G40 L Degrasse (allies +6) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 destroyers and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 artilleries and 6 infantry moved from Algeria to Tunisia
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                6 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Germany to Norway

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                3 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 8 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 7 submarines and 5 transports
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 3 destroyers
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Morocco : 4 artilleries and 4 infantry
        Algeria : 1 flag
        Tunisia : 3 artilleries and 6 infantry
        Norway : 1 bomber
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 5 / 11
        Japanese : 72 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 33
        UK_Pacific : 3 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 5 / 11
        Japanese : 72 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 33
        UK_Pacific : 3 / 5
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                1 carrier, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 fighter moved from 125 Sea Zone to 91 Sea Zone
                1 carrier, 5 destroyers, 1 fighter and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 infantry moved from India to Burma
                1 artillery and 2 infantry moved from India to West India
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 carrier, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 fighter moved from 125 Sea Zone to 91 Sea Zone
                1 carrier, 5 destroyers, 1 fighter and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 infantry moved from India to Burma
                1 artillery and 2 infantry moved from India to West India
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  4/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                Battle in Burma
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Burma, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in West India, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in West India, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in West India, round 3 :  1/1 hits
                        1 infantry owned by the British lost in West India
                        British roll dice for 1 artillery and 1 infantry in West India, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in West India, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in West India, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in West India, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in West India, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in West India, round 6 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in West India
                    British win, taking West India from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Burma to India
                1 aaGun moved from India to West India
                1 artillery moved from India to West India
                6 infantry moved from India to West India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
        West India : 1 aaGun, 2 artilleries and 6 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery, 1 infantry and 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 armour, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 2 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 carrier, 5 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 5 / 11
        Japanese : 71 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 40 / 40
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.615
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 52

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.889
            Median : 5.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                2 fighters moved from Southern France to 91 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                2 fighters moved from Southern France to 91 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia

    Combat - Italians
                Battle in Gibraltar
                Battle in 91 Sea Zone
                    Italians attack with 2 bombers, 2 fighters and 2 submarines
                    British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 destroyer and 4 transports
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 2 :  4/4 hits
                    Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                        Americans roll dice for 2 carriers, 2 destroyers, 1 fighter and 5 transports in 91 Sea Zone, round 2 :  2/5 hits
                        1 destroyer owned by the Americans , 2 submarines owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
                        Italians roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 2 carriers, 1 fighter and 5 transports in 91 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the Italians , 1 carrier owned by the Americans and 1 carrier owned by the British lost in 91 Sea Zone
                        Italians roll dice for 2 bombers and 1 fighter in 91 Sea Zone, round 4 :  2/3 hits
                        Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Italians , 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                        1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
                    Italians win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is 61
                    Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Casualties for Italians: 2 fighters and 2 submarines
                    Casualties for Americans: 1 carrier, 1 destroyer and 4 transports
                Battle in Normandy Bordeaux
                    Italians attack with 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from 91 Sea Zone to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 artillery, 2 bombers and 1 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Rostov : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 62 / 91
        Russians : 5 / 11
        Japanese : 71 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 bomber moved from India to Egypt

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to South Australia
                1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun moved from New South Wales to South Australia
                2 fighters moved from New South Wales to South Australia

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 1 bomber and 2 infantry

    Production/PUs Summary :

    Germans : 62 / 91
        Russians : 5 / 11
        Japanese : 71 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 91
        Russians : 5 / 11
        Japanese : 71 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 5 artilleries, 9 infantry and 11 mech_infantrys moved from Volgograd to Tambov
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Persia to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan
                2 infantry moved from Karelia to Finland
                1 bomber moved from Western Germany to Finland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 5 artilleries, 9 infantry and 11 mech_infantrys moved from Volgograd to Tambov
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Persia to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan
                2 infantry moved from Karelia to Finland
                1 bomber moved from Western Germany to Finland

