@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
yah – let’s see whether it was worth it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Buyant-Uhaa to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
2 fighters moved from Kwangsi to 34 Sea Zone
1 bomber moved from Buyant-Uhaa to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries moved from Kwangsi to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 bomber moved from 19 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 fighter and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 flag, 1 airfield and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 1 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Chahar : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 2 fighters and 1 transport
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 49 / 61
Russians : 27 / 44
Japanese : 57 / 62
Americans : 52 / 78
Chinese : 10 / 15
British : 35 / 39
UK_Pacific : 6 / 11
Italians : 14 / 17
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Yes, the dice for Germany have been REALLY bad in Ukraine. But Japan had some good rolls on that round. So when you look at the game as a whole it all evens out.
I prefer dice over LL because of the element of chance. It can go relly good for you or really bad…you just never know until you start rolling.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from India to Malaya
1 submarine moved from 21 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
8 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from India to Malaya
1 submarine moved from 21 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
8 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 110 Sea Zone
French loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 bomber, 1 destroyer, 2 infantry and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 7/14 hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
2 fighters owned by the Japanese forced to land in French Indo China
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Malaya to India
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Paulau Island : 1 flag, 1 artillery
Marianas : 1 flag, 1 artillery and 1 infantry
India : 1 bomber
Queensland : 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers
30 Sea Zone : 1 destroyer, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
54 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 artillery and 1 infantry
Algeria : 1 infantry
Tunisia : 1 armour and 2 mech_infantrys
Holland Belgium : 1 flag, 2 infantry
94 Sea Zone : 1 destroyer
93 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 2 submarines and 1 transport
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 46 / 61
Russians : 27 / 44
Japanese : 57 / 62
Americans : 55 / 80
Chinese : 10 / 15
British : 35 / 39
UK_Pacific : 6 / 11
Italians : 14 / 17
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.636
Median : 3.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.647
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 2 infantry moved from Yunnan to Hunan
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield and 1 artillery
Kiangsu : 1 infantry
Yunnan : 5 artilleries, 1 fighter and 1 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 27 / 44
Japanese : 51 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 35 / 39
UK_Pacific : 6 / 11
Italians : 14 / 17
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.647
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 unit repaired.
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Algeria to Libya
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 78 Sea Zone to 57 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 33 PUs;
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Algeria to Libya
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 78 Sea Zone to 57 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 8 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 1/11 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from India to Yunnan
1 fighter moved from Yunnan to India
Place Units - British
3 artilleries and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Yunnan : 3 artilleries, 6 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Kwangtung : 1 harbour and 1 mech_infantry
42 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
57 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
Algeria : 1 flag
Syria : 1 flag, 1 artillery
Tunisia : 1 flag, 1 infantry
Tobruk : 1 armour and 1 mech_infantry
Libya : 2 armour and 2 mech_infantrys
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 7 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 44 / 61
Russians : 27 / 44
Japanese : 48 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 13 / 17
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.568
Median : 3.500
Variance : 0.930
Standard Deviation : 0.964
Total rolls : 44
Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.647
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
I need to remember to drink my coffee before playing, I wasn’t quite awake this morning and the frequent edits are from me not paying attention as I went. After the sub vs carrier fight off China, I landed the two fighters in French Indo-China instead of Hainan with the naval base or the chinese territory with the airfield. FIC or Hainan were equally safe and the chinese territory would have exposed them to a Chinese attack. Feel free to edit the game to move them to Hainan if you prefer them there.
