0% for April

G40 13L captain walker (axis) vs Entek (allies +12)

  • 2026 23 21 20 19 17 16 15 13

    yes…scramble all three fighters!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 battleship, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Italians
                1 armour moved from French Indo China to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Trans-Jordan
                Battle in Tanganyika Territory
                Battle in Yunnan
                    British attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                    1 mech_infantry owned by the British retreated to Burma
                    Japanese win, taking Trans-Jordan from Italians, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Germans defend with 1 destroyer and 3 fighters
                        British roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 1 :  3/4 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 1 :  1/4 hits
                        1 fighter owned by the British , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 destroyer and 3 fighters
                    Casualties for British: 2 fighters

    Non Combat Move - British
                1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
                1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Sikang to Caucasus
                1 infantry moved from India to Burma
                1 infantry moved from India to West India

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Burma : 1 infantry and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 armour and 1 harbour
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Tanganyika Territory : 1 infantry
        Normandy Bordeaux : 1 aaGun and 1 infantry
        Caucasus : 1 mech_infantry
        125 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship and 1 transport
        Northwest Persia : 1 mech_infantry
        Persia : 1 flag, 1 mech_infantry
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 23 / 28
        Japanese : 43 / 47
        Americans : 57 / 86
        Chinese : 5 / 5
        British : 25 / 25
        UK_Pacific : 17 / 18
        Italians : 25 / 43
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 1 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Kenya to Tanganyika Territory
                1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tanganyika Territory
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Tanganyika Territory, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                        Italians roll dice for 1 armour and 1 bomber in Tanganyika Territory, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tanganyika Territory
                    Italians win, taking Tanganyika Territory from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 1 :  1/3 hits
                        British roll dice for 1 mech_infantry in Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tanganyika Territory to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 5 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Egypt
                2 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Trans-Jordan : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 armour, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 1 transport
        Iraq : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 23 / 28
        Japanese : 43 / 47
        Americans : 57 / 86
        Chinese : 5 / 5
        British : 21 / 25
        UK_Pacific : 17 / 18
        Italians : 30 / 39
        ANZAC : 13 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Northern Territory to Queensland
                1 battleship moved from 34 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 battleship
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 23 / 28
        Japanese : 43 / 47
        Americans : 57 / 86
        Chinese : 5 / 5
        British : 21 / 25
        UK_Pacific : 17 / 18
        Italians : 30 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 80
        Russians : 23 / 28
        Japanese : 43 / 47
        Americans : 57 / 86
        Chinese : 5 / 5
        British : 21 / 25
        UK_Pacific : 17 / 18
        Italians : 30 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Volgograd to Rostov
                1 artillery moved from Ukraine to Rostov
                1 armour and 1 tactical_bomber moved from Ukraine to Rostov
                1 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Southern Italy to Normandy Bordeaux
                2 bombers moved from France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Rostov, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry; Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 3 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/11 hits
                        Americans roll dice for 1 aaGun, 4 artilleries and 5 infantry in Normandy Bordeaux, round 1 :  5/9 hits
                        4 infantry owned by the Germans , 1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 fighter in Normandy Bordeaux, round 2 :  3/6 hits
                        Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  4/8 hits
                        1 armour owned by the Germans , 3 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Western Germany to France
                3 mech_infantrys moved from Germany to France
                1 tactical_bomber moved from Rostov to Ukraine
                1 armour moved from Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Smolensk to Bryansk
                5 armour, 2 artilleries and 1 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun and 4 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 4 infantry
        Norway : 2 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 1 aaGun and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 13 armour, 3 artilleries, 4 infantry and 4 mech_infantrys
        Rostov : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 3 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 armour, 1 artillery and 1 infantry
        Smolensk : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 18 / 28
        Japanese : 43 / 47
        Americans : 57 / 86
        Chinese : 5 / 5
        British : 21 / 25
        UK_Pacific : 17 / 18
        Italians : 30 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Your guys in Normandy did a good job defending!

  • 20 19 18 17 16

    @captain:

    Your guys in Normandy did a good job defending!

    That’s what I like to hear!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                7 infantry moved from Amur to Buryatia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara
                1 infantry moved from Samara to Russia

    Place Units - Russians
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Buryatia : 7 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Samara : 2 aaGuns
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 43 / 47
        Americans : 57 / 86
        Chinese : 5 / 5
        British : 21 / 25
        UK_Pacific : 17 / 18
        Italians : 30 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 artillery moved from Yunnan to Burma
                1 armour moved from Kweichow to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 fighter moved from Kwangtung to French Indo China
                1 bomber moved from Kiangsu to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in French Indo China, round 1 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 1 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Burma, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 bomber moved from 35 Sea Zone to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Korea : 1 aaGun and 5 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 46 / 46
        Americans : 57 / 86
        Chinese : 4 / 5
        British : 21 / 25
        UK_Pacific : 15 / 18
        Italians : 30 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Scramble for Sz 112?

