sorry about the delay
G40 13L captain walker (axis) vs Entek (allies +12)
-
yes…scramble all three fighters!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 armour moved from French Indo China to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
3 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Trans-Jordan
Battle in Tanganyika Territory
Battle in Yunnan
British attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
1 mech_infantry owned by the British retreated to Burma
Japanese win, taking Trans-Jordan from Italians, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 destroyer and 3 fighters
British roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 1 : 1/4 hits
1 fighter owned by the British , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for British: 2 fightersNon Combat Move - British
1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Sikang to Caucasus
1 infantry moved from India to Burma
1 infantry moved from India to West IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 1 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 armour and 1 harbour
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Tanganyika Territory : 1 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Caucasus : 1 mech_infantry
125 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
81 Sea Zone : 1 battleship and 1 transport
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 1 mech_infantry
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 53 / 80
Russians : 23 / 28
Japanese : 43 / 47
Americans : 57 / 86
Chinese : 5 / 5
British : 25 / 25
UK_Pacific : 17 / 18
Italians : 25 / 43
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Kenya to Tanganyika Territory
1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tanganyika Territory
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Tanganyika Territory, round 1 : 0/3 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
Italians roll dice for 1 armour and 1 bomber in Tanganyika Territory, round 2 : 1/2 hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 1 : 1/3 hits
British roll dice for 1 mech_infantry in Persia, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Tanganyika Territory to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry and 1 mech_infantry placed in Egypt
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Trans-Jordan : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 armour, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 flag
Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 53 / 80
Russians : 23 / 28
Japanese : 43 / 47
Americans : 57 / 86
Chinese : 5 / 5
British : 21 / 25
UK_Pacific : 17 / 18
Italians : 30 / 39
ANZAC : 13 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Northern Territory to Queensland
1 battleship moved from 34 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 battleship
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 80
Russians : 23 / 28
Japanese : 43 / 47
Americans : 57 / 86
Chinese : 5 / 5
British : 21 / 25
UK_Pacific : 17 / 18
Italians : 30 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 53 / 80
Russians : 23 / 28
Japanese : 43 / 47
Americans : 57 / 86
Chinese : 5 / 5
British : 21 / 25
UK_Pacific : 17 / 18
Italians : 30 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Volgograd to Rostov
1 artillery moved from Ukraine to Rostov
1 armour and 1 tactical_bomber moved from Ukraine to Rostov
1 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Normandy Bordeaux
2 bombers moved from France to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 3 : 2/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/11 hits
Americans roll dice for 1 aaGun, 4 artilleries and 5 infantry in Normandy Bordeaux, round 1 : 5/9 hits
4 infantry owned by the Germans , 1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 fighter in Normandy Bordeaux, round 2 : 3/6 hits
Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits
1 armour owned by the Germans , 3 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for Americans: 4 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to France
1 tactical_bomber moved from Rostov to Ukraine
1 armour moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Smolensk to Bryansk
5 armour, 2 artilleries and 1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun and 4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Germany : 1 factory_major and 4 infantry
Norway : 2 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 13 armour, 3 artilleries, 4 infantry and 4 mech_infantrys
Rostov : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 3 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 armour, 1 artillery and 1 infantry
Smolensk : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 78
Russians : 18 / 28
Japanese : 43 / 47
Americans : 57 / 86
Chinese : 5 / 5
British : 21 / 25
UK_Pacific : 17 / 18
Italians : 30 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Your guys in Normandy did a good job defending!
-
@captain:
Your guys in Normandy did a good job defending!
That’s what I like to hear!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
7 infantry moved from Amur to BuryatiaCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Samara to RussiaPlace Units - Russians
1 armour, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Buryatia : 7 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Samara : 2 aaGuns
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 19 / 19
Japanese : 43 / 47
Americans : 57 / 86
Chinese : 5 / 5
British : 21 / 25
UK_Pacific : 17 / 18
Italians : 30 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangtung to French Indo China
1 bomber moved from Kiangsu to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 1 : 2/6 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Burma, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Korea : 1 aaGun and 5 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag, 1 armour and 1 mech_infantry
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 57 / 78
Russians : 19 / 19
Japanese : 46 / 46
Americans : 57 / 86
Chinese : 4 / 5
British : 21 / 25
UK_Pacific : 15 / 18
Italians : 30 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble for Sz 112?
