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G40 13L captain walker (axis) vs Entek (allies +12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 battleship, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                4 artilleries and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries moved from 112 Sea Zone to Denmark
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 93 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery and 5 infantry in Southern France, round 1 :  0/6 hits
                        2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  1/4 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 artillery and 5 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 3 artilleries and 3 infantry in Kiangsu, round 1 :  3/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 1 :  1/3 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 4 transports
                    Germans defend with 1 fighter
                        Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 112 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Denmark
                    Americans attack with 4 artilleries
                    Germans defend with 2 infantry
                        Americans roll dice for 4 artilleries in Denmark, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Denmark, round 1 :  2/2 hits
                        2 artilleries owned by the Americans lost in Denmark
                        Americans roll dice for 2 artilleries in Denmark, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                        Americans roll dice for 1 artillery in Denmark, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Denmark
                    Germans win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 4 artilleries
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                2 armour and 1 fighter placed in Normandy Bordeaux
                1 battleship, 2 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 3 artilleries and 2 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        25 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 battleship, 2 destroyers and 2 transports
        19 Sea Zone : 1 flag, 1 destroyer and 3 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 cruiser and 4 transports
        93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 transports
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 43 / 46
        Americans : 60 / 85
        Chinese : 7 / 5
        British : 21 / 25
        UK_Pacific : 15 / 18
        Italians : 27 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 flag
        Shensi : 1 infantry
        Yunnan : 4 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 41 / 46
        Americans : 60 / 85
        Chinese : 9 / 17
        British : 21 / 25
        UK_Pacific : 15 / 18
        Italians : 27 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
                1 bomber and 1 fighter moved from United Kingdom to Western Germany
                1 mech_infantry moved from Northwest Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Malaya to French Indo China
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Western Germany
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
                        AA guns fire in Western Germany :  0/2 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Western Germany, round 1 :  3/6 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Western Germany, round 1 :  2/6 hits
                        2 infantry owned by the British , 1 bomber owned by the Germans and 2 aaGuns owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Western Germany, round 2 :  1/4 hits
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Western Germany, round 2 :  1/5 hits
                        1 bomber owned by the Germans and 1 artillery owned by the British lost in Western Germany
                        British roll dice for 1 armour, 1 bomber and 1 fighter in Western Germany, round 3 :  0/3 hits
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Germany, round 3 :  3/4 hits
                        1 bomber owned by the British , 1 armour owned by the British and 1 fighter owned by the British lost in Western Germany
                    Germans win with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 aaGuns and 2 bombers
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 1 :  0/2 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                    1 armour owned by the British retreated to Rhodesia
                    Italians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 armour
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour in French Indo China, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 battleship and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                2 artilleries and 1 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,3,1,3,3
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 armour
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Rhodesia : 1 armour
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 2 destroyers and 2 transports
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship and 2 transports
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 39 / 46
        Americans : 60 / 85
        Chinese : 9 / 17
        British : 26 / 26
        UK_Pacific : 17 / 15
        Italians : 25 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Four artillery were defeated by 2 infantry…. I can’t believe it.

    That was a lucky break for you. :-D

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 infantry moved from Northern Italy to Southern France
                1 bomber and 2 fighters moved from Southern Italy to Southern France
                1 armour moved from Tanganyika Territory to Rhodesia
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour and 1 artillery moved from Persia to Iraq
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Egypt to Southern France

