeaux
                2 bombers moved from Poland to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                4 artilleries and 6 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Belarus to Ukraine
                2 tactical_bombers moved from Novgorod to Ukraine
                2 artilleries and 2 infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 :  0/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 :  0/4 hits
                        Russians roll dice for 3 infantry in Smolensk, round 3 :  2/3 hits
                        2 infantry owned by the Germans lost in Smolensk
                    2 artilleries owned by the Germans retreated to Belarus
                    Russians win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 6 artilleries, 1 factory_minor and 14 infantry
                        Germans roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 :  5/19 hits
                        Russians roll dice for 6 artilleries and 14 infantry in Ukraine, round 2 :  10/20 hits
                        5 infantry owned by the Russians , 6 infantry owned by the Germans , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Ukraine, round 3 :  5/9 hits
                        Russians roll dice for 6 artilleries and 9 infantry in Ukraine, round 3 :  5/15 hits
                        5 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Russians win with 6 artilleries and 4 infantry remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 armour, 4 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys
                    Casualties for Russians: 10 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 mech_infantrys
                    British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  5/13 hits
                        British roll dice for 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/9 hits
                        4 infantry owned by the British , 3 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 bombers, 5 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 :  4/9 hits
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        2 infantry owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 bombers and 4 fighters in Normandy Bordeaux, round 4 :  3/7 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 fighter, 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Ukraine to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 armour and 3 mech_infantrys moved from Archangel to Belarus
                1 armour and 1 mech_infantry moved from Urals to Archangel
                2 tactical_bombers moved from Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 artillery and 4 infantry moved from Northern Italy to France
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour and 3 mech_infantrys placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Germany : 1 armour, 1 factory_major and 3 mech_infantrys
        Norway : 1 infantry
        Denmark : 1 aaGun and 1 infantry
        Northern Italy : 2 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag, 1 aaGun, 4 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
        112 Sea Zone : 1 destroyer and 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 22 / 37
        Japanese : 44 / 52
        Americans : 52 / 78
        Chinese : 11 / 15
        British : 35 / 39
        UK_Pacific : 11 / 11
        Italians : 17 / 17
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Another round where Ukraine causes heavy losses for Germany…I keep getting dice like that and this game will be over soon!

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    That was some bad dice rolling.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                3 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Ethiopia to Egypt
                1 mech_infantry moved from Libya to Alexandria
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bessarabia

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                3 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Ethiopia to Egypt
                1 mech_infantry moved from Libya to Alexandria
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 2 :  1/7 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 3 :  1/7 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 artilleries remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Italians roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Caucasus to Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 artillery and 2 infantry moved from Russia to Samara
                3 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                2 armour, 4 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 mech_infantry
        Egypt : 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 2 artilleries and 1 infantry
        Urals : 1 infantry
        Archangel : 4 infantry
        Bessarabia : 2 artilleries and 1 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 2 artilleries, 1 factory_minor and 5 mech_infantrys
        Western Ukraine : 2 artilleries and 1 infantry
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry
        Samara : 1 artillery and 2 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 27 / 44
        Japanese : 43 / 52
        Americans : 52 / 78
        Chinese : 12 / 15
        British : 35 / 39
        UK_Pacific : 11 / 11
        Italians : 14 / 17
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.806
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                1 bomber moved from Buyant-Uhaa to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 34 Sea Zone
                2 fighters moved from Kwangsi to 34 Sea Zone
                1 bomber moved from Buyant-Uhaa to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from French Indo China to Kiangsi
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from French Indo China to 35 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 34 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                        Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 22 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 artillery
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 artilleries moved from Kwangsi to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to French Indo China
                2 fighters moved from 34 Sea Zone to 36 Sea Zone
                1 bomber moved from 19 Sea Zone to Japan
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 bomber moved from 35 Sea Zone to French Indo China
                1 tactical_bomber moved from Kiangsi to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Buryatia to Amur
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 factory_minor placed in Malaya
                1 fighter and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun and 1 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Chahar : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 cruiser and 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 2 fighters and 1 transport
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 27 / 44
        Japanese : 57 / 62
        Americans : 52 / 78
        Chinese : 10 / 15
        British : 35 / 39
        UK_Pacific : 6 / 11
        Italians : 14 / 17
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Yes, the dice for Germany have been REALLY bad in Ukraine. But Japan had some good rolls on that round. So when you look at the game as a whole it all evens out.
    I prefer dice over LL because of the element of chance. It can go relly good for you or really bad…you just never know until you start rolling.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour and 2 mech_infantrys moved from Morocco to Tunisia
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from India to Malaya
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                8 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 battleship, 5 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour and 2 mech_infantrys moved from Morocco to Tunisia
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from India to Malaya
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                8 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 battleship, 5 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 110 Sea Zone
                    French loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 bomber, 1 destroyer, 2 infantry and 1 transport
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  7/14 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    2 fighters owned by the Japanese forced to land in French Indo China