-
scramble the fighter!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 battleship, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 artilleries and 3 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 93 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 5 infantry in Southern France, round 1 : 0/6 hits
2 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 3/5 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 3 artilleries and 3 infantry in Kiangsu, round 1 : 3/6 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 1 : 1/3 hits
1 armour owned by the Japanese , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 4 transports
Germans defend with 1 fighter
Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 112 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Denmark
Americans attack with 4 artilleries
Germans defend with 2 infantry
Americans roll dice for 4 artilleries in Denmark, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Denmark, round 1 : 2/2 hits
2 artilleries owned by the Americans lost in Denmark
Americans roll dice for 2 artilleries in Denmark, round 2 : 1/2 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Denmark
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Americans: 4 artilleries
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 battleship, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsu : 3 artilleries and 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
25 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 2 destroyers and 2 transports
19 Sea Zone : 1 flag, 1 destroyer and 3 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 cruiser and 4 transports
93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 transports
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 19 / 19
Japanese : 43 / 46
Americans : 60 / 85
Chinese : 7 / 5
British : 21 / 25
UK_Pacific : 15 / 18
Italians : 27 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kiangsu : 1 flag
Shensi : 1 infantry
Yunnan : 4 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 19 / 19
Japanese : 41 / 46
Americans : 60 / 85
Chinese : 9 / 17
British : 21 / 25
UK_Pacific : 15 / 18
Italians : 27 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 bomber and 1 fighter moved from United Kingdom to Western Germany
1 mech_infantry moved from Northwest Persia to Iraq
British take Iraq from Italians
1 armour moved from Malaya to French Indo China
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika TerritoryCombat - British
Battle in Western Germany
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
AA guns fire in Western Germany : 0/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Western Germany, round 1 : 3/6 hits
Germans roll dice for 2 aaGuns, 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Western Germany, round 1 : 2/6 hits
2 infantry owned by the British , 1 bomber owned by the Germans and 2 aaGuns owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Western Germany, round 2 : 1/4 hits
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 1/5 hits
1 bomber owned by the Germans and 1 artillery owned by the British lost in Western Germany
British roll dice for 1 armour, 1 bomber and 1 fighter in Western Germany, round 3 : 0/3 hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 3/4 hits
1 bomber owned by the British , 1 armour owned by the British and 1 fighter owned by the British lost in Western Germany
Germans win with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 aaGuns and 2 bombers
Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Battle in Tanganyika Territory
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 1 : 0/2 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Tanganyika Territory
1 armour owned by the British retreated to Rhodesia
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in French Indo China
British attack with 1 armour
Japanese defend with 1 artillery
British roll dice for 1 armour in French Indo China, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in French Indo China, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 battleship and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
2 artilleries and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,3,1,3,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag, 1 armour
Java : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Rhodesia : 1 armour
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 2 destroyers and 2 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship and 2 transports
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 54 / 78
Russians : 19 / 19
Japanese : 39 / 46
Americans : 60 / 85
Chinese : 9 / 17
British : 26 / 26
UK_Pacific : 17 / 15
Italians : 25 / 39
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Four artillery were defeated by 2 infantry…. I can’t believe it.
That was a lucky break for you. :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 infantry moved from Northern Italy to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
1 armour moved from Tanganyika Territory to Rhodesia
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
1 armour and 1 artillery moved from Persia to Iraq
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Egypt to Southern FranceCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 1 : 1/6 hits
British roll dice for 1 mech_infantry in Iraq, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Morocco
Battle in Rhodesia
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 1 : 3/5 hits
British roll dice for 1 armour in Rhodesia, round 1 : 0/1 hits
1 armour owned by the British lost in Rhodesia
Italians win, taking Morocco from Americans, taking Rhodesia from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 2 armour, 2 bombers, 2 fighters and 1 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 armour, 2 bombers, 2 fighters and 1 infantry in Southern France, round 1 : 4/7 hits
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 2/3 hits
2 artilleries owned by the Americans , 1 infantry owned by the Americans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Kenya to Belgian CongoPlace Units - Italians
3 mech_infantrys placed in Egypt
1 armour, 1 artillery and 2 mech_infantrys placed in Northern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Nigeria : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 2 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
Greece : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 flag, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
92 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 78
Russians : 19 / 19
Japanese : 39 / 46
Americans : 56 / 85
Chinese : 9 / 17
British : 22 / 26
UK_Pacific : 17 / 15
Italians : 33 / 46
ANZAC : 13 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah that was really lucky. I was concerned that you would take Denmark and then have the UK attack Berlin. Germany’s going to have to reinforce the Western front to keep that from happening again.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 33 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
19 Sea Zone : 1 battleship
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 54 / 78
Russians : 19 / 19
Japanese : 35 / 46
Americans : 56 / 85
Chinese : 9 / 17
British : 22 / 26
UK_Pacific : 17 / 15
Italians : 33 / 46
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 54 / 78
Russians : 19 / 19
Japanese : 35 / 46
Americans : 56 / 85
Chinese : 9 / 17
British : 22 / 26
UK_Pacific : 17 / 15
Italians : 33 / 46
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





