14L - G40 BOLD (axis) vs. JWW (allies +15), No tech, 1 unit per territory

  • 12

    @JWW:

    @Boldfresh:

    i’m happy to continue with your rerolled turn if you want to concede the league win and play it out for fun?

    yes I would like to do this. I understand your position, mine would have probably been the same. I will record your “W” and I would very much like to continue for fun. I have been playing “lesser” opponents, “I THINK” and would like to see how you fare if the outcome of UK1 was more realistic. So please proceed.

    great, should be a good challenge for me, italy is in a tough spot here now.  probably monday.

    cheers

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Ethiopia to Italian Somaliland
                1 armour moved from Northern Italy to Romania
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Yugoslavia
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    are you bringing your A game? I trust you won’t mail this in?

  • 12

    @JWW:

    are you bringing your A game? I trust you won’t mail this in?

    I am bringing it.

  • 12

    @JWW:

    are you bringing your A game? I trust you won’t mail this in?

    You interested in making this game 2?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Boldfresh:

    @JWW:

    are you bringing your A game? I trust you won’t mail this in?

    You interested in making this game 2?

    I am doubting my abilities……So I will pass. Just give me your A game here brother, ok?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 2 infantry
        46 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 15
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Algeria to Tunisia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
                    Italians win with no units remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 15
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    @JWW:

    @Boldfresh:

    @JWW:

    are you bringing your A game? I trust you won’t mail this in?

    You interested in making this game 2?

    I am doubting my abilities�…So I will pass. Just give me your A game here brother, ok?

    for sure, no problem.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I will be away until Sunday…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 3 bombers, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Sweden
                2 armour and 2 mech_infantrys moved from Southern France to Spain
                4 armour and 1 mech_infantry moved from France to Spain
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 bombers moved from Western Germany to Spain
                1 tactical_bomber moved from Western Germany to Spain
                1 tactical_bomber moved from Western Germany to Spain
                1 fighter and 1 tactical_bomber moved from Western Germany to Spain
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to Spain
                2 infantry moved from Norway to Sweden
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Sweden
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Sweden
                2 artilleries moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Sweden
                    Germans attack with 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in Spain
                    Germans attack with 6 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Neutral_True defend with 6 infantry
                    Germans win, taking Spain from Neutral_True with 6 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Spain to Northern Italy
                2 artilleries moved from Yugoslavia to Northern Italy
                3 aaGuns moved from Northern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                6 infantry moved from Greater Southern Germany to Western Germany
                3 aaGuns moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Yugoslavia to Slovakia Hungary
                2 bombers moved from Spain to Western Germany

    Place Units - Germans
                3 bombers placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Germany
                1 carrier and 2 transports placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am looking for a lesson here Bold. With your attack on the true neutrals sweden and spain aren’t all other true neutrals supposed to be pro allies now? Where as the allies can walk into turkey etc?

  • 12

    Correct all other true neutrals are pro allied.

  • 12

    @Boldfresh:

    Correct all other true neutrals are pro allied.

    The map doesnt change them to the pro allied designation but they are.  Mongolia might be one exception not quite sure.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Boldfresh:

    @Boldfresh:

    Correct all other true neutrals are pro allied.

    The map doesnt change them to the pro allied designation but they are.Â

    OK….that’s what I was looking for…so I can simply nc into those areas as if they said pro-allies?

  • 12

    @JWW:

    @Boldfresh:

    @Boldfresh:

    Correct all other true neutrals are pro allied.

    The map doesnt change them to the pro allied designation but they are.�

    OK….that’s what I was looking for…so I can simply nc into those areas as if they said pro-allies?

    Correct except not sure about mongolia.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 13 infantry
        Bryansk : 6 infantry
        Rostov : 2 armour and 2 mech_infantrys
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 2 artilleries and 8 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 57
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 13 / 15
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    very interesting bold……

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 bombers and 8 tactical_bombers moved from Kwangsi to Yunnan
                4 fighters moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                2 fighters moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 4 infantry and 8 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 bombers, 8 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Kwangsi to Manchuria
                2 fighters moved from Kwangsi to Manchuria
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 armour moved from Korea to Jehol
                1 artillery moved from Chahar to Hopei
                2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan
                1 factory_minor placed in Shantung
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

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