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 1 :  1/6 hits
                        British roll dice for 1 mech_infantry in Iraq, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Morocco
                Battle in Rhodesia
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 1 :  3/5 hits
                        British roll dice for 1 armour in Rhodesia, round 1 :  0/1 hits
                        1 armour owned by the British lost in Rhodesia
                    Italians win, taking Morocco from Americans, taking Rhodesia from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern France
                    Italians attack with 2 armour, 2 bombers, 2 fighters and 1 infantry
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 armour, 2 bombers, 2 fighters and 1 infantry in Southern France, round 1 :  4/7 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 1 :  2/3 hits
                        2 artilleries owned by the Americans , 1 infantry owned by the Americans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Egypt to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 armour, 1 artillery and 2 mech_infantrys placed in Northern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Italians collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 1 transport
        Iraq : 1 flag, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        92 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 39 / 46
        Americans : 56 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Yeah that was really lucky. I was concerned that you would take Denmark and then have the UK attack Berlin. Germany’s going to have to reinforce the Western front to keep that from happening again.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 33 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        19 Sea Zone : 1 battleship
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 35 / 46
        Americans : 56 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 35 / 46
        Americans : 56 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    @captain:

    Yeah that was really lucky. I was concerned that you would take Denmark and then have the UK attack Berlin. Germany’s going to have to reinforce the Western front to keep that from happening again.

    You can probably sink my small fleet with what you have available, and that will buy you some rounds.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                1 artillery, 5 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 artillery and 3 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys in Holland Belgium, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 6 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    British win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Americans defend with 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
                        Germans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 :  4/10 hits
                        Americans roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 1 :  3/5 hits
                        1 fighter owned by the Americans , 3 infantry owned by the Germans , 2 armour owned by the Americans and 1 tactical_bomber owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  1/7 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 armour, 2 fighters and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 1 fighter and 2 tactical_bombers
                    British defend with 2 destroyers and 2 transports; Americans defend with 1 cruiser and 4 transports
                        Germans roll dice for 1 carrier, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 6 transports in 112 Sea Zone, round 1 :  0/3 hits
                        1 cruiser owned by the Americans and 2 destroyers owned by the British lost in 112 Sea Zone
                        2 transports owned by the British and 4 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for British: 2 destroyers and 2 transports
                    Casualties for Americans: 1 cruiser and 4 transports

    Non Combat Move - Germans
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Rostov to Bryansk
                1 tactical_bomber moved from Tambov to Ukraine
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                1 aaGun and 4 infantry moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Caucasus to Bryansk
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 artillery moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 fighter and 1 tactical_bomber placed in Novgorod
                3 infantry placed in France
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 4 infantry
        Denmark : 6 infantry
        Belarus : 1 flag, 2 artilleries and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 15 armour, 4 artilleries, 8 infantry and 5 mech_infantrys
        Rostov : 1 flag, 1 artillery and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 artillery and 1 infantry
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 5 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 artillery and 3 infantry
        112 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 17 / 19
        Japanese : 35 / 46
        Americans : 54 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    That should give Germany the time it needs to take Russia…can’t really  do anything with Japan…they’re kind of screwed in this game.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Russia to Vologda
                2 aaGuns moved from Samara to Russia
                7 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 7 infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Vologda : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 19 / 24
        Japanese : 35 / 46
        Americans : 54 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 infantry moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                1 armour moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  0/4 hits
                        UK_Pacific roll dice for 1 armour in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 1 armour
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  4/9 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                    ANZAC defend with 1 battleship; Americans defend with 1 destroyer and 3 transports
                        Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 19 Sea Zone, round 1 :  4/5 hits
                        Americans roll dice for 1 battleship, 1 destroyer and 3 transports in 19 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the ANZAC lost in 19 Sea Zone
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for ANZAC: 1 battleship
                    Casualties for Americans: 1 destroyer and 3 transports