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Holland Belgium from Germans to Americans
                EDIT: Removing units owned by Americans from 110 Sea Zone: 4 infantry and 1 transport
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Malaya to India
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Paulau Island : 1 flag, 1 artillery
        Marianas : 1 flag, 1 artillery and 1 infantry
        India : 1 bomber
        Queensland : 2 artilleries and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers
        30 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        54 Sea Zone : 1 destroyer and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 artillery and 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 armour and 2 mech_infantrys
        Holland Belgium : 1 flag, 2 infantry
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 2 submarines and 1 transport
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 27 / 44
        Japanese : 57 / 62
        Americans : 55 / 80
        Chinese : 10 / 15
        British : 35 / 39
        UK_Pacific : 6 / 11
        Italians : 14 / 17
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.636
            Median : 3.500
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.647
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Yunnan to Hunan
                1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield and 1 artillery
        Kiangsu : 1 infantry
        Yunnan : 5 artilleries, 1 fighter and 1 infantry
        Suiyuyan : 1 infantry
        Hunan : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 27 / 44
        Japanese : 51 / 62
        Americans : 55 / 80
        Chinese : 16 / 22
        British : 35 / 39
        UK_Pacific : 6 / 11
        Italians : 14 / 17
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.414
            Standard Deviation : 0.643
            Total rolls : 30

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.647
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 unit repaired.
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                2 armour and 2 mech_infantrys moved from Algeria to Libya
                1 artillery moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to India
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 58 Sea Zone to 42 Sea Zone
                1 submarine moved from 78 Sea Zone to 57 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 33 PUs;
                British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                2 armour and 2 mech_infantrys moved from Algeria to Libya
                1 artillery moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to India
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 58 Sea Zone to 42 Sea Zone
                1 submarine moved from 78 Sea Zone to 57 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 8 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 3 fighters and 8 infantry in Normandy Bordeaux, round 2 :  1/11 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
                EDIT: Turning off Edit Mode
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Yunnan to Kwangtung
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Yunnan to India

    Place Units - British
                3 artilleries and 7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 artilleries, 6 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Kwangtung : 1 harbour and 1 mech_infantry
        42 Sea Zone : 1 submarine
        39 Sea Zone : 1 submarine
        57 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 artillery
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 armour and 1 mech_infantry
        Libya : 2 armour and 2 mech_infantrys
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 7 destroyers, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 27 / 44
        Japanese : 48 / 62
        Americans : 55 / 80
        Chinese : 16 / 22
        British : 38 / 38
        UK_Pacific : 9 / 9
        Italians : 13 / 17
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.568
            Median : 3.500
            Variance : 0.930
            Standard Deviation : 0.964
            Total rolls : 44

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.647
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

  • 21 19 18 17 16

    I need to remember to drink my coffee before playing, I wasn’t quite awake this morning and the frequent edits are from me not paying attention as I went.  After the sub vs carrier fight off China, I landed the two fighters in French Indo-China instead of Hainan with the naval base or the chinese territory with the airfield.  FIC or Hainan were equally safe and the chinese territory would have exposed them to a Chinese attack.  Feel free to edit the game to move them to Hainan if you prefer them there.

