0%

14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    attached file is the Anzac purchase and attack into z42…I will roll the battle here again. I hope not to have too many difficult choices between loses etc but if I do I will stop and ask for your selection…

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    anz attacks w/CV, 2 ss, 3dd, 4 fgt & ca….jpn defends with 2 damaged BB, damaged CV, CV, 2 ca’s, 2 fgt’s & 2 trns…

    Anzac attacks -
    2 ss sneakDiceRolls: 2@2; Total Hits: 12@2: (2, 3)
    3dd, 4 fgt & caDiceRolls: 3@2 5@3; Total Hits: 53@2: (2, 6, 2)5@3: (4, 3, 1, 3, 6)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Your undamaged CV takes the ss hit, then you lose 2 cv’s, 2 ca’s & fgt….

    JPN D 2 BB’s, 2 fgt’s, 2 ca’s, 2 cv’s…
    DiceRolls: 4@4 2@3 2@2; Total Hits: 44@4: (5, 5, 2, 2)2@3: (6, 1)2@2: (4, 1)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Anzac loses cv & 2 dd

    Anzac attacks w/4fgt, ca, 2ss & dd

    2 ss sneakDiceRolls: 2@2; Total Hits: 12@2: (5, 2)

    dd, 4fgt & caDiceRolls: 1@2 5@3; Total Hits: 21@2: (6)5@3: (5, 4, 2, 4, 3)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    One BB sunk by ss,

    last bb & fgt destroyed

    BB defenseDiceRolls: 1@4; Total Hits: 01@4: (6)
    FGT DDiceRolls: 1@4; Total Hits: 11@4: (1)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    anz loses the dd

    I will edit the map to reflect this combat.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from West India to India

    Place Units - ANZAC
                1 airfield placed in Western Australia
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 airfield, 1 artillery, 4 fighters and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 cruiser and 2 submarines
        56 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 1 infantry
        Kenya : 1 flag

    Production/PUs Summary :

    Germans : 55 / 53
        Russians : 25 / 36
        Japanese : 55 / 65
        Americans : 56 / 76
        Chinese : 10 / 18
        British : 22 / 0
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from Eire to 109 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        109 Sea Zone : 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 55 / 53
        Russians : 25 / 36
        Japanese : 55 / 65
        Americans : 56 / 76
        Chinese : 10 / 18
        British : 22 / 0
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 47 PUs;
                Germans buy 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from United Kingdom to Scotland
                5 fighters and 3 tactical_bombers moved from United Kingdom to Scotland
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                3 bombers moved from Belarus to Russia
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

  • 25 24 23 22 21 20 19 18 16 15 14 13

    In the US-Japanese sea battle, should have taken the last hit on a Tac and kept the third CV (as well as the fourth CV) in service.

    You can’t complain about the luck in the ANZAC rolls.

    Bombing Moscow with 3 bombers. Do you want to scramble 1 fighter?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 47 PUs;
                Germans buy 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from United Kingdom to Scotland
                5 fighters and 3 tactical_bombers moved from United Kingdom to Scotland
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                3 bombers moved from Belarus to Russia
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,5,5 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Scotland
                    Germans attack with 5 fighters, 3 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield and 3 infantry
                    Germans win, taking Scotland from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from Scotland to United Kingdom
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Poland to Eastern Poland
                7 infantry moved from Poland to Baltic States
                3 aaGuns, 8 armour, 12 artilleries, 34 infantry and 7 mech_infantrys moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Poland to Romania
                4 infantry moved from Germany to Poland
                3 bombers moved from Russia to Archangel

    Place Units - Germans
                1 aaGun and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to United Kingdom: 1 tactical_bomber
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 artilleries placed in Novgorod
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Novgorod: 3 bombers
                EDIT: Removing units owned by Germans from Archangel: 3 bombers
                EDIT: Turning off Edit Mode
                3 infantry placed in Western Germany
                2 artilleries, 1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,2,3,6,1,3,4,1,6,1,5,2,4,3,3,3,2,5,1,3,6,4,3,2,5,1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 53 PUs (8 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947:

    In the US-Japanese sea battle, should have taken the last hit on a Tac and kept the third CV (as well as the fourth CV) in service.

    if you had, the usa would have kept fighting

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 31 PUs;
                Russians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Italians
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Italians
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Germans
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Belarus

