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13 L G40 EGGMAN (allies +7) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                1 armour and 1 mech_infantry moved from France to Holland Belgium
                1 bomber and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 118 Sea Zone
                2 submarines moved from 106 Sea Zone to 118 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 118 Sea Zone
                1 battleship and 1 destroyer moved from 112 Sea Zone to 118 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber and 2 tactical_bombers in 97 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 118 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 3 submarines in 118 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 118 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 118 Sea Zone
                    Germans win with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  0/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 aaGun, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
                1 aaGun and 3 infantry moved from Norway to Finland
                3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
                1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
                4 armour and 1 mech_infantry moved from France to Germany
                1 infantry moved from France to Southern France
                3 artilleries moved from France to Western Germany
                1 aaGun moved from France to Southern France
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 infantry placed in Southern France
                8 infantry placed in Germany
                3 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
        Romania : 1 aaGun, 3 armour, 5 artilleries and 23 infantry
        Poland : 1 aaGun
        Germany : 4 armour, 1 factory_major, 8 infantry and 1 mech_infantry
        Norway : 1 infantry
        Holland Belgium : 1 armour, 1 infantry and 1 mech_infantry
        Southern Italy : 1 bomber and 1 tactical_bomber
        112 Sea Zone : 1 cruiser and 1 transport
        118 Sea Zone : 1 battleship, 1 destroyer and 2 submarines
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Yugoslavia : 1 flag, 1 armour and 2 mech_infantrys
        Finland : 1 flag, 1 aaGun and 8 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 28 / 44
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 17 / 18
        Italians : 10 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 12

    It’s quite annoying that there is no sea zone you can move to with the Royal Navy in UK1 that can keep them safe from attack on G2.

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    @Eggman:

    It’s quite annoying that there is no sea zone you can move to with the Royal Navy in UK1 that can keep them safe from attack on G2.

    yeah I just learned that, therefore my attack on G1…I figured I could save the BB too but then you hit on D with EVERYTHING!!!

  • 12

    Well, when I have so few ships left there anyway, it can’t be that big of a disaster… especially when you already had the foresight to stock up on more planes.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 124 Sea Zone to 109 Sea Zone

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Sakha to Amur
                2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 28 / 44
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 17 / 18
        Italians : 10 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Szechwan

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Chahar, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 4 infantry and 5 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 1 :  4/15 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 :  6/14 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in Szechwan, round 1 :  7/9 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  0/4 hits
                        4 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Kwangsi
                1 aaGun moved from Jehol to Chahar
                1 bomber moved from Chahar to Kwangsi
                3 tactical_bombers moved from Yunnan to 36 Sea Zone
                3 fighters moved from Yunnan to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 bomber, 5 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                3 infantry moved from Manchuria to Jehol
                4 infantry moved from Manchuria to Korea
                1 fighter moved from Kiangsi to Korea

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 artilleries, 2 bombers, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
        Korea : 1 aaGun, 1 artillery, 1 fighter and 6 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 3 infantry
        Siam : 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Kweichow : 1 flag, 2 artilleries and 4 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        6 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 28 / 31
        UK_Pacific : 17 / 18
        Italians : 10 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 28 / 31
        UK_Pacific : 17 / 18
        Italians : 10 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                1 transport moved from 87 Sea Zone to 83 Sea Zone
                1 transport moved from 83 Sea Zone to 69 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 bomber moved from Malta to Iraq
                1 tactical_bomber moved from Malta to 96 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from United Kingdom to French West Africa

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 1 :  1/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 1 bomber in Iraq, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Eastern Persia
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                4 mech_infantrys moved from India to Burma
                1 tactical_bomber moved from 96 Sea Zone to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 factory_minor placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 0
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    Neutral_Axis Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.455
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    Neutral_Axis Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.455
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 1 :  3/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 :  6/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Romania
                1 infantry moved from Bulgaria to Romania
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
                5 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 aaGun and 1 infantry
        Romania : 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry
        Tobruk : 1 armour and 1 artillery
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 3 infantry
        Yugoslavia : 5 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    The italians have sure taken their lumps this game. Every attack against them, despite how bad the odds for the allies, has worked. 9 IPC’s at this juncture isn’t good.

  • 12

    @JWW:

    The italians have sure taken their lumps this game. Every attack against them, despite how bad the odds for the allies, has worked. 9 IPC’s at this juncture isn’t good.

    Well, keep your chin up (and with Il Duce’s chin, it won’t be hard!).

    I’ve had Italy down to 7 IPC/turn and still thrown in the towel due to Axis success on other fronts.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland

    Non Combat Move - Germans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 118 Sea Zone to 119 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 battleship and 1 destroyer moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to Finland
                4 armour, 8 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Yugoslavia to Romania
                3 artilleries moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Western Germany
                1 artillery placed in Southern France
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Romania : 1 aaGun, 4 armour, 5 artilleries, 23 infantry and 2 mech_infantrys
        Poland : 1 aaGun, 4 armour, 8 infantry and 1 mech_infantry
        Germany : 1 armour, 5 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        119 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun and 9 infantry
        111 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 31 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                5 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 13 infantry moved from Bryansk to Western Ukraine
                7 mech_infantrys moved from Russia to Belarus
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                4 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 28 / 42
        Americans : 52 / 52
        Chinese : 10 / 8
        British : 31 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry for the delay……I need to give this J3 turn a bit of thought before I bang it out. sorry

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