    The funny edits with the American plane were from having one on an ANZAC carrier, I just stuck it back on the air base instead around Java.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from 96 Sea Zone to 93 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Libya
                1 fighter moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer; Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 2 fighters in 93 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 93 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in 94 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Libya
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 2 armour and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Libya, round 2 :  1/5 hits
                        Russians roll dice for 2 armour and 2 mech_infantrys in Libya, round 2 :  1/4 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Libya
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 3 :  2/4 hits
                        Russians roll dice for 2 armour in Libya, round 3 :  0/2 hits
                        2 armour owned by the British lost in Libya
                    Italians win, taking Libya from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 2 armour and 2 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Libya to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 93 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,6
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Libya : 1 artillery and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 26 / 44
        Japanese : 48 / 62
        Americans : 55 / 80
        Chinese : 16 / 22
        British : 38 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    No problem with the edits…I’ve done some turns without having my coffee also.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 5 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 5 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 carriers and 3 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 42 Sea Zone
                1 fighter moved from Caroline Islands to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 6 infantry in Java, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 36 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 carrier and 1 transport
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 carrier and 1 transport
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Shantung : 2 artilleries and 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 artilleries and 6 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 carriers, 4 fighters and 4 transports
        36 Sea Zone : 1 flag, 1 cruiser
        35 Sea Zone : 1 flag
        62 Sea Zone : 1 carrier
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 26 / 44
        Japanese : 44 / 62
        Americans : 55 / 80
        Chinese : 16 / 22
        British : 38 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 26 / 44
        Japanese : 44 / 62
        Americans : 55 / 80
        Chinese : 16 / 22
        British : 38 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 mech_infantrys moved from Eastern Poland to Bessarabia
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
                2 bombers moved from Novgorod to Bessarabia
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                2 artilleries and 6 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Smolensk
                3 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Smolensk
                    3 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    1 artillery owned by the Germans retreated to Belarus
                    Russians win with 2 artilleries remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Archangel, round 2 :  5/6 hits
                        Russians roll dice for 4 infantry in Archangel, round 2 :  0/4 hits
                        4 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 4 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 bombers and 4 mech_infantrys in Bessarabia, round 2 :  1/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Bessarabia, round 3 :  2/5 hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Yakut S.S.R.
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
                    Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
                    French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 8 infantry
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 :  4/12 hits
                        British roll dice for 10 infantry in Normandy Bordeaux, round 2 :  2/10 hits
                        2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 :  4/10 hits
                        British roll dice for 6 infantry in Normandy Bordeaux, round 3 :  1/6 hits
                        4 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 :  3/9 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 8 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 4 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 :  1/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Western Ukraine to Novgorod
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Bessarabia to Western Germany
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Germany
                9 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
        Germany : 1 armour, 1 factory_major and 2 mech_infantrys
        Norway : 3 infantry
        Denmark : 1 aaGun and 1 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 2 artilleries and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries and 4 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
        Bessarabia : 1 flag, 3 mech_infantrys
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
        112 Sea Zone : 1 destroyer and 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 22 / 44
        Japanese : 44 / 62
        Americans : 52 / 80
        Chinese : 16 / 22
        British : 36 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                3 mech_infantrys moved from Ukraine to Bessarabia
                1 armour and 2 artilleries moved from Ukraine to Bessarabia
                2 mech_infantrys moved from Ukraine to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Samara to Novosibirsk
                2 armour moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                2 fighters moved from Russia to Bessarabia
                6 artilleries and 8 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys in Bessarabia, round 2 :  3/8 hits
                        Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  3/7 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                3 armour placed in Ukraine
                2 artilleries, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Evenkiyskiy : 1 infantry
        Yenisey : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Bessarabia : 1 armour, 2 artilleries and 2 mech_infantrys
        Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Ukraine : 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Western Ukraine : 2 armour, 2 artilleries and 2 mech_infantrys
        Novosibirsk : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 6 artilleries and 9 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 26 / 35
        Japanese : 43 / 62
        Americans : 52 / 80
        Chinese : 17 / 22
        British : 36 / 38
        UK_Pacific : 9 / 9
        Italians : 14 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

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