Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40


  • Looks good.
    You were always going to win, after my poor 2nd round in West India.
    Am at work, so maybe tonight.
    Enjoy your evening.
    I think Gamerman has played a good opener. Hope you can counter. I am not sure what I would do! Good luck.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 64 Sea Zone
                1 submarine moved from 64 Sea Zone to 51 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 27 Sea Zone
                1 submarine moved from 27 Sea Zone to 29 Sea Zone
                1 bomber moved from Hawaiian Islands to 30 Sea Zone
                1 bomber moved from 30 Sea Zone to 50 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in 51 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 50 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 50 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 2 submarines
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
                2 armour, 1 infantry and 2 mech_infantrys placed in Central United States
                1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
                3 armour moved from Egypt to Iraq
                7 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Saudi Arabia
                1 infantry moved from Morocco to Rio de Oro
                      Italians take Rio de Oro from Neutral_True
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery moved from 99 Sea Zone to Crete
                4 infantry moved from Baltic States to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Gibraltar to 89 Sea Zone

    Combat - Italians
                Battle in Saudi Arabia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Saudi Arabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Saudi Arabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Saudi Arabia
                    Italians win, taking Saudi Arabia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 4 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Greece
                    Italians win, taking Greece from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Crete
                Battle in Cyprus
                Battle in 89 Sea Zone
                    Italians attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 89 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans , 1 fighter owned by the Italians and 1 transport owned by the Americans lost in 89 Sea Zone
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Iraq
                    Italians attack with 3 armour, 7 artilleries, 1 bomber and 2 infantry
                    ANZAC defend with 1 factory_minor; Russians defend with 1 artillery and 8 infantry
                        Italians roll dice for 3 armour, 7 artilleries, 1 bomber and 2 infantry in Iraq, round 2 :  4/13 hits
                        ANZAC roll dice for 1 artillery and 8 infantry in Iraq, round 2 :  4/9 hits
                        4 infantry owned by the Russians , 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 3 armour, 5 artilleries and 1 bomber in Iraq, round 3 :  2/9 hits
                        ANZAC roll dice for 1 artillery and 4 infantry in Iraq, round 3 :  1/5 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Iraq
                        Italians roll dice for 3 armour, 4 artilleries and 1 bomber in Iraq, round 4 :  3/8 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Iraq, round 4 :  2/3 hits
                        2 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 artillery owned by the Russians lost in Iraq
                    Italians win, taking Iraq from ANZAC with 3 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 artillery and 8 infantry
                    Casualties for Italians: 5 artilleries and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                1 aaGun moved from Trans-Jordan to Iraq
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from 97 Sea Zone to Greece
                1 fighter moved from Saudi Arabia to Egypt
                1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Brazil

    Place Units - Italians
                3 armour placed in Egypt
                1 artillery and 2 infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.339
            Standard Deviation : 0.582
            Total rolls : 63

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Russians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.585
            Standard Deviation : 0.765
            Total rolls : 42

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Liaison TripleA '11 '10

    yes, you have + 3 anzac infantry you forgot to place.

    Place them at the start of your turn!


  • Fine. Also told me I had a Chink to place, but I didn’t in case it had been edited in by one of us.
    Can’t play just yet, as Maddy is on playing at the moment.
    If you are awake, do Germany and I can edit Aus when I do Russia.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2,4,1
                ANZAC collect 0 PUs (2 lost to blockades); end with 0 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 7 artilleries, 1 bomber, 3 fighters, 10 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                5 artilleries and 1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers moved from Egypt to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
                2 bombers moved from Southern Italy to Novgorod
                1 artillery and 1 infantry moved from Portugal to 91 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour moved from 89 Sea Zone to West Indies
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter and 1 tactical_bomber moved from 86 Sea Zone to Venezuela
                1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 mech_infantry moved from Sierra Leone to 87 Sea Zone
                1 mech_infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 mech_infantry moved from 88 Sea Zone to French Guiana
                1 artillery moved from Brazil to Venezuela
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 mech_infantry moved from Iceland to 123 Sea Zone
                1 mech_infantry and 1 transport moved from 123 Sea Zone to 121 Sea Zone
                1 mech_infantry moved from 121 Sea Zone to Greenland
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in Greenland
                Battle in French Guiana
                Battle in Venezuela
                    Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 4 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Venezuela, round 2 :  1/5 hits
                        Americans roll dice for 4 infantry in Venezuela, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Venezuela
                        Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Venezuela, round 3 :  0/4 hits
                        Americans roll dice for 3 infantry in Venezuela, round 3 :  2/3 hits
                        2 artilleries owned by the Germans lost in Venezuela
                    Americans win, taking Greenland from Americans, taking French Guiana from French with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreated
                Battle in West Indies
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
                        AA fire in Bessarabia :  1/2 hits
                        1 bomber owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  0/4 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 4 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 4 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking West Indies from Americans, taking Bessarabia from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 5 armour, 7 artilleries, 3 bombers, 3 fighters, 10 infantry and 6 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 20 infantry and 1 mech_infantry
                        AA fire in Novgorod :  0/3 hits
                        Germans roll dice for 5 armour, 7 artilleries, 3 bombers, 3 fighters, 10 infantry and 6 mech_infantrys in Novgorod, round 2 :  13/34 hits
                        Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 20 infantry and 1 mech_infantry in Novgorod, round 2 :  9/28 hits
                        12 infantry owned by the Russians , 9 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 5 armour, 7 artilleries, 3 bombers, 3 fighters, 1 infantry and 6 mech_infantrys in Novgorod, round 3 :  11/25 hits
                        Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Novgorod, round 3 :  8/16 hits
                        8 infantry owned by the Russians , 1 infantry owned by the Germans , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Russians , 1 artillery owned by the Germans and 6 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 5 armour, 6 artilleries, 3 bombers and 3 fighters in Novgorod, round 4 :  11/17 hits
                        Russians roll dice for 1 armour, 1 artillery and 3 fighters in Novgorod, round 4 :  3/5 hits
                        1 armour owned by the Russians , 1 artillery owned by the Russians , 3 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 armour, 3 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 47
                    Casualties for Germans: 4 artilleries, 10 infantry and 6 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 20 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 aaGuns moved from Baltic States to Novgorod
                1 bomber moved from Novgorod to Western Germany
                2 bombers moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg
                2 fighters moved from Novgorod to Germany
                1 mech_infantry moved from Switzerland to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 aaGun moved from Finland to Vyborg
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 bomber moved from Bessarabia to Germany
                1 armour and 1 artillery moved from Spain to Gibraltar
                1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Venezuela to Brazil
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq