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Trans-Jordan, round 2 :  2/6 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Trans-Jordan
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Trans-Jordan, round 3 :  2/5 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Finland
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Finland, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 10 armour, 5 artilleries, 9 infantry and 11 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 10 armour, 5 artilleries, 9 infantry and 11 mech_infantrys in Tambov, round 2 :  7/35 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 10 armour, 5 artilleries, 8 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Vologda to Samara
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 aaGun, 1 artillery and 1 infantry moved from Rostov to Bryansk
                10 armour and 3 mech_infantrys moved from Caucasus to Tambov
                1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
                2 bombers moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Volgograd to Tambov
                1 armour moved from Novgorod to Belarus
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 bomber moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
                2 mech_infantrys moved from Poland to Belarus
                1 infantry moved from Poland to Baltic States
                1 fighter moved from Western Germany to Novgorod
                2 infantry moved from Southern France to 93 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 92 Sea Zone
                1 tactical_bomber moved from Southern France to Iraq
                1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 bombers placed in Southern France
                Germans undo move 6.
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Gibraltar : 2 infantry
        Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 9 infantry
        Germany : 1 factory_major
        Northern Italy : 2 infantry
        Belarus : 1 flag, 1 armour and 2 mech_infantrys
        Karelia : 1 flag, 1 artillery and 2 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 aaGun, 20 armour, 5 artilleries, 9 infantry and 14 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
        Caucasus : 1 flag, 1 fighter and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        Iraq : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 7 infantry and 2 tactical_bombers
        92 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 1 aaGun
        Persia : 1 flag, 1 factory_minor and 3 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 4 / 11
        Japanese : 71 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 7 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 27 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 4 / 7
        Japanese : 71 / 78
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to 62 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                2 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from Shan State to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Yenisey to Buryatia
                      Japanese take Buryatia from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Philippines to 16 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to 62 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                2 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from Shan State to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Yenisey to Buryatia
                      Japanese take Buryatia from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Philippines to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  4/8 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Queensland
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery, 6 infantry and 12 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 6 infantry and 12 mech_infantrys in Burma, round 2 :  2/21 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Queensland from ANZAC, taking Burma from UK_Pacific with 2 armour, 1 artillery, 6 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shan State to Burma
                1 aaGun moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsi to Shan State
                1 artillery, 5 infantry and 3 transports moved from 45 Sea Zone to 54 Sea Zone
                4 infantry moved from Philippines to 35 Sea Zone
                2 carriers, 1 destroyer, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 54 Sea Zone
                5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from Amur to Jehol
                1 infantry moved from Sakha to Amur
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Japanese
                1 carrier, 5 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Kwangtung
                Japanese undo move 2.
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag, 2 mech_infantrys
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 fighter and 1 tactical_bomber
        Burma : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 6 infantry and 12 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 7 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 9 infantry, 4 submarines, 4 tactical_bombers and 6 transports
        Novosibirsk : 1 infantry

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 3 / 7
        Japanese : 75 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 40
        UK_Pacific : 5 / 6
        Italians : 17 / 27
        ANZAC : 8 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 fighters, 1 harbour, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Eastern United States to Morocco
                3 artilleries and 6 infantry moved from Tunisia to Libya
                1 bomber moved from Norway to Morocco
                6 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 carriers, 3 destroyers, 6 submarines and 5 transports moved from 26 Sea Zone to 64 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 fighters, 1 harbour, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Eastern United States to Morocco
                3 artilleries and 6 infantry moved from Tunisia to Libya
                1 bomber moved from Norway to Morocco
                6 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 carriers, 3 destroyers, 6 submarines and 5 transports moved from 26 Sea Zone to 64 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 harbour placed in Central America
                1 submarine placed in 10 Sea Zone
                3 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 9 fighters, 1 harbour and 8 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 destroyers
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Central America : 1 harbour
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 4 artilleries, 1 bomber, 2 fighters and 4 infantry
        Algeria : 1 flag
        Libya : 3 artilleries and 6 infantry
        64 Sea Zone : 3 carriers, 3 destroyers, 6 submarines and 5 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 3 / 7
        Japanese : 75 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 40
        UK_Pacific : 5 / 6
        Italians : 17 / 27
        ANZAC : 8 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.444
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 3 / 7
        Japanese : 75 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 40
        UK_Pacific : 5 / 6
        Italians : 17 / 27
        ANZAC : 8 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.444
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 carrier, 5 destroyers, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry and 1 mech_infantry moved from Norway to Finland

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 carrier, 5 destroyers, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry and 1 mech_infantry moved from Norway to Finland

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    1 armour owned by the British retreated to Egypt
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 2 infantry; Italians defend with 1 airfield, 1 harbour and 2 infantry
                        British roll dice for 2 artilleries, 2 fighters and 2 infantry in Gibraltar, round 2 :  3/6 hits
                        Italians roll dice for 4 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 2 artilleries and 2 fighters in Gibraltar, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Italians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Finland
                    British attack with 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 infantry and 1 mech_infantry in Finland, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Finland
                    1 infantry owned by the British and 1 mech_infantry owned by the British retreated to Norway
                    Germans win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Trans-Jordan to Libya
                1 aaGun, 2 artilleries and 6 infantry moved from West India to India
                1 fighter moved from India to Kenya

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 artilleries and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 6 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 fighter
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Norway : 1 flag, 1 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 fighter
        Ethiopia : 1 flag
        Russia : 1 bomber
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 3 / 7
        Japanese : 75 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 32
        UK_Pacific : 5 / 3
        Italians : 17 / 27
        ANZAC : 8 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.548
            Median : 4.000
            Variance : 0.341
            Standard Deviation : 0.584
            Total rolls : 42

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Italians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Southern France to Gibraltar

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Southern France to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 airfield, 2 artilleries and 1 harbour
                        Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 :  2/4 hits
                        British roll dice for 2 artilleries in Gibraltar, round 2 :  1/2 hits
                        2 artilleries owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                2 bombers moved from Gibraltar to Southern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 2 armour and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 artillery and 3 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        92 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 3 / 7
        Japanese : 75 / 80
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 32 / 32
        UK_Pacific : 5 / 3
        Italians : 17 / 27
        ANZAC : 8 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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