The funny edits with the American plane were from having one on an ANZAC carrier, I just stuck it back on the air base instead around Java.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 96 Sea Zone to Libya
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 94 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 2 armour and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Libya, round 2 : 1/5 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Libya, round 2 : 1/4 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 3 : 2/4 hits
Russians roll dice for 2 armour in Libya, round 3 : 0/2 hits
2 armour owned by the British lost in Libya
Italians win, taking Libya from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Libya : 1 artillery and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
95 Sea Zone : 1 destroyer
Greece : 1 flag
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 61
Russians : 26 / 44
Japanese : 48 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
No problem with the edits…I’ve done some turns without having my coffee also.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 5 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 carriers and 3 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to Queensland
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 6 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 6 infantry in Java, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 carrier and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 cruiser in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier and 1 transport
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Shantung : 2 artilleries and 1 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 artilleries and 6 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 2 carriers, 4 fighters and 4 transports
36 Sea Zone : 1 flag, 1 cruiser
35 Sea Zone : 1 flag
62 Sea Zone : 1 carrier
Egypt : 1 infantry
Production/PUs Summary :
Germans : 44 / 61
Russians : 26 / 44
Japanese : 44 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Normandy Bordeaux : 2 infantry
Production/PUs Summary :
Germans : 44 / 61
Russians : 26 / 44
Japanese : 44 / 62
Americans : 55 / 80
Chinese : 16 / 22
British : 38 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bessarabia
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
2 bombers moved from Novgorod to Bessarabia
1 artillery and 4 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Smolensk
3 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
1 artillery owned by the Germans retreated to Belarus
Russians win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 5/6 hits
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 3 mech_infantrys in Bessarabia, round 3 : 2/5 hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 4/12 hits
British roll dice for 10 infantry in Normandy Bordeaux, round 2 : 2/10 hits
2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 4/10 hits
British roll dice for 6 infantry in Normandy Bordeaux, round 3 : 1/6 hits
4 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 : 3/9 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for French: 2 infantry
Casualties for British: 8 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 1/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Western Ukraine to Novgorod
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
Germany : 1 armour, 1 factory_major and 2 mech_infantrys
Norway : 3 infantry
Denmark : 1 aaGun and 1 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 2 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries and 4 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
Bessarabia : 1 flag, 3 mech_infantrys
Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 63
Russians : 22 / 44
Japanese : 44 / 62
Americans : 52 / 80
Chinese : 16 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 2 artilleries moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Samara to Novosibirsk
2 armour moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Bessarabia
6 artilleries and 8 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys in Bessarabia, round 2 : 3/8 hits
Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 1/3 hits
1 mech_infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun moved from Russia to Smolensk
Place Units - Russians
3 armour placed in Ukraine
2 artilleries, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Bessarabia : 1 armour, 2 artilleries and 2 mech_infantrys
Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Ukraine : 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
Western Ukraine : 2 armour, 2 artilleries and 2 mech_infantrys
Novosibirsk : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 6 artilleries and 9 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 49 / 63
Russians : 26 / 35
Japanese : 43 / 62
Americans : 52 / 80
Chinese : 17 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 36 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 artillery moved from Kiangsi to Kwangtung
3 tactical_bombers moved from French Indo China to Kwangtung
2 infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Shantung
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Shantung
3 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangsi
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 airfield and 1 artillery
Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 tactical_bombers in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits
Japanese roll dice for 2 bombers and 2 infantry in Shantung, round 2 : 3/4 hits
Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 2 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shantung to Japan
1 bomber moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
2 tactical_bombers moved from Kwangtung to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Malaya
1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Hainan : 1 harbour
Chahar : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
19 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 49 / 63
Russians : 26 / 35
Japanese : 49 / 49
Americans : 52 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 6 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Tunisia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from India to Malaya
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Libya
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans lost in Libya
1 armour owned by the Americans retreated to Tunisia
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Marshall Islands
Battle in Malaya
Americans attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Americans roll dice for 2 battleships in Malaya, round 2 : 0/2 hits
Americans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits
Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Malaya, round 2 : 6/9 hits
2 fighters owned by the Americans , 1 artillery owned by the Americans , 5 infantry owned by the Japanese , 1 bomber owned by the Americans , 2 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Malaya, round 3 : 5/9 hits
Japanese roll dice for 1 fighter in Malaya, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Malaya
Americans win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 3 fighters and 5 infantry
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Battle in 95 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 artillery
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Malaya : 1 artillery
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Johnston Island : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
42 Sea Zone : 1 flag
32 Sea Zone : 1 transport
30 Sea Zone : 2 destroyers, 2 submarines and 2 transports
37 Sea Zone : 2 battleships, 5 carriers, 3 destroyers, 6 fighters, 3 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Tunisia : 1 armour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
95 Sea Zone : 2 submarines
92 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 destroyer and 1 transport
107 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 46 / 49
Americans : 55 / 80
Chinese : 14 / 22
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.873
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 63
Japanese Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
5 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Kwangsi
4 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,1,4,4,3,2,6,5,4,4,4,5,1,4,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield, 3 artilleries and 3 infantry
Kiangsi : 1 infantry
Yunnan : 3 artilleries, 1 fighter and 5 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 46 / 63
Russians : 26 / 35
Japanese : 43 / 49
Americans : 55 / 80
Chinese : 17 / 20
British : 36 / 38
UK_Pacific : 9 / 9
Italians : 14 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 25 times
3 was rolled 14 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 18 times
Average roll : 3.648
Median : 4.000
Variance : 1.621
Standard Deviation : 1.273
Total rolls : 125
Null / Other
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33
Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.424
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33
Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.907
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from India to Yunnan