    Place Units - Germans
                2 armour and 1 infantry placed in Brazil
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour and 1 mech_infantry placed in Yugoslavia
                1 artillery placed in Normandy Bordeaux
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 25 times
                3 was rolled 34 times
                4 was rolled 27 times
                5 was rolled 29 times
                6 was rolled 29 times
            Average roll : 3.544
            Median : 3.000
            Variance : 0.288
            Standard Deviation : 0.537
            Total rolls : 171

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 21 times
                4 was rolled 12 times
                5 was rolled 17 times
                6 was rolled 17 times
            Average roll : 3.536
            Median : 3.000
            Variance : 0.469
            Standard Deviation : 0.685
            Total rolls : 97

    Russians Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.339
            Standard Deviation : 0.582
            Total rolls : 63

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Caucasus to Iraq
                1 infantry moved from Turkey to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 artillery, 7 infantry and 1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                3 infantry moved from Belarus to Baltic States
                1 armour moved from Bryansk to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States
                1 armour moved from Bryansk to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Bessarabia
                1 mech_infantry moved from Bryansk to Bessarabia
                1 mech_infantry moved from Bryansk to Bessarabia
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 bomber moved from Kazakhstan to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 artillery, 1 bomber, 8 infantry and 2 mech_infantrys
                    Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 aaGun, 3 armour, 2 artilleries and 1 factory_minor
                    Russians win, taking Iraq from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 7 infantry
                    Casualties for Italians: 1 aaGun, 3 armour and 2 artilleries
                Battle in Eastern Persia
                    Russians attack with 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Eastern Persia from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 3 infantry and 3 mech_infantrys
                    Germans defend with 2 armour and 2 mech_infantrys
                    Russians win, taking Baltic States from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                    1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Ukraine
                    Germans win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 bomber moved from Iraq to Volgograd
                1 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Caucasus to Turkey
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 infantry and 3 mech_infantrys moved from Russia to Bryansk
                2 aaGuns and 8 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                3 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Persia
                2 artilleries and 3 infantry placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Persia
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Russians collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 infantry and 3 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 1 mech_infantry moved from Afghanistan to Kazakhstan
                1 artillery and 1 mech_infantry moved from Afghanistan to Turkmenistan
                2 artilleries moved from Afghanistan to Eastern Persia
                1 armour moved from Afghanistan to Kazakhstan
                1 mech_infantry moved from Afghanistan to Turkmenistan
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Mongolians
                1 mech_infantry moved from Buyant-Uhaa to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 1 mech_infantry moved from Ulaanbaatar to Buryatia
                1 armour moved from Buyant-Uhaa to Buryatia
                1 artillery and 5 mech_infantrys moved from Ulaanbaatar to Yakut S.S.R.
                1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
                1 artillery moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers moved from South Australia to New South Wales
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 armour moved from Victoria to New South Wales
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from New Hebrides to 53 Sea Zone
                1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                2 mech_infantrys moved from Shensi to Kansu
                1 bomber moved from Kweichow to Kansu
                1 armour and 2 mech_infantrys moved from Kweichow to Sikang