  • 2026 23 21 20 19 17 16 15 13

    scramble the fighter!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 battleship, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                4 artilleries and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries moved from 112 Sea Zone to Denmark
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 93 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery and 5 infantry in Southern France, round 1 :  0/6 hits
                        2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  1/4 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 artillery and 5 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 3 artilleries and 3 infantry in Kiangsu, round 1 :  3/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 1 :  1/3 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 4 transports
                    Germans defend with 1 fighter
                        Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 112 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 fighter in 112 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Denmark
                    Americans attack with 4 artilleries
                    Germans defend with 2 infantry
                        Americans roll dice for 4 artilleries in Denmark, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Denmark, round 1 :  2/2 hits
                        2 artilleries owned by the Americans lost in Denmark
                        Americans roll dice for 2 artilleries in Denmark, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                        Americans roll dice for 1 artillery in Denmark, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Denmark
                    Germans win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 4 artilleries
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                2 armour and 1 fighter placed in Normandy Bordeaux
                1 battleship, 2 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 3 artilleries and 2 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        25 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 battleship, 2 destroyers and 2 transports
        19 Sea Zone : 1 flag, 1 destroyer and 3 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 cruiser and 4 transports
        93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 transports
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 43 / 46
        Americans : 60 / 85
        Chinese : 7 / 5
        British : 21 / 25
        UK_Pacific : 15 / 18
        Italians : 27 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 flag
        Shensi : 1 infantry
        Yunnan : 4 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 41 / 46
        Americans : 60 / 85
        Chinese : 9 / 17
        British : 21 / 25
        UK_Pacific : 15 / 18
        Italians : 27 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
                1 bomber and 1 fighter moved from United Kingdom to Western Germany
                1 mech_infantry moved from Northwest Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Malaya to French Indo China
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Western Germany
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
                        AA guns fire in Western Germany :  0/2 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Western Germany, round 1 :  3/6 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Western Germany, round 1 :  2/6 hits
                        2 infantry owned by the British , 1 bomber owned by the Germans and 2 aaGuns owned by the Germans lost in Western Germany
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Western Germany, round 2 :  1/4 hits
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Western Germany, round 2 :  1/5 hits
                        1 bomber owned by the Germans and 1 artillery owned by the British lost in Western Germany
                        British roll dice for 1 armour, 1 bomber and 1 fighter in Western Germany, round 3 :  0/3 hits
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Germany, round 3 :  3/4 hits
                        1 bomber owned by the British , 1 armour owned by the British and 1 fighter owned by the British lost in Western Germany
                    Germans win with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 aaGuns and 2 bombers
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 1 :  0/2 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                    1 armour owned by the British retreated to Rhodesia
                    Italians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 armour
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour in French Indo China, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 battleship and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                2 artilleries and 1 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,3,1,3,3
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 armour
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Rhodesia : 1 armour
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 2 destroyers and 2 transports
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship and 2 transports
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 39 / 46
        Americans : 60 / 85
        Chinese : 9 / 17
        British : 26 / 26
        UK_Pacific : 17 / 15
        Italians : 25 / 39
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Four artillery were defeated by 2 infantry…. I can’t believe it.

    That was a lucky break for you. :-D

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 infantry moved from Northern Italy to Southern France
                1 bomber and 2 fighters moved from Southern Italy to Southern France
                1 armour moved from Tanganyika Territory to Rhodesia
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour and 1 artillery moved from Persia to Iraq
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Egypt to Southern France

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 1 :  1/6 hits
                        British roll dice for 1 mech_infantry in Iraq, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Morocco
                Battle in Rhodesia
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 1 :  3/5 hits
                        British roll dice for 1 armour in Rhodesia, round 1 :  0/1 hits
                        1 armour owned by the British lost in Rhodesia
                    Italians win, taking Morocco from Americans, taking Rhodesia from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern France
                    Italians attack with 2 armour, 2 bombers, 2 fighters and 1 infantry
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 armour, 2 bombers, 2 fighters and 1 infantry in Southern France, round 1 :  4/7 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 1 :  2/3 hits
                        2 artilleries owned by the Americans , 1 infantry owned by the Americans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Egypt to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 armour, 1 artillery and 2 mech_infantrys placed in Northern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Italians collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry and 1 mech_infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 1 transport
        Iraq : 1 flag, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        92 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 39 / 46
        Americans : 56 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 13 / 24
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Yeah that was really lucky. I was concerned that you would take Denmark and then have the UK attack Berlin. Germany’s going to have to reinforce the Western front to keep that from happening again.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 33 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        19 Sea Zone : 1 battleship
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 35 / 46
        Americans : 56 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 19 / 19
        Japanese : 35 / 46
        Americans : 56 / 85
        Chinese : 9 / 17
        British : 22 / 26
        UK_Pacific : 17 / 15
        Italians : 33 / 46
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 18
  • 18
  • 125
  • 161
  • 100
  • 62
  • 158
  • 182
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

18.1k

Users

40.9k

Topics

1.8m

Posts