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 36 Sea Zone
                2 fighters moved from Yunnan to Kwangsi
                2 infantry moved from Korea to 6 Sea Zone
                1 aaGun and 3 infantry moved from Korea to Manchuria
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                3 transports moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
        Manchuria : 1 aaGun and 3 infantry
        Shensi : 1 flag, 1 armour and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery and 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 19 / 24
        Japanese : 40 / 40
        Americans : 54 / 85
        Chinese : 6 / 17
        British : 22 / 26
        UK_Pacific : 15 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 battleship moved from 93 Sea Zone to 91 Sea Zone
                1 carrier and 2 transports moved from 93 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                2 fighters placed in Eastern United States
                2 artilleries and 2 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Shantung : 1 artillery
        Kiangsi : 2 artilleries and 2 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        25 Sea Zone : 1 battleship, 2 destroyers and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        19 Sea Zone : 1 flag
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 1 battleship, 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 19 / 24
        Japanese : 37 / 40
        Americans : 54 / 82
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 15 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Hunan : 1 infantry
        Szechwan : 5 infantry

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 19 / 24
        Japanese : 36 / 40
        Americans : 54 / 82
        Chinese : 10 / 12
        British : 22 / 26
        UK_Pacific : 15 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 armour, 1 battleship, 1 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Italians

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                        British roll dice for 1 battleship in Egypt, round 1 :  1/1 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Egypt, round 1 :  0/5 hits
                        1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 3 mech_infantrys in Egypt, round 2 :  2/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                        British roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Egypt, round 3 :  2/3 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Egypt
                    Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry and 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British

    Place Units - British
                2 fighters placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 armour and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 2 transports
        Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 19 / 24
        Japanese : 35 / 40
        Americans : 54 / 82
        Chinese : 11 / 12
        British : 24 / 24
        UK_Pacific : 15 / 16
        Italians : 31 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    I was hoping that the luck I didn’t get against Denmark would come back with my invasion of Egypt.  No such luck!

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa
                1 mech_infantry moved from Belgian Congo to Union of South Africa
                1 infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Northwest Persia to Persia
                1 armour moved from Iraq to Persia
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Northern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers and 1 destroyer
                    Americans defend with 1 cruiser
                        Italians roll dice for 2 bombers and 1 destroyer in 92 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 cruiser in 92 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Americans lost in 92 Sea Zone
                    Italians win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Persia
                    Italians attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Persia, round 1 :  3/7 hits
                        British roll dice for 1 mech_infantry in Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Union of South Africa
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Union of South Africa, round 1 :  0/6 hits
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Union of South Africa, round 1 :  1/5 hits
                        1 infantry owned by the Italians lost in Union of South Africa
                        Italians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Union of South Africa, round 2 :  2/5 hits
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Union of South Africa, round 2 :  3/5 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 2 mech_infantrys owned by the Italians lost in Union of South Africa
                        Italians roll dice for 2 armour in Union of South Africa, round 3 :  1/2 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Union of South Africa, round 3 :  0/3 hits
                        1 mech_infantry owned by the British lost in Union of South Africa
                        Italians roll dice for 2 armour in Union of South Africa, round 4 :  1/2 hits
                        British roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 4 :  0/2 hits
                        1 mech_infantry owned by the British lost in Union of South Africa
                        Italians roll dice for 2 armour in Union of South Africa, round 5 :  2/2 hits
                        British roll dice for 1 armour in Union of South Africa, round 5 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Battle in Holland Belgium
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                3 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 armour moved from Southern France to France
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                2 armour and 1 fighter placed in Egypt
                1 armour and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 37 PUs; end with 37 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        French West Africa : 1 flag, 1 infantry
        France : 1 armour, 1 artillery and 3 infantry
        Tunisia : 1 flag
        Holland Belgium : 1 armour and 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 19 / 24
        Japanese : 35 / 40
        Americans : 54 / 82
        Chinese : 11 / 12
        British : 16 / 24
        UK_Pacific : 15 / 16
        Italians : 37 / 58
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    You haven’t had much luck in this game, but you’re doing good against Japan. And maybe Russia will hold against the coming attack.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                      ANZAC take 43 Sea Zone from Japanese
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 19 / 24
        Japanese : 31 / 40
        Americans : 54 / 82
        Chinese : 11 / 12
        British : 16 / 24
        UK_Pacific : 19 / 16
        Italians : 37 / 58
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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