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Turkmenistan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Turkmenistan, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Turkmenistan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Turkmenistan
                    Japanese win, taking Turkmenistan from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 :  3/5 hits
                        Russians roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Eastern Persia
                    Japanese win, taking Eastern Persia from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 6 mech_infantrys in Yakut S.S.R., round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 4 mech_infantrys
                    Russians defend with 1 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber and 4 mech_infantrys in Kansu, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  2/2 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 bomber in Kansu, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Alaska
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Alaska from Americans, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 5 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
                        AA fire in New South Wales :  1/3 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 armour, 5 artilleries, 5 infantry and 2 tactical_bombers in New South Wales, round 2 :  3/13 hits
                        ANZAC roll dice for 2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in New South Wales, round 2 :  6/12 hits
                        2 infantry owned by the ANZAC , 5 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
                    1 armour and 4 artilleries retreated to Queensland
                    ANZAC win with 1 aaGun, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry
                    Casualties for ANZAC: 1 aaGun and 2 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from New South Wales to Queensland
                1 artillery moved from New Britain to 47 Sea Zone
                1 artillery and 1 transport moved from 47 Sea Zone to 49 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 bomber moved from Kansu to Yunnan
                1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 carrier moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 battleship moved from 31 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 bomber moved from Wake Island to Midway

    Place Units - Japanese
                1 factory_minor placed in Queensland
                3 transports placed in 6 Sea Zone
                3 artilleries and 2 infantry placed in Japan
                1 destroyer placed in 37 Sea Zone
                1 bomber placed in Malaya
                3 armour placed in India
                1 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 100 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.311
            Standard Deviation : 0.558
            Total rolls : 75

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.435
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 46

    ANZAC Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Russians Combat
                1 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • Liaison TripleA '11 '10

    Well next turn should be the last one.  The Pacific door will close.

    All allied islands, all of china, all of India, all of Australia, all allies victory cities (except San Fran) will be conquered.

    And even San fran is under threat!

    That said… your stalwart defense in Sydney, rebuffed a decent shot at knocking you out THIS turn :S  Next turn there will be no such luck for you!


  • I was just going to congratulate you, despite your feeble Sydney attack(!).
    Thought you could have tried to take Hawaii too, but maybe I missed something.
    BJCard had resumed our game, so I am happy not to play again. Maybe later in the year.
    I think one Global game is enough for me.
    I get so involved it takes over my thinking!

  • Liaison TripleA '11 '10

    Also… I’m looking forward to the battle of the Americas.  I think you can retake Brazil this turn… and nuke a bunch of german transport capacity.  All because of my failure in Venezuela.


  • I looked this morning(at work now) and thought you had two unescorted Trannies. I only have 3 Fts though. Isn’t your fleet blocking an amphibious landing, so it is only my Inf with Air?
    Thought I would try it, but have forgotten what it looks like now.
    It pissed me off losing Brazil in the first place!
    Thought it was safe.

  • Liaison TripleA '11 '10

    My fleet moved to Gibraltar.

    You can attack with 4 inf 1 arm 3 ftr’s and land in Venezuela.

    But the odds are not as good for you as I thought.

    On defence is 1 inf, 2 arm, 2 tac, 2 ftrs.  It -should- hold you off.  But… if you win, I lose lots of shiny units :(


  • Thank you for looking.
    I would have done that if I had had one more unit. Can’t win.
    Want to kill the two Trannies more desperately.
    Enjoy your day Garg.


  • I did nit see the Greenland Transport. Can I send my NY DD up there and sink it, so stranding the Mech on Greenland? If so, Please move it  on your go. Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 54 Sea Zone
                1 submarine moved from 51 Sea Zone to 89 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                1 infantry moved from 86 Sea Zone to Brazil
                3 infantry moved from Venezuela to Brazil
                3 fighters moved from Eastern United States to Brazil

    Combat - Americans
                Japanese scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 tactical_bombers and 3 transports
                    Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 bomber
                Battle in Brazil
                    Americans attack with 1 armour, 3 fighters and 4 infantry
                    Germans defend with 2 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber; Italians defend with 1 fighter and 1 tactical_bomber
                    Americans win, taking Brazil from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 fighters and 4 infantry
                Battle in 88 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 89 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 transports
                    Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland

    Non Combat Move - Americans
                1 fighter moved from Brazil to Venezuela
                1 armour moved from Central United States to Central America
                1 mech_infantry moved from Central United States to Central America
                1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Southeast Mexico to Central America
                1 aaGun moved from Eastern United States to Central United States
                1 armour moved from Central United States to Central America

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 armour, 1 infantry and 1 mech_infantry placed in Eastern United States
                Americans undo move 4.
                1 armour, 1 infantry and 1 mech_infantry placed in Central United States
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1,5,4,1,5,5,3,6,2
                Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - British

    Non Combat Move - British

    Turn Complete - UK_Pacific

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