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 31 PUs;
                Russians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Italians
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Italians
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Germans
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  4/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Vologda
                1 artillery and 2 infantry moved from Smolensk to Russia
                2 fighters moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Bessarabia to Ukraine
                2 artilleries and 3 infantry moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 aaGun moved from Yenisey to Timguska
                2 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 armour moved from Bryansk to Volgograd
                3 aaGuns, 9 armour, 5 artilleries, 24 infantry and 10 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Volgograd

    Place Units - Russians
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 1 aaGun and 1 infantry
        Trans-Jordan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 2 infantry
        Bryansk : 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys
        Urals : 1 infantry
        Bessarabia : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 10 armour, 7 artilleries, 1 factory_major, 4 fighters, 28 infantry and 10 mech_infantrys
        Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 3 infantry
        Novosibirsk : 1 mech_infantry
        Vologda : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 4 mech_infantrys
        Smolensk : 1 infantry
        Samara : 1 artillery and 5 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 57 / 63
        Russians : 28 / 37
        Japanese : 55 / 65
        Americans : 54 / 76
        Chinese : 9 / 18
        British : 22 / 0
        UK_Pacific : 10 / 10
        Italians : 13 / 15
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 2.214
            Median : 2.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                3 bombers moved from Kwangtung to Shan State
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                1 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
                1 mech_infantry moved from Shantung to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                1 infantry moved from Jehol to Chahar
                1 bomber moved from Kwangtung to Chahar
                1 fighter moved from Kiangsu to Chahar
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                3 bombers moved from Kwangtung to Shan State
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                1 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
                1 mech_infantry moved from Shantung to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                1 infantry moved from Jehol to Chahar
                1 bomber moved from Kwangtung to Chahar
                1 fighter moved from Kiangsu to Chahar
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser and 2 submarines
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for ANZAC: 1 cruiser and 2 submarines
                Battle in Shan State
                    Japanese attack with 3 bombers and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win with 3 bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Yenisey
                    Japanese attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Chahar to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 aaGuns moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour moved from Jehol to Hunan
                3 armour and 2 mech_infantrys moved from Anhwe to Hunan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                2 armour moved from Kwangtung to Hunan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 aaGuns and 4 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                3 bombers moved from Shan State to Hunan

    Place Units - Japanese
                1 carrier placed in 20 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                4 infantry placed in Japan
                2 infantry placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Kiangsu
                Japanese undo move 5.
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am going to attack z42 (jpn ss & dd) w/usa ss & 4 fgt….does your ss fight or submerge?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am moving on with the rest of the usa turn…I can roll the dice here and edit the results in….

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 6 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 10 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries, 10 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
                1 submarine moved from 110 Sea Zone to 111 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 6 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 10 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries, 10 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
                1 submarine moved from 110 Sea Zone to 111 Sea Zone

    Combat - Americans
                Battle in Scotland
                    Americans attack with 2 artilleries, 10 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield and 2 infantry
                    Americans win, taking Scotland from Germans with 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                3 mech_infantrys moved from Eire to 109 Sea Zone
                3 mech_infantrys moved from 109 Sea Zone to Scotland
                2 aaGuns, 3 artilleries and 15 infantry moved from Eire to Scotland
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                4 fighters moved from Western Australia to Queensland
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour moved from Caucasus to Volgograd
                3 bombers moved from Eire to Iceland

    Place Units - Americans
                4 armour and 2 mech_infantrys placed in Central United States
                2 fighters and 8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 4 fighters and 3 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 2 transports
        Central United States : 4 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Iceland : 3 bombers
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 armour, 2 artilleries and 6 infantry
        Egypt : 1 mech_infantry
        Scotland : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 24 infantry and 5 mech_infantrys
        Morocco : 1 infantry
        Tunisia : 1 flag
        Libya : 1 flag
        Volgograd : 1 armour
        106 Sea Zone : 2 transports
        Eire : 1 flag, 3 fighters, 1 harbour and 2 tactical_bombers
        109 Sea Zone : 3 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 10 transports
        97 Sea Zone : 1 submarine
        Brazil : 1 flag
        111 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 27 / 37
        Japanese : 59 / 64
        Americans : 56 / 76
        Chinese : 6 / 18
        British : 22 / 0
        UK_Pacific : 10 / 10
        Italians : 13 / 15
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 2
  • 17
  • 35
  • 138
  • 110
  • 207
  • 99
  • 181
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

18.0k

Users

40.8k

Topics

1.8m

Posts